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Amiga ACS 1998 #2
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amigaacscoverdisc1998-021998.iso
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doom
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9levels
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levels.txt
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1994-06-24
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9KB
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228 lines
================================================================
THE NINE LEVELS OF HELL
================================================================
Title : dtepis3.WAD
Author : David Turpin
Description : Another Demon hunt over 9 levels
Misc. Author Info : David has a special way of making some
areas of Doom work, that makes the
automapper not display some walls.
This is common of most of the levels
he makes.
Demos Replaced : 3
================================================================
Authors MAY use these levels as a base to build additional
levels. But I do ask that you leave Level 7 alone. DEU can
extract levels if you don't have the means to do so.
You MAY distribute this WAD, provided you include this file,
with no modifications.
================================================================
LEVEL 1:
================================================================
Description : The Challenge. Can you get all 100's?
Remember things are not always as they
appear to be.
================================================================
Episode and Level # : E3M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Music : Yes
* Construction *
Base : New level from scratch
Build Time : 10 Hours
Editor(s) used : DEU v5.1 BSP v1.1X
Known Bugs : Automapper can't display some walls.
================================================================
LEVEL 2:
================================================================
Description : This is a very short level, that plays
slightly different between single and
multi-player modes.
================================================================
Episode and Level # : E3M2
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Music : Yes
* Construction *
Base : New level from scratch
Build Time : Around 6 hrs.
Editor(s) used : DEU v5.21 BSP v1.1X
Known Bugs : Automapper can't display some walls.
=================================================================
LEVEL 3:
=================================================================
Description : This level was originally part of a
separate wad named Dte1_1&2.wad this
was level e1m1 in that wad.
=================================================================
* Play Information *
Episode and Level # : E3M3
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Music : Yes
* Construction *
Base : New level from scratch
Build Time : Unknown
Editor(s) used : DEU v 5.0 & 5.1 BSP V1.1X
Known Bugs : Automapper can't display some walls.
=================================================================
LEVEL 4:
=================================================================
Description : This level was originally part of a
separate wad named Dte1_1&2.wad this
was level e1m2 in that wad.
=================================================================
* Play Information *
Episode and Level # : E3M4
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Music : Yes
* Construction *
Base : New level from scratch
Build Time : Unknown
Editor(s) used : DEU v 5.0 & 5.1 BSP V1.1X
Known Bugs : Automapper can't display some walls.
================================================================
LEVEL 5:
================================================================
Description : You and your buddies have been
captured by the enemy. The day of the
escape has arrived. Forcing a small
metal object into the side of the
door causes it to short out and unlock.
Now all you've got to do is find your
buddies and leave this joint.
Note: In co-op mode only player one
can leave the cell the others will
have to wait to be found. Only one
player is on each row of cells.
================================================================
Episode and Level # : E3M5
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Music : Yes
* Construction *
Base : New level from scratch
Build Time : 8 Hours
Editor(s) used : DEU v5.1 BSP v1.1X
Known Bugs : Automapper can't display some walls.
===============================================================
LEVEL 6:
================================================================
Description : A group of treasure hunters come back
for a trip into the mountains to the
south. They look like they saw a
ghost. The description they gave
sounds like an imp. You and your
buddies decide to go see for yourself.
================================================================
Episode and Level # : E3M6
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Music : Yes
* Construction *
Base : New level from scratch
Build Time : 6.5 HRS
Editor(s) used : DEU v5.1 BSP v1.1X
Known Bugs : Automapper can't display some walls.
===============================================================
LEVEL 7:
================================================================
Description : This is nothing but a maze. I will be
very difficult not to get 3 100's on
the level. As you have to go almost
everywhere to complete the level.
================================================================
Episode and Level # : E3M7
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Music : Yes
* Construction *
Base : New level from scratch
Build Time : 10.5 HRS
Editor(s) used : DEU v5.21 BSP v1.1X
Known Bugs : Automapper can't display most walls.
===============================================================
LEVEL 8:
================================================================
Description: : Play around with 2 CyberDemons
================================================================
Episode and Level # : E3M8
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Music : Yes
* Construction *
Base : New level from scratch
Build Time : 30 Minutes
Editor(s) used : DEU v5.21 BSP v1.1X
Known Bugs : None
===============================================================
LEVEL 9:
================================================================
Description : Play a board game while playing DOOM
================================================================
Episode and Level # : E3M9
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : No
New Music : Yes
* Construction *
Base : New level from scratch
Build Time : 30 minutes
Editor(s) used : DEU v5.21 BSP v1.1X
Known Bugs : Automapper can't display the points.