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INI File | 1998-02-24 | 13.2 KB | 890 lines |
-
- [MINE]
- DEGAT=100,100,90,70,100,100,100,100,100,100,0,60,60,50,60,60,0,0,0,0,70,80,100,100,10,70,0
-
- [SOLDAT]
- DEGAT=20,20,10,10,20,40,40,40,40,40,0,5,5,5,5,5,0,0,0,0,10,20,25,30,5,5,2
- RAYON=7
- PORTEE=1
- BLINDAGE=1
- FATIGUE=3000
- RECHARGE=20
- TMPSRECRUTE=800
- COUTPATATE=6
- COUTROCHE=0
- COUTPIECE=0
- NAME=Soldato (Aiuto: 19,11)
-
- [GARDIEN DU FEU]
- DEGAT=40,40,35,35,40,40,40,40,40,40,0,25,20,25,25,20,0,0,0,0,20,5,35,40,5,30,15
- RAYON=7
- PORTEE=1
- BLINDAGE=2
- FATIGUE=3000
- RECHARGE=50
- TMPSRECRUTE=1000
- COUTPATATE=5
- COUTROCHE=1
- COUTPIECE=0
- NAME=Incendiario (Aiuto: 13)
-
- [CAPITAINE]
- DEGAT=30,20,15,10,25,25,25,25,20,25,0,20,10,20,20,10,15,0,0,0,15,20,20,25,5,15,5
- RAYON=8
- PORTEE=8
- BLINDAGE=2
- FATIGUE=3000
- RECHARGE=40
- TMPSRECRUTE=1500
- COUTPATATE=10
- COUTROCHE=3
- COUTPIECE=0
- NAME=Capitano (Aiuto: 19,4)
-
- [OURS DE COMBAT]
- DEGAT=40,40,25,10,40,40,40,40,40,40,0,30,10,10,15,15,0,0,0,0,20,40,30,40,5,20,3
- RAYON=7
- PORTEE=4
- BLINDAGE=3
- FATIGUE=3000
- RECHARGE=40
- TMPSRECRUTE=1000
- COUTPATATE=10
- COUTROCHE=2
- COUTPIECE=0
- NAME=Cavaliere Dell'Orso (Aiuto: 13)
-
- [RHINO]
- DEGAT=50,50,30,20,50,50,50,50,50,50,0,25,20,25,25,20,0,0,0,0,25,40,40,50,5,20,5
- RAYON=10
- PORTEE=8
- BLINDAGE=3
- FATIGUE=3000
- RECHARGE=80
- TMPSRECRUTE=1500
- COUTPATATE=15
- COUTROCHE=5
- COUTPIECE=0
- NAME=Cavaliere Di Rinoceronte
-
- [PRETRE]
- DEGAT=10,10,5,5,10,10,10,10,10,10,0,4,3,4,4,3,0,0,0,0,3,5,5,10,10,5,0
- RAYON=5
- PORTEE=1
- BLINDAGE=1
- FATIGUE=3000
- RECHARGE=20
- TMPSRECRUTE=4000
- COUTPATATE=20
- COUTROCHE=0
- COUTPIECE=0
- NAME=Druido
-
- [FERMIER]
- DEGAT=0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- RAYON=5
- PORTEE=1
- BLINDAGE=0
- FATIGUE=3000
- RECHARGE=250
- TMPSRECRUTE=500
- COUTPATATE=4
- COUTROCHE=0
- COUTPIECE=0
- NAME=Fattore (Aiuto: 1,10)
-
- [BATISSEUR]
- DEGAT=0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- RAYON=5
- PORTEE=1
- BLINDAGE=0
- FATIGUE=3000
- RECHARGE=100
- TMPSRECRUTE=1000
- COUTPATATE=6
- COUTROCHE=0
- COUTPIECE=0
- NAME=Costruttore (Aiuto: 3,2)
-
- [MECANO]
- DEGAT=0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- RAYON=5
- PORTEE=1
- BLINDAGE=0
- FATIGUE=3000
- RECHARGE=50
- TMPSRECRUTE=800
- COUTPATATE=6
- COUTROCHE=0
- COUTPIECE=0
- NAME=Meccanico (Aiuto: press ESC)
-
- [VOLEUR]
- DEGAT=12,15,12,10,17,17,17,17,17,17,0,8,5,8,8,5,12,0,0,0,10,17,12,15,3,10,2
- RAYON=10
- PORTEE=10
- BLINDAGE=1
- FATIGUE=3000
- RECHARGE=30
- TMPSRECRUTE=1000
- COUTPATATE=8
- COUTROCHE=0
- COUTPIECE=0
- NAME=Arciere (Aiuto: 19,21)
-
- [COLON]
- DEGAT=0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- RAYON=5
- PORTEE=1
- BLINDAGE=0
- FATIGUE=3000
- RECHARGE=1
- TMPSRECRUTE=100
- COUTPATATE=2
- COUTROCHE=0
- COUTPIECE=0
- NAME=Colono (Aiuto: 6,10)
-
- [MESSAGER]
- DEGAT=0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- RAYON=5
- PORTEE=1
- BLINDAGE=0
- FATIGUE=3000
- RECHARGE=1
- TMPSRECRUTE=150
- COUTPATATE=2
- COUTROCHE=0
- COUTPIECE=0
- NAME=Messaggero (Aiuto: 22,23)
-
- [SPYDER]
- DEGAT=30,30,20,15,30,30,30,30,30,30,0,15,5,15,20,5,0,0,0,0,10,30,30,30,5,15,3
- RAYON=7
- PORTEE=4
- BLINDAGE=3
- FATIGUE=3000
- RECHARGE=35
- TMPSRECRUTE=1200
- COUTPATATE=8
- COUTROCHE=0
- COUTPIECE=4
- NAME=Speeder (Aiuto: 14,15)
-
- [BUNKER]
- DEGAT=10,10,7,10,10,10,10,10,10,7,0,10,5,10,5,3,0,0,0,0,4,5,5,7,2,5,5
- RAYON=10
- PORTEE=10
- BLINDAGE=3
- FATIGUE=3000
- RECHARGE=100
- TMPSRECRUTE=2000
- COUTPATATE=10
- COUTROCHE=0
- COUTPIECE=5
- NAME=Bunker
-
- [RECOLTEUSE]
- DEGAT=0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
- RAYON=5
- PORTEE=1
- BLINDAGE=3
- FATIGUE=3000
- RECHARGE=100
- TMPSRECRUTE=1500
- COUTPATATE=10
- COUTROCHE=0
- COUTPIECE=8
- NAME=Mietitrice (Aiuto: Paragrafo 1)
-
- [PIEGEUR]
- DEGAT=0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
- RAYON=5
- PORTEE=4
- BLINDAGE=3
- FATIGUE=3000
- RECHARGE=50
- TMPSRECRUTE=1500
- COUTPATATE=12
- COUTROCHE=0
- COUTPIECE=6
- NAME=Bombardiere
-
- [SUN]
- DEGAT=50,50,40,30,80,80,80,80,50,80,0,30,10,30,30,20,0,0,0,0,20,60,50,80,15,35,5
- RAYON=8
- PORTEE=8
- BLINDAGE=3
- FATIGUE=3000
- RECHARGE=45
- TMPSRECRUTE=2000
- COUTPATATE=20
- COUTROCHE=0
- COUTPIECE=10
- NAME=Sun
-
- [HELIPEDE]
- DEGAT=40,40,40,40,40,40,40,40,40,40,0,35,10,30,30,20,0,0,0,0,20,30,70,60,5,40,3
- RAYON=5
- PORTEE=4
- BLINDAGE=3
- FATIGUE=3000
- RECHARGE=50
- TMPSRECRUTE=2500
- COUTPATATE=20
- COUTROCHE=0
- COUTPIECE=5
- NAME=Elicop (Aiuto: 24)
-
- [ZEEPELIN]
- DEGAT=0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
- RAYON=10
- PORTEE=0
- BLINDAGE=3
- FATIGUE=3000
- RECHARGE=1
- TMPSRECRUTE=100
- COUTPATATE=20
- COUTROCHE=0
- COUTPIECE=20
- NAME=Pallone
-
- [ARAIGNEE]
- DEGAT=10, 50, 5, 5, 5, 20, 20, 20, 15, 20, 20, 5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 5, 0
- RAYON=10
- PORTEE=10
- BLINDAGE=1
- FATIGUE=3000
- RECHARGE=3
- TMPSRECRUTE=100
- COUTPATATE=15
- COUTROCHE=0
- COUTPIECE=0
- NAME=ARAIGNEE
-
- [FOURMI]
- DEGAT=10, 50, 5, 5, 5, 20, 20, 20, 15, 20, 20, 5, 5, 5, 5, 5, 5, 5, 5, 10, 10, 10, 10, 10, 10, 5, 0
- RAYON=10
- PORTEE=10
- BLINDAGE=1
- FATIGUE=3000
- RECHARGE=2
- TMPSRECRUTE=100
- COUTPATATE=15
- COUTROCHE=0
- COUTPIECE=0
- NAME=FOURMI
-
- [MASTAAR]
- DEGAT=30,20,20,15,30,20,20,20,17,25,0,25,10,10,10,15,0,0,0,0,5,5,5,5,5,10,5
- RAYON=7
- PORTEE=1
- BLINDAGE=1
- FATIGUE=3000
- RECHARGE=50
- TMPSRECRUTE=100
- COUTPATATE=15
- COUTROCHE=0
- COUTPIECE=0
- NAME=Sfasciatore
-
- [LEZARD]
- DEGAT=20,5,20,10,5,20,20,20,12,20,0,10,5,5,5,5,0,0,0,0,5,5,5,5,5,15,3
- RAYON=7
- PORTEE=4
- BLINDAGE=1
- FATIGUE=3000
- RECHARGE=40
- TMPSRECRUTE=100
- COUTPATATE=15
- COUTROCHE=0
- COUTPIECE=0
- NAME=Raptor
-
- [SANGLIER]
- DEGAT=10,7,12,7,10,12,12,12,10,15,0,7,5,5,5,7,0,0,0,0,5,5,5,5,5,7,2
- RAYON=8
- PORTEE=8
- BLINDAGE=1
- FATIGUE=3000
- RECHARGE=20
- TMPSRECRUTE=100
- COUTPATATE=15
- COUTROCHE=0
- COUTPIECE=0
- NAME=Lanciatore
-
- [FOOTMAN]
- DEGAT=7,7,5,5,7,12,12,12,10,15,0,7,5,5,5,5,0,0,0,0,5,5,5,5,5,5,2
- RAYON=7
- PORTEE=6
- BLINDAGE=1
- FATIGUE=3000
- RECHARGE=15
- TMPSRECRUTE=100
- COUTPATATE=15
- COUTROCHE=0
- COUTPIECE=0
- NAME=Bukka
-
- [TORTUE]
- DEGAT=5,5,5,5,5,5,5,5,5,5,0,5,5,5,5,5,0,0,0,0,5,5,5,5,5,5,0
- RAYON=10
- PORTEE=10
- BLINDAGE=1
- FATIGUE=3000
- RECHARGE=70
- TMPSRECRUTE=100
- COUTPATATE=15
- COUTROCHE=0
- COUTPIECE=0
- NAME=Estrattore
-
- [PHARE]
- TMPSCONSTRUCTION=200
- COUTPATATE=12
- COUTROCHE=4
- COUTPIECE=0
- LOGEMENT=2
- NAME=Faro
-
- [CASERNE]
- TMPSCONSTRUCTION=400
- COUTPATATE=16
- COUTROCHE=14
- COUTPIECE=0
- LOGEMENT=8
- NAME=Caserna (Aiuto: 3,9)
-
- [SANCTUAIRE]
- TMPSCONSTRUCTION=600
- COUTPATATE=50
- COUTROCHE=30
- COUTPIECE=0
- LOGEMENT=16
- NAME=Santuario (Aiuto: 12,10)
-
- [CAVE]
- TMPSCONSTRUCTION=100
- COUTPATATE=10
- COUTROCHE=6
- COUTPIECE=0
- LOGEMENT=2
- NAME=Cantina (Aiuto: 1,2)
-
- [CULTURE]
- TMPSCONSTRUCTION=200
- COUTPATATE=12
- COUTROCHE=6
- COUTPIECE=0
- LOGEMENT=5
- NAME=Coltura (Aiuto: 17,1)
-
- [ATELIER]
- TMPSCONSTRUCTION=300
- COUTPATATE=30
- COUTROCHE=20
- COUTPIECE=0
- LOGEMENT=8
- NAME=Officina (Aiuto: 14)
-
- [BIBLIOTHEQUE]
- TMPSCONSTRUCTION=500
- COUTPATATE=20
- COUTROCHE=20
- COUTPIECE=0
- LOGEMENT=3
- NAME=Biblioteca
-
- [LABORATOIRE]
- TMPSCONSTRUCTION=400
- COUTPATATE=24
- COUTROCHE=12
- COUTPIECE=0
- LOGEMENT=2
- NAME=Laboratorio (Aiuto: 15)
-
- [HANGAR]
- TMPSCONSTRUCTION=500
- COUTPATATE=12
- COUTROCHE=8
- COUTPIECE=0
- LOGEMENT=8
- NAME=Hangar (Aiuto: 23)
-
- [MUR]
- TMPSCONSTRUCTION=15
- COUTPATATE=1
- COUTROCHE=2
- COUTPIECE=0
- LOGEMENT=0
- NAME=Muro
-
- [TOURCATAPULTE]
- DEGAT=30,20,15,30,25,25,25,25,20,25,0,20,10,10,10,20,15,0,0,0,15,20,20,25,5,15,5
- TMPSCONSTRUCTION=50
- COUTPATATE=10
- COUTROCHE=4
- COUTPIECE=0
- LOGEMENT=1
- NAME=Catapulta
-
- [TOURCANON]
- DEGAT=15,15,15,15,15,15,15,15,15,15,0,20,15,20,10,6,0,0,0,0,8,10,10,15,4,10,5
- TMPSCONSTRUCTION=100
- COUTPATATE=20
- COUTROCHE=6
- COUTPIECE=0
- LOGEMENT=2
- NAME=Cannone
-
- [HERSE]
- TMPSCONSTRUCTION=60
- COUTPATATE=4
- COUTROCHE=8
- COUTPIECE=0
- LOGEMENT=0
- NAME=Saracinesca
-
- [CIRQUE]
- TMPSCONSTRUCTION=350
- COUTPATATE=20
- COUTROCHE=6
- COUTPIECE=0
- LOGEMENT=6
- NAME=Circo (13,20)
-
- [GARAGE]
- TMPSCONSTRUCTION=350
- COUTPATATE=24
- COUTROCHE=16
- COUTPIECE=0
- LOGEMENT=4
- NAME=Garage
-
- [MONASTERE]
- TMPSCONSTRUCTION=400
- COUTPATATE=20
- COUTROCHE=4
- COUTPIECE=0
- LOGEMENT=6
- NAME=Monastero
-
- [MARCHE]
- TMPSCONSTRUCTION=300
- COUTPATATE=12
- COUTROCHE=8
- COUTPIECE=0
- LOGEMENT=2
- NAME=Mercato (Aiuto: 22,23)
-
- [CRISTAL]
- TMPSCONSTRUCTION=300
- COUTPATATE=16
- COUTROCHE=6
- COUTPIECE=0
- LOGEMENT=0
- NAME=Cristallo
-
- [HELIOPORT]
- TMPSCONSTRUCTION=300
- COUTPATATE=20
- COUTROCHE=8
- COUTPIECE=0
- LOGEMENT=4
- NAME=Eliporto (Aiuto: 24,20)
-
- [HOSPI]
- TMPSCONSTRUCTION=300
- COUTPATATE=10
- COUTROCHE=4
- COUTPIECE=0
- LOGEMENT=3
- NAME=Ospedale
-
- [MONASTEREFUSION]
- TMPSCONSTRUCTION=400
- COUTPATATE=20
- COUTROCHE=4
- COUTPIECE=0
- LOGEMENT=6
- NAME=Monastero Di Fusione
-
- [TENTE]
- TMPSCONSTRUCTION=300
- COUTPATATE=10
- COUTROCHE=4
- COUTPIECE=0
- LOGEMENT=6
- NAME=Tenda Di Camapagna
-
-
- ;
- ; Sortileges
- ;
- [VISION]
- RAYON=8
- ;duree en frame
- DUREE=200
- ;Temps d'apprentissage en frame
- APPRENTISSAGE=1500
- COUTROCHE=4
- COUTPATATE=6
- COUTPIECE=0
- COUTMANA=2
- PORTEE=20
- NAME=Visione
-
- [PETRIFICATION]
- RAYON=4
- ;duree en frame
- DUREE=400
- APPRENTISSAGE=2000
- COUTROCHE=10
- COUTPATATE=14
- COUTPIECE=0
- COUTMANA=2
- PORTEE=10
- NAME=Pietrificazione
-
- [MIROIR]
- RAYON=0
- ;Step de perte de vie en frame
- DUREE=20
- APPRENTISSAGE=4000
- COUTROCHE=16
- COUTPATATE=30
- COUTPIECE=0
- COUTMANA=6
- PORTEE=10
- NAME=Specchio
-
- [ARMURE]
- RAYON=0
- ;duree en frame
- DUREE=400
- APPRENTISSAGE=3000
- COUTROCHE=12
- COUTPATATE=20
- COUTPIECE=0
- COUTMANA=4
- PORTEE=10
- NAME=Armatura
-
- [NOVA]
- RAYON=0
- ;duree en frame
- DUREE=10
- APPRENTISSAGE=2000
- COUTROCHE=10
- COUTPATATE=16
- COUTPIECE=0
- COUTMANA=8
- PORTEE=20
- NAME=Nova
-
- [AGRICULTURE0]
- ; Invention du fermier
- COUT=1
- MISSION=1
- EFFET=0
- PARAM1=1
- PARAM2=5
- APPARITION=1
-
- [AGRICULTURE1]
- ; Invention de la culture
- COUT=1
- MISSION=1
- EFFET=0
- PARAM1=3
- PARAM2=4
- APPARITION=1
-
- [AGRICULTURE2]
- ; AmΘlioration de la vitesse de recolte du fermier
- COUT=7500
- MISSION=1
- ; Code d'amelioration
- EFFET=1
- ; Code de la vitesse de recolte
- PARAM1=3
- ; Type de troupe α ameliorer (fermier)
- PARAM2=5
- ; Amelioration α repercuter (15=1.5)
- PARAM3=15
- APPARITION=1
-
- [AGRICULTURE3]
- ; AmΘlioration de la vitesse de recolte du fermier
- COUT=7500
- MISSION=1
- ; Code d'amelioration
- EFFET=1
- ; Code de la vitesse de recolte
- PARAM1=3
- ; Type de troupe a ameliorer (fermier)
- PARAM2=5
- ; Amelioration α repercuter (20=2.0)
- PARAM3=20
- APPARITION=1
-
- [AGRICULTURE4]
- ; Invention du cirque (automatique l'ours est invente)
- COUT=10000
- MISSION=1
- EFFET=0
- PARAM1=3
- PARAM2=13
- APPARITION=1
-
- [AGRICULTURE5]
- ; Meilleur prix des colons (culture)
- COUT=17000
- MISSION=1
- EFFET=1
- ; Code du prix
- PARAM1=2
- PARAM2=9
- PARAM3=1
- APPARITION=1
-
- [AGRICULTURE6]
- ; Invention du rhino
- COUT=12500
- MISSION=1
- EFFET=0
- PARAM1=1
- PARAM2=25
-
- [AGRICULTURE7]
- ; Invention de la recolteuse
- COUT=15000
- MISSION=1
- EFFET=0
- PARAM1=1
- PARAM2=13
-
- [MILITAIRE0]
- ; Invention du soldat
- COUT=200
- MISSION=1
- EFFET=0
- PARAM1=1
- PARAM2=0
- APPARITION=1
-
- [MILITAIRE1]
- ; Invention de la caserne
- COUT=200
- MISSION=1
- EFFET=0
- PARAM1=3
- PARAM2=1
- APPARITION=1
-
- [MILITAIRE2]
- ; Puissance de combat
- COUT=15000
- MISSION=1
- EFFET=1
- PARAM1=5
- PARAM2=30
- ; +1 aux degats
- PARAM3=1
- APPARITION=1
-
- [MILITAIRE3]
- ; Invention de l'incendiaire
- COUT=7500
- MISSION=1
- EFFET=0
- PARAM1=1
- PARAM2=1
- APPARITION=1
-
- [MILITAIRE4]
- ; Invention de la tour catapulte
- COUT=10000
- MISSION=1
- EFFET=0
- PARAM1=3
- PARAM2=10
- APPARITION=1
-
- [MILITAIRE5]
- ; Portee de tir +1
- COUT=12000
- MISSION=1
- EFFET=1
- PARAM1=4
- PARAM2=30
- ; Porte +1
- PARAM3=1
- APPARITION=1
-
- [MILITAIRE6]
- ; Invention du voleur
- COUT=12000
- MISSION=1
- EFFET=0
- PARAM1=1
- PARAM2=8
- APPARITION=1
-
- [MILITAIRE7]
- ; Cadence de tir x1.5
- COUT=15000
- MISSION=1
- EFFET=1
- PARAM1=3
- PARAM2=30
- PARAM3=15
- APPARITION=1
-
- [MILITAIRE8]
- ; Resistance des batiments
- COUT=17000
- MISSION=1
- EFFET=2
- PARAM1=6
- PARAM2=30
- PARAM3=15
- APPARITION=1
-
- [MILITAIRE9]
- ; Invention du speeder
- COUT=22000
- MISSION=1
- EFFET=0
- PARAM1=1
- PARAM2=11
-
- [MILITAIRE10]
- ; Blindage des vehicules
- COUT=25000
- MISSION=1
- EFFET=1
- ; Armure supplementaire
- PARAM1=6
- PARAM2=30
- PARAM3=1
-
- [GENIECIVIL0]
- ; Invention du Batisseur
- COUT=200
- MISSION=1
- EFFET=0
- PARAM1=1
- PARAM2=7
- APPARITION=1
-
- [GENIECIVIL1]
- ; Invention du Mecano
- COUT=200
- MISSION=1
- EFFET=0
- PARAM1=1
- PARAM2=6
- APPARITION=1
-
- [GENIECIVIL2]
- ; Invention du Sanctuaire
- COUT=200
- MISSION=1
- EFFET=0
- PARAM1=3
- PARAM2=2
- APPARITION=1
-
- [GENIECIVIL3]
- ; Invention de la cave
- COUT=200
- MISSION=1
- EFFET=0
- PARAM1=3
- PARAM2=3
- APPARITION=1
-
- [GENIECIVIL4]
- ; Invention du Laboratoire
- COUT=200
- MISSION=1
- EFFET=0
- PARAM1=3
- PARAM2=7
- APPARITION=1
-
- [GENIECIVIL5]
- ; Invention du Hangar
- COUT=200
- MISSION=1
- EFFET=0
- PARAM1=3
- PARAM2=8
- APPARITION=1
-
- [GENIECIVIL6]
- ; Invention du Marche
- COUT=1
- MISSION=1
- EFFET=0
- PARAM1=3
- PARAM2=16
- APPARITION=1
-
- [GENIECIVIL7]
- ; Invention du Mur d'enceinte
- COUT=7500
- MISSION=1
- EFFET=0
- PARAM1=3
- PARAM2=9
- APPARITION=1
-
- [GENIECIVIL8]
- ; Vitesse construction x1.5
- COUT=10000
- MISSION=1
- EFFET=1
- PARAM1=8
- PARAM2=7
- PARAM3=15
-
- [GENIECIVIL9]
- ; Invention de l'helioport (+ Zeepelin)
- COUT=12000
- MISSION=1
- EFFET=0
- PARAM1=3
- PARAM2=18
-
- [RELIGIEUX0]
- ; Invention du Pretre
- COUT=5
- MISSION=7
- EFFET=0
- PARAM1=1
- PARAM2=4
- APPARITION=7
-
- [DIVERS]
- DEGAT_NOVA_PETITE=40
- DEGAT_NOVA_GRANDE=60
- COUTNOVAPATATE=2
- COUTNOVAROCHE=1
- DEBITTOTALNOVA=50
- FRAMENOVA=100
- BONUSCAPITAINE=2
- VEGETREPOUSSE=128
- TEMPSPROPOSITION=100
- TEMPSTRANSACTION=100
- DELAYRECHARGECANON=100
- DELAYRECHARGECATAPULTE=50
- RAYONTOURELLEENGIN=10
- RAYONTOURELLEBATIMENT=7
-
- ; Lettre de lecteur pour les FLCs (l'AVI est sur CD obligatoire pas de place en reseau :) )
- CD=S:
-
-