home *** CD-ROM | disk | FTP | other *** search
-
- * NOTE: this level must be used with Ace_Dave's MORTAL CHTHON patch! *
- (included)
- ================================================================
- Title : The Boss
- Filename : boss.bsp
- Date : 29/1/97
- Author : Tekno Tom
- Email Address : tkt@doreholm.demon.co.uk
- Misc. Author Info : First level to use a different bad guy!
-
- Description : After you finally telefrag Shrub Niggurath, Chthon wakes up,
- right before you. This is the final confrontation...
-
- Thanks : Ben Morris, The maker of Worldcraft. Will probably register soon.
-
- ================================================================
-
- * Play Information *
-
- Single Player : Yes
- Cooperative 2 Player : No
- Deathmatch 2-16 Player : No, but e-mail for source to insert DM starts.
- Difficulty Settings : Nope
- New Sounds : No
- New Graphics : Yes
- New Music : No
-
- There is red armour, super health and Quad Damage to be found on this level. It can be a bit
- easy with these, so try it again without.
-
- * Construction *
-
- Base : New level from scratch
- Time : About 2 weeks
- Qbsp................................30.0 SECS
- Light -extra........................86.0 SECS
- Vis ...............................363.0 SECS
-
- Editor(s) used : WorldCraft 10/31 for main building.
- Newwad
- Paint Shop Pro 4.1
- QBSP, LIGHT and VIS for Win95
-
-
- Known Bugs : When Chthon is emerged, it might slow down quite
- a bit on slow computers.
-
- How to use this file : Firstly unzip Ace_Dave's mortal Chthon patch into
- a dir called chthon, coming off you quake dir.
- Then place boss.bsp file in dir called maps, within
- your chthon dir...
- From the Quake dir:
- quake -game chthon +map boss
-
- * Copyright / Permissions *
-
- You MAY give this BSP to whoever you want, as long as you include this file,
- with no modifications. Also if you want to put it on some CDROM, please ask
- me first.
-
- If you want the source code, maybe to make it better or to add DM starts,
- just EMAIL me. I will gladly give the source to you as long as you tell me
- where I can find the modified level once it is created.
-
- * Where to get this file *
-
- ftp.cdrom.com/pub/quake/newstuff (does this get moved automatically?)
- http://www.doreholm.demon.co.uk/quake/quake.htm
-