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- ================================================================
- Title : VOIDSHIP
- Filename : VOIDSHIP.WAD
- Author : Kevin McGrail (HevKev)
- Email Address : CompuServe ID# 74107,1254
- : 74107.1254@compuserve.com
- Misc. Author Info : Iconoclastic but Gregarious
-
- Description : In the ruins of Deimos base, the mop-up
- crew found plans for a ship that will
- cross the void between the galaxies. This
- ship will enable the Hell-Spawn to spread
- their evil across the entire universe! The
- engineers at UAC have been able to beef up
- a teleporter enough to send ONE marine into
- the ship, which is currently cruising the
- local galactic cluster. They can't bring him
- back, but it is believed there is an exit
- teleporter on the ship. Your mission is to
- neutralize (with extreme prejudice) the
- crew and get out alive.
-
- Additional Credits to : ID, of course, keep it up guys
- Raphael Quintet and Brendon Wyber for DEU
- Colin Reed for BSP
- Jens Hykkelbjerg for RMB
- Bill Neisius for DMGRAPH
- Matt Fell for the "unofficial" DOOM specs
- Tom Neff for DESIGN11.FAQ
- Jim Flynn for his LNDFS.txt
- Hank Leukart and his "Official" DOOM faq
- Dr. Sleep, David and Kathy Bruni, Graymatter,
- Patrix, Stormin Norm, and the rest of the
- bunch at the Compuserve Gamer's FORUM
- (you too, Morgana!) Without their help, I'd
- NEVER have finished the #$@%& thing <BG>!
- Last, but not least Leo Martin Lim, the
- creator of UAC_DEAD.WAD. His starry sky is
- what started me thinking of voidship.wad
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E2M2
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes, but I think it's a little too complicated
- and linear for good DEATHMATCH play. You folks
- try it and tell me!
- Difficulty Settings : Yes
- New Sounds : No
- New Graphics : Yes
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
-
- Editor(s) used : Doom Edit Utility (DEUGCC 5.21)
- DMGRAPH graphics importer/extractor
- BSP 1.2x Nodes Builder
- RMB Reject Map Builder
-
- Known Bugs : Well, I'm pretty familiar with Mr. Bunny,
- but I can't really say I know him.
-
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional
- levels. WARNING: This is a complicated WAD, with a lot of 'tweaking'
- to make it run right. My reject options file for RMB is about 8K of
- blocks, blinds, etc. When you change ANYTHING in this WAD, the results
- are unpredictable. Be forewarned! (Also, please change the name if you
- change the wad.)
-
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
-
-
- * Where to get this WAD *
-
- FTP sites:
-
- BBS numbers:
-
- Other: Compuserve Gamers Forum (Action Game AIDS Library)
-
-
-