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- This is my second WAD and the second level in a strictly Deathmatch
- episode that Gil Morales and I (Lou Garcia) are creating. Have fun!!
- ========================================================================
- Title : "Peek-A-Boo"
- Filename : PEEKABOO.WAD
- ZIP FILE : PEEKABOO.ZIP
- Author : Lou Garcia
- Email Address : none at present (see bottom for contact)
- Misc. Author Info : Doom Deathmatch addict and PC Demo freak.
-
- Description : PEEKABOO is a deathmatch only level without
- any monsters except your friend-become-prey.
- It's stricktly move fast and kick ass from
- begining to end. The level consists of a
- few rooms connected to each other so the action
- will always be constant. There are a few false
- walls that make for good ambush sites.
- The players start in one of four hallways
- adjacent to a couple of rooms. They will each
- find a Health Supercharge, Blue Armor, Shotgun,
- and Chaingun. There's a Plasma Rifle and Rocket
- Launcher in each of the rooms. The BFG 9000 is
- located in a corner the big room. There's also
- Medikits, Invisibility Spheres and ammo for the
- small weapons scattered throughout.
- There are TWO Teleporters in the big room that
- will transport you to the North or South corners
- of the hidden hallway above the big room. This
- level is great in DEATHMATCH 2.0 as well as
- regular Deathmatch. There is plenty of opportunity
- for ambush. This is the second level in a new
- Deathmatch only episode Gil and I are developing,
- so keep an eye out for future levels.
-
- Note : There are no lame traps in any of my Deathmatch
- levels (I believe the purpose of Deathmatch is to
- pit yourself against your opponent, not fall in
- some stupid acid pit without a way out.
- There's also a clearly marked exit in each of my
- levels in preparation for the episode or if you
- just want to continue playing on the next level.
-
- Additional Credits to : Authors of DoomED, Deu, DoomCAD, BSP and of course
- id Software (Kick-Ass Game)...
- Thanks to Gil Morales Jr., Gilbert Morales III, and
- Gabriel (Gaby) Valenzuela for chasing each other
- around until the wee hours beta testing.
- ==========================================================================
-
- * Play Information *
-
- Episode and Level # : E2M2
- Single Player : Yes, but only to test level (no fun without prey)
- Cooperative 2-4 Player : No
- Deathmatch 2-4 Player : Yes, absolutely the name of the game.
- Difficulty Settings : There's only one speed here, and it's kick-ass.
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Build Time : Too long!!! But not as long as "INYOFACE.WAD"
- Editor(s) used : DoomED 2.60 b2, Deu 5.21, DoomCAD 4.3 and BSP 1.2x
- Known Bugs : None that we know of.
-
- * Copyright / Permissions *
-
- Authors may use this level as a base to build additional levels.
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this and other WADs or leave me a note *
-
- BBS numbers:
-
- Ivory Tower BBS (Miami, Fl) (305) 860-0307
- Home to one of the largest collections of PC SB/GUS Demos
- and Doom File Areas in South Florida.
- Sysop: Gabriel (Gaby) Valenzuela
- Leave private Email to Lou Garcia
-
- Enjoy it, have fun, kill your friends and keep on DOOMing!!