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- 1500AD for Doom 1 01/28/95
-
- There is a door in time which will send you back to the past, now you
- and the enemy will fight in the year 1500 AD, during the Spanish
- Inquisition. This door was opened by a sorcerer from the past and
- discovered by a scientist in the present, but unfortunately by demons
- too, who already are there, waiting for you ! A couple of troopers
- were sent for exploration, but they never came back. Your mission
- is to rescue them if they are still alive, destroy the enemy and bring
- the yellow key to the present which will let you eternally close the
- time door.
- Armor and heavy weapons were sent back first, you will find the plasma
- gun inside a U.A.C box. You see that the box is opened but you have to
- figure out how to take the gun out.
-
- The Journey
- Your first location in the past is in a chapel inside a monastery where
- monks used to pray to God, you also will pray in front of the Cross.
- If you decide to continue, then pray and move a few steps toward the
- Cross. God will send you then to the main entrance of the monastery,
- this will happen 2 times so you can enter into the main Cathedral.
-
- Hints !
- When you find the rocket launcher don't waste your time, rockets and
- health trying to kill the Barons, just go quickly out of that room. You
- will need all your reserves for the big confrontations ahead.
-
- When you encounter ahead the bunch of Barons don't fight with them
- directly, teleport to the adjacent red bunker. Medikits and
- other stuff are located in different locations around this area and in
- the adjacent rooms.
-
- In another area of the map there is a door that closes for 30 seconds, so
- you are forced to fight. When the door gets open, don't try to leave the
- room if the lift is up, or the door will close again for 30 seconds.
- wait until the lift is down.
-
- Sometimes you can get the Red Key in the first attempt but most of the times
- it requires several attempts. There is a better angle from which you can get
- the Red Key, you will find it.
-
-
- Technical aspects
- Some areas in the map are not for you to get through, they are just sound
- channels and special rooms for monsters to teleport from.
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