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DOS/V Power Report 1998 November
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VPR9811A.BIN
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VPR_DATA
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GAME
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MSUADEMO
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MSUADEMO.EXE
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CABFILE
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IDR_CABFILE
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LEVELS
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SINGLE
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L2626.LDF
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Text File
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1998-07-24
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5KB
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236 lines
;------------------------------------------------------------
; Designed by : Stefan 'Opti'
; Designed am : Dez 97
; last changes : 27-Jul-98
;------------------------------------------------------------
begin_level
set = 3
sky = objects/xc.base
slot0 = palette/standard.pal
slot1 = palette/red.pal
slot2 = palette/blau.pal
slot3 = palette/gruen.pal
slot4 = palette/inverse.pal
slot5 = palette/invdark.pal
slot6 = palette/sw.pal
slot7 = palette/invtuerk.pal
event_loop = 2
title_default = Second
title_deutsch = Zweites
title_english = Second
movie = mov:tut2.mpg
ambiencetrack = 4_00_4000
end
begin_mbmap
name = tut26.iff
end
begin_robo
owner = 1
vehicle = 56
pos_x = 4051
pos_y = -330
pos_z = -7388
energy = 300000
end
begin_robo
owner = 7
vehicle = 132
pos_x = 8024
pos_y = -330
pos_z = -8794
energy = 250000
con_budget = 70
con_delay = 290000
def_budget = 80
def_delay = 200000
rec_budget = 80
rec_delay = 250000
rob_budget = 80
rob_delay = 300000
pow_budget = 0
pow_delay = 0
rad_budget = 0
rad_delay = 0
saf_budget = 0
saf_delay = 0
cpl_budget = 0
cpl_delay = 0
end
begin_robo
owner = 7
vehicle = 132
pos_x = 6994
pos_y = -330
pos_z = -1724
energy = 270000
con_budget = 90
con_delay = 180000
def_budget = 90
def_delay = 190000
rec_budget = 90
rec_delay = 200000
rob_budget = 90
rob_delay = 220000
pow_budget = 0
pow_delay = 0
rad_budget = 0
rad_delay = 0
saf_budget = 0
saf_delay = 0
cpl_budget = 0
cpl_delay = 0
end
begin_robo
owner = 7
vehicle = 132
pos_x = 2006
pos_y = -330
pos_z = -2251
energy = 250000
con_budget = 98
con_delay = 190000
def_budget = 70
def_delay = 200000
rec_budget = 80
rec_delay = 220000
rob_budget = 85
rob_delay = 230000
pow_budget = 0
pow_delay = 0
rad_budget = 0
rad_delay = 0
saf_budget = 0
saf_delay = 0
cpl_budget = 0
cpl_delay = 0
end
begin_robo
owner = 7
vehicle = 132
pos_x = 4988
pos_y = -330
pos_z = -3788
energy = 280000
con_budget = 96
con_delay = 190000
def_budget = 94
def_delay = 220000
rec_budget = 95
rec_delay = 200000
rob_budget = 95
rob_delay = 180000
pow_budget = 0
pow_delay = 0
rad_budget = 0
rad_delay = 0
saf_budget = 0
saf_delay = 0
cpl_budget = 0
cpl_delay = 0
end
begin_squad
owner = 1
vehicle = 6
num = 3
pos_x = 4519
pos_z = -8063
end
begin_squad
owner = 7
vehicle = 142
num = 1
pos_x = 7724
pos_z = -6132
end
begin_squad
owner = 7
vehicle = 142
num = 2
pos_x = 4594
pos_z = -2288
end
begin_squad
owner = 7
vehicle = 142
num = 1
pos_x = 2494
pos_z = -3863
end
begin_squad
owner = 7
vehicle = 142
num = 1
pos_x = 4331
pos_z = -3094
end
begin_squad
owner = 7
vehicle = 142
num = 2
pos_x = 1781
pos_z = -6994
end
include data:scripts/startup2.scr
begin_enable 7
vehicle = 142
end
begin_maps
; ------------------------------------------
;--- machine generated map dumps, go away ---
; ------------------------------------------
typ_map =
8 9
f8 fc fc fc fc fc fc f9
ff b2 12 13 14 15 ae fd
ff 05 18 1d 4a 1e 07 fd
ff ac ae 1c b2 bd b6 fd
ff 1a b4 ba ab 17 08 fd
ff b2 b8 b6 1d 4d 07 fd
ff 09 19 96 18 4e 06 fd
ff ac 13 b8 1e 1e ab fd
fb fe fe fe fe fe fe fa
own_map =
8 9
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
hgt_map =
8 9
80 80 80 80 80 80 80 80
80 80 80 80 80 80 80 80
80 80 80 80 80 80 80 80
80 80 80 80 80 80 80 80
80 80 80 80 80 80 80 80
80 80 80 80 80 80 80 80
80 80 80 80 80 80 80 80
80 80 80 80 80 80 80 80
80 80 80 80 80 80 80 80
blg_map =
8 9
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
; ------------------------
;--- map dumps end here ---
; ------------------------
end