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ICTARI01.ARJ
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ictari.01
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ASSEMBLY
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HELP_ME.TXT
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Text File
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1992-03-04
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5KB
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114 lines
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\ \ \ \_____ \ \____ \ \__\ \ \ \ \ \
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\__\ \_______\ \______\ \________\ \__\ \__\
* m a g a z i n e *
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A S S E M B L Y S E C T I O N
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I am new to programming in 68k, and I'm interested in scrolling like that
seen in demos and menus within the PD sector. I have a fairly basic
knowledge of 68K, and I am wondering if anyone can show me how a
scrolling technique is achieved, which doesn't just mean the source, but
literally how. I presume that a character is taken one at a time,
converted to ASCII, and the appropriate font is shown and scrolled across
the screen. How is this scrolling achieved ? Thanks for anyone who can
help.
<Paul>
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I am new to the 68K scene and want to learn to use the language
efficiently. First of all will anyone produce a 68K assembly tutorial and
secondly I was wondering which books anyone would recommend, both as a
tutorial and a reference.
<Mark>
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Ok, so I'm fairly new to the 68K scene, and have more or less mastered
the basics, etc. So the point is does anyone want to share a few short
cuts, tips, etc that will help me as budding novice.
<William>
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Being a poor student with very badly managed financial problems (i.e I
can't even afford a Falcon), and a newcomer to 68K programming I find
purchasing all the decent 68k reference books to expensive. However
information such as trap calls, and command examples are invaluable if I
am to get anywhere in programming 68K, therefore can anyone at least for
the time being compile a list of GEMDOS, XBIOS trap calls, etc for my
reference.
<Tim>
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Lets just say I wanted to write a small menu program, that simply allowed
the user to press 1 for this program, 2 for another, etc. How would I go
about this in assembly. What I mean is how would I load another program,
and how would I get back to the menu after the program has finished.
Would it also be possible to pass arguments to the program, like a TTP
file for example ??????. Also afterwards I presume the memory has to be
cleared, etc, how exactly can this be done.
<Ictari>
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I have wercs and I have Devpac 2 - basically anyone know how I can use
gem resource files in 68K, as I can't make head or tail of it. How do I
call dialogue boxes, alert boxes and menus that I have created and stored
in my resource file.
<Matt>
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How on earth do I address the bootsector in 68K (or any language). I want
to install programs, anti-viruses, etc installed into the bootsector, but
how do I do this ???.
<Simon>
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I fancy writing a simple text editor in 68K, but first I will need to
know how I can load and display an Ascii file, also I am not too sure
about whether my saving techniques are correct, so how would an
experienced 68Ker save ascii text files to disk ?
<Paul>
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Has anyone got any idea how to program sprites in 68K ???, also anyone
know how to program hardware scrolling on an STE ???
<Morf>
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Ok Ictari here again, your probably reading this with the Revenge
Document Displayer, which is very good, but I want to do my own version
for the magazine, and will be working on it as soon as I get some spare
time. Does anyone have any routines, advice, tips, etc to help me before
I get started. This will be my first major program in 68K. <NOTE> I may
resort to C if it gets too hard.
<Ictari>
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