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CASTTIPS.DOC
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1990-05-31
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Some tips for Castle Master...
There is a key underneath the horse in
the stables. Action on the hole in
it's belly!
There is a key on top of the chapel.
To get up there, stand on the draw
bridge when it is down, throw a rock
into the hole that made it come down
and you'll get catapulted through the
air... landing on top of the chapel!
The boulder near to where you start is
too heavy too move, right? WRONG. You
just have to build your strength up
and return later!
When entering caverns (in the
catacombs, cavern doors are a
distinctive shape) you will be
attacked by a spirit. To stop this,
place the mouse pointer on the centre-
sight and hold down the left button as
you enter the cavern.
To move as fast as running without
being in run mode, just use the cursor
keys AND the mouse/joystick at the
same time!
Wine is great for building strength
up, but don't have too much!
The pink pentagons are needed to enter
one of the final rooms... you need all
10, and then you get access to a
treasure room and then your twin is
not far away...
If a door is padlocked, you need a
key, right? NOPE... just smash the
padlock with a well-thrown rock!
Look EVERYWHERE. Keys, etc. are often
in ridiculous places!
And for Infestation...
The logic puzzle on the bottom level
of the colony is easy using this
method: Go left twice, then up once.
Works all the time!
The infra red goggles found on one of
the levels are activated with F4.
Unfortunately, you can't hide behind
pieces of wall that jut out when one
of the big face-guardians are giving
you the evil eye. Just get the hell
out of there!!
And for Warhead...
Nah, you can wait until PP36!