clickFlip "yesDown", "yes", "flip"repeat with i = 21 to 24 set the immediate of sprite i to TRUE puppetSprite i, TRUEend repeatinstallMenu 0global menuAction set menuAction = ""pauseglobal flipOut, slipOut, activeMenu set activeMenu = ""set flipOut = ""set slipOut = ""set the immediate of sprite 6 to TRUEpauseflipglobal currentSpriteset the ink of sprite currentSprite = 0updatestagepuppetize 6,13, FALSEset the mouseUpScript = ""global flipOut, slipOutset flipOut = ""set slipOut = ""clickFlip "alertOKDown", "alertOK", "flip"installMenu F43global activeMenu set activeMenu = "style"set the immediate of sprite 6 to FALSEpauseinstallMenu H74global slipOutset slipOut =""set the immediate of sprite 6 to falsepauseglobal flipOutset flipOut = ""puppetize 6,13, TRUEset the immediate of sprite 4 to FALSEif the stillDown then set the mouseUpScript = "flip"checkRollover 6,13go to the framego to marker ("lilStar")puppetize 6, 13, FALSEset the mouseUpScript = ""flipNullset the immediate of sprite 6 = FALSEset the immediate of sprite 15 to TRUEpuppetSprite 15, TRUEpauseinitglobal flipOutset flipOut = ""flipclickFlip "rightDown", "specialRight", "HoofItT5"clickFlip "copyToSlideDown", "copyToSlide", "flip"global flipOut, slipOutset flipOut to "lilStar"set slipOut to "bigStar"global flipOut, slipOutset slipOut = "preWarning"set flipOut to "warning"global flipOut, slipOutset slipOut = "slmOK"set flipOut = ""set the immediate of sprite 15 = FALSEpuppetSprite 15, FALSEset the immediate of sprite 14 = TRUEpuppetSprite 14, TRUEpauseglobal flipOut, slipOutset slipOut = ""set flipOut to ""go to marker ("warning")set the immediate of sprite 14 = FALSEpuppetSprite 14, FALSEset the immediate of sprite 6 to FALSEpuppetSprite 5, FALSEif the doubleClick then flipglobal flipOutset flipOut = ""puppetize 6, 13, TRUEset the immediate of sprite 6 to FALSEif the stillDown then set the mouseUpScript = "flip"checkRollover 6,13go to the frameset the immediate of sprite 15 to FALSEpuppetSprite 15, FALSEinstallMenu F43global flipOut, slipOutset flipOut = ""set slipOut = "warning"set the immediate of sprite 6 = TRUEpauseset the immediate of sprite 6 to TRUEglobal flipOut, slipOut, activeMenu set activeMenu = ""set flipOut = "addTable2"set slipOut = "addSLide"set the mouseUpScript = ""set the immediate of sprite 15 = FALSEpuppetSprite 15, FALSEgo to the frameset the immediate of sprite 6 to FALSEpuppetize 6,14, FALSEset the immediate of sprite 4 to TRUEglobal flipOut, slipOutset flipOut = "prewarning"set slipOut = ""set the mouseUpScript = ""pauseset the immediate of sprite 15 = FALSEpuppetSprite 15, FALSEgo to marker ("SLMok")global flipOut, slipOut, currentSpriteset slipOut to "popUp"set flipOut to "stylesAni"set the mouseUpScript = ""set the immediate of sprite 15 to FALSEpuppetSprite 15, FALSEgo to the frameglobal activeMenu set activeMenu = "copy"flipNullpauseinstallMenu H74flipNullset the immediate of sprite 6 = TRUEset the immediate of sprite 14 = FALSEpuppetSprite 14, FALSEpauseglobal flipOut, slipOutset flipOut = ""set slipOut = "clean3"set the immediate of sprite 5 to FALSEpuppetSprite 5, FALSEset the immediate of sprite 15 to TRUEpuppetSprite 15, TRUEgo to the frameinstallMenu 0pauseglobal activeMenu set activeMenu = "master"pauseglobal activeMenu, slipOutset slipOut = "clean2"set flipOut = ""set activeMenu = ""set the immediate of sprite 14 to FALSEpuppetSprite 14, FALSEset the immediate of sprite 15 = FALSEpuppetSprite 15, FALSEupdateStageglobal slipOut, flipOutset slipOut = "SLMcopy"set flipOut = ""set the immediate of sprite 15 = TRUEpuppetSprite 15, TRUEpauseclickFlip "SLMexitDown", "SLMexit", "flip"global activeMenu, slipOutset slipOut = "clean2"set flipOut = ""set activeMenu = ""set the immediate of sprite 14 to FALSEpuppetSprite 14, FALSEset the immediate of sprite 15 = TRUEpuppetSprite 15, TRUEgo to the frameglobal flipOut, slipOut, activeMenuset activeMenu = ""set flipOut to "shrinkStar"set slipOut = "SLMexit"--set the script of menuItem "copy" of menu "edit" to ""pauseset the immediate of sprite 15 = FALSEpuppetSprite 15, FALSEclickFlip "backToSlideDown", "backToSlide", "flip"clickFlip "okDown", "ok", "flip"clickFlip "truckDown", "truck", "flip"clickFlip "addSlideDown", "addSlide", "flip"global slipOut, flipOut, activeMenuset slipOut = "yes"set activeMenu = "add"set flipOut = ""set the immediate of sprite 4 to FALSEset the immediate of sprite 5 to TRUEpuppetSprite 5, TRUEpauseset the immediate of sprite 15 = FALSEpuppetSprite 15, FALSEgo to the frame - 1global activeMenu, flipOutset flipOut = "BackToSlide"set activeMenu = "paste"pauseglobal flipOut, slipOutset flipOut = ""set slipOut = "sorter"installMenu F43global flipOut, slipOutset flipOut = ""set slipOut = "sorter"set the immediate of sprite 6 = TRUEset the immediate of sprite 15 = FALSEpuppetSprite 15, FALSEset the immediate of sprite 14 = TRUEpuppetSprite 14, TRUEgo to the frameglobal slipOutset slipOut = ""set the immediate of sprite 15 = FALSEpuppetSprite 15, FALSEgo to marker ("truck")global slipOutset slipOut = ""set the immediate of sprite 6 = FALSEset the immediate of sprite 14 = FALSEpuppetSprite 14, FALSEset the immediate of sprite 15 = TRUEpuppetSprite 15, TRUEgo to the frameglobal flipOut, slipOutset flipOut = ""set slipOut = "addTable1"set the immediate of sprite 6 to FALSEset the immediate of sprite 15 = TRUEpuppetSprite 15, TRUEpauseinstallMenu F43global flipOut, slipOutset the immediate of sprite 6 to TRUEset flipOut = ""set slipOut = "addTable2"pause