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- ================================================================
- Title : CANYON.WAD
- Author : Patrick Pirtle
- Email Address : c/o ark@halcyon.com
- Misc. Author Info : Architect
- Description : This level may be played all by itself
- as the first level of the second game,
- but is intended immediately before
- playing "HQ.WAD"
-
- This is the first level I've tried to
- construct, and it shows in such things
- as mapping of wall patterns. It's a
- fun level, though.
- Additional Credits to : Matt Tagliaferi for DoomCad and phone
- help.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E2M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes (Not tested)
- Deathmatch 2-4 Player : No
- Difficulty Settings : Yes
- New Sounds : No
- New Graphics : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Build Time : 80 hours
- Editor(s) used : DoomCad version 4.3, BSP version 1.1 for nodes
- Known Bugs : Wall patterns which don't match up
- don't necessarily indicate hidden areas.
-
- It exhibits the problem of flashing the
- ceiling pattern adjacent to walls > 504 units
- high. This occurs out in the canyon itself,
- and while slightly annoying, doesn't
- affect playability.
-
- There seems to be a problem saving this
- level from time to time. I've seen this
- same problem with other .WAD's, but don't
- know what causes it. Most times it saves
- just fine, but occasionally I have seen
- the message:
-
- SAVEGAME BUFFER OVERFLOW
- MEMORY ALLOCATION ERROR
- CANNOT LOAD COMMAND. SYSTEM HALTED
-
- Toward the end, there is an area which,
- if you enter it, is CERTAIN DEATH. There
- is a clue as to which path this is which
- relates back to earlier clues in the level.
- Some people consider this to be a bug,
- but hey, some choices are for keeps.
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional levels,
- provided:
- 1) Levels based upon this one are not distributed subject
- to any type of fee,
- 2) You attribute credit to me for this .WAD,
- 3) You send me a copy of the modified .WAD so I can
- play it.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- (*************)
-
- If you enjoyed this wad, please at least send me e-mail saying so. You
- can contact me at:
-
- ark@halcyon.com
-
- I would enjoy any comments or suggestions as to ways in which this level
- could be improved. My address is:
-
- Patrick Pirtle
- 6526 21st NW
- Seattle, WA 98117
- (206) 789-6526
-
- (*************)
-
-
- * Where to get this WAD *
-
- FTP sites: infant2.sphs.indiana.edu
-
-
-