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- From: kabreuer@cip.informatik.uni-erlangen.de (Klaus Breuer)
- Newsgroups: alt.games.doom
- Subject: Re: APOGEE = Sore Losers
- Date: Fri, 2 Sep 1994 20:11:11 GMT
- Organization: Student Pool, CSD, University of Erlangen, Germany
- Message-ID: <3480svEsb5@uni-erlangen.de>
- References: <hilman.777994915@ichips.intel.com> <b7.23930.157.0NB3C9AE@swcbbs.com>
- NNTP-Posting-Host: faui04f.informatik.uni-erlangen.de
- Lines: 17
-
- >HM> That is why Apogee has, as of Duke Nukem II, started making all VGA
- >HM> games.
- >That is actually incorrect. Bio Menace was our final EGA game, that
- >was released in the summer of 1993, and it was admittedly a late
- >release; we should not have been releasing EGA games in 93. Our first
- >game in the "VGA only" era was Halloween Harry.
-
- Hey, Bio Menace was fun! Actually, some time back I finally started earning some money,
- and I registered Monster Bash (yes, EGA, so what, it was fun).
- Halloween Harry was really kousy, though - no gameplay at all.
-
- Ciao,
- Klaus
- ---
- Klaus Breuer, Rudelsweiher Str. 6b, 91054 Erlangen, Germany
- "Geez, I need a *reason* for everything?" -- Calvin
- "Should I or shouldn't I? Too late, I did!" -- Hobbes
-