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wackerb7.txt
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1994-07-27
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Wacker beta7
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For those of you who are asking what is wacker. It is a Doom
utility that allows wad manipulation and creation of NEW textures
for the doom environment. You can load and save any graphic
object within doom to a BMP file. It has facilities to cross
reference textures and patches. A batch mode allows wacker to
be run from command line bypassing the graphic front end.
This release is a bug fix of beta6 with some new functions added,
the major reason for release of beta7 is the bug fix:
* Several people have mailed me about having problems aligning
textures using the mouse+keys. If fixed this problem. It only
occurs with SOME mouse drivers that object to me changing the
upper limit of mouse movement and returning a mouse pointer
which was modulo 2. The movement code has been re-worked to
avoid this problem
* Barry@infant2 asked me to add some automation to texture making.
There is a new command LTB which will allow you to load a bitmap
in directly as a texture and automatically create the patch as
well. This is described in DOX.TXT under LTB.
* Some people complained about wacker not loading their textures
back in after they'd saved them. This is not a bug in wacker,
in older versions of wacker you have to enclose your patches
in P_START & P_END markers. I've now changed the code so that
if the patches are references by TEXTURE1 or TEXTURE1 then they
are automagically detected even if P_START & P_END are not
present.
Happy Dooming
Spike