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rgdmed10.txt
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1994-05-12
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This is version 1.0 of Renegade Graphics Doom Editor. The Best Doomed Doom Editor there is. This all new version has lots of great features:
*Item editing
-Add/Delete/Move any item
-Control what monsters/items appear on which difficulty levels.
-Set monsters/items to appear only in DeathMatch games
-Make monsters 'deaf' so they only wake up when the see a player.
-Automatically clear the level of all items of a type/all monsters/*all* items.
*Texture editing
-Visually select new textures for floor and ceiling, as well as visual
display of current texture.
-Select new textures for walls.
*Zone editing
-Make zones cause damage
-Change lighting level and appearance
*Wall editing
-Change the attributes of walls, remove existing walls, change lines that
were just a shadow line or door into wall.
-Change walls into windows, windows into doors, doors into windows...
-Make lines that monsters can't walk through.
*Trick/Trap editing
-Add and modify things like:
+Crushing ceilings
+Elevators
+Automatic Staircases
+Secret Doors of many types
+Full control of TELEPORTERS
+Lighting effects (lights go out, turn on etc.)
*Much More!
-Change location of end switch(s) including Secret Level switch.
-Improved editor has lots of great new features to it like:
+Map display zoom from 10-200% scale
+Great new interface
+Print maps landscape or portrait with header