home *** CD-ROM | disk | FTP | other *** search
Wrap
Text File | 1994-09-28 | 261.5 KB | 5,261 lines
README.TXT Readme file about this disc CATALOG.TXT Walnut Creek CDROM Product Catalog VIEW.DOC VIEW.EXE program documentation CLASSIC1.TXT Classical Music .WAD file for Doom. (desc) CLASSIC1.ZIP Classical Music .WAD file for Doom. CLASSIC2.TXT More classical music for Doom. (desc) CLASSIC2.ZIP More classical music for Doom. CLSMUSIC.TXT Classical music wad replaces e2m1-9. (desc) CLSMUSIC.ZIP Classical music wad replaces e2m1-9. DM2AU.TGZ File that extracts sounds from doom files and outputs SUN Ulaw. DM2AU.TXT File that extracts sounds from doom files and outputs SUN Ulaw. (desc) DMAUD11.TXT Doom Audio Editor - version 1.1. (desc) DMAUD11.ZIP Doom Audio Editor - version 1.1. DMMUI10.TXT DooMMusic User Interface version 1.0. (desc) DMMUI10.ZIP DooMMusic User Interface version 1.0. DMMUS10.TXT Doom Music Editor version 1.0. (desc) DMMUS10.ZIP Doom Music Editor version 1.0. DMRKMUS.TXT Music by Rick Kelly in WAD form. (desc) DMRKMUS.ZIP Music by Rick Kelly in WAD form. DMSND100.TXT Program for installing and extracting sound files. (desc) DMSND100.ZIP Program for installing and extracting sound files. E2MUSIC1.TXT Replacement music for Episode 2. (desc) E2MUSIC1.ZIP Replacement music for Episode 2. GUS1M.TXT GUS1M.WAD, optimis (desc) GUS1M.ZIP GUS1M.WAD, optimis JAYMUS.ZIP JayMusic v 1.0b. Set of Midi files for Doom. JAYMUST.TXT JayMusic v 1.0b. Set of Midi files for Doom. (desc) MARKMUS.ZIP Music for levels in Doom. MIDI2MUS.TXT File that will change midi files to mus files. (desc) MIDINFO.TXT File describes GenMIDI instuments. (desc) MIDINFO.ZIP File describes GenMIDI instuments. MUS2PWAD.ARJ Change .MUS files to PWAD files for Doom. MUS2PWAD.TXT Change .MUS files to PWAD files for Doom. (desc) ANOTHER1.TXT patch to make the chaingun faster in DOOM (desc) ANOTHER1.ZIP patch to make the chaingun faster in DOOM AUTOSHOT.TXT Auto shotgun version 1.1, makes shotgun autofire (desc) AUTOSHOT.ZIP Auto shotgun version 1.1, makes shotgun autofire BLASTER.TXT The MegaBlaster gun patch. (desc) BLASTER.ZIP The MegaBlaster gun patch. BLASTER2.TXT patch that makes you lob barrels instead of gun shots. (desc) BLASTER2.ZIP patch that makes you lob barrels instead of gun shots. BLOOD.TXT patch leaves trails of blood when you have been shot. (desc) BLOOD.ZIP patch leaves trails of blood when you have been shot. BMINE.TXT patch that makes pink demons and spectres into different color plasma (desc) BMINE.ZIP patch that makes pink demons and spectres into different color plasma CHUNK.TXT patch lets you fire dead bodies. (desc) CHUNK.ZIP patch lets you fire dead bodies. DEFRAM10.TXT crude utility to extract the frame table from registered DOOM (desc) DEFRAM10.ZIP crude utility to extract the frame table from registered DOOM DEHACKER.TXT article on hacking the DOOM.EXE file (desc) DEHACKER.ZIP article on hacking the DOOM.EXE file DHACKS11.ZIP Collection of many .deh files. DHAKED12.TXT DeHackEd v1.2 - hack the DOOM.EXE file, alter game play (desc) DHAKED12.ZIP DeHackEd v1.2 - hack the DOOM.EXE file, alter game play DHAKED13.TXT DeHackEd v1.3 - hack the DOOM.EXE file, alter game play (desc) DHAKED13.ZIP DeHackEd v1.3 - hack the DOOM.EXE file, alter game play DHBARREL.TXT replace barrels with unusual dancing leprechauns and flamingos (desc) DHBARREL.ZIP replace barrels with unusual dancing leprechauns and flamingos DHDIFF.TXT file can tell you what a deh file does. (desc) DHDIFF.ZIP file can tell you what a deh file does. DHE199E.TXT DeHackEd version 2.0 beta. (desc) DHE199E.ZIP DeHackEd version 2.0 beta. DHE20.TXT DeHackEd version 2.0. (desc) DHE20.ZIP DeHackEd version 2.0. DHEFUN11.TXT ideas & changes you can make to the doom.exe file with dehacked (desc) DHEFUN11.ZIP ideas & changes you can make to the doom.exe file with dehacked DHLOAD.TXT Makes loading DeHackEd patches easier. (desc) DHLOAD.ZIP Makes loading DeHackEd patches easier. DISGUISE.ARJ make bosses look like other creatures, give troopers chainguns DISGUISE.TXT make bosses look like other creatures, give troopers chainguns (desc) DMARSNL.TXT Doom arsenal, adds new guns to your arsenal. (desc) DMARSNL.ZIP Doom arsenal, adds new guns to your arsenal. DMLITE.TXT Program will raise brightness level in Doom. (desc) DMLITE.ZIP Program will raise brightness level in Doom. DMPATCH.TXT This is a program that is used to patch the DOOM.EXE file. (desc) DMPATCH.ZIP This is a program that is used to patch the DOOM.EXE file. DOOMJ.TXT Doom Juice. Power yourself up in Doom. (desc) DOOMJ.ZIP Doom Juice. Power yourself up in Doom. DOOMSSG.TXT give you a SUPER shotgun with 1000 ammo, use with 1.2 registered (desc) DOOMSSG.ZIP give you a SUPER shotgun with 1000 ammo, use with 1.2 registered DOOMTHNG.TXT simple C program based on "Hacking the DOOM.EXE file" (desc) DOOMTHNG.ZIP simple C program based on "Hacking the DOOM.EXE file" EXEDIT10.TXT EXEdit 1.0 - A DOOM.EXE Editor, for registered DOOM v1.2 users (desc) EXEDIT10.ZIP EXEdit 1.0 - A DOOM.EXE Editor, for registered DOOM v1.2 users FIREPOWR.TXT patch increases weapon capacity and fire rate. (desc) FIREPOWR.ZIP patch increases weapon capacity and fire rate. FIREWORK.TXT hack that ups your ammo values for various weapons (desc) FIREWORK.ZIP hack that ups your ammo values for various weapons FLAME12.TXT patch that converts the Plasma gun into a flame thrower v1.2 (desc) FLAME12.ZIP patch that converts the Plasma gun into a flame thrower v1.2 FLAMER11.TXT patch that converts the Plasma gun into a flame thrower (desc) FLAMER11.ZIP patch that converts the Plasma gun into a flame thrower GD_UTIL3.TXT hack for the idkfa cheat in doom. (desc) GD_UTIL3.ZIP hack for the idkfa cheat in doom. GRENADE.TXT Weapons patch including grenades. (desc) GRENADE.ZIP Weapons patch including grenades. GUNODETH.TXT patch changes your shotgun to a mega-nuker. (desc) GUNODETH.ZIP patch changes your shotgun to a mega-nuker. HIFRAG5.TXT patch makes deathmatch more fun. (desc) HIFRAG5.ZIP patch makes deathmatch more fun. JB_DEH.TXT set of cool hack patches. (desc) JB_DEH.ZIP set of cool hack patches. JOKER1.TXT Beta of the an AKIRA flying platform. (desc) JOKER1.ZIP Beta of the an AKIRA flying platform. KABOOM.TXT Land-mines for a DEATHMATCH DOOM game (desc) KABOOM.ZIP Land-mines for a DEATHMATCH DOOM game KABOOM2.TXT Land-mines for a DEATHMATCH DOOM game, version 2 (desc) KABOOM2.ZIP Land-mines for a DEATHMATCH DOOM game, version 2 KP1_0.TXT numerous hacks for dehacked to modify DOOM (desc) KP1_0.ZIP numerous hacks for dehacked to modify DOOM LAMP2IMP.TXT example of how to make a new monster from an in-animate object (desc) LAMP2IMP.ZIP example of how to make a new monster from an in-animate object MINE.TXT turn pink demons and spectres into BFG blasts that explode on contact (desc) MINE.ZIP turn pink demons and spectres into BFG blasts that explode on contact MOREWPNS.TXT More weapons deh patch file for Doom. (desc) MOREWPNS.ZIP More weapons deh patch file for Doom. MORFMONS.TXT show some of the cool things that can be done by switching the frame numbers around... have fun! (desc) MORFMONS.ZIP show some of the cool things that can be done by switching the frame numbers around... have fun! NEWAUTO.TXT autoshotgun version 1.1. (desc) NEWAUTO.ZIP autoshotgun version 1.1. NODEATH.TXT Makes enemies dissapear when killed. (desc) NODEATH.ZIP Makes enemies dissapear when killed. RCKT_HAK.TXT dehack patch to change the attributes of rockets (desc) RCKT_HAK.ZIP dehack patch to change the attributes of rockets REALGAME.TXT Patch to make the game realistic. (desc) REALGAME.ZIP Patch to make the game realistic. REVENGE.TXT patch jacks up all the enemies. (desc) REVENGE.ZIP patch jacks up all the enemies. SDGUNS11.TXT Doom superguns, patches over the old guns with new ones. (desc) SDGUNS11.ZIP Doom superguns, patches over the old guns with new ones. SUPRWEP.ZIP Super weapons patch in .deh format. TELEFIX.TXT Patch to fix teleportation sound. (desc) TELEFIX.ZIP Patch to fix teleportation sound. UFASTWPN.TXT Ultra-Fast Weapons dehacked patch for DOOM (desc) UFASTWPN.ZIP Ultra-Fast Weapons dehacked patch for DOOM UNDEAD12.TXT dead enemies come back to life! (desc) UNDEAD12.ZIP dead enemies come back to life! DCK10.TXT DOOM Construction Kit Release Version 1.0 (desc) DCK10.ZIP DOOM Construction Kit Release Version 1.0 DCK11A.TXT DOOM Construction Kit Release Version 1.1a (desc) DCK11A.ZIP DOOM Construction Kit Release Version 1.1a DE260SRC.TXT Source code for DoomEd v2.60. (desc) DE260SRC.ZIP Source code for DoomEd v2.60. DE260TUT.TXT DoomEd 2.60 Tutorial. (desc) DE260TUT.ZIP DoomEd 2.60 Tutorial. DE3ALPH8.TXT Alpha version of DoomEd 3.0 (desc) DE3ALPH8.ZIP Alpha version of DoomEd 3.0 DEU521.TXT DEU 5.21 corrective release. (desc) DEU521.ZIP DEU 5.21 corrective release. DEU521GC.TXT DEU 5.21 DJGPP/GO32 version. (desc) DEU521GC.ZIP DEU 5.21 DJGPP/GO32 version. DEU52GCC.TXT DEU 5.2 DJGPP/GO32 version. (desc) DEU52GCC.ZIP DEU 5.2 DJGPP/GO32 version. DE_260B4.TXT DoomEd - The Real Thing v2.60. (desc) DE_260B4.ZIP DoomEd - The Real Thing v2.60. DHTK100.TXT The Doom Hacker's Tool Kit v1.00. (desc) DHTK100.ZIP The Doom Hacker's Tool Kit v1.00. DIRPWAD.TXT Read episode/mission number from PWAD files. (desc) DIRPWAD.ZIP Read episode/mission number from PWAD files. DMADDS1B.TXT Doom ADD Sprites version 1.0beta. (desc) DMADDS1B.ZIP Doom ADD Sprites version 1.0beta. DMAPED30.TXT Doom Map Edit v3.0. (desc) DMAPED30.ZIP Doom Map Edit v3.0. DMCAD43.TXT Doom CAD version 4.3. (desc) DMCAD43.ZIP Doom CAD version 4.3. DMDUMP09.TXT DoomDump 0.9. Dumps info out of wad files. (desc) DMDUMP09.ZIP DoomDump 0.9. Dumps info out of wad files. DME301.TXT DMapEdit 3.01, great map editor for Doom, with source. (desc) DME301.ZIP DMapEdit 3.01, great map editor for Doom, with source. DMTEX09B.TXT DooMtexs 0.9b. Texture editor. (desc) DMTEX09B.ZIP DooMtexs 0.9b. Texture editor. DOOMCC.TXT Doom Color Changer to change color of players in DOOM. (desc) DOOMCC.ZIP Doom Color Changer to change color of players in DOOM. DOOMED12.TXT Doom saved game editor, for DOOM v1.0-v1.2. (desc) DOOMED12.ZIP Doom saved game editor, for DOOM v1.0-v1.2. DOOMEDT.TXT The Doom Save File Editor v1.2c. (desc) DOOMEDT.ZIP The Doom Save File Editor v1.2c. DOOMTOOL.TXT Contains snd.exe cat.exe. Doom tools. (desc) DOOMTOOL.ZIP Contains snd.exe cat.exe. Doom tools. DWM130C.TXT Doom Wad Manager version 1.30c. (desc) DWM130C.ZIP Doom Wad Manager version 1.30c. EDMAP110.TXT EdMap version 1.10. (desc) EDMAP110.ZIP EdMap version 1.10. EDMAP112.TXT EdMap version 1.12 upgrade. (desc) EDMAP112.ZIP EdMap version 1.12 upgrade. EMU387.TXT Emulates math-co for use with BSP 1.1x. (desc) EMU387.ZIP Emulates math-co for use with BSP 1.1x. EWT.TXT WAD Extended tools v1.0. (desc) EWT.ZIP WAD Extended tools v1.0. GD_UTIL1.TXT Collection of three utils for Doom. (desc) GD_UTIL1.ZIP Collection of three utils for Doom. MDE90B1.TXT My Doom Editor v0.90b. (desc) MDE90B1.ZIP My Doom Editor v0.90b. MOVELEV2.TXT Move Level 2.0. Displays episode/mission number. (desc) MOVELEV2.ZIP Move Level 2.0. Displays episode/mission number. RDOOM165.TXT Random 1.65 for Doom. (desc) RDOOM165.ZIP Random 1.65 for Doom. REJECT10.TXT EXE that makes the REJECT resource in a Doom PWAD file. (desc) REJECT10.ZIP EXE that makes the REJECT resource in a Doom PWAD file. RENWAD.TXT Rename a level within a PWAD file. (desc) RGDMED10.TXT Renegade Graphics Doom Editor 1.0. (desc) RGDMED10.ZIP Renegade Graphics Doom Editor 1.0. RGDMEDSY.TXT Files needed to run the RG Doom editor. (desc) RGDMEDSY.ZIP Files needed to run the RG Doom editor. ULTED.TXT ULTED - An OS/2 based WAD editor. (desc) ULTED.ZIP ULTED - An OS/2 based WAD editor. VBRUN300.TXT Vbrun v 3.00 needed for some windows programs. (desc) VERDA020.TXT VERDA v0.20. Viewer/Editor for Doom. (desc) VERDA020.ZIP VERDA v0.20. Viewer/Editor for Doom. WADED137.TXT WADED v1.37, an excellent DOOM map editor, easy to use. (desc) WADED137.ZIP WADED v1.37, an excellent DOOM map editor, easy to use. WADGC2.TXT Takes text files as input and creates PWADs. (desc) WADGC2.ZIP Takes text files as input and creates PWADs. WADHAK.TXT WAD Hacker is a DOOM WAD file resource viewer. (desc) WADHAK.ZIP WAD Hacker is a DOOM WAD file resource viewer. WADNAME.TXT Display the names of all replacement levels within a WAD. (desc) WADSUP11.TXT Wads_Up - A Doom level editor. v 1.1. (desc) WADSUP11.ZIP Wads_Up - A Doom level editor. v 1.1. WADSUPEX.ZIP Visual Basic files for wads_up. WDMSTR05.TXT WADMASTER version 0.5. (desc) WDMSTR05.ZIP WADMASTER version 0.5. WT100.TXT WAD Tools 1.00, DOOM hacker utility to browse the WAD file. (desc) WT100.ZIP WAD Tools 1.00, DOOM hacker utility to browse the WAD file. DCC30.TXT Doom front end menu system. Select PWAD files. (desc) DCC30.ZIP Doom front end menu system. Select PWAD files. DFE310.TXT The Doom Front End version 3.10. (desc) DFE310.ZIP The Doom Front End version 3.10. DFE311P.TXT Patch to fix bug in DFE310.ZIP. (desc) DFE311P.ZIP Patch to fix bug in DFE310.ZIP. DGATE160.TXT DOOM!gate, easy to use DOOM shell. (desc) DGATE160.ZIP DOOM!gate, easy to use DOOM shell. DM30.TXT DOOM/MASTER 3.0. The Ultimate DOOM Shell. (desc) DM30.ZIP DOOM/MASTER 3.0. The Ultimate DOOM Shell. DMLNCH11.TXT OS/2 Doom launcher version 1.1. (desc) DMLNCH11.ZIP OS/2 Doom launcher version 1.1. DMLOAD.TXT Designed to make loading external .WAD files easier. (desc) DMLOAD.ZIP Designed to make loading external .WAD files easier. DMRUN2_1.TXT DoomRun v2.1 Shareware for Doom v1.6+ (desc) DMRUN2_1.ZIP DoomRun v2.1 Shareware for Doom v1.6+ DOOMEN10.TXT Doom Network Menuing System veriosn 10.0. (desc) DOOMEN10.ZIP Doom Network Menuing System veriosn 10.0. DOOMEN11.TXT Doom Network Menuing System veriosn 11.0. (desc) DOOMEN11.ZIP Doom Network Menuing System veriosn 11.0. DOOMLD3C.TXT Doom Load version 3.0c for doom 1.5+. (desc) DOOMLD3C.ZIP Doom Load version 3.0c for doom 1.5+. DSCM106B.TXT Doom serial Connection mangager v1.06b. (desc) DSCM106B.ZIP Doom serial Connection mangager v1.06b. WADGOD.TXT Shell for launching doom with external files. (desc) WADGOD.ZIP Shell for launching doom with external files. WADGOD20.TXT Shell for launching doom with external files. version 2.0. (desc) WADGOD20.ZIP Shell for launching doom with external files. version 2.0. WADLOAD2.TXT 4DOS batch file to chose PWADs easily. (desc) WADLOAD2.ZIP 4DOS batch file to chose PWADs easily. WM.TXT Wad file manager, launches doom with external wads. (desc) WM.ZIP Wad file manager, launches doom with external wads. WM150.TXT WAD Manager v1.50. (desc) WM150.ZIP WAD Manager v1.50. WSORT099.TXT WADSRT .99beta. Sorts wad files. (desc) WSORT099.ZIP WADSRT .99beta. Sorts wad files. ANGELS.TXT Graphics MOD for Doom. (desc) ANGELS.ZIP Graphics MOD for Doom. BARON_1.TXT Picture of misc Doom Characters. (desc) BARON_1.ZIP Picture of misc Doom Characters. BARREL.TXT Disguise all the Demons in DOOM as barrels. (desc) BARREL.ZIP Disguise all the Demons in DOOM as barrels. BRIGHT10.TXT BrightWad makes doom brighter. (desc) BRIGHT10.ZIP BrightWad makes doom brighter. CHOOK.TXT Chook Doom version 1.0. (desc) CHOOK.ZIP Chook Doom version 1.0. CHOOKEXE.TXT Chook Exe Patch file. (desc) CHOOKEXE.ZIP Chook Exe Patch file. CHUNHANG.TXT 2 GIFs replacing the hanging flesh in Doom. (desc) CHUNHANG.ZIP 2 GIFs replacing the hanging flesh in Doom. CLINTN20.TXT Clinton Doom v2.0. (desc) CLINTN20.ZIP Clinton Doom v2.0. CLINTON.TXT Graphics replacement of Bill Clinton. (desc) CLINTON.ZIP Graphics replacement of Bill Clinton. CLIN_WAD.TXT Bill Clinton graphics patch for Doom. (desc) CLIN_WAD.ZIP Bill Clinton graphics patch for Doom. COOLSKYS.TXT Sky replacements for all 3 episodes of DOOM. (desc) COOLSKYS.ZIP Sky replacements for all 3 episodes of DOOM. CRYSTLD2.TXT CrystalDoom replaces soldiers with "clear" graphics. (desc) CRYSTLD2.ZIP CrystalDoom replaces soldiers with "clear" graphics. CUSTARD.TXT ACME Custard Pie Launcher. (desc) CUSTARD.ZIP ACME Custard Pie Launcher. DALEK3D.TXT Dalek Doom made with 3d-studio. (desc) DALEK3D.ZIP Dalek Doom made with 3d-studio. DCKSCR2.TXT Doom Construction Kit screen shots. (desc) DCKSCR2.ZIP Doom Construction Kit screen shots. DLK3DWAD.TXT Dalek 3-d graphics patch for Doom. (desc) DLK3DWAD.ZIP Dalek 3-d graphics patch for Doom. DMGRAP11.TXT Doom Graphic Editor version 1.1. (desc) DMGRAP11.ZIP Doom Graphic Editor version 1.1. DMTEX10B.TXT DoomTex 1.0beta. Add patches and textures. (desc) DMTEX10B.ZIP DoomTex 1.0beta. Add patches and textures. DOOM4WIN.ZIP Make windows look like Doom! DOOMHPGL.TXT Doom Map printer. HPGL format. (desc) DOOMHPGL.ZIP Doom Map printer. HPGL format. DOOMICON.TXT Doom Icons for windows. (desc) DOOMICON.ZIP Doom Icons for windows. DOOMMAPS.ZIP Pictures of the Doom Maps. DOOMMORF.TXT FLI animation of Doom morphing. (desc) DOOMMORF.ZIP FLI animation of Doom morphing. DVIEW200.TXT Program will extract graphics from wads. (desc) DVIEW200.ZIP Program will extract graphics from wads. EYEBALL.TXT Replaces Cacodemon with an eyeball. (desc) EYEBALL.ZIP Replaces Cacodemon with an eyeball. FHUM.TXT Changes the former-human death sequence in Doom. (desc) GDOOM.TXT George Doom. (desc) GDOOM.ZIP George Doom. GUY2SARG.TXT Lets you play as the sargent killing the marines. (desc) GUY2SARG.ZIP Lets you play as the sargent killing the marines. HAPPY.TXT Happy Doom. Makes Doom Happy! (desc) HAPPY.ZIP Happy Doom. Makes Doom Happy! HEADCDM.TXT Graphics patch to turn the pistol into a headcresher. (desc) HEADCDM.ZIP Graphics patch to turn the pistol into a headcresher. ICESKY.TXT Replaces SKY1 with a view of Glacier Bay, Alaska. (desc) ICESKY.ZIP Replaces SKY1 with a view of Glacier Bay, Alaska. IMP_GRFX.TXT File needed by imp_grfx.zip. (desc) IMP_GRFX.ZIP IMP graphics WAD IMPGRFX2.ZIP New gory IMP graphics version 2. JOLTDOOM.ZIP Graphics replacement to change rockets to jolt bottles. KNIGHT.TXT Graphics replacement for Doom. (desc) KNIGHT.ZIP Graphics replacement for Doom. MYFACE.TXT Picture of someone in Doom. (desc) MYFACE.ZIP Picture of someone in Doom. NOPENT.TXT Removes pentagrams from Doom walls and floors. (desc) NOPENT.ZIP Removes pentagrams from Doom walls and floors. PENGUINS.TXT Replaces "cow" demons with penguins. (desc) PENGUINS.ZIP Replaces "cow" demons with penguins. RIGHTHND.TXT Change from left-handed to right-handed when using fists. (desc) RIGHTHND.ZIP Change from left-handed to right-handed when using fists.1 SEQUENCE.TXT Set of ppm pictures that modify the death sequences in Doom. (desc) SEQUENCE.ZIP Set of ppm pictures that modify the death sequences in Doom. SKULLB.TXT Changes pictures in Doom to look like other items. (desc) SKULLB.ZIP Changes pictures in Doom to look like other items. SMILEY.TXT Replaces enemies' faces with the smiley face. (desc) SMILEY.ZIP Replaces enemies' faces with the smiley face. STARS.TXT Background picture file. Replacement for f_sky1. (desc) STARS.ZIP Background picture file. Replacement for f_sky1. STARS2.GIF Another background replacement file. STARS2.TXT Another background replacement file. (desc) TECHBAR.TXT New graphic for the Doom status bar. (desc) TECHBAR.ZIP New graphic for the Doom status bar. UFO.TXT File that replaces cacodeamons with ufos. (desc) UFO.ZIP File that replaces cacodeamons with ufos. WACKERB7.TXT Wacker beta 7. Allows manipulation of graphics in doom. (desc) WACKERB7.ZIP Wacker beta 7. Allows manipulation of graphics in doom. ZEBEDEE.TXT Changes things in Doom to Magic Roundabout characters. (desc) ZEBEDEE.ZIP Changes things in Doom to Magic Roundabout characters. 666L.TXT LMP from the 666.WAD file. (desc) 666L.ZIP LMP from the 666.WAD file. ABYSSL.TXT LMP from the abyss.WAD file. (desc) ABYSSL.ZIP LMP from the abyss.WAD file. ARLMP1.TXT LMPs of deathmatches. (desc) ARLMP1.ZIP LMPs of deathmatches. CYBRDETH.TXT LMP of cybrdeth.wad. (desc) CYBRDETH.ZIP LMP of cybrdeth.wad. DAEMON2L.TXT LMP from the daemon2.WAD file. (desc) DAEMON2L.ZIP LMP from the daemon2.WAD file. DODGE29.TXT Dodge party LMP. (desc) DODGE29.ZIP Dodge party LMP. E1L1KP.LMP LMP of the e1l1kp.wad file. ESCAPLMP.TXT LMP from the escape.WAD file. (desc) ESCAPLMP.ZIP LMP from the escape.WAD file. FLASHL.TXT LMP from the flash.WAD file. (desc) FLASHL.ZIP LMP from the flash.WAD file. FOURPLAY.TXT Fourplayer LMP file. (desc) FOURPLAY.ZIP Fourplayer LMP file. LEDGESL.TXT LMP from the ledges.wad file. (desc) LEDGESL.ZIP LMP from the ledges.wad file. LMPVOL.TXT LMP for the shareware version of Doom. (desc) MEGALABL.TXT LMP from the megalab.WAD file. (desc) MEGALABL.ZIP LMP from the megalab.WAD file. MEGAWATL.TXT LMP from the megawatt.WAD file. (desc) MEGAWATL.ZIP LMP from the megawatt.WAD file. OCTAGON.TXT LMP from the octagon.WAD file. (desc) OCTAGONL.ZIP LMP from the octagon.WAD file. OPOST21L.TXT LMP from the opost21.WAD file. (desc) OPOST21L.ZIP LMP from the opost21.WAD file. PURPLMPS.TXT LMP from the purple25.wad file. (desc) PURPLMPS.ZIP LMP from the purple25.wad file. RAL3MAN.TXT Net-Doom LMP files. (desc) RAL3MAN.ZIP Net-Doom LMP files. SCREAML.TXT LMP from the scream.WAD file. (desc) SCREAML.ZIP LMP from the scream.WAD file. SUICIDE.LMP Suicide LMP file. TEMPLEL.TXT LMP from the temple11.WAD file. (desc) TEMPLEL.ZIP LMP from the temple11.WAD file. THEPITSL.TXT LMP from the thepits.WAD file. (desc) THEPITSL.ZIP LMP from the thepits.WAD file. THREPLAY.TXT LMP from a three player net game. (desc) THREPLAY.ZIP LMP from a three player net game. 14.TXT E3M1 LMP file. (desc) 14.ZIP E3M1 LMP file. 3MANLMP.TXT 3 man LMP file of deathmatch. (desc) 3MANLMP.ZIP 3 man LMP file of deathmatch. AW14WON1.ZIP Alan Wen e1m1. OSENESCH.TXT O-sensei vs. Escher LMP file. (desc) OSENESCH.ZIP O-sensei vs. Escher LMP file. RD11WON1.ZIP Robert Delgado e1m1. TE11WON1.ZIP Terry Echiverri e1m1. TE17WON1.ZIP Terry Echiverri e1m7. AVG01.ZIP Punishment Inc vs. New DoomGods from the AVG tournament. AVG02.ZIP The Rocketeers vs. Transcendental Fragvergnugen from the AVG tournament. AVG03.ZIP Vibrant Killers vs. Splatmasters from the AVG tournament. AVG05.ZIP Warpigs vs. Happy Campers from the AVG tournament. AVG06.ZIP T & A Associates vs. Cutters from the AVG tournament. AVG07.ZIP SuperEgo vs. Pit from the AVG tournament. AVG08.ZIP The Liquidators vs. Fire and Brimstone from the AVG tournament. AVG09.ZIP The New DoomGods vs. Transcendental Fragvergnugen from the AVG tournament. AVG10.ZIP Punishment vs. The Rocketeers from the AVG tournament. AVG11.ZIP Vibrant Killers vs. ITLX from the AVG tournament. AVG12.ZIP DoomGods vs. Splatmasters from the AVG tournament. AVG13.ZIP Happy Campers vs. Cutters from the AVG tournament. AVG14.ZIP Warpigs vs. T & A Associates from the AVG tournament. AVG15.ZIP SuperEgo vs. Fire and Brimstone from the AVG tournament. AVG16.ZIP The liquidators vs. Pit from the AVG tournament. AVG17.ZIP Punishment vs. Splatmasters from the AVG tournament. AVG18.ZIP The New DoomGods vs. ITLX from the AVG tournament. AVG19.ZIP T & A Associates vs. The Liquidators from the AVG tournament. AVG20.ZIP The New DoomGods vs. Slatmasters from the AVG tournament. AVG21.ZIP SuperEgo vs. Cutters from the AVG tournament. AVG23.ZIP T & A Associates vs. Fire and Brimstone from the AVG tournament. AVG24.ZIP The New DoomGods vs. Vibrant Killers from the AVG tournament. AVG25.ZIP Vibrant Killers vs. Cutters from the AVG tournament. AVG27.ZIP SuperEgo vs. T & A Associates from the AVG tournament. AVG29.ZIP SuperEgo vs. Transcendental Fragvergnugen from the AVG tournament. AVG31.ZIP SuperEgo vs. Transcendental Fragvergnugen from the AVG tournament. AVG33.ZIP Vibrant Killers vs. Transcendental Fragvergnugen from the AVG tournament. AVG35.ZIP SuperEgo vs. Cutters from the AVG tournament. AVGLMP.TXT info file on the AVG tournament. (desc) FRAGFEST.TXT Participants in Fragfest 08261641.ZIP Fragfest LMP file. Stats : TEAM Yes E1M5 Game# 1 Nick Grn Ind Brn Red NET Total GREEN robert 7 2 14 21 26 37 INDIGO Kluster 1 6 9 9 11 BROWN coleman 10 12 2 1 19 RED Scorpion 27 17 2 7 35 54 08261705.ZIP Fragfest LMP file. Stats : TEAM Yes E1M4 Game# 2 Nick Grn Ind Brn Red NET Total GREEN VorTeX 0 0 12 9 21 48 INDIGO AlanW 3 0 14 16 27 BROWN coleman 27 21 0 3 45 RED Scorpion 14 22 3 0 33 78 08261732.ZIP Fragfest LMP file. Stats : TEAM Yes E1M7 Game# 3 Nick Grn Ind Brn Red NET Total GREEN AlanW 4 2 14 18 26 41 INDIGO O-Sensei 1 2 11 7 15 BROWN coleman 14 20 3 2 29 RED Scorpion 11 11 1 3 18 47 08261804.ZIP Fragfest LMP file. Stats : TEAM Yes E1M6 Game# 4 Nick Grn Ind Brn Red NET Total GREEN VorTeX 4 1 3 10 8 34 INDIGO robert 1 1 15 13 26 BROWN coleman 15 6 0 0 21 RED Scorpion 18 22 0 3 37 58 08261835.ZIP Fragfest LMP file. Stats : TEAM No E1M4 Game# 5 Nick Grn Ind Brn Red NET GREEN robert 1 0 1 16 16 INDIGO O-Sensei 1 1 2 14 16 BROWN Kluster 1 2 0 10 13 RED Scorpion 13 8 13 2 32 Scorpion vs the other three Scorpion wins! 32 to 31 08261903.ZIP Fragfest LMP file. Stats : TEAM No E1M4 Game# 6 Nick Grn Ind Brn Red NET GREEN AlanW 1 11 14 16 40 INDIGO VorTeX 8 0 14 8 30 BROWN coleman 19 22 1 8 48 RED matt 5 3 6 2 12 Free for all... Coleman wins! 08261952.ZIP Fragfest LMP file. Stats : TEAM Yes E1M7 Game# 7 Nick Grn Ind Brn Red NET Total GREEN AlanW 2 2 16 13 25 37 INDIGO VorTeX 0 2 7 7 12 BROWN slacker 10 8 8 1 9 RED matt 7 3 1 5 4 13 08262020.ZIP Fragfest LMP file. Stats : TEAM Yes E1M3 Game# 8 Nick Grn Ind Brn Red NET Total GREEN robert 7 2 17 11 19 37 INDIGO O-Sensei 0 2 10 10 18 BROWN AlanW 17 14 5 3 23 RED Scorpion 19 6 2 8 15 38 08262049.ZIP Fragfest LMP file. Stats : TEAM Yes E1M2 Game# 9 Nick Grn Ind Brn Red NET Total GREEN VorTeX 2 0 6 7 11 22 INDIGO Kluster 0 2 10 3 11 BROWN coleman 15 10 3 0 22 RED matt 7 6 1 10 2 24 08262117.ZIP Fragfest LMP file. Stats : TEAM Yes E1M5 Game# 10 Nick Grn Ind Brn Red NET Total GREEN robert 5 4 17 25 33 65 INDIGO VorTeX 2 4 13 25 32 BROWN coleman 23 32 11 2 42 RED AlanW 22 18 2 7 31 73 08262249.ZIP Fragfest LMP file. Stats : TEAM No E1M6 Game# 11 Nick Grn Ind Brn Red NET GREEN robert 0 9 0 1 10 INDIGO AlanW 5 0 3 3 11 BROWN coleman 0 11 0 1 12 RED Scorpion 0 9 0 0 9 Alan vs. other three... Alan lost! 27 to 11 08262334.ZIP Fragfest LMP file. Stats : TEAM No E1M1 Game# 12 Nick Grn Ind Brn Red NET GREEN robert 6 11 16 11 32 INDIGO O-Sensei 15 6 21 21 51 BROWN AlanW 26 22 3 17 62 RED slacker 15 18 14 7 40 Free-for-all... Alan wins... 08270002.ZIP Fragfest LMP file. Stats : TEAM No E1M4 Game# 13 Nick Grn Ind Brn Red NET GREEN AlanW 1 19 15 15 48 INDIGO Kluster 15 0 16 15 46 BROWN coleman 22 10 0 15 47 RED Scorpion 18 12 18 1 47 Free-for-all... Alan wins, barely.... 08270037.ZIP Fragfest LMP file. Stats : TEAM Yes E1M2 Game# 14 Nick Grn Ind Brn Red NET Total GREEN robert 3 0 10 12 19 32 INDIGO O-Sensei 2 2 10 7 13 BROWN slacker 7 6 6 1 6 RED matt 7 2 1 4 4 10 08270105.ZIP Fragfest LMP file. Stats : TEAM Yes E1M7 Game# 15 Nick Grn Ind Brn Red NET Total GREEN robert 5 1 10 16 20 33 INDIGO Scorpion 2 3 7 11 13 BROWN coleman 11 13 4 2 18 RED AlanW 16 8 4 3 17 35 08270136.ZIP Fragfest LMP file. Stats : TEAM Yes E1M5 Game# 16 Nick Grn Ind Brn Red NET Total GREEN matt 10 3 4 9 0 25 INDIGO Kluster 1 1 14 13 25 BROWN coleman 15 23 0 1 37 RED slacker 6 11 5 6 6 43 08270219.ZIP Fragfest LMP file. Stats : TEAM Yes E1M4 Game# 17 Nick Grn Ind Brn Red NET Total GREEN robert 0 3 19 17 33 60 INDIGO O-Sensei 4 1 15 17 27 BROWN coleman 20 20 0 3 37 RED AlanW 22 16 3 0 35 72 08270248.ZIP Fragfest LMP file. Stats : TEAM Yes E1M3 Game# 18 Nick Grn Ind Brn Red NET Total GREEN slacker 4 2 9 6 9 24 INDIGO Kluster 1 6 12 10 15 BROWN Scorpion 12 12 4 0 20 RED matt 8 5 3 3 7 27 08270313.ZIP Fragfest LMP file. Stats : TEAM Yes E1M5 Game# 19 Nick Grn Ind Brn Red NET Total GREEN AlanW 2 4 9 17 20 45 INDIGO O-Sensei 2 5 17 15 25 BROWN coleman 22 17 1 3 35 RED robert 17 12 0 5 24 59 08270340.ZIP Fragfest LMP file. Stats : TEAM Yes E1M7 Game# 20 Nick Grn Ind Brn Red NET Total GREEN Scorpion 5 1 16 17 27 43 INDIGO Kluster 0 3 8 11 16 BROWN slacker 9 12 4 2 15 RED matt 4 6 6 10 -6 9 08270419.ZIP Fragfest LMP file. Stats : TEAM Yes E1M3 Game# 21 Nick Grn Ind Brn Red NET Total GREEN Scorpion 3 0 11 13 21 38 INDIGO O-Sensei 1 6 12 12 17 BROWN coleman 19 8 1 2 24 RED robert 14 14 2 4 22 46 08270456.ZIP Fragfest LMP file. Stats : TEAM Yes E1M3 Game# 22 Nick Grn Ind Brn Red NET Total GREEN slacker 7 3 4 7 1 7 INDIGO matt 2 5 5 8 6 BROWN coleman 9 8 2 0 15 RED Scorpion 11 8 0 5 14 29 08271912.ZIP Fragfest LMP file. Stats : TEAM No E1M5 Game# 23 Nick Grn Ind Brn Red NET GREEN slacker 11 13 11 14 27 INDIGO AlanW 15 6 16 11 36 BROWN coleman 17 16 5 11 39 RED greg 9 9 5 4 19 08271941.ZIP Fragfest LMP file. Stats : TEAM Yes E1M7 Game# 24 Nick Grn Ind Brn Red NET Total GREEN AlanW 1 1 12 9 19 33 INDIGO Kluster 0 2 5 11 14 BROWN coleman 19 11 2 0 28 RED Scorpion 17 11 2 3 23 51 08272019.ZIP Fragfest LMP file. Stats : TEAM No E1M6 Game# 25 Nick Grn Ind Brn Red NET GREEN slacker 1 6 5 5 15 INDIGO O-Sensei 12 5 16 15 38 BROWN VorTeX 11 10 0 9 30 RED greg 2 2 11 3 12 08272151.ZIP Fragfest LMP file. Stats : TEAM Yes E1M3 Game# 26 Nick Grn Ind Brn Red NET Total GREEN slacker 8 2 6 11 7 27 INDIGO greg 0 1 12 9 20 BROWN coleman 16 13 1 1 27 RED VorTeX 13 14 0 4 23 50 08272225.ZIP Fragfest LMP file. Stats : TEAM Yes E1M5 Game# 27 Nick Grn Ind Brn Red NET Total GREEN slacker 6 1 12 9 14 37 INDIGO O-Sensei 1 1 8 17 23 BROWN Scorpion 18 12 0 2 28 RED AlanW 7 5 4 1 7 35 08272256.ZIP Fragfest LMP file. Stats : TEAM Yes E1M7 Game# 28 Nick Grn Ind Brn Red NET Total GREEN greg 1 0 5 3 7 25 INDIGO Kluster 1 1 8 12 18 BROWN coleman 14 10 3 0 21 RED VorTeX 10 10 0 1 19 40 08272329.ZIP Fragfest LMP file. Stats : TEAM No E1M1 Game# 29 Nick Grn Ind Brn Red NET GREEN slacker 3 8 6 12 23 INDIGO O-Sensei 9 3 21 18 45 BROWN VorTeX 16 5 4 17 34 RED AlanW 19 28 19 5 61 08272355.ZIP Fragfest LMP file. Stats : TEAM No E1M5 Game# 30 Nick Grn Ind Brn Red NET GREEN VorTeX 5 12 10 6 23 INDIGO greg 10 2 10 6 24 BROWN coleman 17 15 3 19 48 RED Scorpion 8 9 10 6 21 Coleman kicks some *MAJOR* ass... 08280024.ZIP Fragfest LMP file. Stats : TEAM Yes E1M3 Game# 31 Nick Grn Ind Brn Red NET Total GREEN slacker 7 0 11 9 13 33 INDIGO Kluster 1 4 10 15 20 BROWN Scorpion 14 14 4 0 24 RED AlanW 15 12 0 4 23 47 08280052.ZIP Fragfest LMP file. Stats : TEAM Yes E1M4 Game# 32 Nick Grn Ind Brn Red NET Total GREEN VorTeX 2 3 23 18 36 79 INDIGO O-Sensei 0 1 23 21 43 BROWN coleman 16 22 1 2 35 RED greg 15 10 1 1 23 58 08280118.ZIP Fragfest LMP file. Stats : TEAM Yes E1M6 Game# 33 Nick Grn Ind Brn Red NET Total GREEN AlanW 1 2 6 15 18 44 INDIGO Kluster 0 5 15 16 26 BROWN VorTeX 13 6 3 0 16 RED Scorpion 13 11 0 3 21 37 08280144.ZIP Fragfest LMP file. Stats : TEAM No E1M5 Game# 34 Nick Grn Ind Brn Red NET GREEN slacker 9 12 8 12 23 INDIGO O-Sensei 12 7 19 7 31 BROWN coleman 10 12 4 20 38 RED VorTeX 8 10 17 10 25 08280211.ZIP Fragfest LMP file. Stats : TEAM No E1M3 Game# 35 Nick Grn Ind Brn Red NET GREEN slacker 6 9 9 11 23 INDIGO greg 4 4 16 9 25 BROWN Scorpion 17 14 7 21 45 RED AlanW 19 14 11 7 37 08280243.ZIP Fragfest LMP file. Stats : TEAM Yes E1M6 Game# 36 Nick Grn Ind Brn Red NET Total GREEN Scorpion 2 2 8 15 19 33 INDIGO Kluster 4 5 8 15 14 BROWN coleman 13 10 3 0 20 RED VorTeX 11 11 1 5 16 36 08280339.ZIP Fragfest LMP file. Stats : TEAM Yes E1M3 Game# 37 Nick Grn Ind Brn Red NET Total GREEN coleman 1 2 8 8 13 25 INDIGO O-Sensei 2 3 8 9 12 BROWN VorTeX 15 13 2 0 26 RED Scorpion 14 6 2 2 16 42 08280416.ZIP Fragfest LMP file. Stats : TEAM Yes E1M3 Game# 38 Nick Grn Ind Brn Red NET Total GREEN VorTeX 4 2 12 9 15 38 INDIGO Scorpion 0 2 16 9 23 BROWN coleman 9 13 4 2 16 RED O-Sensei 21 15 0 3 33 49 08280452.ZIP Fragfest LMP file. Stats : TEAM Yes E1M4 Game# 39 Nick Grn Ind Brn Red NET Total GREEN VorTeX 2 2 16 15 27 57 INDIGO Kluster 1 1 15 17 30 BROWN coleman 29 21 0 0 50 RED Scorpion 13 13 1 3 22 72 08280516.ZIP Fragfest LMP file. Stats : TEAM Yes E1M5 Game# 40 Nick Grn Ind Brn Red NET Total GREEN VorTeX 7 1 7 12 11 44 INDIGO Kluster 2 1 21 15 33 BROWN coleman 16 18 4 1 29 RED Scorpion 13 11 2 4 18 47 08280557.ZIP Fragfest LMP file. Stats : TEAM Yes E1M3 Game# 41 Nick Grn Ind Brn Red NET Total GREEN O-Sensei 5 0 8 13 16 39 INDIGO Kluster 1 1 10 15 23 BROWN coleman 6 20 4 1 21 RED VorTeX 13 5 0 3 15 36 08281457.ZIP Fragfest LMP file. Stats : TEAM Yes E1M5 Game# 43 Nick Grn Ind Brn Red NET Total GREEN O-Sensei 5 4 17 9 17 42 INDIGO Kluster 1 6 15 17 25 BROWN coleman 13 18 1 0 30 RED Scorpion 17 18 2 2 31 61 Everyone *MUST* watch coleman's view for the first couple of minutes! AWESOME... CHECKLEV.TXT Doom WAD level into program. (desc) CHECKLEV.ZIP Doom WAD level into program. DMDUMP10.TXT DoomDump 1.0. Dumps info out of wad files. (desc) DMDUMP10.ZIP DoomDump 1.0. Dumps info out of wad files. DMPS20.TXT Doom Postscript Map generator version 2.0. (desc) DMPS20.ZIP Doom Postscript Map generator version 2.0. DMPS_13A.TXT The Doom PostScript Map Generator v SWB 1.3. (desc) DMPS_13A.ZIP The Doom PostScript Map Generator v SWB 1.3. DMS012B.TXT Doom Mouse Spinner program. (desc) DMS012B.ZIP Doom Mouse Spinner program. DMSWAP13.TXT Program will swap items in the Doom.wad file. (desc) DMSWAP13.ZIP Program will swap items in the Doom.wad file. DOOMGLOV.TXT Use the Mattel Powerglove with Doom. (desc) DOOMGLOV.ZIP Use the Mattel Powerglove with Doom. DOOMPAR.TXT Run doom serial games though the parallel port. (desc) DOOMPAR.ZIP Run doom serial games though the parallel port. DOOM_PS2.TXT Doom PostScript map generator v1.2. (desc) DOOM_PS2.ZIP Doom PostScript map generator v1.2. GD_UTIL2.TXT Show info from a wad file. (desc) GD_UTIL2.ZIP Show info from a wad file. GMOUSE.TXT Mouse driver for the PS/2 bug. (desc) GMOUSE.ZIP Mouse driver for the PS/2 bug. LMPC10.DOC Program that will change the view of any LMP file. (desc) LMPC10.ZIP Program that will change the view of any LMP file. LMPLAY.TXT Program to edit who's view you see while viewing a LMP. (desc) LMPLAY.ZIP Program to edit who's view you see while viewing a LMP. TED12.TXT Editor for ENDDOOM data in wad files. (desc) TED12.ZIP Editor for ENDDOOM data in wad files. TWIDDLE.TXT The wad itinerary, doom description list endeavor. (desc) TWIDDLE.ZIP The wad itinerary, doom description list endeavor. WAD2REV.TEA Wad file review template. WAD2REV.TXT Wad file review template. (desc) WADWHA10.TXT Program that can extract info from a wad file version 1.0. (desc) WADWHA10.ZIP Program that can extract info from a wad file version 1.0. WADWHA11.TXT Program that can extract info from a wad file version 1.1. (desc) WADWHA11.ZIP Program that can extract info from a wad file version 1.1. ZAMBON02.ZIP Program to view maps in 3-d. ZAMBONY.TXT Program to view maps in 3-d. (desc) APCIDOOM.TXT APCiDOOM v4.0 frontend utility to let players call into a server to play multi-player Doom. (desc) APCIDOOM.ZIP APCiDOOM v4.0 frontend utility to let players call into a server to play multi-player Doom. BNUDM126.TXT BNUDM v 1.2.6 replacement for sersetup.exe. (desc) BNUDM126.ZIP BNUDM v 1.2.6 replacement for sersetup.exe. BNUDM127.ZIP BNUDM v 1.2.7 replacement for sersetup.exe. COMSW.TXT COM port setup program for DOS. (desc) COMSW.ZIP COM port setup program for DOS. DMODPLAY.TXT Info file on how to get serial Doom running. (desc) DMODPLAY.ZIP Info file on how to get serial Doom running. DOOMENU2.TXT Doom Network Menuing System v2.0. (desc) DOOMENU2.ZIP Doom Network Menuing System v2.0. DOOMENU3.TXT Doom Network Menuing System v3.0. (desc) DOOMENU3.ZIP Doom Network Menuing System v3.0. DOOMFIXS.TXT Replacement sersetup.exe for Doom 1.2. (desc) DOOMFIXS.ZIP Replacement sersetup.exe for Doom 1.2. DOOMLD2.TXT DoomLoad v2.01 Alpha. (desc) DOOMLD2.ZIP DoomLoad v2.01 Alpha. DSCM093A.TXT Doom Serial Connection Manager v.93a. (desc) DSCM093A.ZIP Doom Serial Connection Manager v.93a. DSCM100.TXT DOOM Serial Connection Manager v1.00! (desc) DSCM100.ZIP DOOM Serial Connection Manager v1.00! DSERF27.TXT Hack of id's serial device driver. (desc) DSERF27.ZIP Hack of id's serial device driver. IHHD.ZIP Internet Head to Head Daemon. IPXFER10.TXT IPXFER v1.00. Utils for IPX nets. (desc) IPXFER10.ZIP IPXFER v1.00. Utils for IPX nets. IPXFER11.TXT IPXFER v1.10. Utils for IPX nets. (desc) IPXFER11.ZIP IPXFER v1.10. Utils for IPX nets. IPXFER20.TXT IPXFER v1.20. Misc utils for IPX Doom. (desc) IPXFER20.ZIP IPXFER v1.20. Misc utils for IPX Doom. IPXFER21.TXT IPXFER v1.20. Misc utils for IPX Doom. (desc) IPXFER21.ZIP IPXFER v1.20. Misc utils for IPX Doom. IPXODI.TXT Set of IPX drivers that work with Doom. (desc) IPXODI.ZIP Set of IPX drivers that work with Doom. IPXSRC.TXT Source code of IPX net driver for Doom. (desc) IPXSRC.ZIP Source code of IPX net driver for Doom. IPXSTP11.TXT IPX Setup v1.1. Corrects "OPEN SOCKET 0xFF" problem. (desc) IPXSTP11.ZIP IPX Setup v1.1. Corrects "OPEN SOCKET 0xFF" problem. NETCHEAT.TXT BETA version of a multiplayer cheat program. (desc) NETCHEAT.ZIP BETA version of a multiplayer cheat program. NUSER.TXT Version of sersetup.exe. Solves slowdown in Doom. (desc) NUSER.ZIP Version of sersetup.exe. Solves slowdown in Doom. OLDIPX.TXT Files to get Doom running on a TCP/IP network. (desc) OLDIPX.ZIP Files to get Doom running on a TCP/IP network. S4DOOM12.ZIP SDOOM modem help program for Doom 1.2. SER3.TXT Doom Serial Device Driver version 3. (desc) SER3.ZIP Doom Serial Device Driver version 3. SER4.TXT Doom Serial Device Driver version 4. (desc) SER4.ZIP Doom Serial Device Driver version 4. SER4_SRC.ZIP Source code to ser4.exe. SERCHEAT.TXT Cheat for network games. (desc) SERCHEAT.ZIP Cheat for network games. SERSRC.TXT Source code to the serial driver for Doom. (desc) SERSRC.ZIP Source code to the serial driver for Doom. TCPSET9B.ZIP TCPSETUP ver .9b. Doom over the Internet. TCPSETUP.TXT TCPSETUP v.80. Doom over the Internet. (desc) TCPSETUP.ZIP TCPSETUP v.80. Doom over the Internet. BSP11TC.TXT BSP version 1.1TC doesn't need a Math-Co. (desc) BSP11TC.ZIP BSP version 1.1TC doesn't need a Math-Co. BSP11W.TXT BSP version 1.1 for windows. (desc) BSP11W.ZIP BSP version 1.1 for windows. BSP12X.TXT BSP version 1.2 Dos extended. (desc) BSP12X.ZIP BSP version 1.2 Dos extended. BSP4LINX.TXT BSP version 1.2 Dos extended converted to Linux. (desc) BSP4LINX.ZIP BSP version 1.2 Dos extended converted to Linux. BSP4OS2.TXT BSP ported to OS/2. (desc) BSP4OS2.ZIP BSP ported to OS/2. DOOMBSP.TXT iD's own BSP node builder. (desc) DOOMBSP.ZIP iD's own BSP node builder. IBSP101D.TXT IDBSP version 1.0.1 (desc) IBSP101D.ZIP IDBSP version 1.0.1 IBSP101L.TXT IDBSP version 1.0.1 Linux binaries. (desc) IBSP101L.ZIP IDBSP version 1.0.1 Linux binaries. IBSP101O.TXT IDBSP version 1.0.1 Os/2 binaries. (desc) IBSP101O.ZIP IDBSP version 1.0.1 Os/2 binaries. IBSP101S.TXT IDBSP version 1.0.1 source with makefile for all OS's. (desc) IBSP101S.ZIP IDBSP version 1.0.1 source with makefile for all OS's. IBSP102D.TXT IDBSP version 1.0.1 Dos binaries. (desc) IBSP102D.ZIP IDBSP version 1.0.1 Dos binaries. IDBSP10.TXT DOS port of IDBSP version 1.0. (desc) IDBSP10.ZIP DOS port of IDBSP version 1.0. IDBSPWAT.TXT Ron Rossbach's port to DOS of IDBSP. (desc) IDBSPWAT.ZIP Ron Rossbach's port to DOS of IDBSP. NODENAV.TXT Node Navigator lets you see nodes in a map visualy. (desc) NODENAV.ZIP Node Navigator lets you see nodes in a map visualy. RMB10.TXT Reject Map builder. Speeds up maps. (desc) RMB10.ZIP Reject Map builder. Speeds up maps. VNB1050.TXT Verda Nodes Builder. (desc) VNB1050.ZIP Verda Nodes Builder. AVRAX.REV Review for avrax.wad. DMRANKED.TXT Deathmatch ratings for many PWADS. DMRK0815.TXT Doom Deathmatch WAD ranking updated 8-15-94. LEDGES.REV Review for ledges.wad. MARKROOM.REV Review for markroom.wad. OCTAFRAG.REV Review for octafrag.wad. OCTAGON.REV Review for octagon.wad. OUTPOST2.REV Review for outpost2.wad. REVIEWS.TXT Reviews of many PWAD files. 77 pages. zipped. (desc) REVIEWS.ZIP Reviews of many PWAD files. 77 pages. zipped. SHADOWS.REV Review for shadows.wad. SPIT.REV Review for spit.wad. STAIRS.REV Review for stairs.wad. THINKWAD.REV Review for thinkwad.wad. TNPLHOME.REV Review for tnplhome.wad. WADS0724.REV Reviews of WAD files updated 7-24-94. WAREHOUS.REV Review for warehous.wad. ZZONE.REV Review for zzone.wad. CC.TXT Color Codes for Doom. DESFAQ11.ZIP FAQ on Doom level design. DESIGN11.TXT FAQ on Doom level design. (desc) DESIGN11.ZIP FAQ on Doom level design. DEU4IDIT.TXT DEU for idiots, tutorial on how to use DEU. (desc) DEU4IDIT.ZIP DEU for idiots, tutorial on how to use DEU. DM15BFIX.TXT How to fic the idkfa bug in Doom 1.5. DMCL_V7.TXT Doom Modem Contact List. DMFAQ58.TXT Doom frequently asked questions revision 5.8, by Hank Leukart. DMHOWTO.TXT Complete "how-to" file for Doomers. (desc) DMHOWTO.ZIP Complete "how-to" file for Doomers. DMINFO2.TXT Info on Doom and up-coming versions. DML.FAQ Doom modem league FAQ DML.TXT Doom modem league FAQ (desc) DMLDGL10.TXT Deathmatch level design guidelines. (desc) DMLDGL10.ZIP Deathmatch level design guidelines. DMSECRET.TXT Text file on secrets in Doom. DMSPEC13.NFO Technical Specifications on Doom. (desc) DMSPEC13.TXT Technical Specifications on Doom. DOOM11.STO Doom Story for Episode 1. DOOM12.STO Doom Story for Episode 2. DOOM13.STO Doom Story for Episode 3. DOOMCHET.TXT Cheats in Doom Levels. (desc) DOOMHACK.FAQ FAQ for level builders and wad hackers. DOOMHACK.TXT FAQ for level builders and wad hackers. (desc) DOOMHELP.TXT Doom help service. 2/4/94 (desc) DOOMHELP.ZIP Doom help service. 2/4/94 DOOMMD.TXT Doom Modem Help version 3. DOOMPRO.STO Doom Story Prologue. DOOMREAD.TXT Text from Doom's readme.exe. (desc) DOOMREAD.ZIP Text from Doom's readme.exe. FLOATING.TXT Floating platfor file. HACKED.TXT Blackadder's DeHackEd patch reviews. IPXNET12.FAQ IPX Network FAQ version 1.2. IPXNET12.TXT IPX Network FAQ version 1.2. (desc) LAPLINK.DOC Specifications on the LapLink cord. LNTYP101.TXT Line types info text file. (desc) LNTYP101.ZIP Line types info text file. METRICS.TXT Doom Metrics document. (desc) METRICS.ZIP Doom Metrics document. MODEM.FAQ Modem FAQ for Doom. NEWTECHN.TXT New technique for making clear boxes in doom. (desc) NEWTECHN.ZIP New technique for making clear boxes in doom. PETITION.TXT Petition from iD Software. REVIEWER.APP Application for PWAD reviewer committee. SGIDOOMF.TXT SGIDOOM Frequently Asked Questions. TEXPATCH.TXT File containing the wall textures. (desc) TEXPATCH.ZIP File containing the wall textures. TEXTURES.TXT Managing Wall Textures document. (desc) TEXTURES.ZIP Managing Wall Textures document. TUTORIAL.TXT DEU and Doom Mini-Tutorial. WIFSP001.TXT WAD Interchange Format file. (desc) WIFSP001.ZIP WAD Interchange Format file. 11BONES.TXT Round raised indoor island. Level: E1M1. (desc) 11BONES.ZIP Round raised indoor island. Level: E1M1. 11GETBFG.TXT serach and bring back the BFG9000. Level: E1M1. (desc) 11GETBFG.ZIP serach and bring back the BFG9000. Level: E1M1. 11INHELL.TXT + barons, row of mv walls to exit (desc) 11INHELL.ZIP + barons, row of mv walls to exit 11SPACE.TXT single player only level. many enemies. Level: E1M1. (desc) 11SPACE.ZIP single player only level. many enemies. Level: E1M1. 1_ON_1.TXT level good for deathmatches. Level: E2M4. (desc) 1_ON_1.ZIP level good for deathmatches. Level: E2M4. 21HEX_PN.TXT good level for any mode of play. Level: E2M1. (desc) 21HEX_PN.ZIP good level for any mode of play. Level: E2M1. 21RATMAZ.TXT You've been thrown in a maze like a rat. Level: E2M1. (desc) 21RATMAZ.ZIP You've been thrown in a maze like a rat. Level: E2M1. 23CASTLE.TXT small castle with few monsters (desc) 23CASTLE.ZIP small castle with few monsters 2BOSSES.TXT large level best for single player games. Level: E2M1. (desc) 2BOSSES.ZIP large level best for single player games. Level: E2M1. 666.TXT four square warp from hell (desc) 666.ZIP four square warp from hell 777.TXT catwalks, killer keys, 4 lift pillars (desc) 777.ZIP catwalks, killer keys, 4 lift pillars 8ISENUF.TXT research station on Sirius 4. Level: E1M1. (desc) 8ISENUF.ZIP research station on Sirius 4. Level: E1M1. ABYSS.TXT red key under door @ begin. Level: E1M1. (desc) ABYSS_OK.ZIP red key under door @ begin. Level: E1M1. ACASTLE2.TXT small keeps, 2 floor effect (desc) ACASTLE2.ZIP small keeps, 2 floor effect ACHERON.TXT hell based wad, on the acheron river. Level: E1M3. (desc) ACHERON.ZIP hell based wad, on the acheron river. Level: E1M3. AFRO.TXT exit behind you @ begin (desc) AFRO.ZIP exit behind you @ begin ALTIMA.TXT Deathmatch, plenty of weapons, ammo, etc. Level: E2M5. (desc) ALTIMA.ZIP Deathmatch, plenty of weapons, ammo, etc. Level: E2M5. AMAZED.TXT Map similar to MAZE1.WAD. Level: E1M1. (desc) AMAZED.ZIP Map similar to MAZE1.WAD. Level: E1M1. AMBUSH.TXT cyber in cage @ begin, stairs, barons (desc) AMBUSH.ZIP cyber in cage @ begin, stairs, barons ANDYWAD.TXT deathmatch wad file best for 2-4 players. Level: E1M1. (desc) ANDYWAD.ZIP deathmatch wad file best for 2-4 players. Level: E1M1. ANNEX.TXT you're stuck in hell and must get out. Level: E3M1. (desc) ANNEX.ZIP you're stuck in hell and must get out. Level: E3M1. ANTEROOM.TXT large, spiral staircasem secrets etc. Level: E2M1. (desc) ANTEROOM.ZIP large, spiral staircasem secrets etc. Level: E2M1. ANTHILL.TXT level based on the student center at U.C.I. Level: E1M1. (desc) ANTHILL.ZIP level based on the student center at U.C.I. Level: E1M1. APOCALYP.TXT set of levels to replace mission 1. Level: Multi. (desc) APOCALYP.ZIP set of levels to replace mission 1. Level: Multi. ARENA.TXT deathmatch only wad, big central room with smaller ones (desc) ARENA.ZIP deathmatch only wad, big central room with smaller ones ATICA.TXT escape from a prison. Level: E1M1. (desc) ATICA.ZIP escape from a prison. Level: E1M1. ATRIUM.TXT small, barrel trap, swamp forest (desc) ATRIUM.ZIP small, barrel trap, swamp forest AVRAX.TXT no health, tons o guns (desc) AVRAX.ZIP no health, tons o guns AWSOPALE.TXT Large room and fair amounts of enemies. Level: E1M1. (desc) AWSOPALE.ZIP Large room and fair amounts of enemies. Level: E1M1. AYRTON.TXT Deathmatch 2.0 wad file. Level: E1M1. (desc) AYRTON.ZIP Deathmatch 2.0 wad file. Level: E1M1. AYRTON_2.TXT update of aryton.wad file. Level: E1M1. (desc) AYRTON_2.ZIP update of aryton.wad file. Level: E1M1. BARREL2.TXT Update of barrel.wad. Level: E1M1. (desc) BARREL2.ZIP Update of barrel.wad. Level: E1M1. BASE.TXT remake of E1M9, good for deathmatch. Level: E1M1. (desc) BASE.ZIP remake of E1M9, good for deathmatch. Level: E1M1. BASTARD3.TXT really cool kitchens & bathrooms. Level: E1M1. (desc) BASTARD3.ZIP really cool kitchens & bathrooms. Level: E1M1. BCOMPLEX.TXT good deathmath level, cyberdemon. Level: E2M2. (desc) BCOMPLEX.ZIP good deathmath level, cyberdemon. Level: E2M2. BDMWAD.TXT reorder: 21,24,31,22,33,11,35,38,28. Level: E1M1. (desc) BDMWAD.ZIP reorder: 21,24,31,22,33,11,35,38,28. Level: E1M1. BEHOLDER.TXT warp with thin walls. Level: E2M1. (desc) BEHOLDER.ZIP warp with thin walls. Level: E2M1. BEWARE.TXT large wad that requires running! Level: E2M6. (desc) BEWARE.ZIP large wad that requires running! Level: E2M6. BIGBRO.TXT 8 pits @ begin, traps (desc) BIGBRO.ZIP 8 pits @ begin, traps BILBO11.TXT deathmatch wad for single player. Level: E1M1. (desc) BILBO11.ZIP deathmatch wad for single player. Level: E1M1. BILLY.TXT single or mutiple player map. Level: E2M1. (desc) BILLY.ZIP single or mutiple player map. Level: E2M1. BIOTECH.TXT a level. single or dm play. Level: E1M1. (desc) BIOTECH.ZIP a level. single or dm play. Level: E1M1. BLT.TXT medium sized with mixed enemies and decor. Level: E2M1. (desc) BLT.ZIP medium sized with mixed enemies and decor. Level: E2M1. BLUDLST2.TXT 4 halls leading into center room. Level: E2M1. (desc) BLUDLST2.ZIP 4 halls leading into center room. Level: E2M1. BOBWORLD.TXT mod e1m1, more warps & monsters (desc) BOBWORLD.ZIP mod e1m1, more warps & monsters BRIAN3L1.TXT mod e3m1 (desc) BRIAN3L1.ZIP mod e3m1 BRIDGE.TXT Simple little bridge. Level: E1M1 (desc) BRIDGE.ZIP Simple little bridge. Level: E1M1 BS_L21.TXT mostly outdoor level. Level: E1M1. (desc) BS_L21.ZIP mostly outdoor level. Level: E1M1. BS_L22.TXT outdoor, transporters, etc. Level: E1M2. (desc) BS_L22.ZIP outdoor, transporters, etc. Level: E1M2. BUNKER.TXT trapped in an enemy bunker. Level: E1M1. (desc) BUNKER.ZIP trapped in an enemy bunker. Level: E1M1. BUTT.TXT deathmatch map. Level: E1M1. (desc) BUTT.ZIP deathmatch map. Level: E1M1. BUTTV2.TXT Updated version of BUTT for +D2 (desc) BUTTV2.ZIP Updated version of BUTT for +D2 BU_CLAF2.TXT Claflin Hall (Boston University Campus). Level: E1M1. (desc) BU_CLAF2.ZIP Claflin Hall (Boston University Campus). Level: E1M1. BW1.TXT wad pack of two wad files. Level: Multi. (desc) BW1.ZIP wad pack of two wad files. Level: Multi. BWARENEW.TXT Very detailed, many lifts, switches. Level: E2M6. (desc) BWARENEW.ZIP Very detailed, many lifts, switches, triggers. Level: E2M6. B_JAIL11.TXT Prison scene, single player. Level: E1M1. (desc) B_JAIL11.ZIP Prison scene, single player. Level: E1M1. B_LOCK.TXT Simple and easy level. Level: E2M1. (desc) B_LOCK.ZIP Simple and easy level. Level: E2M1. CANYON.TXT long open canyon (desc) CANYON.ZIP long open canyon CASTLE.TXT large castle w slime moat (desc) CASTLE.ZIP large castle w slime moat CASTLEM.TXT Search through a large castle. Level: E1M2. (desc) CASTLEM.ZIP Search through a large castle. Level: E1M2. CATACOMB.TXT Catacombs, an evil level. Level: E3M4. (desc) CATACOMB.ZIP Catacombs, an evil level. Level: E3M4. CAVERN.TXT set of levels to replace episode 1. Level: Multi. (desc) CAVERN.ZIP set of levels to replace episode 1. Level: Multi. CAVERNS.TXT escape from prison and get the gun. Level: E1M2. (desc) CAVERNS.ZIP escape from prison and get the gun. Level: E1M2. CAVLAB11.TXT 20 meatballs, 10 barons, 1 exit (desc) CAVLAB11.ZIP 20 meatballs, 10 barons, 1 exit CEMENT.TXT hard level to beat. Level: E2M3. (desc) CEMENT.ZIP hard level to beat. Level: E2M3. CHASE.TXT best in deathmatches. Level: E1M1. (desc) CHASE.ZIP best in deathmatches. Level: E1M1. CHASE21A.TXT deathmatch wad with cage. Level: E2M1. (desc) CHASE21A.ZIP deathmatch wad with cage. Level: E2M1. CHOICES.TXT relatively small wad single or multi-player. (desc) CHOICES.ZIP relatively small wad single or multi-player. CHRISK11.TXT cyber in room w lift bridge. Level: E1M1. (desc) CHRISK11.ZIP cyber in room w lift bridge. Level: E1M1. CHRISK12.TXT update of chrisk11.wad. Level: E1M1. (desc) CHRISK12.ZIP update of chrisk11.wad. Level: E1M1. CHRIS_E1.TXT replacement levels from episode 1. Level: Multi. (desc) CHRIS_E1.ZIP replacement levels from episode 1. Level: Multi. CHURCH.TXT church looking wad file, deathmatch. Level: E1M7. (desc) CHURCH.ZIP church looking wad file, deathmatch. Level: E1M7. CIRCLE.TXT A circle w/guns in outside doorways. (desc) CIRCLE.ZIP A circle w/guns in outside doorways. CJME2M1.TXT hex room, bad HOM bugs, exit? (desc) CJME2M1.ZIP hex room, bad HOM bugs, exit? CLASH.TXT linked rooms with suicide corners (desc) CLASH.ZIP linked rooms with suicide corners CLEIM10.TXT A complete 9-level replacement for Episode 2. (desc) CLEIM10.ZIP A complete 9-level replacement for Episode 2, new graphics. CNFUSION.TXT good single player wad file. Level: E1M1. (desc) CNFUSION.ZIP good single player wad file. Level: E1M1. COD2.TXT fishy wad file, single or co-op. Level: E1M1. (desc) COD2.ZIP fishy wad file, single or co-op. Level: E1M1. COLOSEUM.TXT 4 color warp in center, barons (desc) COLOSEUM.ZIP 4 color warp in center, barons COMBAT.TXT 3 small, quick deathmatch, 1 weapon (desc) COMBAT.ZIP 3 small, quick deathmatch, 1 weapon COMCON.TXT tough map with many enemies. Level: E1M4. (desc) COMCON.ZIP tough map with many enemies. Level: E1M4. CONVERTM.TXT human conversion lab, helo pad, dungeon. Level: E1M1. (desc) CONVERTM.ZIP human conversion lab, helo pad, dungeon. Level: E1M1. COOPERS.TXT large difficult wad file. Level: E1M1. (desc) COOPERS.ZIP large difficult wad file. Level: E1M1. COR81.TXT sunspension bridge, health room (desc) COR81.ZIP sunspension bridge, health room CORE.TXT press plates with hand print (desc) CORE.ZIP press plates with hand print CORR2.TXT no exit, 1 of each weapon (desc) CORR2.ZIP no exit, 1 of each weapon CORTYARD.TXT tough basement, maze, and teleports. Level: E1M1. (desc) CORTYARD.ZIP tough basement, maze, and teleports. Level: E1M1. CORTYR_B.TXT huge, light post (desc) CORTYR_B.ZIP huge, light post CRATER.TXT Docking Crater Alpha. Level: E1M3. (desc) CRATER.ZIP Docking Crater Alpha. Level: E1M3. CRESCENT.TXT crescent shaped outside courtyard (desc) CRESCENT.ZIP crescent shaped outside courtyard CROSFR01.TXT Cross Fire, a first-effort. Level: E1M1. (desc) CROSFR01.ZIP Cross Fire, a first-effort. Level: E1M1. CROSS.TXT "id rules" in map (desc) CROSS.ZIP "id rules" in map CROSST.TXT updated cross.wad (desc) CROSST.ZIP updated cross.wad CRUSHER.TXT cyber crush trap, pillars rise if shot (desc) CRUSHER.ZIP cyber crush trap, pillars rise if shot CWWAD.TXT 1 room, trenches, + inviso's (desc) CWWAD.ZIP 1 room, trenches, + inviso's CYKE.TXT cyber behind barrels, bl key abv chasm (desc) CYKE.ZIP cyber behind barrels, bl key abv chasm D9.TXT set of three good deathmatch levels. Level: Multi. (desc) D9.ZIP set of three good deathmatch levels. Level: Multi. DAEMON.TXT small, HOM bugs, long halls (desc) DAEMON.ZIP small, HOM bugs, long halls DAEMON2.TXT hallway of barrels, cyber (desc) DAEMON2.ZIP hallway of barrels, cyber DANCDETH.TXT Its a huge multiplayer level. Level: E1M2. (desc) DANCDETH.ZIP Its a huge multiplayer level. Level: E1M2. DANTE12.TXT level good for single or multi play. Level: E1M1. (desc) DANTE12.ZIP level good for single or multi play. Level: E1M1. DBLCROSS.TXT large deathmatch wad file. Level: E2M2. (desc) DBLCROSS.ZIP large deathmatch wad file. Level: E2M2. DC.TXT single player or co-op map, can be used for DM. Level: E1M1. DC.ZIP single player or co-op map, can be used for DM. Level: E1M1. DCDMNEW.TXT Small deathmatch wad. Level: E1M1. (desc) DCDMNEW.ZIP Small deathmatch wad based on Destruction Comes. Level: E1M1. DEADBS09.TXT Fountain, stuck doors. Level: E2M1. (desc) DEADBS09.ZIP Fountain, stuck doors. Level: E2M1. DEADBS10.TXT Update of deadbs09.wad. Level: E2M1. (desc) DEADBS10.ZIP Update of deadbs09.wad. Level: E2M1. DEADLY21.TXT e2m1 based, more monsters (desc) DEADLY21.ZIP e2m1 based, more monsters DEADZONE.TXT hex center, chess board lift room (desc) DEADZONE.ZIP hex center, chess board lift room DEATH1.ZIP update of death.wad file. DEATHME.TXT small, high freag Doom level. Level: E3M1. (desc) DEATHME.ZIP small, high freag Doom level. Level: E3M1. DEEPS.TXT many secrets and switches, single or DM. Level: E2M1. (desc) DEEPS.ZIP many secrets and switches, single or DM. Level: E2M1. DESPAIR.TXT single player or co-op map, many enemies. Level: E3M3. (desc) DESPAIR.ZIP single player or co-op map, many enemies. Level: E3M3. DESTINY1.TXT Has one of the largest rooms ever. Level: E1M1. (desc) DESTINY1.ZIP Has one of the largest rooms ever. Level: E1M1. DETH1.TXT deathmatch level small. Level: E1M1. (desc) DETH1.ZIP deathmatch level small. Level: E1M1. DETHE1M1.TXT house layout, C&C music fact 'sweat' (desc) DETHE1M1.ZIP house layout, C&C music fact 'sweat' DETHMAZE.TXT A maze w/some darkness & sniper zones (desc) DETHMAZE.ZIP A maze w/some darkness & sniper zones DETHSTAR.TXT mult warps to exit level, slalom (desc) DETHTRAP.TXT tough level with many enemies. Level: E2M1. (desc) DETHTRAP.ZIP tough level with many enemies. Level: E2M1. DETHWALK.TXT raised walkway, hidden exit (desc) DETHWALK.ZIP raised walkway, hidden exit DEVIL.TXT wad should be used with annex.wad. Level: E3M2. (desc) DEVIL.ZIP wad should be used with annex.wad. Level: E3M2. DEWADZ1.TXT package of two wads. Level: Multi. (desc) DEWADZ1.ZIP package of two wads. Level: Multi. DGOLD2LT.TXT changes the entire game, new maps etc. Level: Multi. (desc) DGOLD2LT.ZIP changes the entire game, new maps etc. Level: Multi. DIEFAST.TXT map and demo included, secrets, etc. Level: E1M1. (desc) DIEFAST.ZIP map and demo included, secrets, etc. Level: E1M1. DILLWAD.TXT set of two maps with lots of imps and sarges. Level: Multi. DILLWAD.ZIP set of two maps with lots of imps and sarges. Level: Multi. DILWEED.TXT Dilweed arena, excellent for deathmatches. Level: E1M1. (desc) DILWEED.ZIP Dilweed arena, excellent for deathmatches. Level: E1M1. DIOPATRA.TXT very large, dark red caverns (desc) DIOPATRA.ZIP very large, dark red caverns DJW11WAD.TXT single player map. Level: E1M1. (desc) DJW11WAD.ZIP single player map. Level: E1M1. DMANMLY.TXT doom anamoly, dark level. Level: E2M1. (desc) DMANMLY.ZIP doom anamoly, dark level. Level: E2M1. DMAPOC.TXT best for single player mode. Level: E1M1. (desc) DMAPOC.ZIP best for single player mode. Level: E1M1. DMARENA1.TXT Large arena with ring surrounding it. Level: E2M1. (desc) DMARENA1.ZIP Large arena with ring surrounding it, for DM. Level: E2M1. DMAT4.TXT open warehouse, no exit (desc) DMAT4.ZIP open warehouse, no exit DMATCH.TXT open warehouse, no exit. Level: E1M1. (desc) DMATCH.ZIP open warehouse, no exit. Level: E1M1. DMATCH1.TXT 9 completely new deathmatch levels for DOOM. (desc) DMATCH1.ZIP 9 completely new deathmatch levels for DOOM. DMAZE.TXT Dark large twisting caverns (desc) DMAZE.ZIP Dark large twisting caverns DMIFST.TXT pest control map. Level: E1M4. (desc) DMIFST.ZIP pest control map. Level: E1M4. DMIHRKE1.TXT 1st small wad by Jim Ihrke. Level: E1M1. (desc) DMIHRKE1.ZIP 1st small wad by Jim Ihrke. Level: E1M1. DMIHRKE2.TXT 2nd small wad by Jim Ihrke. Level: E1M1. (desc) DMIHRKE2.ZIP 2nd small wad by Jim Ihrke. Level: E1M1. DMIHRKE3.TXT 3rd small wad by Jim Ihrke. Level: E1M1. (desc) DMIHRKE3.ZIP 3rd small wad by Jim Ihrke. Level: E1M1. DMIHRKE4.TXT 4th small wad by Jim Ihrke. Level: E1M1. (desc) DMIHRKE4.ZIP 4th small wad by Jim Ihrke. Level: E1M1. DMIHRKE5.TXT deathmatch only wad file. Level: E1M1. (desc) DMIHRKE5.ZIP deathmatch only wad file. Level: E1M1. DMINATOR.TXT mod stock levels, more monsters (desc) DMINATOR.ZIP mod stock levels, more monsters DMPITS.TXT large level, nice layout. Level: E1M1. (desc) DMPITS.ZIP large level, nice layout. Level: E1M1. DMPRTL.TXT doom portal. large level, many rooms. Level: E1M1. (desc) DMPRTL.ZIP doom portal. large level, many rooms. Level: E1M1. DMSACR.TXT DOOM "Sacrifice" Episode, replaces E1M1 - E1M9. (desc) DMSACR.ZIP DOOM "Sacrifice" Episode, replaces E1M1 - E1M9. DMSPACE.TXT deathmatch on a space station. Level: E1M2. (desc) DMSPACE.ZIP deathmatch on a space station. Level: E1M2. DMTURM.TXT single or co-op play, large level. Level: E1M5. (desc) DMTURM.ZIP single or co-op play, large level. Level: E1M5. DODGE.TXT Very dark. Square chambers w/Barons (desc) DODGE.ZIP Very dark. Square chambers w/Barons DOMAIN.TXT the devil's domain. Level: E3M2. (desc) DOMAIN.ZIP the devil's domain. Level: E3M2. DOOMTRK1.TXT doomtrek wad file good for Dm and single play. Level: E1M1. DOOMTRK1.ZIP doomtrek wad file good for Dm and single play. Level: E1M1. DOOMWALZ.TXT Features 4 levels, some new textures, and new music. (desc) DOOMWALZ.ZIP Features 4 levels, some new textures, and new music. DORK.TXT map meant for two player co-op. Level: E1M1. (desc) DORK.ZIP map meant for two player co-op. Level: E1M1. DPE2L1.TXT very good deathmatch level. Level: E1M1. (desc) DPE2L1.ZIP very good deathmatch level. Level: E1M1. DPRISON.TXT hidden exit, cell doors (desc) DPRISON.ZIP hidden exit, cell doors DRACO.TXT Cool lighting effects. Level E2M1. (desc) DRACO.ZIP Cool lighting effects. Level E2M1. DRAGON12.TXT map looks like a dragon (desc) DRAGON12.ZIP map looks like a dragon DRKSTAIR.TXT start in stair pit, deaf guards (desc) DRKSTAIR.ZIP start in stair pit, deaf guards DRUG_ME.TXT single, DM or co-op map, large in size. Level: E1M5. (desc) DRUG_ME.ZIP single, DM or co-op map, large in size. Level: E1M5. DSKULL.TXT Huge level shaped like the top of a skull. Level: E2M1. (desc) DSKULL.ZIP Huge level shaped like the top of a skull. Level: E2M1. DSPIRAL.TXT select 1 weapon, honeycomb spiral (desc) DSPIRAL.ZIP select 1 weapon, honeycomb spiral DUNGEON1.TXT start out in a forest, go to dungeon. Level: E1M1. (desc) DUNGEON1.ZIP start out in a forest, go to dungeon. Level: E1M1. DUO_1.TXT 1 room, closets around outside (desc) DUO_1.ZIP 1 room, closets around outside E1L1KP.TXT 1 hex pillar room (desc) E1M1CNC.TXT pool looking wad file. Level: E1M1. (desc) E1M1CNC.ZIP pool looking wad file. Level: E1M1. E1M1EDB.TXT mod e1m1 (desc) E1M1EDB.ZIP mod e1m1 E1M1OSK3.TXT mod e1m1, start backwards (desc) E1M1OSKU.TXT mod e1m1, start backwards (desc) E1M1SAS.TXT shoot switch to exit cell @ begin (desc) E1M1SAS.ZIP shoot switch to exit cell @ begin E2GC.TXT lots of switches (desc) E2GC.ZIP lots of switches E2L1GC.TXT crushing star, caves, climb boxes (desc) E2L1GC.ZIP crushing star, caves, climb boxes E2L2_GG1.TXT mod e2m2, barons @ exit (desc) E2L2_GG1.ZIP mod e2m2, barons @ exit E2M1ED.TXT original wad file. Level: E2M1. (desc) E2M1ED.ZIP original wad file. Level: E2M1. E2M1FC1.TXT Four areas of a large base. Level: E2M1. (desc) E2M1FC1.ZIP Four areas of a large base. Level: E2M1. E2M1_JOE.TXT deathmatch wad with guns, etc. Level: E1M1. (desc) E2M1_JOE.ZIP deathmatch wad with guns, etc. Level: E1M1. E2M1_MT.TXT deathmatch wad only. Level: E2M1. (desc) E2M1_MT.ZIP deathmatch wad only. Level: E2M1. E2M2BCE.TXT full, finished version of the e1m7bce1.wad file. Level: E2M2. E2M8PAT.TXT changed textures of E2M8. Level: E2M8. (desc) E2M8PAT.ZIP changed textures of E2M8. Level: E2M8. E3WADSKH.TXT collection of four pwads. Level: Multi. (desc) E3WADSKH.ZIP collection of four pwads. Level: Multi. EA_POE.TXT Shaped like a vertical pendulum, w/ a pit. Level: E1M1. (desc) EA_POE.ZIP Shaped like a vertical pendulum, w/ a pit. Level: E1M1. ELEMENTS.TXT Arena with rooms overlooking it. Level: E1M1. (desc) ELEMENTS.ZIP Arena with rooms overlooking it. Level: E1M1. ELEVATOR.TXT tall vater, lots o barons, HOM bugs? (desc) ELEVATOR.ZIP tall vater, lots o barons, HOM bugs? EPI1BEST.TXT Collection of wad files. Level: Multi. (desc) EPI1BEST.ZIP Collection of wad files. Level: Multi. EPI2BEST.TXT Collection of wad files. Level: Multi. (desc) EPI2BEST.ZIP Collection of wad files. Level: Multi. EPI3BEST.TXT Collection of wad files. Level: Multi. (desc) EPI3BEST.ZIP Collection of wad files. Level: Multi. EPIC11.TXT tough level with small amounts of ammo. Level: E1M1. (desc) EPIC11.ZIP tough level with small amounts of ammo. Level: E1M1. ESCAPE.TXT large complex level. Level: E2M1. (desc) ESCAPE.ZIP large complex level. Level: E2M1. EVIL_E.TXT skull in map, sailing ship (desc) EVIL_E.ZIP skull in map, sailing ship EXDOOM.TXT A level for experienced DOOM players. Level: E1M1. (desc) EXDOOM.ZIP A level for experienced DOOM players. Level: E1M1. EXECUTE.TXT escape from prison. Level: E1M1. (desc) EXECUTE.ZIP escape from prison. Level: E1M1. EYESPY.TXT Many sniper zones, large catwalk. Level: E2M2. (desc) EYESPY.ZIP Many sniper zones, large catwalk, good for DM. Level: E2M2. FACELIFT.TXT deathmatch only map! Level: E2M2. (desc) FACELIFT.ZIP deathmatch only map! Level: E2M2. FEAR21.TXT big room w moving center & maze (desc) FEAR21.ZIP big room w moving center & maze FEZ1.TXT large maze, red key cage trap (desc) FEZ1.ZIP large maze, red key cage trap FEZ2.TXT narrow tunnels, raised columns (desc) FEZ2.ZIP narrow tunnels, raised columns FISHCAKE.TXT basic level, small in size. Level: E1M1. (desc) FISHCAKE.ZIP basic level, small in size. Level: E1M1. FLASH.TXT small, great vantage points =MINE1? (desc) FLASH.ZIP small, great vantage points =MINE1? FLAT_692.TXT Map of flat no 692 w/ subterranian section. Level: E1M1. (desc) FLAT_692.ZIP Map of flat no 692 w/ subterranian section. Level: E1M1. FLORZOO1.TXT zoo, wall, floor, object catalog, -ex (desc) FLORZOO1.ZIP zoo, wall, floor, object catalog, -ex FOREST21.TXT Update of forest20.wad. Level: E2M1. (desc) FOREST21.ZIP Update of forest20.wad. Level: E2M1. FOREST30.TXT 5 missions with new graphics. Levels: E2M1 - E2M5. (desc) FOREST30.ZIP 5 missions with new graphics. Levels: E2M1 - E2M5. FORGE.TXT tough level with new sounds. Level: E1M1. (desc) FORGE.ZIP tough level with new sounds. Level: E1M1. FORT.TXT Find your way out of a fortress w/ little ammo. (desc) FORT.ZIP Find your way out of a fortress w/ little ammo. Level: E1M1. FORTRESS.TXT nw maze, s outside w plasma gun (desc) FORTRESS.ZIP nw maze, s outside w plasma gun FRAGASM.TXT deathmatch wad, set of two maps. Level: Multi. (desc) FRAGASM.ZIP deathmatch wad, set of two maps. Level: Multi. FRAGASM5.TXT A five-level fast-paced deathmatch 2.0 frag fest. (desc) FRAGASM5.ZIP A five-level fast-paced deathmatch 2.0 frag fest. FRAGDAY.TXT Several big rooms, stairs, yard (desc) FRAGDAY.ZIP Several big rooms, stairs, yard FRAGFEST.TXT Deathmatch wad, update of andywad.zip. Level: E1M1. (desc) FRAGFEST.ZIP Deathmatch wad, update of andywad.zip. Level: E1M1. FRAGYOU.TXT Court yard w/stairs & elevators (desc) FRAGYOU.ZIP Court yard w/stairs & elevators FRED.TXT small wad, large courtyard (desc) FREE4ALL.TXT Similiar to ledges, for 4 player deathmatch. Level: E2M9. (desc) FREE4ALL.ZIP Similiar to ledges, for 4 player deathmatch. Level: E2M9. FREEBLUD.TXT package of wad files. Level: Multi. (desc) FREEBLUD.ZIP package of wad files. Level: Multi. FRENZY.TXT tough level, with secrets and tons of enemies. Level: E2M1. FRENZY.ZIP tough level, with secrets and tons of enemies. Level: E2M1. FRGFST21.TXT very large deathmatch level. Level: E2M1. (desc) FRGFST21.ZIP very large deathmatch level. Level: E2M1. FRIGHT.TXT 4 spiders, 2 cyber demons, 6 barons (desc) FRIGHT.ZIP 4 spiders, 2 cyber demons, 6 barons FUTILITY.TXT A wad with some puzzles. Level: E2M1. (desc) FUTILITY.ZIP A wad with some puzzles. Level: E2M1. FY1A.TXT 11; long maze , 12; split walkway. Level: E1M2. (desc) FY1A.ZIP 11; long maze , 12; split walkway. Level: E1M2. GALAXIA.TXT large level with all weapons but BFG, single player. GALAXIA.ZIP large level with all weapons but BFG, single player. GALLERY.TXT The Shooting Gallery w/ new weapon. Level: E1M1. (desc) GALLERY.ZIP The Shooting Gallery w/ new weapon. Level: E1M1. GARDEN.TXT Big garden in the middle of a castle. Level: E1M1. (desc) GARDEN.ZIP Big garden in the middle of a castle. Level: E1M1. GERBILZ.TXT deathmatch levels. two map set. Level: Multi. (desc) GERBILZ.ZIP deathmatch levels. two map set. Level: Multi. GHOSTOWN.TXT multi colered old west buildings (desc) GHOSTOWN.ZIP multi colered old west buildings GLOOMY.TXT dark level with dungeons. Level: E1M1. (desc) GLOOMY.ZIP dark level with dungeons. Level: E1M1. GORE1.TXT long stairs, rockets & chain gun (desc) GORE1.ZIP long stairs, rockets & chain gun GOTCHA3.TXT map of industrial complex. Level: E1M1. (desc) GOTCHA3.ZIP map of industrial complex. Level: E1M1. GOTOHELL.TXT Go to HELL!!!, a level by Jawed Karim. Level: E1M1. (desc) GOTOHELL.ZIP Go to HELL!!!, a level by Jawed Karim. Level: E1M1. GREASE.TXT Inverted pyramid. One way-down (desc) GREASE.ZIP Inverted pyramid. One way-down GRRFY11.TXT small, few monsters (desc) GRRFY11.ZIP small, few monsters GRYBLOOD.TXT single player only wad file. large. Level: E2M2. (desc) GRYBLOOD.ZIP single player only wad file. large. Level: E2M2. HALIBUT.TXT sequel to fishcake.wad. Level: E1M1. (desc) HALIBUT.ZIP sequel to fishcake.wad. Level: E1M1. HEADLONG.TXT deathmatch wad file, cybordemon. Level: E1M1. (desc) HEADLONG.ZIP deathmatch wad file, cybordemon. Level: E1M1. HELIPAD.TXT small, good e1m1 replacement (desc) HELIPAD.ZIP small, good e1m1 replacement HELL.TXT E3M8 end of game wad (desc) HELL.ZIP E3M8 end of game wad HELLBND.TXT huge multi-player level. Level: E2M1. (desc) HELLBND.ZIP huge multi-player level. Level: E2M1. HELLGATE.TXT deathmatch wad, or single player, large. Level: E2M1. (desc) HELLGATE.ZIP deathmatch wad, or single player, large. Level: E2M1. HEVNHELL.TXT 2 halves, rt outside guns, left lava (desc) HEVNHELL.ZIP 2 halves, rt outside guns, left lava HEX1.TXT good single player level, large in size. Level: E2M1. (desc) HEX1.ZIP good single player level, large in size. Level: E2M1. HEX2.TXT hell simulation, living quarters etc. Level: E2M1. (desc) HEX2.ZIP hell simulation, living quarters etc. Level: E2M1. HEXXED.TXT deathmatch wad of favorite scenarios. Level: E1M1. (desc) HEXXED.ZIP deathmatch wad of favorite scenarios. Level: E1M1. HHH_21.TXT Hades' House of Horrors, part 1. Level: E2M1. (desc) HHH_21.ZIP Hades' House of Horrors, part 1. Level: E2M1. HHH_22.TXT Hades' House of Horrors, part 2. Level: E2M2. (desc) HHH_22.ZIP Hades' House of Horrors, part 2. Level: E2M2. HIDING.TXT large level good for all modes of play. Level: E1M1. (desc) HIDING.ZIP large level good for all modes of play. Level: E1M1. HIGHWIRE.TXT high ledges & catwalks (desc) HIGHWIRE.ZIP high ledges & catwalks HITMEINF.TXT One lrg oval room w/obsticals (desc) HITMEINF.ZIP One lrg oval room w/obsticals HOLYMOLY.TXT deathmatch wad file. Level: E2M3. (desc) HOLYMOLY.ZIP deathmatch wad file. Level: E2M3. HOOTER.TXT wad file with new graphics etc. Level: E1M1. (desc) HOOTER.ZIP wad file with new graphics etc. Level: E1M1. HORROR.TXT deathmatch or single player level. Level: E1M1. (desc) HORROR.ZIP deathmatch or single player level. Level: E1M1. HORROR21.TXT large grid-like halls (desc) HORROR21.ZIP large grid-like halls HOTELCAL.TXT hotel california wad file. Level: E1M6. (desc) HOTELCAL.ZIP hotel california wad file. Level: E1M6. HOTLCAL2.TXT update of hotelcal.wad file. Level: E1M6. (desc) HOTLCAL2.ZIP update of hotelcal.wad file. Level: E1M6. HOUSE.TXT map of someone's house. Level: E1M1. (desc) HOUSE.ZIP map of someone's house. Level: E1M1. HOUSE_B.TXT Linkoping University with new textures. Level: E1M1. (desc) HOUSE_B.ZIP Linkoping University with new textures. Level: E1M1. HQ.TXT Sequel to CANYON.WAD. Level: E2M2. (desc) HQ.ZIP Sequel to CANYON.WAD. Level: E2M2. HUNTER.TXT new sounds, and map. Level: E1M1. (desc) HUNTER.ZIP new sounds, and map. Level: E1M1. H_HOTEL.TXT wad based in a hotel room. Level: E3M2. (desc) H_HOTEL.ZIP wad based in a hotel room. Level: E3M2. ILLUSION.TXT rather large level with secrets, etc. Level: E2M1. (desc) ILLUSION.ZIP rather large level with secrets, etc. Level: E2M1. IMP1.TXT imp invation, tons of imps!! Level: E1M6. (desc) IMP1.ZIP imp invation, tons of imps!! Level: E1M6. INHELL.TXT new music, any type of game map. Level: E1M1. (desc) INHELL.ZIP new music, any type of game map. Level: E1M1. INVADE1.TXT lots of switches, external snd/grp/dem (desc) INVADE1.ZIP lots of switches, external snd/grp/dem IO14.TXT set of four wads. Level: Multi. (desc) IO14.ZIP set of four wads. Level: Multi. IRVINE.TXT map of biological sciences 2 building cat UCI. Level: E1M1. IRVINE.ZIP map of biological sciences 2 building cat UCI. Level: E1M1. JOI_CM1.TXT Commando Mission 1 (3 fortress). Level: E2M1. (desc) JOI_CM1.ZIP Commando Mission 1 (3 fortress). Level: E2M1. JOI_CTC.TXT Commando Training Camp. Level: E2M1. (desc) JOI_CTC.ZIP Commando Training Camp. Level: E2M1. J_WADS.TXT Few wads, one the quad at Case Western Reserve University. (desc) J_WADS.ZIP Few wads, one the quad at Case Western Reserve University. KILL.TXT Open area, ledges, buildings (desc) KILL.ZIP Open area, ledges, buildings JADML1M1.TXT circular with center room (desc) JADML1M1.ZIP circular with center room JAIL11.TXT break "into" the jail. Level: E1M1. (desc) JAIL11.ZIP break "into" the jail. Level: E1M1. JAILBAIT.TXT large levels, with goat bosses etc. Level: E1M1. (desc) JAILBAIT.ZIP large levels, with goat bosses etc. Level: E1M1. JAL_CAS1.TXT small, castle (desc) JAL_CAS1.ZIP small, castle JAL_DM1.TXT small, outside, corner warps (desc) JAL_DM1.ZIP small, outside, corner warps JOHANN.TXT set of wads good for deathmatches. Level: E1M1. (desc) JOHANN.ZIP set of wads good for deathmatches. Level: E1M1. JOHANN1.TXT Update of johann.wad. Level: E1M1. (desc) JOHANN1.ZIP Update of johann.wad. Level: E1M1. JOSFUN.TXT set of two wad files. Level: Multi. (desc) JOSFUN.ZIP set of two wad files. Level: Multi. JUMP.TXT mod E3M6. Level: E1M1. (desc) JUMP.ZIP mod E3M6. Level: E1M1. JUSTEC.TXT cyber on warp grid, lift 2 cntr of hex (desc) K9.TXT sniper spots, lowering bridge, campus (desc) K9.ZIP sniper spots, lowering bridge, campus KAIOWAS.TXT simple level for dm or single player. Level: E1M1. (desc) KAIOWAS.ZIP simple level for dm or single player. Level: E1M1. KENT2.TXT mod e1m2 (desc) KILLSPR2.TXT da kills pre release #2. Level: E1M1. (desc) KILLSPR2.ZIP da kills pre release #2. Level: E1M1. KILLZONE.TXT Completely new version of E1M1. Level: E1M1. (desc) KILLZONE.ZIP Completely new version of E1M1. Level: E1M1. LAVAPIT.TXT Sqr. rooms w/halls & lova moat. (desc) LAVAPIT.ZIP Sqr. rooms w/halls & lova moat. LBLEV2.TXT professional add on levels for doom. Level: Multi. (desc) LBLEV2.ZIP professional add on levels for doom. Level: Multi. LEDGES.TXT center pit w stairs & rooms around (desc) LEDGES.ZIP center pit w stairs & rooms around LEDGES2.TXT updated ledges (desc) LEDGES2.ZIP updated ledges LEDGES2I.TXT updated ledges. Level: E1M1. (desc) LEDGES2I.ZIP updated ledges. Level: E1M1. LEDGES3.TXT updated ledges. Level: E1M1. (desc) LEDGES3.ZIP updated ledges. Level: E1M1. LEDGES3I.TXT updated ledges. Level: E1M1. (desc) LEDGES3I.ZIP updated ledges. Level: E1M1. LEDGESI.TXT updated ledges. Level: E1M1. (desc) LEDGESI.ZIP updated ledges. Level: E1M1. LEGEND.TXT halls hidden, caverns. Level: E1M1. (desc) LEGEND.ZIP halls hidden, caverns. Level: E1M1. LEGEND1.TXT blue narrow halls, caverns (desc) LEGEND1.ZIP blue narrow halls, caverns LEGEND2.TXT hidden halls, lowering platforms @ end (desc) LEGEND2.ZIP hidden halls, lowering platforms @ end LEGEND3.TXT stair circles (cloverleaf), 2 exit (desc) LEGEND3.ZIP stair circles (cloverleaf), 2 exit LEVPACK.TXT Package of levels. Level: Multi. (desc) LEVPACK.ZIP Package of levels. Level: Multi. LEWIS21B.TXT Lewis wad 21beta. Level: E2M1. (desc) LEWIS21E.TXT Lewis wad 21e. Level: E2M1. (desc) LEWIS21E.ZIP Lewis wad 21e. Level: E2M1. LEWIS21F.TXT huge outdoor, sw vantage catwalk (desc) LEWIS21F.ZIP huge outdoor, sw vantage catwalk LITHE2M1.TXT large tall lift rooms (desc) LITHE2M1.ZIP large tall lift rooms LKDETHV1.TXT switch drains lake (desc) LKDETHV1.ZIP switch drains lake LOCH.TXT small lake, caverns (desc) LOCH.ZIP small lake, caverns LOGO.TXT Doom logo, no guns, 11 exits (desc) LOGO.ZIP Doom logo, no guns, 11 exits LONGMTCH.TXT lots of cages, face in map (desc) LONGMTCH.ZIP lots of cages, face in map LOST2B.TXT LOST in Paris ][ (beta 2). Levels: E3M1 - E3M3. (desc) LOST2B.ZIP LOST in Paris ][ (beta 2). Levels: E3M1 - E3M3. LOST_DTH.TXT set of two deathmatch wads, lost in paris. Level: Multi. (desc) LOST_DTH.ZIP set of two deathmatch wads, lost in paris. Level: Multi. LVNGHEL2.TXT Sequel to LVNGHELL.WAD, better. Level: E1M1. (desc) LVNGHEL2.ZIP Sequel to LVNGHELL.WAD, better. Level: E1M1. LVNGHELL.TXT Lots of large & weird rooms +M (desc) LVNGHELL.ZIP Lots of large & weird rooms +M MAKDOOM2.TXT update of makdoom1.wad file. Level: E2M1. (desc) MAKDOOM2.ZIP update of makdoom1.wad file. Level: E2M1. MAKDOOM3.TXT Three classic Doom levels, complete. Levels: E2M1 - E2M3. (desc) MAKDOOM3.ZIP Three classic Doom levels, complete. Levels: E2M1 - E2M3. MANDIX11.TXT tough level for doom. Level: E1M1. (desc) MANDIX11.ZIP tough level for doom. Level: E1M1. MANIAC.TXT Little level for 2 player deathmatch. Level: E2M1. (desc) MANIAC.ZIP Little level for 2 player deathmatch. Level: E2M1. MARBAS11.TXT Marine base level. Level: E1M1. (desc) MARBAS11.ZIP Marine base level. Level: E1M1. MARC1.TXT map of house with pool. Level: E1M1. (desc) MARC1.ZIP map of house with pool. Level: E1M1. MARC1_1.TXT Update of marc1.wad. Level: E1M1. (desc) MARC1_1.ZIP Update of marc1.wad. Level: E1M1. MARKRM2.TXT deathmatch arena like level. Level: E2M1. (desc) MARKRM2.ZIP deathmatch arena like level. Level: E2M1. MARKRM3.TXT Update of markrm2.wad. Level: E2M1. (desc) MARKRM3.ZIP Update of markrm2.wad. Level: E2M1. MARKROOM.TXT 1 room, stair island = ROOMY.WAD (desc) MARKROOM.ZIP 1 room, stair island = ROOMY.WAD MARX1_1.ZIP small, baron & imps MARX1_2.ZIP confusing grey interior MARX2_1.TXT markx1_2.wad update. Level: E1M2. (desc) MARX2_1.ZIP markx1_2.wad update. Level: E1M2. MARXES.TXT description file for the marx2_?.zip files. (desc) MAV2D.TXT cool deathmatch wad file. Level: E1M1. (desc) MAV2D.ZIP cool deathmatch wad file. Level: E1M1. MAV2M1.TXT a deathmatch mini-episode. Level: Multi. (desc) MAV2M1.ZIP a deathmatch mini-episode. Level: Multi. MAVERICK.TXT 4 diff areas, colored flrs, invis maze (desc) MAVERICK.ZIP 4 diff areas, colored flrs, invis maze MAXBAD11.TXT Large wad with several mean battlefields. Level: E1M1. (desc) MAXBAD11.ZIP Large wad with several mean battlefields. Level: E1M1. MAXFRAG.TXT deathmatch only wad! frags galore. Level: E1M1. (desc) MAXFRAG.ZIP deathmatch only wad! frags galore. Level: E1M1. MAZE.TXT invisible walls (desc) MAZE.ZIP invisible walls MAZEWAD.TXT You must solve three famous mazes to escape. Level: E2M1. (desc) MAZEWAD.ZIP You must solve three famous mazes to escape. Level: E2M1. MB_NEW.TXT new version of moonbase.wad. Level: E1M1. (desc) MB_NEW.ZIP new version of moonbase.wad. Level: E1M1. MEGAPACK.TXT simple wad file for one or multi players. Level: E1M1. (desc) MEGAPACK.ZIP simple wad file for one or multi players. Level: E1M1. MEGAWATT.TXT chaingun trap, plasma r @ begin (desc) MEGAWATT.ZIP chaingun trap, plasma r @ begin MELANGE.TXT long stairs down then up @ begin (desc) MELANGE.ZIP long stairs down then up @ begin MEMPHIS.TXT spiral trench turns into stairs (desc) MEMPHIS.ZIP spiral trench turns into stairs MIAWAD.TXT dark and intense map. Level: E1M1. (desc) MIAWAD.ZIP dark and intense map. Level: E1M1. MICK.TXT deathmatch only wad file, large in size. Level: E1M1. (desc) MICK.ZIP deathmatch only wad file, large in size. Level: E1M1. MIKE2.TXT deathmatch wad file. Level: E1M1. (desc) MIKE2.ZIP deathmatch wad file. Level: E1M1. MOLDCRSH.TXT crushing ceilings galore. Level: Multi. (desc) MOLDCRSH.ZIP crushing ceilings galore. Level: Multi. MOON.TXT single player or multi player map. Level: E1M1. (desc) MOON.ZIP single player or multi player map. Level: E1M1. MOREHELL.TXT revision of 11inhell.wad. Level: E1M1. (desc) MOREHELL.ZIP revision of 11inhell.wad. Level: E1M1. MOUNTAIN.TXT summit of oblivion. Level: Multi. (desc) MOUNTAIN.ZIP summit of oblivion. Level: Multi. MTFIRE09.TXT red caves, shoot stuck door. Level: E2M2. (desc) MTFIRE09.ZIP red caves, shoot stuck door. Level: E2M2. MXK_C11.TXT maze, crushing halls. Level: E1M1. (desc) MXK_C11.ZIP maze, crushing halls. Level: E1M1. NASTY11.TXT center pit rm -w- 1 way walls, no exit (desc) NASTY11.ZIP center pit rm -w- 1 way walls, no exit NATHRATH.TXT set of levels, fab four. Level: Multi. (desc) NEMO.TXT single or co-op play map. Level: E1M1. (desc) NEMO.ZIP single or co-op play map. Level: E1M1. NETBEAST.TXT barons in a square hallway (desc) NEVEREST.TXT sipral stairs & cyber @ begin (desc) NEVEREST.ZIP sipral stairs & cyber @ begin NEWDOOM.TXT a combo of many wad files. Level: Multi. (desc) NEWDOOM.ZIP a combo of many wad files. Level: Multi. NEWHITS1.TXT 8 wads, cheat to exit (desc) NEWHITS1.ZIP 8 wads, cheat to exit NGS1.TXT c shaped lift, long blue hall (desc) NGS1.ZIP c shaped lift, long blue hall NICK.TXT Dark tunnels with dark rooms, for deathmatch only. (desc) NICK.ZIP Dark tunnels with dark rooms, for deathmatch only. Level: E1M1. NIGHTFAL.TXT escape from hell. Level: E1M1. (desc) NIGHTFAL.ZIP escape from hell. Level: E1M1. NIMBLE.TXT smallish level with catwalks. Level: E1M1. (desc) NIMBLE.ZIP smallish level with catwalks. Level: E1M1. NINJA.TXT Hell is a maze, can you get out? Level: E1M1. (desc) NINJA.ZIP Hell is a maze, can you get out? Level: E1M1. NITRO1.TXT small, lots of monsters (desc) NITRO1.ZIP small, lots of monsters NITRO2.TXT Interconnecting rooms (desc) NITRO2.ZIP Interconnecting rooms NJ_CASTL.TXT map based outside and in a castle. Level: E1M1. (desc) NJ_CASTL.ZIP map based outside and in a castle. Level: E1M1. NM0001.DOC the bridge of death wad file. Level: E1M1. (desc) NM0001.ZIP the bridge of death wad file. Level: E1M1. NOCHEAT.TXT dont cheat!, hard to do w/o cheats. Level: E2M1. (desc) NOCHEAT.ZIP dont cheat!, hard to do w/o cheats. Level: E2M1. NOMERCY.TXT deathmatch only, evenly spaced weapons. Level: E1M1. (desc) NOMERCY.ZIP deathmatch only, evenly spaced weapons. Level: E1M1. NOMNLN11.TXT Deathmatch arena, No Man's Land 1.1. Level: E2M2. (desc) NOMNLN11.ZIP Deathmatch arena, No Man's Land 1.1. Level: E2M2. NO_REST.TXT no rest for the wicked level. Level: E2M1. (desc) NO_REST.ZIP no rest for the wicked level. Level: E2M1. NUCLEAR2.TXT large, core area w 3 lckd rms, catwlks. Level: E1M1. (desc) NUCLEAR2.ZIP large, core area w 3 lckd rms, catwlks. Level: E1M1. NUKEMINE.TXT Battle on Nexus 14, mining planet. Complete episode 1. (desc) NUKEMINE.ZIP Battle on Nexus 14, mining planet. Complete episode 1. OCTAFRAG.TXT cross connects & warps, deathmatch (desc) OCTAFRAG.ZIP cross connects & warps, deathmatch OCTAGON.ZIP crosswalk jumps, key tightrope, octo OCTO.TXT 1 room, barons outside (desc) OCTO.ZIP 1 room, barons outside OFFICE.TXT multi-floor office -w- elevator (desc) OFFICE.ZIP multi-floor office -w- elevator OPOST21.TXT excellent lighting in caverns (desc) OPOST21.ZIP excellent lighting in caverns ORIGWAD.TXT simple map for doom. Level: E1M1. (desc) ORIGWAD.ZIP simple map for doom. Level: E1M1. ORPHEUS.TXT set of 3 wad files. Level: Multi. (desc) ORPHEUS.ZIP set of 3 wad files. Level: Multi. OUTLAND.TXT ledges along side of slime rooms (desc) OUTLAND.ZIP ledges along side of slime rooms P2AKILL.TXT short, entertaining map. Level: E1M1. (desc) P2AKILL.ZIP short, entertaining map. Level: E1M1. PANIC.TXT trick red key, walkthrough walls. Level: E2M2. (desc) PANIC.ZIP trick red key, walkthrough walls. Level: E2M2. PATMAN1.TXT tough level single or dm play. Level: E1M1. (desc) PATMAN1.ZIP tough level single or dm play. Level: E1M1. PEACE.TXT peace sign, good warp spots (desc) PEACE.ZIP peace sign, good warp spots PELLEJOS.TXT another deathmatch level with secrets. Level: E1M1. (desc) PELLEJOS.ZIP another deathmatch level with secrets. Level: E1M1. PENTADTH.TXT 5 Large Rooms w/ledges & elevators (desc) PENTADTH.ZIP 5 Large Rooms w/ledges & elevators PENTGRAM.TXT map with new sounds, good for all modes. Level: E1M2. (desc) PENTGRAM.ZIP map with new sounds, good for all modes. Level: E1M2. PET.TXT crush, spiral room, huge (desc) PET.ZIP crush, spiral room, huge PETKILLR.TXT difficult pwad file. Level: E1M3. (desc) PETKILLR.ZIP difficult pwad file. Level: E1M3. PHRAG21A.TXT wad best for deathmatch, designed for frag fests. Level: E2M1. PHRAG21A.ZIP wad best for deathmatch, designed for frag fests. Level: E2M1. PIE.TXT 41 cybers in 1 crushing room (desc) PIE.ZIP 41 cybers in 1 crushing room PILLARS.TXT jump pillar stairs (desc) PILLARS.ZIP jump pillar stairs PLAT.TXT no exit beta map. Level: E1M1. (desc) PLAT.ZIP no exit beta map. Level: E1M1. PLEASURE.TXT huge circular arena (desc) PLEASURE.ZIP huge circular arena POISON1.TXT level with many acid floors. Level: E1M2. (desc) POISON1.ZIP level with many acid floors. Level: E1M2. POP.TXT POP-MUSIC WAD for DOOM, new modern music for DOOM. (desc) POP.ZIP POP-MUSIC WAD for DOOM, new modern music for DOOM. POST11.TXT large armory, switches behind doors (desc) POST11.ZIP large armory, switches behind doors PRIMUS.TXT single player. secrets, many enemies. Level: E1M1. (desc) PRIMUS.ZIP single player. secrets, many enemies. Level: E1M1. PRINCTN1.TXT winston college map. Level: E3M1. (desc) PRINCTN1.ZIP winston college map. Level: E3M1. PROCESSR.TXT slime area -w- boat, warp steps @ end (desc) PROCESSR.ZIP slime area -w- boat, warp steps @ end PROTO1.TXT crush @ begin, inviso maze (desc) PROTO1.ZIP crush @ begin, inviso maze PSYCH.TXT barons, layout of a school (desc) PSYCH.ZIP barons, layout of a school PUEBLO.TXT Contract WAD for a deathmatch tourneyment. Level: E1M1. (desc) PUEBLO.ZIP Contract WAD for a deathmatch tourneyment. Level: E1M1. PURDUE.TXT large campus, step arena @ end, HOM (desc) PURDUE.ZIP large campus, step arena @ end, HOM PUREEVIL.TXT map with movie theater etc. Level: E1M1. (desc) PUREEVIL.ZIP map with movie theater etc. Level: E1M1. PURPLE25.TXT level with many enemies. Level: E2M5. (desc) PURPLE25.ZIP level with many enemies. Level: E2M5. PYRAMID.TXT pyramid with rising steps (desc) PYRAMID.ZIP pyramid with rising steps QUAGMIRE.TXT Plenty of ammo and tricks to figure out. Level: E2M2. (desc) QUAGMIRE.ZIP Plenty of ammo and tricks to figure out. Level: E2M2. QUARK1.TXT outpost quark. good single player wad. Level: E1M1. (desc) QUARK1.ZIP outpost quark. good single player wad. Level: E1M1. QUARY11.TXT no exit, canyon with + guns above (desc) QUARY11.ZIP no exit, canyon with + guns above QUATRO.TXT many items, ammo, etc. Level: E1M1. (desc) QUATRO.ZIP many items, ammo, etc. Level: E1M1. QUEEN.TXT set of two wad files. queen of the doom web. Level: Multi. QUEEN.ZIP set of two wad files. queen of the doom web. Level: Multi. QUIRUL.TXT deathmatch level for low level weapon lovers. Level: E1M1. QUIRUL.ZIP deathmatch level for low level weapon lovers. Level: E1M1. RABID.TXT cybordemon at the start, good for any mode. Level: E1M1. (desc) RABID.ZIP cybordemon at the start, good for any mode. Level: E1M1. RAMPAGE.TXT office building (desc) RAMPAGE.ZIP office building REACTOR1.TXT 8pt warp star, red bars block exit. Level: E2M1. (desc) REACTOR1.ZIP 8pt warp star, red bars block exit. Level: E2M1. REACTOR2.TXT update for reactor.wad. Level: E2M1. (desc) REACTOR2.ZIP update for reactor.wad. Level: E2M1. REALM10.TXT crtyrd w 12 rising pits, skull stairs (desc) REALM10.ZIP crtyrd w 12 rising pits, skull stairs REDRUM.TXT large mao good for deathmatches. Level: E1M1. (desc) REDRUM.ZIP large mao good for deathmatches. Level: E1M1. RETURN.TXT Return to Phobos replacement for Episode 1. (desc) RETURN.ZIP Return to Phobos replacement for Episode 1. RETURN01.TXT update of the return.wad file. Level: E1M1. (desc) RETURN01.ZIP update of the return.wad file. Level: E1M1. RIANA001.TXT many exits and large rooms. Level: E2M1. (desc) RIANA001.ZIP many exits and large rooms. Level: E2M1. RIKER11.TXT 2 barons & key right, exit mv floor. Level: E1M1. (desc) RIKER11.ZIP 2 barons & key right, exit mv floor. Level: E1M1. RIP.TXT rest in pieces wad. Level: E1M1. (desc) RIP.ZIP rest in pieces wad. Level: E1M1. RIP2.TXT update of rip.wad. Level: E1M1. (desc) RIP2.ZIP update of rip.wad. Level: E1M1. ROCK_IT.TXT Second edit of ROCKET.WAD. Level: E1M1. (desc) ROCK_IT.ZIP Second edit of ROCKET.WAD. Level: E1M1. ROOMY.TXT 1 room, stair islands =MARKROOM.WAD (desc) ROOMY.ZIP 1 room, stair islands =MARKROOM.WAD RS_OOZI.TXT shooting action map. Level: E1M1. (desc) RS_OOZI.ZIP shooting action map. Level: E1M1. RUNAWAY.TXT wad good for any mode of play. Level: E1M1. (desc) RUNAWAY.ZIP wad good for any mode of play. Level: E1M1. RUNLKHL2.TXT updated runlkhel.wad (desc) RUNLKHL2.ZIP updated runlkhel.wad SAPIDUS.TXT fourth installment to the UAC line. Level: E2M4. (desc) SAPIDUS.ZIP fourth installment to the UAC line. Level: E2M4. SAPIDUSB.TXT fourth installment to the UCA storyline. Level: E1M1. (desc) SAPIDUSB.ZIP fourth installment to the UCA storyline. Level: E1M1. SATAN.TXT deathmatch wad file, escape from hell. Level: E1M1. (desc) SATAN.ZIP deathmatch wad file, escape from hell. Level: E1M1. SC.TXT - monsters, + batteries, open rooms (desc) SC.ZIP - monsters, + batteries, open rooms SCANYON.TXT huge level. Level: E1M1. (desc) SCANYON.ZIP huge level. Level: E1M1. SCARVES.TXT traps, good for dm or single player modes. Level: E1M3. (desc) SCARVES.ZIP traps, good for dm or single player modes. Level: E1M3. SCC2.TXT + weapons (desc) SCC2.ZIP + weapons SCORPIO1.TXT The Scorpio Project, Act 1. Level: E1M1. (desc) SCORPIO1.ZIP The Scorpio Project, Act 1. Level: E1M1. SCOTDOC1.TXT Requires thought and skill at the trigger. Level: E3M4. (desc) SCOTDOC1.ZIP Requires thought and skill at the trigger. Level: E3M4. SCREAM.TXT cage, puzzles (desc) SCREAM.ZIP cage, puzzles SDMATCH.TXT super deathmatch wad file. Level: E2M4. (desc) SDMATCH.ZIP super deathmatch wad file. Level: E2M4. SERPENT.TXT deathmatch level. Level: Multi. (desc) SERPENT.ZIP deathmatch level. Level: Multi. SEWER.TXT level placed in a sewer, tunnels etc. Level: E2M1. (desc) SEWER.ZIP level placed in a sewer, tunnels etc. Level: E2M1. SEWERS.TXT huge sewer maze, barons @ exit (desc) SEWERS.ZIP huge sewer maze, barons @ exit SHADOWS3.TXT small, quick & deadly deathmatch (desc) SHADOWS3.ZIP small, quick & deadly deathmatch SHADWAD.TXT no monsters, small level. Level: E1M1. (desc) SHADWAD.ZIP no monsters, small level. Level: E1M1. SHEPHERD.TXT small map with few enemies. Level: E3M1. (desc) SHEPHERD.ZIP small map with few enemies. Level: E3M1. SHIPROCK.TXT replica of the rose pauson residence. Level: E1M1. (desc) SHIPROCK.ZIP replica of the rose pauson residence. Level: E1M1. SHOTGUN.TXT wad file made for deathmatch only. Level: E1M1. (desc) SHOTGUN.WAD wad file made for deathmatch only. Level: E1M1. SHOW.TXT Lrg hex room w/sniper zones (desc) SHOW.ZIP Lrg hex room w/sniper zones SHOWDWN2.TXT showdown with enemies, large center room. Level: E1M1. (desc) SHOWDWN2.ZIP showdown with enemies, large center room. Level: E1M1. SHUTTLE.TXT unfinished? large dark hangar, no exit (desc) SHUTTLE.ZIP unfinished? large dark hangar, no exit SIEGE10.TXT Siege the old remains of a castle. Level: E1M1. (desc) SIEGE10.ZIP Siege the old remains of a castle. Level: E1M1. SIMON10.TXT set of two maps good for any mode of play. Level: Multi. (desc) SIMON10.ZIP set of two maps good for any mode of play. Level: Multi. SIXAREAS.TXT wad with six basic areas connecting to a big room. Level: E1M1. SIXAREAS.ZIP wad with six basic areas connecting to a big room. Level: E1M1. SKYCITY.TXT level with new graphics, best for single or co-op. Level: E1M1. SKYCITY.ZIP level with new graphics, best for single or co-op. Level: E1M1. SLY1.TXT wad with a large central room, dm. Level: E2M1. (desc) SLY1.ZIP wad with a large central room, dm. Level: E2M1. SMALL.TXT little wad file, secret. Level:E1M1. (desc) SMALL2.ZIP little wad file, secret. Level:E1M1. SNIPER.TXT wad best for two player dm or single payer modes. Level: E1M1. SNIPER.ZIP wad best for two player dm or single payer modes. Level: E1M1. SOFTHELL.TXT tough level with cyberdeamon. Level: E2M1. (desc) SOFTHELL.ZIP tough level with cyberdeamon. Level: E2M1. SPAZ.TXT 2 Large Rooms, Perches & snipe zones (desc) SPAZ.ZIP 2 Large Rooms, Perches & snipe zones SPEEDOOM.TXT deathmatch map, 3k. Level: E1M1. (desc) SPEEDOOM.ZIP deathmatch map, 3k. Level: E1M1. SPIDER1.TXT spider drome, new graphics, single player. Level: E1M1. (desc) SPIDER1.ZIP spider drome, new graphics, single player. Level: E1M1. SPIRAL.TXT Room w/spiral stairs + small rooms (desc) SPIRAL.ZIP Room w/spiral stairs + small rooms SPIT.TXT quick and fun wad file. Level: Multi. (desc) SPIT.ZIP quick and fun wad file. Level: Multi. SPORTS.TXT different arenas (desc) SPORTS.ZIP different arenas SPUNK.TXT + easy monsters, no exit (desc) SPUNK.ZIP + easy monsters, no exit SS27BET2.TXT updated ss27beta.wad (desc) SS27BET2.ZIP updated ss27beta.wad STAIRS.TXT crushing walk on way to baron point (desc) STAIRS.ZIP crushing walk on way to baron point STAIRWAR.TXT a simple single room wad file. Level: E1M1. (desc) STAIRWAR.ZIP a simple single room wad file. Level: E1M1. STALKER.TXT replacement level. Level: E1M1. (desc) STALKER.ZIP replacement level. Level: E1M1. STARWAR1.TXT Star Wars Deathstar layout (desc) STARWAR1.ZIP Star Wars Deathstar layout STARWAR2.TXT Update of starwar1.wad. Level: E1M1. (desc) STARWAR2.ZIP Update of starwar1.wad. Level: E1M1. STATX2.TXT Clean the mess at the Universal Acme Corp. Level: E1M2. (desc) STATX2.ZIP Clean the mess at the Universal Acme Corp. Level: E1M2. STEELS.TXT small wad meant for deathmatch play. Level: E1M1. (desc) STEELS.ZIP small wad meant for deathmatch play. Level: E1M1. STEPPER.TXT start in a courtyard. Level: E1M1. (desc) STEPPER.ZIP start in a courtyard. Level: E1M1. STEWBETA.TXT Outside lake & tower (lots of HOM) (desc) STEWBETA.ZIP Outside lake & tower (lots of HOM) STJOHNS.TXT St. John's College map. Level: E1M1. (desc) STJOHNS.ZIP St. John's College map. Level: E1M1. STOLEN.TXT plenty of warp spots & dark areas (desc) STOLEN.ZIP plenty of warp spots & dark areas STONES.TXT small, cross walk, courtyard w arch (desc) STONES.ZIP small, cross walk, courtyard w arch STORAGE.TXT warehouse maze @ begin, cool stairs (desc) STORAGE.ZIP warehouse maze @ begin, cool stairs STRANGE.TXT Strange things happen with this wad... Level: E1M1. (desc) STRANGE.ZIP Strange things happen with this wad... Level: E1M1. STREAM.TXT Compound built around a stream (desc) STREAM.ZIP Compound built around a stream STYFST13.TXT stay frosty wad, good single player wad. Level: E1M3. (desc) STYFST13.ZIP stay frosty wad, good single player wad. Level: E1M3. STYX.TXT WWII simulation wad. Level: E1M1. (desc) STYX.ZIP WWII simulation wad. Level: E1M1. SUBWAY11.TXT few monsters, subway station (desc) SUBWAY11.ZIP few monsters, subway station SUBWAY21.TXT wad that takes place in a subway. Level: E2M1. (desc) SUBWAY21.ZIP wad that takes place in a subway. Level: E2M1. SUDTIC.TXT slaughter until death, set of nine levels. Level: Multi. (desc) SUDTIC.ZIP slaughter until death, set of nine levels. Level: Multi. SUNGOD.TXT Large level, creative and eclectic. Level: E1M1. (desc) SUNGOD.ZIP Large level, creative and eclectic. Level: E1M1. SUPPRSN.TXT picture of cyber on wall (desc) SUPPRSN.ZIP picture of cyber on wall SURMONT.TXT (Not a DM) +G (desc) SURMONT.ZIP (Not a DM) +G SWEET.TXT (desc) SWEET10.ZIP small, rooms in a spiral. Level: E2M1. SWETDETH.TXT trenches, inviso's, modified CWWAD (desc) SWETDETH.ZIP trenches, inviso's, modified CWWAD SWIG1.TXT 4 Rooms, 50 Rockets (desc) SWIG1.ZIP 4 Rooms, 50 Rockets SYMBOLIC.TXT fountain -w- barons, "eric" in map (desc) SYMBOLIC.ZIP fountain -w- barons, "eric" in map T3.TXT VSml. 4 doors, 4 rooms, 4 Weapons. (desc) T3.ZIP VSml. 4 doors, 4 rooms, 4 Weapons. TALLON.TXT multi-player wad file. Level: E2M1. (desc) TALLON.ZIP multi-player wad file. Level: E2M1. TALPOIDA.TXT semi-circular hex halls, no big guns (desc) TALPOIDA.ZIP semi-circular hex halls, no big guns TECHBASE.TXT get on to a ship and escape island. Level: E1M1. (desc) TECHBASE.ZIP get on to a ship and escape island. Level: E1M1. TECHTEMP.TXT techtemple wad file, dm traps. Level: E2M1. (desc) TECHTEMP.ZIP techtemple wad file, dm traps. Level: E2M1. TEK.TXT Georgia Tech campus. Level: E1M1. (desc) TEK.ZIP Georgia Tech campus. Level: E1M1. TEMPLE.TXT red key on altar, switchbacks @ end. Level: E1M1. (desc) TEMPLE.ZIP red key on altar, switchbacks @ end. Level: E1M1. TEMPLE11.TXT red key on altar, switchbacks @ end (desc) TEMPLE11.ZIP red key on altar, switchbacks @ end TEMPLE_2.TXT The Big Temple, 2nd version. Level: E1M1. (desc) TEMPLE_2.ZIP The Big Temple, 2nd version. Level: E1M1. TESTKIL2.TXT update of test2kil.wad file. Level: E1M1. (desc) TESTKIL2.ZIP update of test2kil.wad file. Level: E1M1. THEEND.TXT multi-player deathmatch wad file. Level: E1M1. (desc) THEEND.ZIP multi-player deathmatch wad file. Level: E1M1. THEJOKER.TXT great file for deathmatch. Level: E1M1. (desc) THEJOKER.ZIP great file for deathmatch. Level: E1M1. THEKEEP2.TXT updated the-keep.wad (desc) THEKEEP2.ZIP updated the-keep.wad THELAST.TXT maze @ start, gallows, arrow hall (desc) THELAST.ZIP maze @ start, gallows, arrow hall THENEST.TXT warehouse, keys in caverns (desc) THENEST.ZIP warehouse, keys in caverns THETA_4.TXT Territorial Human-to-Human Earth Training Area. (desc) THETA_4.ZIP Territorial Human-to-Human Earth Training Area. Level: E1M1. THE_GRID.TXT large open rooms connected by trenches (desc) THE_GRID.ZIP large open rooms connected by trenches THE_KEEP.TXT The-Keep is a revision of CASTLE.WAD. Level: E1M1. (desc) THE_KEEP.ZIP The-Keep is a revision of CASTLE.WAD. Level: E1M1. THINKWAD.TXT small, crushing rooms. Level: E1M1. (desc) THINKWAD.ZIP small, crushing rooms. Level: E1M1. TIBET.TXT realistic wad, new graphics. Level: E1M1. (desc) TIBET.ZIP realistic wad, new graphics. Level: E1M1. TLHWADS.TXT pack of wad files. Level: Multi. (desc) TNCROSS2.TXT open area, exit switch @ begin (desc) TNCROSS2.ZIP open area, exit switch @ begin TNPLHOME.TXT house with pool (desc) TNPLHOME.ZIP house with pool TNSPIRES.TXT start on high spires (desc) TNSPIRES.ZIP start on high spires TOE.TXT deathmatch only level. Level: E1M1. (desc) TOE.WAD deathmatch only level. Level: E1M1. TORCHED.TXT simple level good for any mode of play. Level: E1M1. (desc) TORCHED.ZIP simple level good for any mode of play. Level: E1M1. TOUGHGUY.TXT teleports, many enemies. Level: E1M1. (desc) TOUGHGUY.ZIP teleports, many enemies. Level: E1M1. TOUR.TXT intense deathmatch wad file. Level: E2M1. (desc) TOUR.ZIP intense deathmatch wad file. Level: E2M1. TOURNEY.TXT Central court yard w/snipe zones (desc) TOURNEY.ZIP Central court yard w/snipe zones TOWER.TXT +guns & ammo, 3 barons w bfg, crtyrd (desc) TOWER.ZIP +guns & ammo, 3 barons w bfg, crtyrd TOWER2.TXT updated tower.wad (desc) TOWER2.ZIP updated tower.wad TOWERS.TXT wad with a large tower. good for any mode. Level: E1M1. (desc) TOWERS.ZIP wad with a large tower. good for any mode. Level: E1M1. TOWN.TXT the whole citys gone to hell. Level: E3M6. (desc) TOWN.ZIP the whole citys gone to hell. Level: E3M6. TRAINING.TXT wad best for deathmatch play, 4. Level: E1M1. (desc) TRAINING.ZIP wad best for deathmatch play, 4. Level: E1M1. TREE1_0.TXT look for switches, lots of tricks. Level: E1M1. (desc) TREE1_0.ZIP look for switches, lots of tricks. Level: E1M1. TREE2.TXT lots of puzzles (desc) TREE2.ZIP lots of puzzles TREE3.TXT puzzles part 3 of tree series. Level: E1M1. (desc) TREE3.ZIP puzzles part 3 of tree series. Level: E1M1. TRENCH.TXT large, outdoor trenches (desc) TRENCH.ZIP large, outdoor trenches TRIANGLE.TXT Deathmatch wad, small, intenese. Level: E1M1. (desc) TRIANGLE.ZIP Deathmatch wad, small, intenese. Level: E1M1. TRIMATCH.TXT Three circles connected w/outer circle (desc) TRIMATCH.ZIP Three circles connected w/outer circle TRUNK.TXT deathmatch wad file. Level: E1M1. (desc) TRUNK.ZIP deathmatch wad file. Level: E1M1. TTADOM11.TXT small, 2 floor effect @ end (desc) TTADOM11.ZIP small, 2 floor effect @ end TUNNELS.TXT Butterfly shapped caverns w/teleports (desc) TUNNELS.ZIP Butterfly shapped caverns w/teleports TURBO.TXT turbo lifts best for deathmatch. Level: E1M1. (desc) TURBO.ZIP turbo lifts best for deathmatch. Level: E1M1. UCA.TXT shoot face to get yellow key (desc) UCA.ZIP shoot face to get yellow key UMBRING.TXT level good for single or co-op modes. Level: E1M1. (desc) UMBRING.ZIP level good for single or co-op modes. Level: E1M1. UNDERSEA.TXT barons, loop around back to begin (desc) UNDERSEA.ZIP barons, loop around back to begin UPLIFTNG.TXT guns around rim, slime rivers w trees (desc) UPLIFTNG.ZIP guns around rim, slime rivers w trees URBNBETA.TXT great deathmatch map. Level: E1M1. (desc) URBNBETA.ZIP great deathmatch map. Level: E1M1. VILLAGE.TXT 8 buildings, maze becomes invisible (desc) VILLAGE.ZIP 8 buildings, maze becomes invisible VIPER.TXT small, odd shaped rooms (desc) VIPER.ZIP small, odd shaped rooms WAD.TXT large open courtyard. Level: E1M1. (desc) WAD.ZIP large open courtyard. Level: E1M1. WADODETH.TXT deathmatch only wad file. Level: E1M1. (desc) WADODETH.ZIP deathmatch only wad file. Level: E1M1. WADPAK1.TXT part 1 of the wadpack. Level: Multi. (desc) WADPAK1.ZIP part 1 of the wadpack. Level: Multi. WADPAK1A.TXT part 1a of the wadpack. Level: Multi. (desc) WADPAK1A.ZIP part 1a of the wadpack. Level: Multi. WADPAK2.TXT part 2 of the wadpack. Level: Multi. (desc) WADPAK2.ZIP part 2 of the wadpack. Level: Multi. WADPAK3.TXT part 3 of the wadpack. Level: Multi. (desc) WADPAK3.ZIP part 3 of the wadpack. Level: Multi. WADPAK4.TXT part 4 of the wadpack. Level: Multi. (desc) WADPAK4.ZIP part 4 of the wadpack. Level: Multi. WALKER.TXT 2 red rows @ begin (desc) WALKER.ZIP 2 red rows @ begin WANTON.TXT huge outdoor diamond, 4 corner rooms (desc) WANTON.ZIP huge outdoor diamond, 4 corner rooms WANTON12.TXT wanton split into 2 levels (desc) WANTON12.ZIP wanton split into 2 levels WAREHSE1.TXT Update of the warhouse.wad. Level: E1M1. (desc) WAREHSE1.ZIP Update of the warhouse.wad. Level: E1M1. WARHOUSE.TXT large warehouse (desc) WARHOUSE.ZIP large warehouse WEDGE.TXT cntr area w 3 locked corners (desc) WEDGE.ZIP cntr area w 3 locked corners WEEZUL5.TXT no exit. Level: E1M1. (desc) WEEZUL5.ZIP no exit. Level: E1M1. WHARE15.TXT working in a warehouse. Level: E1M5. (desc) WHARE15.ZIP working in a warehouse. Level: E1M5. WHITRM2.TXT white exit room., new music and graphics. Level: E1M1. (desc) WHITRM2.ZIP white exit room., new music and graphics. Level: E1M1. WHITROOM.TXT self portriat @ begin (desc) WHITROOM.ZIP self portriat @ begin WIDOWMKR.TXT good deathmatch or single wad, widowmaker. Level: E1M1. (desc) WIDOWMKR.ZIP good deathmatch or single wad, widowmaker. Level: E1M1. WILLE1M1.TXT small, 3 way door @ begin (desc) WILLE1M1.ZIP small, 3 way door @ begin WOODHALL.TXT small courtyard, mazes around it (desc) WOODHALL.ZIP small courtyard, mazes around it WOW.TXT Deathmatch in an Art Gallery. Level: E1M4. (desc) WOW.ZIP Deathmatch in an Art Gallery. Level: E1M4. WWF.TXT Arena & halls (desc) WWF.ZIP Arena & halls X.TXT dark level good for single or DM. Level: E2M1. (desc) X.ZIP dark level good for single or DM. Level: E2M1. XENO11.TXT fortress with large dark courtyard (desc) XENO11.ZIP fortress with large dark courtyard XFIRE.TXT set of three new wad files. Level: Multi. (desc) XFIRE.ZIP set of three new wad files. Level: Multi. YAKWORLD.DOC Information file on yakworld.zip. YAKWORLD.ZIP theme park type wad. Level: E1M1. YES.TXT T3.WAD spinoff, great for deathmatch. Level: E1M1. (desc) YES.ZIP T3.WAD spinoff, great for deathmatch. Level: E1M1. YOUNG1.TXT barons rise out of pits (desc) YOUNG1.ZIP barons rise out of pits ZIGGURAT.TXT Single, Multi-Player, and Deathmatch. Level: E1M3. (desc) ZIGGURAT.ZIP Single, Multi-Player, and Deathmatch. Level: E1M3. ZMAZE11.TXT maze like map. Level: E1M1. (desc) ZMAZE11.ZIP maze like map. Level: E1M1. ZRAT.TXT wad good for any mode of play. Level: E1M1. (desc) ZRAT.ZIP wad good for any mode of play. Level: E1M1. 0001. Re: SB16 or GUS? 0002. Re: Chicago DOOM Hall 0003. Re: Multiplayer Question - Changing Player Colors 0004. Re: MacDOOM 0005. Re: REJECT.EXE Whats the point? 0006. Re: Unuasual frags 0007. Re: Does a 486DX run Doom faster than an SX? 0008. Re: Alien DOOM / weopon 5 0009. Re: DOOM under WinNT? 0010. Re: DOOM sound and MIDI (Turtle Beach Rio) 0011. Re: SB16 or GUS? 0012. Re: Let's clear everything up! 0013. Re: lmp demos is wads? 0014. Re: Doom players are BORING 0015. Re: AnimeDOOM update 0016. Re: what init string should i use for Intel 14.4e????? 0017. DOOM is stores 0018. Re: Oh have you heard? (the sorry state of software suits) 0019. Doom the Movie? 0020. Re: Where can I find Alie 0021. Re: The 'Official' DOOM FAQ 0022. Re: Doom -devpram? What does it do 0023. Re: SB16 or GUS? 0024. Alien DOOM (ALIEN101.ZIP) 0025. Multiplayer Question - Changing Player Colors 0026. Re: Alien DOOM / weopon 5 0027. How do I change the music? (two newbie WAD questions) 0028. How do I set difficulty in a downloaded WAD? 0029. Re: Doom is DEAD 0030. Re: BAUSCH DATACOM DOOMERS want DEATHMATCH 0031. RE: DOOM Players are Boring 0032. Re: new bug in 1.5? 0033. Re: A Few Questions About Deathmatch "Ethics"... 0034. Re: DOOM II beta IN Doom 1.5! Exclusive 0035. Re: Doom 1.5 0036. Cheating in Modem 0037. Re: Does a 486DX run Doom faster than an SX? 0038. Re: DOOM Players are Boring 0039. Re: Some thoughts on the meaning of Doom 0040. Re: AVG DOOM Tourney in August 0041. Re: Deathmatch Wads 0042. Re: LET APPLE KNOW HOW YOU FEEL! 0043. Re: deu help 0044. New Doom Level Idea 0045. Re: Time for DOOM to be FreeWare? 0046. Re: Time for DOOM to be FreeWare? 0047. Chainsaw strategies?? 0048. Re: Unuasual frags 0049. Re: Some thoughts on the meaning of Doom 0050. Re: Mouse or not? ---an ANGRY response!--- 0051. Re: Respawn of Ammo in DOOM under Deathmatch 2.0? 0052. Doom Upgrade Problems!! 0053. Re: E3M6 0054. HELP - Serial Play NOT working!!! 0055. Doom -devpram? What does it do 0056. Doom Acronyms? 0057. Re: SB16 or GUS? 0058. Re: Are there QUAKE screenshots or tech info in a txt file somewh 0059. Re: Thanks to the maker of the DOOM stories! 0060. Re: Oh have you heard? 0061. Re: Time for DOOM to be Freeware? 0062. Re: Does a 486DX run Doom faster than an SX? 0063. Re: iD's Wad builder... 0064. Re: AWE32 music, whats the deal? 0065. Re: SB16 or GUS? 0066. Re: Oh have you heard? (id confirms this is bogus) 0067. ANNOUNCE: Wacker (beta7) Doom texture editor 0068. DOOM: What are players looking for? 0069. I Eric Leung am DOOM PUSS!!! [repost from John Romero] 0070. Re: Some thoughts on the meaning of Doom 0071. Old SB Pro..... 0072. ANNOUNCE : Wacker (beta7) Texture Builder 0073. Re: ANN: alt.games.doom.announce coming on Monday 0074. Re: Doom is NOT Dead; The 0075. Re: Zhars File List 0076. Re: Doom 1.2 & USR Sportster 14.4/fax 0077. Re: DOOM is stores 0078. Re: Unuasual frags 0079. Re: what the heck does "overclocked" mean? 0080. Re: DoomTrek - coming soon 0081. Re: DARK FORCES..Competition for DOOM II 0082. Re: Top Ten ways to know Doom has taken over your 0083. Anyone Know/Have a working ZOOM 14.4 VFX Ext. Init ? 0084. Re: Doom player disadvantage on slower machines? 0085. DOOM with PowerGlove?? 0086. Re: Outdoor WAD for DOOM 0087. Re: Thanks to the maker of the DOOM stories! 0088. Re: choppy doom! :( 0089. Re: Thanks to the maker of the DOOM stories! 0090. Re: Renegade graphics DOOM ED 0091. DOOM Network Problems 0092. Re: 14.4k modem vs. 16 bit network card 0093. Re: New guy with a question 0094. Editing Grafix 0095. Re: doom+internet=new victims 0096. Re: TCP-Setup? 0097. Re: DOOM with PowerGlove?? 0098. Re: #1 Doom and VR gear. NOW! 0099. Re: A Few Questions About Deathmatch "Ethics"... 0100. Re: Oh have you heard? (the sorry state of software suits) 0101. Re: GO PROMPT 0102. Re: DOOM: A couple of questions regarding HOM 0103. Re: Oh have you heard? 0104. DOOM on Novell IP network? 0105. Re: choppy doom! :( 0106. Mouse settings? 0107. DOOM VERSON I 0108. Re: Some thoughts on the meaning of Doom 0109. Re: RESPAWN and FAST Doom 0110. Re: UARTS 0111. Re: Word from id on 1.5 status 0112. Re: DOOM-2=VIRUS 0113. Chicago DOOM Hall 0114. Re: Does a 486DX run Doom faster than an SX? 0115. Re: Does a 486DX run Doom faster than an SX? 0116. Re: Does a 486DX run Doom faster than an SX? 0117. Re: infant2 news. 0118. Re: *** Help me play DOOM by modem! *** 0119. Oh have you heard? 0120. Re: Mouse or not? 0121. Re: AnimeDOOM update 0122. Re: LET APPLE KNOW HOW YOU FEEL! 0123. Re: Mouse or not? ---a non ANGRY response!--- 0124. Re: Most satisfying frags 0125. Re: Oh have you heard? 0126. Re: What WADs Will Work? 0127. Need IP address for infant2 0128. Re: Time for DOOM to be Freeware? 0129. Re: Help needed in House of Pain 0130. Re: Chicago DOOM Hall 0131. Re: Staggering down the corridor... 0132. Re: Zhars File List 0133. Re: Most satisfying frags (& etc. hee hee.) 0134. Re: DOOM-2=VIRUS 0135. Re: Area code 505 0136. Opponent Needed in England-For God's Sake PLEASE!! 0137. Need Help FTPing to Infant2 0138. Re: FSPing to Infant2? 0139. Re: Does a 486DX run Doom faster than an SX? 0140. Re: Weird graphics problems 0141. Re: 3C501 0142. Re: ANN: alt.games.doom.announce coming on Monday 0143. Infant2 mirror site crash... 0144. Re: Gal darn it 0145. New Players 0146. Re: Mouse or not? ---an ANGRY response!--- 0147. Re: Review NEMO.WAD 0148. Re: NEW YORK CITY DOOM PLAYER PAL NEEDED!!!! 0149. Re: doom Cd (where can I find it) 0150. Re: PNAME error when using other wads.. ? 0151. IPX Problem 0152. Re: Outdoor WAD for DOOM 0153. Re: OS/2 doom 0154. DOOM for Irix out 0155. Re: Some thoughts on the meaning of Doom 0156. Re: Some thoughts on the meaning of Doom 0157. Most satisfying frags 0158. Re: Mouse or not? 0159. PNAME error when using other wads.. ? 0160. Re: Oh have you heard? 0161. Re: Does a 486DX run Doom faster than an SX? 0162. Beavis And Butthead Patch? 0163. Re: Oh have you heard? 0164. AWE32 music, whats the deal? 0165. DOOM on a Serial Cable 0166. Re: Renegade graphics DOOM ED 0167. Re: DOOM: A couple of questions regarding HOM 0168. Re: infant2 news. 0169. Re: Oh have you heard? (the sorry state of software suits) 0170. Good WAD recommendations? 0171. Re: AnimeDOOM update 0172. Re: PAS16 vs Doom1.5 bug 0173. Re: SB16 or GUS? 0174. DoomEd 3 0175. Weird graphics problems 0176. Re: Word from id on 1.5 status 0177. Aliens Patch 0178. Re: A Few Questions About Deathmatch "Ethics"... 0179. Re: DOOM sound and MIDI (Turtle Beach Rio) 0180. Re: Mouse or not? ---an ANGRY response!--- 0181. new idea for doom 0182. another star trek wad? 0183. Re: Oh have you heard? (the sorry state of software suits) 0184. Re: Ever play DOOM while...? 0185. Re: LET APPLE KNOW HOW YOU FEEL! 0186. Re: Doom player disadvantage on slower machines? 0187. Re: SB16 or GUS? 0188. How to get a Screenshot? 0189. Re: Oh have you heard? 0190. Re: Anyone Know/Have a working ZOOM 14.4 VFX Ext. Init ? 0191. serial link doom with custom wads?? 0192. Re: WaveBlaster noise in Doom? 0193. Id swiped code from SER4! 0194. Re: Word from id on 1.5 status 0195. Re: Oh have you heard? (id confirms this is bogus) 0196. Re: A Few Questions About Deathmatch "Ethics"... 0197. Viva 14.4 Internal Fax Doom Init String Needed - *PLEASE HELP!* 0198. LET APPLE KNOW HOW YOU FEEL! 0199. Re: Mouse or not? ---an ANGRY response!--- 0200. Re: Mouse or not? ---an ANGRY response!--- 0201. Re: Multiplayer Question - Changing Player Colors 0202. 1.5 beta, complete?? 0203. Re: Mouse or not? ---an ANGRY response!--- 0204. Re: MECH DOOM 0205. Thanks to the maker of the DOOM stories! 0206. Re: A .wad concept that's impossible, but would be nice. 0207. Re: DPMI memory error - HELP! 0208. Re: Oh have you heard? 0209. Re: New Apogee Game 0210. Re: Anyone Know/Have a working ZOOM 14.4 VFX Ext. Init ? 0211. Re: DOOM-2=VIRUS 0212. Re: Why can I only play net from SETUP??? 0213. Re: DOOM on a Serial Cable 0214. Re: DOOM-2=VIRUS 0215. Re: DOOM under WinNT? 0216. Re: SB16 or GUS? 0217. Re: Doom players are BORING 0218. >>==> Do not post big binaries!!(was PLEASE MAIL A APCIDOOM) 0219. Guidelines for Posting Binaries to Alt.Games.Doom 0220. Re: E3M9 (Warrens): how do *you* do it? 0221. Re: Best music with DOOM ! 0222. Re: SB16 or GUS? 0223. Re: REJECT.EXE Whats the point? 0224. Multiplayer Question - Changing Player Colors 0225. Re: LET APPLE KNOW HOW YOU FEEL! 0226. Fuzzy mixing? 0227. Re: Id swiped code from SER4! 0228. Re: Wolf cheat 0229. Re: Staggering down the corridor... 0230. Re: spiral stairs (was: WAD Makers: Two floors. Idea.) 0231. Re: DoomTrek - coming soon 0232. Re: DOOM-2=VIRUS 0233. Re: Doom 1.2 & USR Sportster 14.4/fax 0234. Re: Ever play DOOM while...? 0235. Re: Oh have you heard? (id confirms this is bogus) 0236. Re: A Few Questions About Deathmatch "Ethics"... 0237. Re: Most satisfying frags 0238. HELP! DOOM Music Composition on a GUS! 0239. idNews from Jay Wilbur Regarding "Apple Lawsuit" 0240. Re: HAT'S OFF TO JAILBAIT.WAD 0241. Re: SGI DOOM released for Irix v5.2 0242. LMP Structure 0243. Re: Modem DOOM connections--id can do better than thi 0244. DooM T-Shirts 0245. Re: DOOM on a Serial Cable 0246. Re: REJECT.EXE Whats the point? 0247. Re: ANN: alt.games.doom.announce coming on Monday 0248. Re: DOOM under WinNT? 0249. REJECT.EXE Whats the point? 0250. Re: Oh have you heard? 0251. Re: REJECT.EXE Whats the point? 0252. Re: Ever play DOOM while...? 0253. DOOM is Rated 4 !! 0254. Re: ERIC"S PATCH:HERES HOW to ... 0255. Re: PC Doom SUCKS compared to this... 0256. Re: Some thoughts on the meaning of Doom 0257. Re: Mouse or not? ---an ANGRY response!--- 0258. Information about this virus guy 0259. Re: DOOM VERSON I 0260. Re: LucasArts' Dark Forces 0261. Re: LET APPLE KNOW HOW YOU FEEL! 0262. SGI DOOM released for Irix v5.2 0263. Re: PC Doom SUCKS compared to this... 0264. DOOM players in Davis, CA 0265. E3M9 (Warrens): how do *you* do it? 0266. Doom with a PAS16! 0267. Re: Gamma Correction: How dark should Doom be? 0268. Re: Irix port release 0269. Re: LET APPLE KNOW HOW YOU FEEL! 0270. Re: Cloud City BBS 0271. Re: LET APPLE KNOW HOW YOU FEEL! 0272. Re: A .wad concept that's impossible, but would be nice. 0273. doom 0274. Doom V1.5/v1.4 - And using registered DOOM.WAD -WORKS 0275. Re: Oh have you heard? (id confirms this is bogus) 0276. new bug in 1.5? 0277. Re: Try this... 0278. Re: Chainsaw strategies?? 0279. Re: Doom for building wal 0280. Re: Doom players are BORING 0281. Re: Some thoughts on the meaning of Doom 0282. MoDOOM help needed! HAAAAAAAAALP!! 0283. Re: SGI DOOM released for Irix v5.2 0284. Re: finger help@idsoftware.com 0285. Respawn of Ammo in DOOM under Deathmatch 2.0? 0286. Re: Let's clear everything up! 0287. Re: Information about this virus guy 0288. Re: The best doom modem program! 0289. Re: Id swiped code from SER4! 0290. Re: DEH manager (anyone?) 0291. Re: LET APPLE KNOW HOW YOU FEEL! 0292. Re: Thanks to the maker of the DOOM stories! 0293. Re: Oh have you heard? 0294. PC Doom SUCKS compared to this... 0295. Re: WANTED: No Care Accounts 0296. Need HELP with graphics 0297. Re: Mouse or not? ---an ANGRY response!--- 0298. Re: Cant run DEU anymore? 0299. Re: Sound Board Question... 0300. Decent frontend? 0301. Cheat codes in "Nightmare" 0302. Re: PC Doom SUCKS compared to this... 0303. Re: Cheat In Deathmatch? How? 0304. Benchmark HELP! 0305. How do I run Doom over an IBM Token Ring Net using OS/2 Lan3 0306. unofficial alien doom itsy-bitsy faq 0307. doom player in phoenix area 0308. Free ALIAS 3d models offered 0309. Re: DOOM VERSON I 0310. Re: Oh have you heard? 0311. Re: Time for DOOM to be FreeWare? 0312. Re: Which *mouse* is best for DOOM? 0313. Re: Oh have you heard? 0314. Re: Oh have you heard? 0315. Re: Where can i Find WINSOCK.DLL 0316. Re: Starship Troopers the Movie 0317. Re: Does a 486DX run Doom faster than an SX? 0318. Re: Ever play DOOM while...? 0319. Re: DOOM under WinNT? 0320. Re: Time for DOOM to be FreeWare? 0321. Irix port release 0322. Re: -timedemo 0323. DOOM on a Serial Cable 0324. Re: Patching shareware to registered ??? :( 0325. Re: Beavis And Butthead Patch? 0326. Re: Linux version?!?! 0327. Re: You know you've been playing DOOM long when... 0328. Simple IPX Ne2000 4 player Neywork? 0329. Re: Oh have you heard? 0330. Re: Ever play DOOM while...? 0331. Re: Starship Troopers the Movie 0332. APCI multi play session doom 0333. Re: NetDOOM over ARCnet cards 0334. sgi-doom ... won't run! 0335. Re: Let's clear everything up! 0336. Re: Serial connection crashes computer 0337. Re: Doom players are BORING 0338. Re: Benchmark HELP! 0339. Re: PC Doom SUCKS compared to this... 0340. Doom Modem Play in LA (310) 0341. Re: SGI DOOM released for Irix v5.2 0342. Re: Information about this virus guy 0343. Re: E3M6 0344. Re: Logon to infant2.sphs.indiana.edu 0345. Re: E3M9 (Warrens): how do *you* do it? 0346. Re: Quake 0347. Is green player at a disadvantage in deathmatch? 0348. Re: SGI DOOM released for Irix v5.2 0349. Re: Oh have you heard? 0350. Re: Mouse or not? ---an ANGRY response!--- 0351. Re: Oh have you heard? (JOKE!!!) 0352. Cannot get doom to run : HELP 0353. Re: Is green player at a disadvantage in deathmatch? 0354. How to reach Rational Systems? 0355. Re: Good Doom FTP Site 0356. Re: Cannot get doom to run : HELP 0357. Re: DOOM on a Serial Cable 0358. Re: Ever play DOOM while...? 0359. Re: Gamma Correction: How dark should Doom be? 0360. Re: LET APPLE KNOW HOW YOU FEEL! 0361. Re: SGI DOOM released for Irix v5.2 0362. Re: Oh have you heard? 0363. Re: Linux Port? 0364. RE: Ever play DOOM while...? 0365. Re: Oh have you heard? (id confirms this is bogus) 0366. PC DOOM PIXEL DOUBLING[3x, 4x, etc.] 0367. Re: Does a 486DX run Doom faster than an SX? 0368. Re: REJECT.EXE Whats the point? 0369. Re: OS/2 doom 0370. Re: Information about this virus guy 0371. Re: infant2 news. 0372. 513 areacode deathmatch 0373. Re: infant2 news. 0374. Re: Let's clear everything up! 0375. Re: Back at #1 0376. Re: CHEAP PRICES on CD-ROM's 0377. Re: DOOM to be released for SGIs 0378. Re: Mouse or not? ---an ANGRY response!--- 0379. Re: HELP ME PLEASE!!!!!!!! 0380. Re: Notable Quotes... 0381. Re: A Few Questions About Deathmatch "Ethics"... 0382. Re: SLOOOW NETDOOM 0383. Re: Mouse vs. trackball DOOM? 0384. Re: Doom Sickness 0385. Re: How to get a Screenshot? 0386. WANTED: No Care Accounts 0387. Re: Problem loading ftp shareware version of 1.2 0388. Re: WANTED: No Care Accounts 0389. Re: Oh have you heard? 0390. ***Modem Problems!Help!*** 0391. Re: What is the best sound card for doom?? 0392. Net DOOM & subway.wad 0393. Re: Unuasual frags 0394. doom II realease date! 0395. Re: PC Doom SUCKS compared to this... 0396. Re: New WAD - Deimos Subway ! (plus a LMP question) 0397. New Weapons?? 0398. Re: Unuasual frags 0399. Re: Unuasual frags 0400. Try this... 0401. Gamma Correction: How dark should Doom be? 0402. Re: Oh have you heard? 0403. Re: Multiplayer Question - Changing Player Colors 0404. Re: HELP! I'm walking through walls and can't stop 0405. Re: sgi-doom ... won't run! 0406. Re: Does a 486DX run Doom faster than an SX? 0407. Re: Does a 486DX run Doom faster than an SX? 0408. Re: Chainsaw strategies?? 0409. Re: Mouse or not? ---an ANGRY response!--- 0410. Linux version?!?! 0411. Re: infant2 news. 0412. Re: Irix port release 0413. Re: sgi-doom ... won't run! 0414. Re: LET APPLE KNOW HOW YOU FEEL! 0415. Re: Oh have you heard? (id confirms this is bogus) 0416. SUBWAY21 rules 'n' stuff 0417. Re: Gamma Correction: How dark should Doom be? 0418. AVG DOOM tourney in August (update) 0419. Re: Mouse or not? ---an ANGRY response!--- 0420. Test 0421. Re: Gamma Correction: How dark should Doom be? 0422. Re: Id swiped code from SER4! 0423. Re: Fuzzy mixing? 0424. HELP! I'm walking through walls and can't stop 0425. Re: DOOM under WinNT? 0426. Keen stuff for DOOM (more "how it could be better" crap) 0427. HAT'S OFF TO JAILBAIT.WAD 0428. Re: HELP!!! NEED INIT STRING FOR Best Data 0429. Re: Modem Tech question 0430. Re: How do you use dehacked 13 patches??? 0431. Re: Does a 486DX run Doom faster than an SX? 0432. Re: Dehacked bit list. 0433. Re: SGI DOOM released for Irix v5.2 0434. Re: Gamma Correction: How dark should Doom be? 0435. DOOM Network Problems 0436. Re: PS/2 mouse problems 0437. Renegade graphics DOOM ED 0438. Re: DeHacked Help : specs and bits 0439. Re: Oh have you heard? 0440. Re: PC Doom SUCKS compared to this... 0441. Re: PC DOOM PIXEL DOUBLING[3x, 4x, etc.] 0442. Re: SGI DOOM released for Irix v5.2 0443. "Blazing" stuff 0444. Re: APCI multi play session doom 0445. Pray to God! 0446. LMP Structure 0447. Re: Time for DOOM to be Freeware? 0448. Re: MacDOOM 0449. Re: REJECT.EXE Whats the point? 0450. DEU 4 OS/2 ... When? 0451. DOOM II endboss 0452. Re: Decent frontend? 0453. Re: PC DOOM PIXEL DOUBLING[3x, 4x, etc.] 0454. Init string??? 0455. Re: DEU521 Help Linedef Lengths 0456. Re: DOOM UNDER CHICAGO, Don't worry! 0457. Re: Need Reg. Doom!!! 0458. Re: Why can I only play net from SETUP??? 0459. Re: DOOM under WinNT? 0460. Does SB16 do sound-panning? 0461. Re: Decent frontend? 0462. Re: DOOM-2=VIRUS 0463. Re: Renegade graphics DOOM ED 0464. Re: Is green player at a disadvantage in deathmatch? 0465. Re: Gamma Correction: How dark should Doom be? 0466. Re: HELP! I'm walking through walls and can't stop 0467. Re: doom II realease date! 0468. Re: LET APPLE KNOW HOW YOU FEEL! 0469. Serial connection crashes computer 0470. Re: Doom player disadvantage on slower machines? 0471. What is the best sound card for doom?? 0472. Re: A Few Questions About Deathmatch "Ethics"... 0473. DEH manager (anyone?) 0474. Dehacked bit list. 0475. Re: LET APPLE KNOW HOW YOU FEEL! 0476. The Battle of the Input Devices: LMPs Available! 0477. Re: Chainsaw strategies?? 0478. Re: PC Doom SUCKS compared to this... 0479. Re: <*>*<>* WHERE IS DOOM 1.5 PATCH? INFANT? ANYWHERE?!!!! 0480. Re: A Few Questions About Deathmatch "Ethics"... 0481. Re: FY*fu][`{$cvg{z)\y{8,X}2)(]JGZ}}|}}w 0482. DOOM MultiPlayer, how to? 0483. Re: Multiplayer Question - Changing Player Colors 0484. Help! 0485. Re: HELP! I'm walking through walls and can't stop 0486. Re: Some thoughts on the meaning of Doom 0487. Re: Chainsaw strategies?? 0488. Doom w/ NeXT Q's 0489. Re: Doom is DEAD 0490. Re: Aliens Patch 0491. Re: Oh have you heard? 0492. Re: Registered/Shareware/Beta question? 0493. RE: Controller Wars 0494. Re: apcidoom.zip 0495. Re: PC Doom SUCKS compared to this... 0496. Re: Space Hulk DOOM? 0497. Re: Id swiped code from SER4! 0498. Re: Zhars File List 0499. Re: REJECT.EXE Whats the point? 0500. Re: Gamma Correction: How dark should Doom be? 0501. Re: New WAD - Deimos Subway ! (plus a LMP question) 0502. DEU for Dummies...A BEGINERS GUIDE TO DEU!!!! 0503. Re: WANTED: Registered DOOM 0504. Re: DOOM unfair? Also,USR troubles. 0505. Re: DOOM on a Serial Cable 0506. Re: Decent frontend? 0507. Re: finger help@idsoftware.com 0508. Re: 14.4k modem vs. 16 bit network card 0509. Re: One more thing DOOM needs... 0510. Re: Wad Survey 0511. Re: DOOM unfair? Also,USR troubles. 0512. Re: Doom the Movie? 0513. Re: ANNOUNCE:WACKERB6 FULL TEXTURE CREATION/MOD FOR DOOM 0514. Re: Space Hulk DOOM? 0515. Re: Top 100 List (Was: Doom is Dead) 0516. Re: PC DOOM PIXEL DOUBLING[3x, 4x, etc.] 0517. Re: PC Doom SUCKS compared to this... 0518. Doom on the Amiga? 0519. Re: Oh have you heard? (id confirms this is bogus) 0520. One-on-one Deathmatch LMPS versus various IRC #doom nicks * 0521. Re: Doom on the Amiga? 0522. Re: Oh have you heard? 0523. Modem play ? 0524. <none> 0525. Re: LET APPLE KNOW HOW YOU FEEL! 0526. Re: Modem DOOM connectionsid 0527. Re: E3M9 (Warrens): how do *you* do it? 0528. Re: New WAD - Deimos Subway ! (plus a LMP question) 0529. Re: Suggestion for Doomaster or DCC et al: 0530. Re: Logon to infant2.sphs.indiana.edu 0531. Need Modem Help Big Time!!! 0532. Re: Oh have you heard? 0533. Re: Thanks to the maker of the DOOM stories! 0534. NetDoom and a router 0535. Re: You know you've been playing DOOM long when... 0536. Re: Renegade graphics DOOM ED 0537. Re: E3M9 (Warrens): how do *you* do it? 0538. Re: Simple IPX Ne2000 4 player Neywork? 0539. Re: DOOM under WinNT? 0540. UIUC Deathmatch at Oregon IV 0541. DoomCAD question: PLEASE HELP 0542. HELP AWE32 0543. Re: Starship Troopers the Movie 0544. Re: Doom player disadvantage on slower machines? 0545. Who makes the games ?!? 0546. Re: Is green player at a disadvantage in deathmatch? 0547. Shattering glass & mirrors! 0548. Re: Star Trek WAD? 0549. Re: apcidoom.zip 0550. Re: LMP Structure 0551. tcpsetup with 3com etherlink II? 0552. RE: Most Frags Ever 0553. Re: LET APPLE KNOW HOW YOU FEEL! 0554. Re: 1.5 beta, complete?? 0555. Re: Oh have you heard? (id confirms this is bogus) 0556. Re: Best music with DOOM ! 0557. Re: wanted: (804) modem players 0558. Star Wars Mod? Why did they stop? 0559. Re: Mouse or not? ---an ANGRY response!--- 0560. .LMPs.. What mem for what 0561. Re: Weird "bug". 0562. Re: Mech Doom 0563. Re: Mech Doom 0564. Re: A Few Questions About Deathmatch "Ethics"... 0565. Re: Oh have you heard? 0566. Re: Chainsaw strategies?? 0567. Re: Unuasual frags 0568. Re: SGI DOOM released for Irix v5.2 0569. Re: PC Doom SUCKS compared to this... 0570. Re: PC Doom SUCKS compared to this... 0571. Re: Oh have you heard? 0572. Re: You know you've been playing DOOM long when... 0573. Is it possible... 0574. Re: E3M6 0575. Modem Tech question 0576. Re: GET GALAXIA.ZIP 0577. BEST MUSIC 0578. Re: SGI DOOM released for Irix v5.2 0579. Re: Some thoughts on the meaning of Doom 0580. Re: REJECT.EXE Whats the point? 0581. HELP! on NetDoom! 0582. Re: **Problem with 4-PLAY network** 0583. sb16 irq 10 0584. Re: Oh have you heard? 0585. Artists Needed!!! 0586. How do you... 0587. Re: LMPs revealed... 0588. Re: Chainsaw strategies?? 0589. Re: Doom with a PAS16! 0590. Re: PC Doom SUCKS compared to this... 0591. Re: Star Trek Doom???? 0592. Re: Starship Troopers the Movie 0593. Re: Starship Troopers the Movie 0594. Re: A Few Questions About Deathmatch "Ethics"... 0595. Star Wars A long time ago, on a BBS far, far away 0596. Vancouver, B.C. CANADA modem doom players wanted... 0597. Re: A Few Questions About Deathmatch "Ethics"... 0598. Re: Help! 0599. Re: Linux Port? 0600. Re: multiple players on BBS ? 0601. Re: Is it possible... 0602. Re: DOOM II 0603. Re: Does SB16 do sound-panning? 0604. Re: Id swiped code from SER4! 0605. Re: infant2 news. (FSP, firewalls, socks, & udprelay) 0606. Re: A Few Questions About Deathmatch "Ethics"... 0607. hacked.txt -- Blackadder's Descriptions 0608. One more thing DOOM needs... 0609. Re: A Few Questions About Deathmatch "Ethics"... 0610. Re: One more thing DOOM needs... 0611. Re: Doom is DEAD 0612. For the love of GOD PLEASE!!UK Mo-DOOM Opponent needed- 0613. GET GALAXIA.ZIP 0614. Re: Space Hulk DOOM? 0615. Sound level with SB16 0616. To:unicorn@beach.silcom.com 0617. Re: SGI DOOM released for Irix v5.2 0618. Re: SGI DOOM released for Irix v5.2 0619. Re: Renegade graphics DOOM ED 0620. Re: 1.5 beta, complete?? 0621. FidoNet "DOOM" Echo 0622. Re: SGI DOOM released for Irix v5.2 0623. Re: DOOM UNDER CHICAGO, Don't worry! 0624. Re: Is green player at a disadvantage in deathmatch? 0625. Re: HELP AWE32 0626. Which BBSs support APCi? 0627. Re: Doom player disadvant 0628. Aliens Patch 0629. Re: Dehacked: Exploding enemies! 0630. Re: Doom on the Amiga? 0631. Re: new bug in 1.5? 0632. Re: Doom Enhancement Wish 0633. Re: new bug in 1.5? 0634. Re: PC Doom SUCKS compared to this... 0635. Re: SHOOT ME NOW!!! 0636. Re: infant2 news. 0637. Re: Simple IPX Ne2000 4 player Neywork? 0638. Re: One-on-one Deathmatch LMPS versus various IRC #doom nicks * 0639. To:MoGame APCI 0640. multiplayer modem doom game server 0641. Re: <*>*<>* WHERE IS DOOM 1.5 PATCH? INFANT? ANYWHERE?!!!! 0642. BETA 1.5 ERROR 0643. Re: doom II realease date! 0644. Modem Game Question 0645. Re: SGI DOOM released for Irix v5.2 0646. Re: SGI DOOM released for Irix v5.2 0647. Re: sgi-doom ... won't run! 0648. DOOM & bbs's 0649. INIT strings for Accura 144b+fax144 0650. Port of DEU (doom level editor) to Linux and/or SGI? 0651. Re: Linux Port? 0652. 1.5 Beta DM2.0 Bug 0653. Re: SUBWAY21 rules 'n' stuff 0654. Transparent doors? 0655. Shareware WADs? 0656. Re: Doom with a PAS16! 0657. Skinny Puppy PWAD 0658. Re: SGI DOOM released for Irix v5.2 0659. BUG REPORT: SGI-Doom!! :-) 0660. DEU Help 0661. What a new Doom engine should have... 0662. Re: ***** One-on-one Deathmatch LMPS versus various IRC #doom nic 0663. Doom graph 1.1 0664. Re: Best music with DOOM ! 0665. Re: DEU for Dummies...A BEGINERS GUIDE TO DEU!!!! 0666. Oh have you heard? 0667. Re: Is green player at a disadvantage in deathmatch? 0668. Re: Star Trek Doom???? 0669. Re: OS/2 doom 0670. Re: IHHD for Linux ? 0671. !!!!!!!! Advise Needed !!!!!!!! 0672. Re: Best music with DOOM ! 0673. Irix DOOM: How is it? 0674. Re: OS/2 doom 0675. Re: 1.5 Beta DM2.0 Bug 0676. Re: 3Dbench 43.6 with 486DX2/66 and Genoa W32i (why??) 0677. Dehacked: Many Questions! 0678. Re: SHIPROCK.WAD: A Frank Lloyd Wright house 0679. Re: Best music with DOOM ! 0680. Re: Some thoughts on the meaning of Doom 0681. Re: DOOM with PowerGlove?? 0682. Re: Doom player disadvantage on slower machines? 0683. Re: New cheat codes (was Re: Id swiped code from SER4!) 0684. Re: DOOM with PowerGlove?? 0685. Re: DEU for Dummies...A BEGINERS GUIDE TO DEU!!!! 0686. doom newby with some questions 0687. DOOM via parallel link??? 0688. Re: Port of DEU (doom level editor) to Linux and/or SGI? 0689. Help on EIM4 0690. Re: SUBWAY21 rules 'n' stuff 0691. How to run Deathmatch PWADs? 0692. Re: PAS music volume problem w/1.2 0693. RE: Vancouver CANADA modem players *Hee Hee* *Poing* 0694. *** TO ALL DEATHMATCH WAD AUTHORS *** 0695. Re: Is Doom DEAD? 0696. Re: Is Doom DEAD???? 0697. Re: IsDoom DEAD??? 0698. Re: REQ:DOOM: Tell Tips 4 TeamPlay Tactics 0699. Carlos Ribas, please repost your Doom shell! 0700. Re: To:MoGame APCI 0701. Re: multiplayer modem doom game server 0702. Re: Doom on the Amiga? 0703. Re: Oh have you heard? 0704. Turtle Beach Multisound 0705. Re: Intelligence... 0706. Re: Top Ten ways to know Doom has taken ov 0707. Re: Legal Implications (Was: Cobra DOOM CD 0708. Re: ARGH!! What INIT String do I need??? (Bocamodem) 0709. Re: Unuasual frags 0710. Re: Gamma Correction: How dark should Doom be? 0711. Re: Port of DEU (doom level editor) to Linux a 0712. Re: The ULTIMATE DOOM Controller 0713. DOOM at 14.4? 0714. Re: Doom players are BORING 0715. [FAQ?] Other platforms for DOOM 0716. Re: DEU for Dummies...A BEGINERS GUIDE TO DEU!!!! 0717. Re: You know you've been playing DOOM long when... 0718. Wad manager DoomMaster 3.0 HELP 0719. Re: Oh have you heard? 0720. Re: Unuasual frags 0721. Re: FY*fu][`{$cvg{z)\y{8,X}2)(]JGZ}}|}}w 0722. Serial Network Doom 0723. Re: Pentium advise 0724. Re: E3M9 (Warrens): how do *you* do it? 0725. Re: SHIPROCK.WAD: A Frank Lloyd Wright house 0726. Help! Modem Doom failure! 0727. RE: DEU for Dummies...A BEGINERS GUIDE TO DEU!!!! 0728. Re: REJECT.EXE Whats the point? 0729. Re: Doom with a PAS16! 0730. X-Doom? 0731. Idea: Toys-DOOM 0732. REQ: Dark Forces Press Release 0733. Re: SB16 or GUS? 0734. Re: You know you've been playing DOOM long when... 0735. Does this sound strange to you? 0736. Re: DOOM Network Problems 0737. New cheat codes (was Re: Id swiped code from SER4!) 0738. Re: ***** One-on-one Deathmatch LMPS versus various IRC #doom nic 0739. a.g.DOOM FAQ request 0740. DoomConstructionKit v1.0 0741. Re: Best music with DOOM ! 0742. Re: A .wad concept that's impossible, but would be nic 0743. Re: finger help@idsoftware.com 0744. Re: Is green player at a disadvantage in deathmatch? 0745. Any Word on DEU 6.0??? 0746. Re: Does this sound strange to you? 0747. Re: Does this sound strange to you? 0748. Re: Advice needed: Matrox or ATI? 0749. Re: Wad manager DoomMaster 3.0 HELP 0750. Re: Advice needed: Matrox or ATI? 0751. SGI - HELP. 0752. virus in .wad 0753. Round 1, Jay "mouser" vs. Woody "keyboarder" 0754. Re: E3M9 (Warrens): how do *you* do it? 0755. hard copies of maps? 0756. Re: Multiplayer Question - Changing Player Colors 0757. Re: Does this sound strange to you? 0758. Re: AnimeDOOM update (Where is it??!!) 0759. Re: Advice needed: Matrox or ATI? 0760. Re: How do I run Doom over an IBM Token Ring Net using OS/2 Lanse 0761. Re: virus in .wad 0762. Re: Round 1, Jay "mouser" vs. Woody "keyboarder" 0763. Re: Time for DOOM to be FreeWare? 0764. doom on cspan 0765. modem direct link? 0766. Shattering glass & mirrors! 0767. TCP Net Game Parameter Tweeking 0768. Re: Best music with DOOM ! 0769. Re: Most satisfying frags 0770. Re: To:MoGame APCI 0771. Re: sgi-doom ... won't run! 0772. Re: Help! Modem Doom failure! 0773. Re: Id swiped code from SER4! 0774. Re: Doom Upgrade Problems!! 0775. Re: DOOM at 14.4? 0776. Re: Doom II 0777. Re: What DOOM *really* needs... 0778. Simultaneous network and modem game possible? 0779. Biggest WAD? 0780. Re: Does this sound strange to you? 0781. Re: Does this sound strange to you? 0782. Re: Does a 486DX run Doom faster than an SX? 0783. Re: DOOM-2=VIRUS 0784. Re: DOOM-2=VIRUS 0785. Looking for Doomers for TV Story 0786. Re: SGI DOOM released for Irix v5.2 0787. Re: Calling English Doom Players... 0788. Re: Respawn of Ammo in DOOM under Deathmatch 2.0? 0789. Unauthorized DOOM book - Not Worth It. 0790. Re: Beavis And Butthead Patch? 0791. Ethical/legal Wad Question 0792. Doom is DEAD 0793. Re: Round 1, Jay "mouser" vs. Woody "keyboarder" 0794. Re: Registered/Shareware/Beta question? 0795. Re: Biggest WAD? 0796. PWAD mini-reviews 0797. PWAD mini-reviews 0798. Re: ***** One-on-one Deathmatch LMPS versus various IRC #doom nic 0799. Re: finger help@idsoftware.com 0800. Re: DOOM at 14.4? 0801. Re: Modem DOOM connectionsid 0802. Frame Rate? 0803. HELP-- add ons.. 0804. New DOOM versions (was Re: id games and Nazis?) 0805. Ultimate Doom maps (ultmaps1.zip [1/1]) long 0806. Re: doom on cspan 0807. Mortal Kombat 0808. Re: Help! Modem Doom failure! 0809. Advice needed: Matrox or ATI? 0810. Re: Shareware WADs? 0811. apcimpgs.zip price 0812. Re: The ULTIMATE DOOM Controller 0813. Re: Mortal Kombat 0814. Re: DooM T-Shirts 0815. Kudos to DANTE21.WAD 0816. Re: Frame Rate? 0817. Re: Chainsaw strategies?? 0818. Re: Most satisfying frags 0819. Re: 3Dbench 43.6 with 486DX2/66 and Genoa W32i (why??) 0820. Re: DoomConstructionKit v1.0 0821. Re: Advice needed: Matrox or ATI? 0822. Re: Round 1, Jay "mouser" vs. Woody "keyboarder" 0823. Re: Modem DOOM connections--id can do better than 0824. Can someone tell me the full FTP address of infant2 0825. Re: Mortal Kombat 0826. QUICK question...null modems 0827. Re: SGI DOOM released for Irix v5.2 0828. Re: DOOM opponents in Newfoundland? 0829. Re: Mortal Kombat 0830. Re: Advice needed: Matrox or ATI? 0831. RIO and SB 16 SCSI-2 ASP 0832. Re: DOOM unfair? Also,USR troubles. 0833. Re: infant2 news. 0834. blah 0835. External WADs on a network. Help !! 0836. Re: Cheat codes in "Nightmare" 0837. Re: Please help me with that @#$@#% BSP !! 0838. Re: Top Ten ways to know Doom has taken over your life. 0839. Re: WHAT IS A WAD?!? (put me out of my misery) 0840. modem 0841. Multiplayer SERIAL connection? 0842. Chaingun-Shotgun hack? 0843. Re: Additional levels!? 0844. DM Ethics - cheap frags, and good players 0845. Re: Best music with DOOM ! 0846. Re: What a new Doom engine should have... 0847. Re: Renegade graphics DOOM ED 0848. Re: 1.5 beta, complete?? 0849. Re: Port of DEU (doom level editor) to Linux and/or SGI? 0850. Re: Unauthorized DOOM book - Not Worth It. 0851. Update on Inexpensive VR Helmet 0852. Re: Alien DOOM / weopon 5 0853. Decent frontend? 0854. ***Modem Problems!Help!*** 0855. Re: CHEAP PRICES on CD-ROM's 0856. Looking for the FAWSQ\Q 0857. Re: DOOM on a Serial Cable 0858. RED ALERT! UAC Marines under attack by XCOM Troops! :) 0859. Update of BSPw. 0860. Re: What's the poop on ve 0861. Re: SGI - HELP. 0862. Re: Oh have you heard? (the sorry state of software suits) 0863. Re: doom newby with some questions 0864. trouble with SGI-doom (restoring mulriplayer) 0865. Keyboard Control Problems HELP!! 0866. Multi-Playing WAD files 0867. Re: Doom for SNES? 0868. Re: LET APPLE KNOW HOW YOU FEEL! 0869. Seattle Doom!!! 0870. Re: Algorithm for DOOM graphics !!! 0871. Reviews (esp Brent Metz) read this 0872. Re: Cloud City BBS 0873. Re: Time for DOOM to be Freeware? 0874. Re: Time for DOOM to be Freeware? 0875. Re: Time for DOOM to be FreeWare? 0876. Re: IsDoom DEAD??? 0877. Shareware WADs? 0878. Re: Doom w/ NeXT Q's 0879. Re: Doom for SNES? 0880. Lantastic with Doom? 0881. Re: Doom with a PAS16! 0882. Re: Algorithm for DOOM graphics !!! 0883. DOOM ver 1.2 0884. Re: **Problem with 4-PLAY network** 0885. Re: 3Dbench 43.6 with 486DX2/66 and Genoa W32i (why??) 0886. 15 regpatch 15regvr2.zip 0887. Re: [FAQ?] Other platforms for DOOM 0888. Eric "DOOM-Pooh" Leung 0889. Re: What is the best sound card for doom?? 0890. Re: Vectrex port 0891. Re: Irix DOOM: How is it? 0892. Re: Some thoughts on the meaning of Doom 0893. Re: Is green player at a disadvantage in deathmatch? 0894. Re: [FAQ?] Other platforms for DOOM 0895. Re: Renegade graphics DOOM ED 0896. Re: Most satisfying frags 0897. Re: Update on Inexpensive VR Helmet 0898. Calling English Doom Players... 0899. Re: sgi-doom ... won't run! 0900. Re: SGI DOOM released for Irix v5.2 0901. Re: SGI DOOM released for Irix v5.2 0902. Re: SGI DOOM released for Irix v5.2 0903. RE: Problem loading ftp shareware version of 1.2 0904. Number of sounds 49/61 ? 0905. Re: PC Doom SUCKS compared to this... 0906. Re: Time for DOOM to be FreeWare? 0907. Re: Windows is not free (was DOOM FreeWare?) 0908. PWAD Rating Service? 0909. Speed dots 0910. Re: Does this sound strange to you? 0911. Mouse Spaz 0912. problems w. mp-mode between sgi and next 0913. Re: Time for DOOM to be Freeware? 0914. Re: Port of DEU (doom level editor) to Linux and/or SGI? 0915. Re: doom on cspan 0916. Re: Doom with a PAS16! 0917. Re: Update on Inexpensive VR Helmet 0918. Re: Ultimate Doom maps (ultmaps1.zip [1/1]) long 0919. Re: Best music with DOOM ! 0920. Re: 3Dbench 43.6 with 486DX2/66 and Genoa W32i (why??) 0921. Re: You know you've been playing DOOM long when... 0922. Re: Advice needed: Matrox or ATI? 0923. Re: Does this sound strange to you? 0924. Re: You know you've been playing DOOM long when... 0925. vote 0926. Re: Can someone tell me the full FTP address of infant2 0927. Re: Shattering glass & mirrors! 0928. Re: You know you've been playing DOOM long when... 0929. Re: Advice needed: Matrox or ATI? 0930. Re: LMP Structure 0931. Re: LET APPLE KNOW HOW YOU FEEL! 0932. SEATTLE DOOMERS (Area Code 206) 0933. Re: You know you've been playing DOOM long when... 0934. Re: Frame Rate? 0935. Re: Biggest WAD? 0936. Re: Mortal Kombat 0937. Re: DM Ethics - cheap frags, and good players 0938. Re: SGI DOOM released for Irix v5.2 0939. Re: 15 regpatch 15regvr2.zip 0940. Re: X-DOOM and SGI 0941. Music to die by... 0942. Re: Round 1, Jay "mouser" vs. Woody "keyboarder" 0943. X-DOOM and SGI 0944. Re: SB16 or GUS? 0945. Re: Most satisfying frags 0946. Re: Sound level with SB16 0947. Re: Advice needed: Matrox or ATI? (OR Number 9?) 0948. Whats a good Doom Front End/Loader? 0949. Re: Vectrex port 0950. Re: You know you've been playing DOOM long when... 0951. Re: New Apogee Game 0952. Re: Mortal Kombat 0953. Re: Ever play DOOM while...? 0954. Re: Oh have you heard? (id confirms this is bogus) 0955. Re: Best music with DOOM ! 0956. Re: RED ALERT! UAC Marines under attack by XCOM Troops! :) 0957. Re: Doom for SNES? 0958. Re: Most satisfying frags 0959. Infant2 mirror site back-up! 0960. Re: Mortal Kombat 0961. 1.4 and 1.5 patch on infant2 0962. Realistic idea for DOOM 2 0963. Re: ME REAL R. HARRELL 0964. Re: REJECT.EXE Whats the point? 0965. ver 1.5 0966. Re: DM Ethics - cheap frags, and good players 0967. Re: DOOM II 0968. Re: It would be really neat if... 0969. Q: Doom / SB16 problems 0970. Re: Alien DOOM / weopon 5 0971. Re: Round 1, Jay "mouser" vs. Woody "keyboarder" 0972. Re: Looking for doom... 0973. Re: Advice needed: Matrox or ATI? (OR Number 9?) 0974. Re: SHOOT ME NOW!!! 0975. Re: Mouse or not? ---an ANGRY response!--- 0976. Re: Round 1, Jay "mouser" vs. Woody "keyboarder" 0977. [q] What is the deal with v1.5??? 0978. Doom 1.5? -AltDeath? WHAT??? 0979. Oh.. also .. LMP playing problem 0980. Re: **Problem with 4-PLAY network** 0981. Re: I Eric Leung am DOOM PUSS!!! [repost from John Romero] 0982. Re: LET APPLE KNOW HOW YOU FEEL! 0983. Wired 2.07, "Doom Boom" - who's who?! 0984. Re: Advice needed: Matrox or ATI? 0985. Re: SB16 or GUS? 0986. Re: apcimpgs.zip price 0987. Deu - help! 0988. ID's big success & the ferraris 0989. Soudblaster Pro locks up Doom 0990. Re: Q: Doom / SB16 problems 0991. Re: doom newby with some questions 0992. Re: New DOOM versions (was Re: id games and Nazis?) 0993. Re: Soudblaster Pro locks up Doom 0994. Re: Doom 1.5? -AltDeath? WHAT??? 0995. Re: 3Dbench 43.6 with 486DX2/66 and Genoa W32i (why??) 0996. Re: The ULTIMATE DOOM Controller 0997. Re: Starship Troopers the Movie 0998. Re: Time for DOOM to be Freeware? 0999. Re: Advice needed: Matrox or ATI? (OR Number 9?) 1000. Re: Doom for SNES? 1001. Marathon, R U Interested? 1002. PC-NFS network??? 1003. Re: Music to die by... 1004. Re: LET APPLE KNOW HOW YOU FEEL! 1005. Re: SB16 or GUS? 1006. Is there a gopher site... 1007. Re: What is a HOM? 1008. Re: Best music with DOOM ! 1009. Re: LET APPLE KNOW HOW YOU FEEL! 1010. Round 1 1/2, ug 1011. Re: DM Ethics - cheap frags, and good players 1012. Re: DM Ethics - cheap frags, and good players 1013. Re: LET APPLE KNOW HOW YOU FEEL! 1014. WHOOO! Life in cyberspace! 1015. Re: PC Doom SUCKS compared to this... 1016. Re: DOOM ver 1.2 1017. DEU for Idiots...coming soon! 1018. Doom V1.2, V1.4 with PAS-16 1019. Re: Doom for SNES? 1020. Re: New DOOM versions (was Re: id games and Nazis?) 1021. Re: Port of DEU (doom level editor) to Linux and/or SGI? 1022. WANTED: DOOM Packet Formats. 1023. DOOM 1.5 1024. SGIDoom? 1025. Re: Time for DOOM to be Freeware? 1026. Re: Time for DOOM to be Freeware? 1027. Re: LET APPLE KNOW HOW YOU FEEL! 1028. Re: virus in .wad 1029. Re: Round 1 1/2, ug (mouse vs. keyboard) 1030. Can't Register 1.1 to 1.2 HELP 1031. Re: Any Word on DEU 6.0??? 1032. [Q] Very minimal status bar available? 1033. Re: Skinny Puppy PWAD 1034. Does this sound strange to you? 1035. Re: Doom with a PAS16! 1036. Re: virus in .wad 1037. Re: A .wad concept that's 1038. Problem with music using SB-PRO 1039. Net cards in UK ? 1040. Re: finger help@idsoftware.com 1041. Re: SB16 or GUS? 1042. Re: Oh have you heard? (id confirms this is bogus 1043. Re: Algorithm for DOOM graphics !!! 1044. Re: Doom for SNES? 1045. Re: ME REAL R. HARRELL 1046. Re: AnimeDOOM update (Where is it??!!) 1047. Re: Some thoughts on the meaning of Doom 1048. Re: Cure for Windows Sound problems 1049. Re: Some thoughts on the meaning of Doom 1050. Re: 14.4 Sprotster Init. 1051. Re: [q] What is the deal with v1.5??? 1052. Re: Update on Inexpensive VR Helmet 1053. Re: 1.4 and 1.5 patch on infant2 1054. Re: *** TO ALL DEATHMATCH WAD AUTHORS *** 1055. Re: External WADs on a network. Help !! 1056. BSPw 1.2beta in alt.binaries.doom 1057. DOOM and serial cable 1058. Re: Time for DOOM to be Freeware? 1059. DOOM on Chicago/win4.0 beta? 1060. Re: Round 1, Jay "mouser" vs. Woody "keyboarder" 1061. Re: Doom 1.2 & USR Sportster 14.4/fax 1062. DOOM serial link 1063. doom 1064. Re: Doom with a PAS16! 1065. Re: The ULTIMATE DOOM Controller 1066. Re: Best music with DOOM ! 1067. Re: Decent frontend? 1068. Re: Music to die by... 1069. Re: Round 1, Jay "mouser" vs. Woody "keyboarder" 1070. Re: Update on Inexpensive VR Helmet 1071. Doom 1.4 1072. Doom II: shareware?? 1073. Re: virus in .wad 1074. Need Modem Help Big Time! 1075. Re: New Apogee Game 1076. Re: APCI multi play session doom 1077. Re: Is green player at a disadvantage in deathmat 1078. Re: apcidoom.zip 1079. Re: LET APPLE KNOW HOW YOU FEEL! 1080. Re: Is green player at a disadvantage in deathmat 1081. WADS...help.. 1082. Alen Doom thoughts 1083. Dumb new guy needs help using an add-on 1084. Re: Cheat codes in "Nightmare" 1085. Re: DoomConstructionKit v1.0 1086. What is a HOM? 1087. Re: 3Dbench 43.6 with 486DX2/66 and Genoa W32i (why??) 1088. SoundBlaster echo problems 1089. Re: Update of BSPw. 1090. Re: Doom V1.2, V1.4 with PAS-16 1091. Re: *** DCK v1.0 Released *** 1092. Re: doom on cspan 1093. Re: virus in .wad 1094. Re: Time for DOOM to be Freeware? 1095. Re: Intelligence... 1096. PAS, GUS, SB16 or AWE32 ... which ??? 1097. Re: Doom V1.2, V1.4 with PAS-16 1098. DMATCH Trainers 1099. DOOM #1 yet again 1100. Where is vbrun300.dll? 1101. Re: REJECT.EXE Whats the point? 1102. Accident or Killing ??? 1103. Re: ****FROM BARRY: INFANT2 NEWS*** 1104. Re: SB16 or GUS? 1105. Re: Round 1, Jay "mouser" vs. Woody "keybo 1106. Re: doom on cspan 1107. Re: LET APPLE KNOW HOW YOU FEEL! 1108. Starwars!! ARRGH 1109. Re: Jay vs. Khan - deathmatch lmp in E1M5 1110. Re: finger help@idsoftware.com [08/03/94] 1111. Re: What are good 3dBench scores? 1112. Next version -> 1.666 (per id) 1113. Re: Update on Inexpensive VR Helmet 1114. Re: Any Word on DEU 6.0??? 1115. Will doom remain a secret 1116. Re: Doom v1.6 beta 1117. Re: LET APPLE KNOW HOW YOU FEEL! 1118. Re: Doom V1.2, V1.4 with PAS-16 1119. Re: Next version -> 1.666 (per id) 1120. GUS HELP! 1121. Re: The ULTIMATE DOOM Controller 1122. Re: ID sells DOOM engine to Lucas Games! 1123. Re: PAS 16 Crackling and Sizzling 1124. Re: Nazi-cross (Hakenkreuz) changed in 1.4 1125. Re: Is Doom DEAD? 1126. DOOM 1.6 -> sounds ugly 1127. Re: Music to die by... 1128. The Storyline... 1129. DOOM 1.6 - How to apply registred v1.2 WAD-File? 1130. Re: doom on cspan 1131. Help with pauses in DDOM 1132. Re: ID sells DOOM engine to Lucas Games! 1133. Re: Doom 1.6: Anyone try it yet? 1134. New Player 1135. Re: idNews: v1.6 released, -mips1 version of sgixdoom up 1136. doom 1.6 beta wad changes 1137. DOOM IPX packet source code 1138. Cheapest way to get stereo sound in Doom? 1139. Re: ****FROM BARRY: INFANT2 NEWS*** 1140. finger help@idsoftware.com [08/03/94] 1141. Keyboarders, Mousers, BAH! 1142. Re: finger of idsoftware.com 1143. Cool Doom Commercial 1144. Re: DOOM 1.6 -> sounds ugly 1145. Re: Cyberman Support for DOOM? 1146. Re: Cyberman support in 1.2? 1147. Re: Cheapest way to get stereo sound in Doom? 1148. *****> MAN DIES OF HEART ATTACK PLAYING DOOM <***** 1149. help: no star wars title screen 1150. Re: Round 1, Jay "mouser" vs. Woody "keybo 1151. Re: What are good 3dBench scores? 1152. Re: What are good 3dBench scores? 1153. PAS and OS/2 sound support. 1154. Re: The ULTIMATE DOOM Controller 1155. Keyboard + Mouse Debate 1156. Re: What are good 3dBench scores? 1157. The Storyline... 1158. MODEM HELP ON DOOM 1159. Re: doom 1.6 beta wad changes 1160. Looking for cool voices for doom 1161. Re: Doom 1.6: Anyone try it yet? 1162. Deathmatch 513 area code 1163. Re: Oh have you heard? (id confirms this is bogus) 1164. DOOM in Wired Magazine 1165. Re: The ULTIMATE DOOM Controller 1166. Re: What are good 3dBench scores? 1167. Re: Will doom remain a secret 1168. Doom 1.6 BETA Available On Infant2... 1169. **LATEST DOOM VERSION INFO** 1170. Re: Oh have you heard? 1171. Re: LET APPLE KNOW HOW YOU FEEL! 1172. Re: What are good 3dBench scores? 1173. Re: More Cooperative Wads Wanted 1174. Re: finger help@idsoftware.com [08/03/94] 1175. rq 1176. Re: Doom 1.6: Anyone try it yet? 1177. Why is 1.6bt so much slower than 1.2? 1178. Re: Round 1, Jay "mouser" vs. Woody "keyboarder" 1179. Re: ID sells DOOM engine to Lucas Games! 1180. Ultimate Doom maps (ultmaps1.zip [1/1]) long 1181. Re: PAS and OS/2 sound support. 1182. Deathmatch wish-for 1183. I AM KING GOD!!!!!!!! 1184. Clark.Net WANTS GREEN CARDs 1185. Re: Need HELP!!! with registered Doom under WFW 1186. Doom 800 phone number? 1187. Gravis Joystick trouble 1188. Gripes about MOVIE10.WAD 1189. Re: DM Ethics - cheap frags, and good players 1190. Re: ID sells DOOM engine to Lucas Games! 1191. Re: Is green player at a disadvantage in deathmatch? 1192. Re: Update of BSPw. 1193. HELP!?!?!?!?! 1194. 1.5 "registered" & ipx 4 player 1195. CalCom modems: help! 1196. BUG IN 1.6 BETA? 1197. Re: Any Word on DEU 6.0??? 1198. Modem problems and what's that FTP site? 1199. Re: DoomEd 3 status 1200. Re: What are good 3dBench scores? 1201. Re: Doom with a PAS16! 1202. Re: 1.6bt double sound effect? 1203. Re: LET APPLE KNOW HOW YOU FEEL! 1204. Re: DUMP Clark.Net 1205. Re: Help! Modem Doom failure! 1206. Re: Help! Modem Doom failure! 1207. Re: Two DEU questions 1208. Re: Weird graphics problems 1209. Re: Top Ten ways to know Doom has taken ov 1210. Re: *** DCK v1.0 Released *** 1211. Try this new beta Deathmatch WAD 1212. Re: OS/2 doom 1213. Re: LET APPLE KNOW HOW YOU FEEL! 1214. Re: Help w/null modem 1215. ****The 1.6beta is released!!!*** 1216. Re: finger help@idsoftware.com [08/03/94] 1217. Re: What is the best sound card for doom?? 1218. GUS Max is absolutely fantastico! 1219. Re: The ULTIMATE DOOM Controller 1220. Re: A .wad concept that's impossible, but would be nic 1221. Re: I AM KING GOD!!!!!!!! 1222. 1.4 and 1.5 patch on infant2 1223. Re: DOOM + CONGRESS 1224. Re: Doom .DEH files 1225. Re: Where is Doom 1.6??????? 1226. Where is darkroom.wad? 1227. Re: *** DCK v1.0 Released *** 1228. E3M8 (Dis): what a wimpy level! 1229. Help req: sorting the textures to custom order 1230. Re: DEU Help 1231. HELP: Network doom freezes, please help. 1232. [DOOM: with Portable Sound] 1233. Re: WAD-loader Recommendations Anyone? 1234. Re: Where is vbrun300.dll? 1235. Re: Cheapest way to get stereo sound in Doom? 1236. Re: What are good 3dBench scores? 1237. Re: Time for DOOM to be Freeware? 1238. Re: Help on EIM4 1239. Round 2, Jay "mouser" vs. Woody "keyboarder" 1240. Re: Why is 1.6bt so much slower than 1.2? 1241. Re: SB16 or GUS? 1242. Re: DOOM 1.6 SHOTGUN 1243. Re: DOOM VERSON I 1244. DOOM 1.6 Beta Test: IDKFA Shotgun bug. 1245. Re: Will doom remain a secret 1246. Doom W/ GENOA 1247. Re: Some thoughts on the meaning of Doom 1248. Re: help: no star wars title screen 1249. Shotgun-chaingun patch? 1250. Re: Shotgun-chaingun patch? 1251. Re: Round 2, Jay "mouser" vs. Woody "keyboarder" 1252. This guy... 1253. Re: Who makes the games ?!? 1254. Doom 1.6 Waveblaster bug? 1255. Re: Doom under NT 1256. Re: Time for DOOM to be Freeware? 1257. Re: Shareware WADS? 1258. Re: doom 1259. Re: DOOM FAQ Available? 1260. New version of IDBSP avail. 1261. Re: Mouse settings? 1262. Re: Best music with DOOM ! 1263. Re: Problems networking WADS 1264. Re: Will doom remain a secret 1265. Re: Does a 486DX run Doom faster than a SX 1266. Re: OS/2 doom 1267. Making A Window when designing a level 1268. Re: ID sells DOOM engine to Lucas Games! 1269. Re: Harrell 1270. Re: What are good 3dBench scores? 1271. Re: ID sells DOOM engine to Lucas Games! 1272. WAD-loader Recommendation 1273. WAD-loader Recommendation 1274. Doom 1.6 == GUS -> Fixed! 1275. FAQ Available? 1276. Problems networking WADS 1277. [Q] Deu521 & GO32 ? 1278. Re: Two DEU questions 1279. Re: MARATHON info (Mac) 1280. Ensoniq Soundscape 1281. Re: A Few Questions About Deathmatch "Ethics"... 1282. Re: Cheapest way to get stereo sound in Doom? 1283. Re: Accident or Killing ??? 1284. DOOM ver 1.2 1285. Re: DOOM doesn't work on an Onyx? 1286. QUICKLY: Netmail address for ID needed! 1287. SEX and DRUGS 1288. Re: DOOM 1.6 Beta Test: IDKFA Shotgun bug. 1289. Re: Q: Doom / SB16 problems 1290. SGI Doom & Linux Doom 1291. Re: Doom on a Banyan Vines LAN? 1292. Re: Some thoughts on the meaning of Doom 1293. I am looking for a h2h in (908) area (modem play, deathmathch)! 1294. Re: Top Ten ways to know Doom has taken ov 1295. Re: Ensoniq Soundscape 1296. Re: *****> MAN DIES OF HEART ATTACK PLAYING DOOM <***** 1297. Re: Doom v1.6 beta 1298. Doom in OS/2 Dos Shell 1299. Re: doom kills barney .... 1300. Re: Wimp wants the lights on 1301. Re: DOOM & Windows for Workgroups... 1302. Re: Disney WAD Banned!! 1303. FPS in Doom 1304. Re: *** TO ALL DEATHMATCH WAD AUTHORS *** 1305. DOOM with Soundblaster. EXCELLENT!! 1306. Re: Your best frags ever! 1307. Re: Your coolest frags ever! 1308. Re: doom kills barney .... 1309. Re: DOOM 1.6 -> sounds ugly 1310. SGI Doom? 1311. Re: LET APPLE KNOW HOW YOU FEEL! 1312. Re: ***> WHAT HAPPENED TO FLOWER-BOY DOOM?? ****< 1313. Re: SGI - HELP. 1314. DOOM without Rebooting (256K SIMMs forsale) 1315. Re: ----- REVIEW SUBWAY.WAD ----- 1316. Re: Your coolest frags ever! 1317. Re: LEVEL CREATION: Random Levels??? 1318. Star Wars. Where the !?!@? is the Yellow key? 1319. ANNOUNCE: DoomTrek - Finally 1320. Re: Help, Fortress of Mystery 1321. Re: Doom 1.4+ 1322. Re: LET APPLE KNOW HOW YOU FEEL! 1323. Re: SGI DOOM: How to change default visual? [was ...released for 1324. Re: PAS and OS/2 sound support. 1325. Re: BBS Doom 1326. Re: Doom in OS/2 Dos Shell 1327. mouse 1328. Here's something you can't do with mouse! 1329. Re: ----- REVIEW SUBWAY.WAD ----- 1330. Re: Doom v1.6 in 2 files on ftp??? 1331. Re: What is FSP? 1332. DOOM Ladder Competition in (216) area code 1333. Re: What a new Doom engine should have... 1334. Re: E3M8 (Dis): what a wimpy level! 1335. E3 & Warrens 1336. running pwads... 1337. You can Change YOUR NAME 1338. Re: Advice needed: Matrox or ATI? 1339. How to change usrID 1340. Re: Zoom 14.4 Doom Init String Needed! 1341. Re: 1.5 LMPs won't work 1342. Doom over network... 1343. 414 Area Code/Deathmatch 1344. Re: ***APCiDOOM 3.0 Released*** 1345. DOOM 1.6 - How to apply registered v1.2 WAD 1346. Re: FUCK DOOM 1347. Re: What is FSP? 1348. Music similarity 1349. PG DOOM (Was Re: Gentle Doom) 1350. Are My Initial Strings Working? 1351. Wacker and STBAR? 1352. -FAST mode is not FAST! 1353. Re: PG DOOM (Was Re: Gentle Doom) 1354. Re: What is FSP? 1355. Re: 1.6 patch for DOOM 1356. Re: 1.6b & net play 1357. Re: Stuck in shores of hell 1358. Re: DOOM with Soundblaster. EXCELLENT!! 1359. Re: FPS in Doom 1360. Re: ***APCiDOOM 3.0 Released*** 1361. Re: Girls hate DOOOOOOOM 1362. Re: Girls hate DOOOOOOOM 1363. Re: Best music with DOOM ! 1364. Re: FUCK DOOM 1365. Re: What is FSP? 1366. Re: FPS in Doom 1367. Re: Will doom remain a secret 1368. Re: pkzip 1369. Re: pkzip 1370. Re: DOOM 1.6 - How to apply registered v1.2 WAD 1371. Re: What is FSP? 1372. Levels 1373. Re: What is FSP? 1374. Re: Doom over network... 1375. Re: ID sells DOOM engine to Lucas Games! 1376. Re: DOOM II: Doom's Day, October 10, 1994 1377. alt.games.doom 1378. Re: ----- REVIEW SUBWAY.WAD ----- 1379. infant2 Doom archive needs a new home. 1380. Re: Wimp wants the lights on 1381. DOOM II: Doom's Day, October 10, 1994 1382. Need IPX driver for 3COM Etherlink II/16TP 1383. Re: Reasons to play Doom? 1384. Re: Version 1.6 doen't like IRQ10 for PAS16 1385. Re: infant2 Doom archive needs a new home. 1386. Patch with PAS-16 support? 1387. thanks and a question 1388. Doom head to head! 1389. Re: PAS-16 support for Doom? 1390. Re: Thoughts on the Star Wars Patches 1391. Re: What is FSP? 1392. Doom in magazines. 1393. .gif files 1394. Re: What a new Doom engine should have... 1395. Re: E3M8 (Dis): what a wimpy level! 1396. Connection Help 1397. Re: 1.6 RIPOFF 1398. Re: MAKE.MONEY.FAST 1399. Re: doom kills barney .... 1400. What does this mean in DOS "Out of environment space" ??? !!! 1401. Re: Girls hate DOOOOOOOOOOOOOOOOOOM 1402. Re: Street Fighter/Mortal Combat doom? 1403. LMP's how much space? 1404. Re: infant2 Doom archive needs a new home. 1405. RETURN to Phobos *EPISODE* is very good 1406. Re: DOOM II: Doom's Day, October 10, 1994 1407. Re: doom kills barney .... 1408. Re: FSP?????????????????? 1409. just a couple of stupid questions 1410. Re: Shattering glass & mirrors! 1411. Re: DOOM II: Doom's Day, October 10, 1994 1412. DOOM and TCP/IP protocol ? 1413. Re: LMP's 1414. Re: Non-standard IRQ's 1415. Re: LMP's how much space? 1416. Re: ***** One-on-one Deathmatch LMPS versus various IRC #doom nic 1417. Re: Some thoughts on the meaning of Doom 1418. Re: LET APPLE KNOW HOW YOU FEEL! 1419. Re: APOLOGIES from APCi CEO - Kevin Sawyer 1420. Re: Your coolest frags ever! 1421. Re: FUCK DOOM 1422. Modem init strings for Maestro and Simple-modem? 1423. Re: DOOM is Awesome! 1424. Re: Motion Sickness while playing DOOM 1425. Re: 1.6 RIPOFF 1426. Re: Girls hate DOOOOOOOOOOOOOOOOOOM 1427. Where to Post/Get PWAD's ??? 1428. Re: new deathmatch pwad (ayrton.wad) 1429. Re: DOOM II: Doom's Day, October 10, 1994 1430. Cheats for multi-player doom? 1431. 1.6 and gus 1432. Re: E1L3 - Brasilia crossed the poison pit? 1433. Street Fighter/Mortal Combat doom? 1434. Re: Paint Shop Pro 1435. Re: Girls hate DOOOOOOOM 1436. Re: Some thoughts on the meaning of Doom 1437. Re: DOOM 1.6 -> sounds ugly 1438. Re: Wavetable sound 1439. Re: What a new Doom engine should have... 1440. Re: Some thoughts on the meaning of Doom 1441. Modem play: sending/listening for net info? 1442. Re: 09 Aug 1994 auto finger of HELP@IDSOFTWARE.COM (Please stop 1443. Re: PC Doom SUCKS compared to this... 1444. Re: PAS-16 support for Doom? 1445. Wavetable sound 1446. Deathmatch Wish-For 1447. 2400 baud modem 1448. Re: What is FSP? 1449. Re: DOOM II: Doom's Day, October 10, 1994 1450. Re: doom for linux 1451. Re: alt.games.doom 1452. Re: APOLOGIES from APCi CEO - Kevin Sawyer 1453. Shareware wads? 1454. Re: WAD File Question! 1455. Re: ***** One-on-one Deathmatch LMPS versus various IRC #doom nic 1456. Re: Shareware wads? 1457. Re: infant2 Doom archive needs a new home. 1458. Re: Creating Doom music 1459. 100% secrets at E1M2? 1460. REQUEST: RS232 Net-Doom 1461. Re: alt.games.doom 1462. Re: RETURN to Phobos *EPISODE* is very good 1463. Re: Thoughts on the Star Wars Patches 1464. Re: Some thoughts on the meaning of Doom 1465. DOOM 1466. Re: Doom Mailing List 1467. Re: DoomEd 3 Alpha RELEASED 1468. LMP's 1469. Re: Ensoniq Soundscape 1470. Re: What are good 3dBench scores? 1471. 2 vs. 1 deathmatch lmps! (Jay vs. Khan&Face) 1472. 1.6 RIPOFF 1473. multiplayer doom using PC-NFS? 1474. doom for linux 1475. Re: E1L3 - Brasilia crossed the poison pit? 1476. Re: LET APPLE KNOW HOW YOU FEEL! 1477. Wad Idea 1478. Talk... 1479. Hehe... 1480. Hehee... 1481. Well... 1482. Well... 1483. Re: PAS-16 support for Doom? 1484. Re: What a new Doom engine should have... 1485. 1.6 reg(kinda) 1486. Doom for SUN 1487. infant2 needs a new home! 1488. Re: E3M8 (Dis): what a wimpy level! 1489. Re: Hehee... 1490. Re: Girls hate DOOOOOOOOOOOOOOOOOOM 1491. Modem play 1492. Re: E1M1 Non-Secret Secret 1493. Re: Girls hate DOOOOOOOOOOOOOOOOOOM 1494. Re: DOOM and TCP/IP protocol ? 1495. Re: Star Wars Doom Help 1496. Re: 09 Aug 1994 auto finger of HELP@IDSOFTWARE.COM (Please stop 1497. Absolutely BEST soundcard for DOOM (or any game)? 1498. Re: Absolutely BEST soundcard for DOOM (or any game)? 1499. Re: [Q] Modifying textures 1500. Re: modem doom problems 1501. Re: What to do to increase 3dBench score? 1502. Re: Here's something you can't do with mouse! 1503. Re: FPS in Doom 1504. Re: Aliens.wad- NO SPRITES HELP!!!!! 1505. Re: Need graphic filename for dmgraph extraction 1506. MOVIE10 Info from Author (fwd) 1507. Doom error 1508. Re: What is the address of infant2? 1509. Re: Disney WAD Banned!! 1510. Re: Where to Post/Get PWAD's ??? 1511. DOOM II: Hell on Earth 1512. Controller Idea: Track-Chair 1513. Re: doom control cernter 1514. DOOM Sound Editor 1515. Re: DOOM II: Doom's Day, October 10, 1994 1516. Re: ***APCiDOOM 3.0 Released*** 1517. ftp sites 1518. Re: What a new Doom engine should have... 1519. Re: Girls hate DOOOOOOOOOOOOOOOOOOM 1520. Re: PAS-16 support for Doom? 1521. What is the address of infant2? 1522. Re: Reasons to play Doom? 1523. Re: Disney WAD Banned!! 1524. Re: What are good 3dBench scores? 1525. Motion Sickness while playing DOOM 1526. Re: What is an IPX tunnel? 1527. Doom Improvements 1528. Re: Aliens.wad- NO SPRITES HELP!!!!! 1529. Re: 2 vs. 1 deathmatch lmps! (Jay vs. Khan&Face) 1530. Re: idNews: v1.6 released, -mips1 version of sgixdoom up 1531. Re: Some thoughts on the meaning of Doom 1532. Re: Some thoughts on the meaning of Doom 1533. Re: Motion Sickness while playing DOOM 1534. Re: DoomEd 3 Alpha RELEASED 1535. Re: ***APCiDOOM 3.0 Released*** 1536. Nemo.wad????? 1537. Re: PC Doom SUCKS compared to this... 1538. Re: Q: Doom / SB16 problems 1539. Ignore Harrel (Was Re: Girls hate DOOOOOOOM) 1540. Re: Motion Sickness while playing DOOM 1541. Re: Why do they bother with PAS? 1542. Re: load WADS on Netware 1543. Re: Cheat codes in "Nightmare" 1544. Re: FOUND BUG IN DOOM v1.6b !!! 1545. Re: Patch with PAS-16 support? 1546. APOLOGIES from APCi CEO - Kevin Sawyer 1547. Re: 2400 baud modem 1548. Re: DoomEd 3 Alpha RELEASED 1549. REVEAL modem DOOM 1550. doom modem strings 1551. Re: Doom for SEGA? 1552. Talk... 1553. Re: Talk... 1554. Re: Hehe... 1555. Re: [Q] Deu521 & GO32 ? 1556. Re: Well... 1557. infant2 alternate FTP site 1558. Re: Here's something you can't do with mouse! 1559. 10 Aug 1994 auto finger of HELP@IDSOFTWARE.COM 1560. Re: MARATHON info (Mac) 1561. SGI-DOOM wad 1562. Re: Your coolest frags ever! 1563. Modem problems! 1564. Re: Help! DEU 5.21 Bug? 1565. Re: 09 Aug 1994 auto finger of HELP@IDSOFTWARE.COM 1566. Ferrari update 1567. Play Doom with WSS 2.0? 1568. P90 Help! 1569. Re: Disney WAD Banned!! 1570. Re: What is FSP? 1571. OS2 Doom full screen, How? 1572. Re: E1M1 Non-Secret Secret 1573. Re: Doom 1.2 with the Matrox's MGA 1574. Whats AWE32???? 1575. Re: Mac version of DOOM 1576. How do you use WAD files? 1577. Re: APOLOGIES from APCi CEO - Kevin Sawyer 1578. Re: What is FSP? 1579. DOOM is Awesome! 1580. Re: Cheapest way to get stereo sound in Doom? 1581. Re: PC Doom SUCKS compared to this... 1582. Re: MAKE.MONEY.FAST 1583. Re: Using DoomCad 4.1 1584. Re: DOOM II: Doom's Day, October 10, 1994 1585. Ann: Wad O Deth!!! 1586. unknown modem: modoom 1587. Re: Left shift bug in Doom? 1588. Re: DOOM II: Doom's Day, October 10, 1994 1589. Modem Doom 714 challenge 1590. Re: 3 or + player Serial Link DOOM 1591. Re: new deathmatch pwad (ayrton.wad) 1592. Re: DOOM II: Doom's Day, October 10, 1994 1593. Re: OS2 Doom full screen, How? 1594. Re: Whats AWE32???? 1595. Re: Making A Window when designing a level 1596. Re: 1.6 RIPOFF 1597. TOP TEN WAYS TO KNOW 1598. Doom for Lynux??? 1599. Serial doom networking 1600. Re: Your coolest frags ever! 1601. Re: Cheat Codes - Modem??? 1602. Re: What are good 3dBench scores? 1603. Re: NEW APOGEE GAME LIKE DOOM? 1604. Re: ***> WHAT HAPPENED TO FLOWER-BOY DOOM?? ****< 1605. Re: Talk... 1606. Re: BBS Doom 1607. WAD creation 1608. Doomtrek problems 1609. Re: Stuck in shores of hell 1610. Re: Can a Mac MIDI file be converted into a Doom WAD? 1611. Re: DOOM PWAD CD... 1612. Re: * * * A New wad series "Escape" * * * 1613. Re: E1L3 - Brasilia crossed the poison pit? 1614. Re: PAS-16 support for Doom? 1615. E1M1 Non-Secret Secret 1616. [Wad Building]: Errors and questions 1617. Re: DOOM Network Problems 1618. Re: NEW APOGEE GAME LIKE DOOM? 1619. Re: Play Doom with WSS 2.0? 1620. What happeded to OCF.UNT.EDU?? 1621. Re: WD8003e ether cards, help! net dooming 1622. Re: doom control cernter 1623. Re: Cheat Codes - Modem??? 1624. Re: Cheats for multi-player doom? 1625. Infant2 mirror for wads? 1626. Re: get this jim: id is _giving_ you several gigs! 1627. Re: What is an IPX tunnel? 1628. Re: APOLOGIES from APCi CEO - Kevin Sawyer 1629. Doom 1.2 with the Matrox's MGA 1630. Re: Girls hate DOOOOOOOM 1631. Re: NEW APOGEE GAME LIKE DOOM? 1632. Re: MAKE.MONEY.FAST 1633. Re: Here's something you can't do with mouse! 1634. Re: Motion Sickness while playing DOOM 1635. Re: Disney WAD Banned!! 1636. Re: Biggest WAD? 1637. Re: New Cheat Code? (Was: ID Swiped code from SER4) 1638. Re: Nemo.wad????? 1639. Re: Disney WAD Banned!! 1640. Re: get this jim: id is _giving_ you several gigs! 1641. Re: Cheat Codes - Modem??? 1642. Re: QUESTION: Doom on a Compaq 486 1643. Re: Legal Implications (Was: Cobra DOOM CD 1644. Re: Reasons to play Doom? 1645. Another unfair deathmatch lmp! 1646. infant 1647. QUAKE 1648. E1M1 secret 1649. AlanW: Play me dammit! 1650. Marks on walls? 1651. Re: Creating Doom music 1652. Re: Doom on the Internet 1653. Re: ***APCiDOOM 3.0 Released*** 1654. Re: FUCK DOOM 1655. Re: Your coolest frags ever! 1656. Anyone for a network SGIdoom? 1657. Re: PAS-16 support for Doom? 1658. ANNOUNCE: Star Trek WAD Screen Shots Uploaded to Infant2 1659. Looking for a good bitmap editor 1660. Re: Help please: TCPSETUP 1661. Re: DOOM II: Doom's Day, October 10, 1994 1662. Re: 100% secrets at E1M2? 1663. Re: ----- REVIEW SUBWAY.WAD ----- 1664. Re: [Wad Building]: Errors and questions 1665. Re: Yes... 1666. Re: Why do they bother with PAS? 1667. Re: mail Doom 1668. Re: QUESTION: Doom on a Compaq 486 1669. Memory problems with Wacker beta 7 1670. Re: Ensoniq Soundscape 1671. Help please: TCPSETUP 1672. Re: DOOM II: Doom's Day, October 10, 1994 1673. Re: Disney WAD Banned!! 1674. DoomEd 3 Alpha 8 problems 1675. Where are dmsmall 1 and 2? 1676. DOOM Binaries 1677. Re: Your coolest frags ever! 1678. Stack Over Flow 1679. Stack Over Flow 1680. Stack Over Flow 1681. Modem with PWADS 1682. [R] FUCK DOOM 1683. Re: Reasons to play Doom? 1684. Re: ----- REVIEW SUBWAY.WAD ----- 1685. [Q] Where is galaxian.wad ? 1686. Re: 100% secrets at E1M2? 1687. Re: DOOM II: Hell on Earth 1688. Multi-player games BBS 1689. Help needed dor Domm modem setup 1690. Re: ARCNET DOOM 1691. Re: Whats AWE32???? 1692. Re: DOOM PWAD CD... 1693. Re: Mac version of DOOM 1694. Need modem help? 1695. Re: SB16 or GUS? 1696. Change my color in modem DOOM? 1697. Re: infant2 needs a new home! 1698. CHOOK doesn't work. 1699. Continuing a modem game. 1700. What are consistency errors? 1701. get this jim: id is _giving_ you several gigs! 1702. Re: Help, Fortress of Mystery 1703. Re: E3M8 (Dis): what a wimpy level! 1704. Re: E1L3 - Brasilia crossed the poison pit? 1705. Re: What are consistency errors? 1706. Help with networking doom 1707. Re: 100% secrets at E1M2? 1708. GALAXIA.WAD 1709. Re: Nemo.wad????? 1710. Re: Intelligence... 1711. Re: How do you use WAD files? 1712. Re: 1.6 RIPOFF 1713. Init String For a ZOLTRIX Fax/M 1714. Re: Some thoughts on the meaning of Doom 1715. DEATHMATCH Player Start/Rebirth Algorithm 1716. Re: AlanW: Play me dammit! 1717. Re: APOLOGIES from APCi CEO - Kevin Sawyer 1718. Re: Where are dmsmall 1 and 2? 1719. Re: 100% secrets at E1M2? 1720. Re: CHOOK doesn't work. 1721. Help! Help! Help! 1722. Doom site mail server? 1723. Re: Is green player at a disadvantage in deathmatch? 1724. Doom 1.6 and WAD file Q 1725. Modem problems+wad questions 1726. MODOOM in Chicago 1727. Re: 100% secrets at E1M2? 1728. Re: What is FSP? 1729. Re: What is FSP? 1730. Re: get this jim: id is _giving_ you several gigs! 1731. Re: review of crusher.wad 1732. Moving... 1733. Re: Your coolest frags ever! 1734. Re: Whats AWE32???? 1735. Re: Help with networking doom 1736. Re: DOOM II: Doom's Day, October 10, 1994 1737. Re: 2 vs. 1 deathmatch lmps! (Jay vs. Khan&Face) 1738. Re: Nemo.wad????? 1739. Re: 2400 baud modem 1740. Re: Your coolest frags ever! 1741. Re: Marks on walls? 1742. Re: Some thoughts on the meaning of Doom 1743. Re: Ferrari update 1744. I... 1745. Re: Best music with DOOM ! 1746. Doom problem 1747. Re: Wad Idea 1748. Re: DoomEd 3 Alpha RELEASED 1749. Problem Running Multiplayer LMPs 1750. Re: Solution to the IDKFA bug in ver 1.6beta. 1751. Re: OOOOF! 1752. Re: What happeded to OCF.UNT.EDU?? 1753. Listening for network start info... 1754. Re: get this jim: id is _giving_ you several gigs! 1755. Re: MARATHON info (Mac) 1756. Re: SGI - HELP. 1757. Re: infant2 needs a new home! 1758. Re: Doom 1.6: Anyone try it yet? 1759. Need help with modem 1760. Re: Intelligence... 1761. Re: E1M1 secret 1762. [q] File Format of WAD file?? 1763. Re: Doom 1.6: Anyone try it yet? 1764. Re: RETURN to Phobos *EPISODE* is very good 1765. Init string for Hayes Accura 14.4k needed! 1766. Re: ----- REVIEW SUBWAY.WAD ----- 1767. Re: Doom in OS/2 Dos Shell 1768. Re: CyberMan Support? 1769. Headlong.wad 1770. Re: BBS Doom 1771. Re: DOOM PWAD CD... 1772. Return to Phobos (Re-post & Bug notice) 1773. iD History 1774. Re: Serial Drivers with v1.666 1775. Re: Doom for SNES? 1776. Doom v1.2 and 1.4 1777. Re: Windoom 001 beta found! 1778. I give up..e3l5 1779. Re: Gentle Doom 1780. I... 1781. Re: ID sells DOOM engine to Lucas Games! 1782. Re: MARATHON info (Mac) 1783. Mail me DISNEY.WAD...PLEASE 1784. Re: infant2 Doom archive needs a new home. 1785. Re: ----- REVIEW SUBWAY.WAD ----- 1786. Re: DOOM II: Doom's Day, October 10, 1994 1787. Re: DoomTrek - coming soon 1788. Re: DoomEd 3 Alpha RELEASED 1789. Re: E1M1 Non-Secret Secret 1790. INFO From RENEGADE GRAPHICS - 1791. What about MY .WAD? 1792. Re: Why do they bother with PAS? 1793. Re: Nemo.wad????? 1794. Re: E1M1 secret 1795. Is it possible to use PWADS with 1.6 + doom.wad(reg)? 1796. Re: WAD creation 1797. WANTED: DooM v1.1 full version 1798. Re: You dips should get a life! 1799. Re: You dips should get a life! 1800. Re: Doom 1.6: Anyone try it yet? 1801. Re: NEW APOGEE GAME LIKE DOOM? 1802. Re: DOOM II: Doom's Day, October 10, 1994 1803. Re: You dips should get a life! 1804. Re: Your coolest frags ever! 1805. Re: Local Bus Doom 1806. Re: LET APPLE KNOW HOW YOU FEEL! 1807. Re: Here's something you can't do with mouse! 1808. Re: infant2 Doom archive needs a new home. 1809. RE: infant2 needs a new home 1810. Re: E1M1 Non-Secret Secret 1811. 666 cheers for idsoft! 1812. Doom Modem Problem 1813. Re: Girls hate DOOOOOOOM 1814. Re: Will they stop updating Doom 1? 1815. Re: weird dream about doom 1816. Re: EVERYONE - READ THIS - IMPORTANT!! 1817. Re: DOOM leaves X-Com in the Dust, again 1818. Re: Wanted: DOOM Editor 1819. Re: why not quadra? 1820. Re: The much maligned Eric "Doom God" Leung 1821. Re: virtual racing 1822. Re: complete DOOM 1823. Re: complete DOOM 1824. Re: Infant2 is temporarily down - here are mirror sites 1825. ()===== Alt.Games.Doom Resource Guide =====() 1826. Infant2 is temporarily down - here are mirror sites 1827. Re: complete DOOM 1828. LMP Control program LMPC 1.0 1829. Re: SPLIT DOOM GROUP: proposal 1830. Re: DOOM, Co-Processors, and 3d-bench 1831. Re: ID is losing control... 1832. Co-op is no good 1833. Re: New Weapon /Wolf 1834. Re: IN YOUR FACES!!! 1835. Re: Get TRINITY.WAD 1836. Need Area code 904 (Jax,FL.) Modoomers 1837. Re: We need barrel frags.. 1838. Re: Subway.wad: How to get into Star Room? 1839. Re: Dark Forces demo/screenshots where ? 1840. Re: DOOM 1.2reg in OS/2 w/sound+music works! 1841. Re: ID is losing control... 1842. 506 Moncton, NB Doomers Wanted... 1843. Why I can not accses to infant2? HELP !!!! 1844. Re: complete DOOM 1845. Re: ID is losing control... 1846. Re: id's EXETXT is pissing me off. . . 1847. Re: JURASSIC DOOM? 1848. The absolute best way to kill Cyberdemon. 1849. Re: AAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHH!!!!!! 1850. Re: Mac Doom lookalike? 1851. First Impressions of MLK's Writing 1852. DOOM II out 1853. Great single player wads 1854. TIMEDEMO 1855. Anyone seen the DOOM VR at Toronto CNE ?!? 1856. Re: <TOP 10 WADS> POLL!!!!!!! 1857. Re: SPLIT DOOM GROUP: proposal 1858. Re: EVERYONE - READ THIS - IMPORTANT!! 1859. Re: dht/doom master exam 1860. Re: If you have Disney.wad, READ THIS 1861. Re: Memory swapping? 1862. Re: Woodstock WAD? 1863. Phone Number for ID 1864. where trinity wad? 1865. Re: DOOM the MOVIE! 1866. Re: Doom MIDI Music 1867. Re: Info on DOOM:The Movie from USAToday 1868. Re: Nazi Imagary in Doom 1869. Re: Subway.wad: How to get into Star Room? 1870. Re: Adding new sprites? 1871. cheat modes 1872. How do you enter cheat mode? 1873. INFANT2 1874. ingnorant fool 1875. Doom II multi-storey Buildings 1876. Re: Doom for the Mac 1877. SCUMTREK wad (Startrek takeoff) 1878. Re: Announce: The Unholy Trinity PWAD 1879. Re: Network Doom w/Intel Etherexpress 16 1880. Manaccom Email address? 1881. Re: New Weapon 1882. Re: Announcing DEU 5.21 for LINUX 1883. Re: complete DOOM 1884. Re: Holy Shiite !! Dose pseudo-DOOM II guys are MOIDER ! :) 1885. Re: New Weapon /Wolf 1886. Re: Suggestions for this newsgroup 1887. Re: EVERYONE - READ THIS - IMPORTANT!! 1888. Re: WinDOOM - Illegal - Delete it - Enough said!! 1889. Re: doom 11 1890. Internet Doom Players (IHHD) 1891. IRIX/SGI DOOM - registered? 1892. SEXSEXSEXSEXSEXSEX 1893. Re: DON'T BRING UP OTHER GAMES, please! (was: Cyclones) 1894. Re: SPLIT DOOM GROUP: proposal 1895. Re: complete DOOM 1896. Re: DOOM II out 1897. Re: Need Help in Playing DOOM !!!! 1898. Re: Nazi Imagary in Doom 1899. Re: Now we know: AJ's an idiot 1900. Re: SPLIT DOOM GROUP: proposal (Let's move into rec.games) 1901. Re: doom 11 1902. Re: Spiderdemon beats the Cyberdemon8) 1903. FRODO's WAD 4.8!!! FRODO4.ZIP! 1904. b804683@csc1.ftw.bnr.com RRe: ****** SER5 Comming Soon ******** 1905. WAD Review List? 1906. Re: -drone, -left, -right 1907. Re: DOOM the MOVIE! 1908. Re: Suggestions for this newsgroup 1909. Re: Nazi Imagary in Doom 1910. Re: Where is DOOM_HOE? 1911. Re: New Weapon 1912. Question for expert users .. 1913. Re: The absolute best way to kill Cyberdemon. 1914. Re: IN YOUR FACES!!! 1915. Re: Need single player wad recommendations. 1916. Re: ROLLINS. Prototype for DOOM Hero? 1917. Re: Get TRINITY.WAD 1918. Re: DOOM II out 1919. Re: DOOM the MOVIE! 1920. No...It CAN'T be! 1921. IN YOUR FACES!!! 1922. Re: APOGEE - CRYBABIES 1923. Quake ... 3-d! 1924. Re: IN YOUR FACES!!! 1926. Re: complete DOOM 1927. Doom II offer from GTI 1928. Re: EVERYONE - READ THIS - IMPORTANT!! 1929. Who designed Trinity? 1930. Re: EVERYONE - READ THIS - IMPORTANT!! 1931. DOOM2 Whats new? 1932. Re: ingnorant fool 1933. LMPC 1.01 is here 1934. Re: Best Deatmatch Wads????? 1935. Besy Video Card ?? 1936. Anyone got a pic file of DOOMII? 1937. Re: SGI Doom 1938. The speed of the 1.666 exe 1939. Re: Fast Quake Server 1940. Re: Dose DOOM II monsters.. where to get it. 1941. Re: SEXSEXSEXSEXSEXSEX 1942. ****> DOOM OVER INTERNET <*** 1943. Re: GT is really Apogee 1944. Re: ID? or ID? 1945. Re: ROLLINS. Prototype for DOOM Hero? 1946. shame! forgot how to patch reg. 1.1. to 1.2 - Help me... 1947. Stuck in Map 2 Doom][ 1948. Re: doom ][ 1949. Re: APCiDOOM Numbers? 1950. Re: MODEM DOOM 1951. Re: Help for a simpleton 1952. Re: Shareware Modem DOOM 1953. DOOM WADs section in PC GAMER Mag. The winner is... 1954. Re: DOOM WADs section in PC GAMER Magazine... 1955. Compatability 1956. Re: Fast Quake Server 1957. RE: Star Wars WAD? 1958. Re: If you have Disney.wad, READ THIS 1959. Re: Doom and Windows 1960. Re: Doom - New Look & Sound 1961. Re: Stuck in Map 2 Doom][ 1962. Re: Nazi Imagary in Doom 1963. Re: Best Keys 1964. Doom II editors 1965. Re: just a couple of stup 1966. Re: Girls hate DOOOOOOOM 1967. Re: Doom - New Look & Sound 1968. Wollfenstein - Adult Code ? 1969. Re: Woodstock WAD? 1970. Re: Doom II is OUT! 1971. Re: DOOM the MOVIE! 1972. new Quake info at help@idsoftware.com 1973. Re: Top 100 Edited Doom Wads 1974. Re: Best Deatmatch Wads????? 1975. Re: PENIS SIZE SCORES 1976. Re: FUCK DOOM 1977. Timedemo/3dbench/comptest scores... so there!... 1978. infant2 temporary upload site -UPLOAD ONLY- 1979. Using new WAD's??? 1980. The way doom sounds!! 1981. Copyrights and Wads (was Re: JURASSIC DOOM?) 1982. Re: DOOM leaves X-Com in the Dust, again 1983. Re: The speed of the 1.666 exe 1984. 4 players-serial! wads etc 1985. DOOM MANIA CD-ROM DISK NOW OUT! 1986. Re: Fast Quake Server 1987. Re: IN YOUR FACES!!! 1988. Re: FUCK DOOM 1989. Re: ARCNET FOR NETDOOM HELP!! 1990. Re: Doom ][ Review 1991. doom_hoe question 1992. What's really missing from Doom 1993. Re: Doom II editors 1994. Re: Top 10 Reasons infant2 is Down 1995. Re: Holy Shiite !! Dose pseudo-DOOM II guys are MOIDER ! :) 1996. Re: Quake newsgroup! 1997. INFANT2 - Read This Now! 1998. Re: If you have Disney.wad, READ THIS 1999. Re: Stuck in Map 2 Doom][ 2000. Re: DOOM and OS/2 Token Ring 2001. Re: Who designed Trinity? 2002. Re: School and Doom 2003. Re: Quake ... 3-d! 2004. Re: You know you've been playing too much DOOM when... 2005. Re: Doom ][ Review 2006. Re: Help-- Lost in Doom 2007. Re: Stuck in Map 2 Doom][ 2008. Re: Stuck in Map 2 Doom][ 2009. TRINITY.WAD is the best looking ever. 2010. Re: Best Deatmatch Wads????? 2011. Re: Woodstock WAD? 2012. Re: DoomNet 2013. Re: Quake ... 3-d! 2014. new sbpro drivers for os/2 but still no doom! 2015. Re: Nazi Imagary in Doom 2016. Deathmatch opponent wanted! 2017. Re: Doom for the Mac 2018. Re: Doom II editors 2019. Re: Doom: The Arcade Game 2020. Re: Making players the same colour. 2021. 1.6 beta bug with shotgun 2022. JOB OFFER: Computer Game Artist 2023. Re: DOOM the MOVIE! 2024. Re: Need names/sites of DOOMII pics! 2025. Re: Stuck in Map 2 Doom][ 2026. Re: Proposal : split up alt.games.doom 2027. Re: Fast Quake Server 2028. doom modem play 2029. Re: DOOM the MOVIE! 2030. DHT: Ethan Brodsky e-mail 2031. Re: Doom ][ Review 2032. Doom Engine!!! 2033. Atari 2034. Where can I FTP SGI Doom? 2035. Re: Best Keys 2036. Re: DON'T BRING UP OTHER GAMES, please! (w 2037. Re: SEXSEXSEXSEXSEXSEX 2038. Re: Best Deatmatch Wads????? 2039. Re: doom 11 2040. Differences between doom1.2 and 1.6 beta ? 2041. Re: Regarding the Super-shotgun... 2042. Re: weird dream about doom 2043. Re: Phone Number for ID 2044. Re: SB isn't responding at p=0x220,i=5,d=5 2045. Re: Internet Doom Players (IHHD) 2046. Re: Phobos = Terror 2047. INFANT2 NEWS - FOR PLP WITH STUFF TO UPLOAD. 2048. my shareware doom just died!! 2049. Adult XXX Version of Doom for 1.2 Registered 2050. Re: Info on DOOM:The Movie from USAToday 2051. dhaked20.zip and doom_hoe.zip: Where? 2052. DooM II 1.666 2053. Re: DOOM and software ratings 2054. dehacked 2.0b 2055. Doom in Win3.1? 2056. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2058. Re: DooM II 1.666 2059. Re: DOOM and software ratings 2060. trinity.wad, where? 2061. Re: Subway.wad: How to get into Star Room? 2062. Re: Memory Managers (Was: Re: HELP! - Microsoft Sound System) 2063. Re: DOOM II? -- What is it? 2064. Re: infant2 down time 2065. Mode X graphics programming 2066. Re: Nazi Imagary in Doom 2067. Modoomers in 919 area code 2069. FSP is up on infant2. 2070. How to use a .WAD 2071. Re: Fast Quake Server 2072. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2073. Re: Doom: The Arcade Game 2074. Re: Nazi Imagary in Doom 2075. FSP now up on infant2. 2076. Envy 2077. Re: Get TRINITY.WAD 2078. Re: Fast Quake Server 2079. serX and SLIP or PPP - anyone? 2080. Re: E1M1 - Secrets 33% (help) 2081. Re: dhaked20.zip and doom_hoe.zip: Where? 2082. Re: HOM effect - How do I lose it ??? HELP 2083. Re: dehacked 2.0b 2084. Re: Proposal : split up alt.games.doom 2085. Re: DOOM and software ratings 2086. Os/2 and DOOM? 2087. Rapidfire shotgun for shareware DOOM 1.2 2088. Re: doom_hoe question 2089. Re: DOOM-td Benchmark - Post Your Scores! 2090. Re: What's really missing from Doom 2091. Re: If you have Disney.wad, READ THIS 2092. Re: SPLIT DOOM GROUP: proposal (Let's move int 2093. Re: DOOM the MOVIE! 2094. Re: DOOM the MOVIE! 2095. Re: WAD Search 2096. Re: Help with modem play and DoomMaster PLEASE PLEASE PLEASE 2097. Re: Nazi Imagary in Doom 2098. DOOM II Hell on Earth is OUT 2099. Re: The much maligned Eric "Doom God" Leung 2100. Re: How to use a .WAD 2101. Re: The much maligned Eric "Doom God" Leung 2102. how do you "group play" 2103. Re: ID? or ID? 2104. INTERNET DOOM 2105. Re: SPLIT DOOM GROUP: proposal 2106. Re: Stuck in Map 2 Doom][ 2107. Re: New Weapon 2108. Grenade Patch for DooM v1.6 2109. Q: copyrighting and/o 2110. Looking for faq?.. Check 2111. Re: Doom Sprite Animation Question 2112. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2113. Re: Doom the Movie, what episode?? 2114. Re: Any one out there man enough!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 2115. Re: Newbie Question - Phobos Anomaly 2116. Re: DOOM II out 2117. Re: APOGEE = Sore Losers 2118. Re: dehacked 2.0b 2119. Stuck in DOOM II 2120. Re: Best Deatmatch Wads????? 2121. Re: doom version 1.2 to 1.6 2122. Re: -left, -right, -drone in DOOM 1.2 registered? 2123. Re: dm1_4rpt.zip 2124. Where is Aliens DOOM? 2125. Re: Stuck in DOOM II 2126. Re: CLEIMOS - mini, multi-player review 2127. NEW Doom Shareware CD 2128. Best frags done to you? 2129. Re: DOOM II 2130. DOOM ][ --> How can I kill big bad ass on episode 30 2131. trinity.wad 2132. Re: Who designed Trinity? 2133. Re: Regarding the Super-shotgun... 2134. Re: Doom II is OUT! 2135. Doom-Barney Interactions? 2136. DOOM II SVGA [I think not] 2137. Re: SPLIT DOOM GROUP: proposal (Let's move int 2138. Re: DIE NIGERS DIE 2139. doom ][ where the heck? 2140. Re: Mode X graphics programming 2141. Re: powermac 2142. Problems recording LMPs 2143. Re: PENIS SIZE SCORES 2144. Re: DOOM the MOVIE! 2145. AOL People - what's the deal with your newsreaders? 2146. Re: Doom II editors 2147. Re: Proposal : split up alt.games.doom 2148. Re: GT is really Apogee 2149. Bug reports: any 'summary'? re:GUS 2150. Re: DOOM II SVGA [I think not] 2151. Re: Doom Sprite Animation Question 2152. Re: This is a BINARIES group! 2153. Re: Wacker and STBAR? 2154. Re: Info on DOOM:The Movie from USAToday 2155. Re: -drone, -left, -right 2156. Re: Os/2 and DOOM? 2157. Re: ROLLINS. Prototype for DOOM Hero? 2158. To: newcomers, read some posts. 2159. Re: Doom II is Here !! 2160. Re: My Favorite Wads - to 2161. Re: Besy Video Card ?? 2162. Floor textures? 2163. To: oldtimers -reply to newcomers via e-mail 2164. 1.6 netdoom buggier than 1.2 netdoom? 2165. Doom ][ KOOOOOOL, slobber, slobber 2166. Re: AOL People - what's the deal with your newsreaders? 2167. Re: ***TCP/IP NETWORK PROBLEMS, ADVICE NEEDED*** 2168. Re: Stuck in Map 2 Doom][ 2169. trinity.wad 2170. Re: New Weapon /Wolf 2171. Re: Modem DOOM with WADS 2172. AT&T dataport init string? 2173. Re: why not quadra? 2174. Re: SPLIT DOOM GROUP: proposal 2175. Re: Where do I get doom files? 2176. doom2 2177. Re: Any non-game WADs? 2178. Re: Nazi Imagary in Doom 2179. Re: my mouse is a psycho 2180. Re: my mouse is a psycho 2181. Re: DOOM the MOVIE! 2182. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2183. PAS problems 2184. Help with Sector not closed problem in DEU 2185. Re: SPLIT DOOM GROUP: proposal 2186. Re: Some thoughts on the meaning of Doom 2187. Re: DOOM II Hell on Earth is OUT 2188. DEU for Idiots? 2189. Re: Question for expert users .. 2190. doom by modem 2191. Re: Cosmetic Quake suggestion 2192. Re: Stuck in Map 2 Doom][ 2193. ()======= Welcome to Alt.Games.Doom =======() 2194. Disgraceful DOOM 2 leak (was Doom II editors) 2195. Re: GT is really Apogee 2196. While infant2 is temporarily down, here are mirror sites 2197. Getting Enchanted Axe: QUAKE Lvl 1 ? (was DOOM II) 2198. DOOM ethernet net forsale $99 2199. Re: Mac Version 2200. Doom 2 - bugfree?!? 2201. Re: Stuck in DOOM II 2202. Re: Quake ... 3-d! 2203. Re: Re: If you have Disney.wad, READ THIS 2204. WinG 2205. Re: Getting Enchanted Axe: QUAKE Lvl 1 ? (was DOOM II) 2206. DOOM II 2207. wad 2 postscript converter 2208. Whats the difference ? 2209. Re: Doom II is OUT! 2210. Doom 2 - cost? 2211. Re: Atari 2212. Re: infant2 2213. Re: Will it ever come? 2214. Doom 1.666 Patch 2215. Re: DIE NIGERS DIE 2216. Doom ][ - shareware? 2217. Re: Nazi Imagary in Doom 2218. Re: Stuck in Map 2 Doom][ 2219. Re: Doom II editors 2220. Quake news from ID's finger 2221. Re: DOOM II Hell on Earth is OUT 2222. Pre-Selling Doom II 2223. Re: Getting Enchanted Axe: QUAKE Lvl 1 ? (was DOOM II) 2224. DOO2 - Last level 2225. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2226. RE: Modem DOOM in the Wash, DC area!! 2227. Re: Best Keys 2228. Re: Doom II is OUT! 2229. Re: DOOM II out 2230. Re: DOOM and software ratings 2231. DOOM KARTING! read this! 2232. Re: This is a BINARIES group! 2233. DeHackEd for idiots needed 2234. Re: APOGEE = Sore Losers 2235. Problem with doom_hoe.deh. 2236. Nul modem cable for doom, how to make? 2237. Re: CLEIMOS - mini, multi-player review 2238. Re: Getting Enchanted Axe: QUAKE Lvl 1 ? (was DOOM II) 2239. Re: DOOM II: Doom's Day, October 10, 1994 2240. Re: Setting up PC to be IPX compatible.. 2241. Re: DOOM ][ RELEASED!!!!!!!! 2242. What is the Best Networking software for Doom? 2243. Re: ROLLINS. Prototype for DOOM Hero? 2244. Re: Stuck in Map 2 Doom][ 2245. Blake C. Ramsdell, READ THIS! 2246. Re: Doom ][ - shareware? 2247. DOOM MANIA CD HUGE 2248. Re: AOL People - what's the deal with your newsreaders? 2249. Where is Barney the Dinosaur WaD? 2250. Re: TRINITY.WAD is the best looking ever. 2251. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2252. Re: Disney WAD Banned!! 2253. Doom ][ -Installation failure- 2254. RETURN01.wad 2255. Re: AOL People - what's the deal with your newsreaders? 2256. Doom Kahunas. Please help me again. 2257. barrels 2258. Re: Any non-game WADs? 2259. Re: Where can I Find Aliens DOOM 2260. Re: E1M1 - Secrets 33% (help) 2261. Re: Problem with doom_hoe.deh. 2262. Re: Wolf/Doom 3-D 2263. 3D BENCH, GO HOME 2264. Re: HELP! - Microsoft Sound System 2265. Re: Nul modem cable for doom, how to make? 2266. Re: shame! forgot how to patch reg. 1.1. to 1.2 - Help me... 2267. DOOM II Thoughts 2268. DOOM ][ pirated 2269. Re: Doom 2 - bugfree?!? 2270. Re: Doom II editors 2271. Re: AOL People - what's the deal with your newsreaders? 2272. Re: Getting Enchanted Axe: QUAKE Lvl 1 ? (was DOOM II) 2273. doom 1.666 reg patch 2274. Re: DOOM II Hell on Earth is OUT 2275. Re: Mode X graphics programming 2276. Re: Doom ][ -Installation failure- 2277. Need NET Help 2278. Re: Where is Barney the Dinosaur WaD? 2279. Re: Doom ][ -Installation failure- 2280. Re: ps/2 and sex 2281. Re: Doom 1.666 Patch 2282. Re: DOOM ][ pirated 2283. Re: DOOM II Thoughts 2284. Re: Doom ][ -Installation failure- 2285. Re: DOOM KARTING! read this! 2286. Re: Memory swapping? 2287. Re: TIMEDEMO 2288. Re: Nazi Imagary in Doom 2289. Re: SNES DOOM 2290. Re: "Anality" 2291. Re: ()======= Welcome to Alt.Games.Doom =======() 2292. Re: CLEIMOS - mini, multi-player review 2293. INFANT2 open 2294. Parallel Doom 2295. Doom and Drugs 2296. Problems... 2297. Re: DOOM II Thoughts 2298. Request for Reviews: No_Rest.WAD 2299. Re: Stuck in Map 2 Doom][ 2300. Re: Doom in Win3.1? 2301. Re: This is a BINARIES group! 2302. New DEATHMATCH WAD - EYESPY.WAD [0/1] 2303. Re: ****** SER5 Comming Soon ******** 2304. Re: Mo-DOOM init strings. 2305. Re: DOOM and OS/2 Token Ring 2306. EyeSpy.zip [1/2] 2307. EyeSpy.zip [2/2] 2308. Re: DIE NIGERS DIE 2309. Re: DOOM KARTING! read this! 2310. MltiPlyer- connecting Serial ports 2311. Re: new sbpro drivers for os/2 but still no doom! 2312. Re: id's EXETXT is pissing me off. . . 2313. DOOM][ from GT, WHEN!?!?! 2314. Re: Pirating Benefits? 2315. Re: Doom: The Arcade Game 2316. Re: Nazi Imagary in Doom 2317. Re: ID? or ID? 2318. Re: "Anality" 2319. Re: Woodstock WAD? 2320. regged. doom problems 2321. Re: complete DOOM 2322. Net Doom Help 2323. Doom II : where I can find it ? 2324. Re: How to kill cyberdemon (E2M8) 2325. Re: Doom ][ -Installation failure- 2326. Idea for 4-way MoDOOM 2327. Trinity.wad -- Absolutely fantastic!!! 2328. texture editor like used in Trinity.wad 2329. Re: SGI Doom 2330. Re: Doom 2 - bugfree?!? 2331. IP adresses 2332. From ID- Those who have DOOM II 2333. Gravis Max 2334. INFANT2 is back up. 2335. Re: complete DOOM 2336. Re: Fast Quake Server 2337. Re: Problem with doom_hoe.deh. 2338. Pseudo-DOOM II. Strategy? 2339. Re: HANK- Suggestion for the DOOMfaq 2340. Re: Get TRINITY.WAD 2341. Re: just a couple of stup 2342. Re: Get TRINITY.WAD 2343. DOOM 2 - First Impressions 2344. Re: AT&T dataport init string? 2345. Re: APOGEE = Sore Losers 2346. Best place to find wads? 2347. Best Modem Shell? 2348. Re: DOOM ][ pirated 2349. Some thoughts on Design was Re: Wall of illusion? 2350. Re: DOOM ][ pirated 2351. Re: DOOM II Thoughts 2352. Re: DooM on a Power PC 2353. Re: DOOM 2 - First Impressions 2354. Re: Q: copyrighting and/o 2355. ()======= Welcome to Alt.Games.Doom =======() 2356. While infant2 is temporarily down, here are mirror sites 2357. 1.666 patch 2358. Windows For Workgroups Remote Access 2359. ()======== Getting DOOM-related files via E-mail ========() 2360. INFANT2 IS BACK UP!!!! 2361. Re: APOGEE = Sore Losers 2362. Re: APOGEE = Sore Losers 2366. Re: DOOM the MOVIE! 2367. Re: DOOM MANIA CD-ROM DISK NOW OUT! 2368. Re: DOOM MANIA CD HUGE 2369. Re: AT&T dataport init string? 2370. Re: TRINITY.WAD is the best looking ever. 2371. Re: Id and GT Interactive 2372. Re: DOOM KARTING! read this! 2373. Re: Best frags done to you? 2374. Re: If you have Disney.wad, READ THIS 2375. Re: Pseudo-DOOM II. Strategy? 2376. Re: I have decided! Cops are cool! 2377. Re: 1.666 patch 2378. Re: DooM II 1.666 2379. Re: Doom 2 - bugfree?!? 2380. IPXSETUP: from v1.6bt bad, v1.2 good (?) 2381. Page fault errors in 1.2? 2382. How do I get to E3M9? 2383. Re: Doom 1.666 Patch 2384. Re: Doom `consistency failure' HELP 2385. bold & beautifull 2386. Re: The speed of the 1.666 exe 2387. Re: Wolf/Doom 3-D 2388. Re: It's gonna be a LOOOONG month! 2389. Re: DOOM with Soundblaster. EXCELLENT!! 2390. Re: DOOM II out 2391. Re: 3DBENCH TESTS 2392. Re: Pirating software vs. copying books (was: DOOM II) 2393. Re: Doom Sprite Animation Question 2394. Re: Doom: The Arcade Game 2395. Re: *ID* says no PAS will 2396. Re: Doom 2 - bugfree?!? 2397. Re: Doom ][ -Installation failure- 2398. Re: Doom ][ -Installation failure- 2399. Re: Get TRINITY.WAD 2400. Does anybody know...? 2401. Re: 3DBENCH TESTS 2402. Re: Floor textures? -> dmaddf 2403. Re: DOOM II Thoughts 2404. Where the hell is Wing.dll? 2405. Re: Quake news from ID's finger 2406. Re: ps/2 and sex 2407. I HAVE DOOM 2 2408. Re: From ID- Those who have DOOM II 2409. Re: Doom II is OUT! 2410. Re: 3DBENCH TESTS 2411. Re: Doom for the Mac 2412. Area Code 206 Modoomers Wanted 2413. Re: DoomCad questions 2414. Re: DOOM II Hell on Earth is OUT 2415. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2416. Re: Where the hell is Wing.dll? 2417. hahahahhaha 2418. Re: Doom II is OUT! 2419. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2420. MAKE.MONEY.FAST 2421. Re: DOOM ][ pirated 2422. Re: Doom MIDI Music 2423. Re: MAKE.MONEY.FAST 2424. ** RETURN TO CASTLE WOLFENSTEIN WAD UPDATE ** 2425. 508 modoom: player wanted 2426. IN YOUR FACES!!! - An Apology 2427. Binaries through newsgroups. 2428. Re: DOOM II out 2429. Re: Doom and Windows 2430. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2431. Help with Ensoniq sound card 2432. Re: DOOM II Thoughts 2433. Re: Memory swapping? 2434. IPX driver for 3Com?? 2435. Re: Memory swapping? 2436. Re: Problem with doom_hoe.deh. 2437. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2438. People who are screwing us over - DOOM II 2439. Anime-doom 2440. Re: APOGEE = Sore Losers 2441. FRENZY2.WAD 2442. Re: "Anality" 2443. Re: Doom 2 - bugfree?!? 2444. Help find WADS 2445. HELP: FTP File Extensions 2446. Re: Fast Quake Server 2447. Doom II piracy 2448. DOOM II 2449. DooM CD-RoM 2450. Re: Doom ][ -Installation failure- 2451. dm-kiv -- updated DoomMaster exam 2452. Re: #3DBench Scores 2453. Re: DOOM the MOVIE! 2454. Re: Doom II is Here !! 2455. Re: Parallel Doom 2456. Re: Idea for 4-way MoDOOM 2457. Re: Mode X graphics programming 2458. Re: From ID- Those who have DOOM II 2459. Re: DOOM the MOVIE! 2460. Re: Girls hate DOOOOOOOM 2461. Re: DooM on a Power PC 2462. Re: ROLLINS. Prototype for DOOM Hero? 2463. Re: Stuck in Map 2 Doom][ 2464. **INFANT2 BACK UP!** 2465. doom2 a bomb? 2466. Doom partners in NYC 2467. Re: SNES DOOM 2468. Re: DOOM KARTING! 2469. weapons in doom 2 2470. Re: People who are screwing us over - DOOM II 2471. Cyberman button mapping? 2472. Re: DOOM ][ pirated 2473. Re: Wolf/Doom 3-D 2474. Re: Where to Post/Get PWAD's ??? 2475. Re: Nazi Imagary in Doom 2476. Doom II Questions 2477. Re: DOOM II? -- What is it? 2478. Re: Get TRINITY.WAD 2479. Re: Nazi Imagary in Doom 2480. Re: DOOM KARTING! read this! 2481. Re: Doom ][ Review 2482. Re: DOOM II 2483. what file from ftp.novell.com for network doom? 2484. Re: Doom in Win3.1? 2485. Re: DOOM ][ pirated 2486. Re: DOOM ][ pirated 2487. Re: Doom II piracy 2488. Dark Forces: Doom w/ Plot? 2489. DooM on a Power PC 2490. LAME 2491. Re: Doom: The Arcade Game 2492. Re: People who are screwing us over - DOOM II 2493. Re: my shareware doom just died!! 2494. Re: why not quadra? 2495. Re: Doom ][ -Installation failure- 2496. Re: DOOM II Hell on Earth is OUT 2497. Re: Nazi Imagary in Doom 2498. Reply to me, do it, you know you wanna.. 2499. Re: People who are screwing us over - DOOM II 2500. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2501. Re: Grenade Patch 0/1 2502. Re: INFANT2 is back up. 2503. Re: DOOM ][ pirated 2504. Re: DOOM II Thoughts 2505. Re: From ID- Those who have DOOM II 2506. doom, what's that? 2507. DOOM II Thoughts 2508. Re: DOOM II out 2509. Dont Swamp Infant, 1.666 patch Isn't there.. 2510. Network Doom 2511. Re: Nazi Imagary in Doom 2512. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2513. Some Quake stuff... 2514. SLIP through DOS not working 2515. It's gonna be a LOOOONG month! 2517. Re: Doom II editors 2518. Re: Doom ][ KOOOOOOL, slobber, slobber 2519. Re: Doom II : where I can find it ? 2520. Re: DOOM II Thoughts 2521. Re: Stuck in Map 2 Doom][ 2522. Re: Cosmetic Quake suggestion 2523. Re: Doom: The Arcade Game 2524. Re: AT&T dataport init string? 2525. Re: ****> QUAKE - Where do I grab the DEMO? <**** 2526. Re: DOOM ][ pirated 2527. Re: Getting Enchanted Axe: QUAKE Lvl 1 ? (was DOOM II) 2528. Re: Where is Aliens DOOM? 2529. Re: trinity.wad 2530. Re: DIE NIGERS DIE 2531. Re: DOOM ][ pirated 2532. Re: complete DOOM 2533. Re: DOOM ][ pirated 2534. TB Maui and DOOM! 2535. Voodoo Dolls in Doom... 2536. Annapolis DOOMers? 2537. Re: MAKE.MONEY.FAST 2538. Re: MAKE.MONEY.FAST 2539. Re: DOOM II out 2540. Re: The way doom sounds!! 2541. Re: Doom 1.666 Patch 2542. Re: Nazi Imagary in Doom 2543. infant2 back up! 2544. Looking for S. Cal. Doom Players 2545. Re: DOOM II Thoughts 2546. Re: Atari 2547. Re: Doom II editors 2548. Infant2 is back up!!!! 2549. Re: AOL People - what's the deal with your newsreaders? 2550. Re: Doom II Questions 2551. DOOM II Hell on Earth is 2552. Doom 2 - bugfree?!? 2553. Doom Engine!!! 2554. Re: Doom 1.666 Patch 2555. Re: DOOM THE MOVIE,Starring Tom Berenger? 2556. Re: DOOM and software ratings 2557. Re: The speed of the 1.666 exe 2558. Re: weapons in doom 2 2559. Re: Doom II piracy 2560. If you've played modem, this is to YOU 2561. Re: weapons in doom 2 2562. Re: Stuck in Map 2 Doom][ 2563. Re: Regarding the Super-shotgun... 2564. Re: Stuck in DOOM II 2565. Doom ][ & SB16 -DMA 5- 2566. Patch for doom=640x480 res. 2567. Re: Getting Enchanted Axe: QUAKE Lvl 1 ? (was DOOM II) 2568. Re: People who are screwing us over - DOOM II 2569. Re: DOOM II Thoughts 2570. Re: Doom 2 - bugfree?!? 2571. Re: doom2 a bomb? 2572. Re: Doom II editors 2573. Re: DOOM II out 2574. Re: If you've played modem, this is to YOU 2575. Re: DOOM II Thoughts 2576. DOOM II Thoughts 2577. Disgraceful DOOM 2 leak ( 2578. A GUS challenge. 2579. doom II 2580. Re: EyeSpy.zip [1/2] 2581. Re: Get TRINITY.WAD 2582. Re: Doom ][ Review 2583. Re: Stuck in DOOM II 2584. Re: Atari 2585. Re: We need barrel frags.. 2586. Sound FX Problem/Question 2587. Re: DOOM ][ --> How can I kill big bad ass on episode 30 2588. Re: New DEATHMATCH WAD - EYESPY.WAD [0/1] (No binaries, please) 2589. Re: I have decided! Cops are cool! 2590. Looking to play doom by modem 2591. how to subscribe 2592. Re: PENIS SIZE SCORES 2593. Big time carnage: SIEGE10.WAD 2594. Re: DOOM II Should be Add-on Disk,Id goes Commercial 2595. Re: People who are screwing us over - DOOM II 2596. Re: MAKE.MONEY.FAST 2597. Barney doom problems(?) 2598. Re: DOOM II Should be Add-on Disk,Id goes Commercial 2599. Re: People who are screwing us over - DOOM II 2600. Re: From ID- Those who have DOOM II 2601. Re: This is a BINARIES group! 2602. Re: DOOM KARTING! read this! 2603. Re: DOOM II out 2604. lower/upper UNPEGGED? 2605. Re: DOOM II Thoughts 2606. Re: Doom ][ Review 2607. Re: DOOM II out 2608. Net Doom Help 2609. Re: DOOM II out 2610. Re: DOOM II Thoughts 2611. Re: DOOM II Thoughts 2612. Re: DOOM II Thoughts 2613. Net doom Help 2614. ()======= Welcome to Alt.Games.Doom =======() 2615. ()=== Primary DOOM FTP site and mirrors ===() 2616. Re: MAKE.MONEY.FAST 2617. Re: Doom ][ Review 2618. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2619. Re: ****> QUAKE - Where do I grab the DEMO? <**** 2620. DOOM II 2621. Re: The absolute best way to kill Cyberdemon. 2622. Re: Doom II editors 2623. Re: Disney wad:IMPORTANT 2624. Re: People who are screwing us over - DOOM II 2625. Re: People who are screwing us over - DOOM II 2626. Re: DOOM II Thoughts 2627. Re: Disgraceful DOOM 2 leak ( 2628. (Beating) the Bishop of Battle 2629. Help with E4M8 in Quake 2630. The Pirate Debate 2631. Re: From ID- Those who have DOOM II 2632. Re: 1.666 patch 2633. Re: If you've played modem, this is to YOU 2634. Re: People who are screwing us over - DOOM II 2635. Re: (Beating) The Bishop of Battle 2636. Re: HELP! I need to _DISABLE_ cheats! 2637. Re: From ID- Those who have DOOM II 2638. Re: DOOM ][ --> How can I kill big bad ass on episode 30 2639. Re: Atari 2640. Re: Doom II editors 2641. Re: DOOM II Should be Add-on Disk,Id goes Commercial 2642. Re: lower/upper UNPEGGED? 2643. PS2 Mouse 2644. Get your Doom Modem Configs here 2645. Re: The Pirate Debate 2646. DOOM ethernet net forsale $99 2647. Hackers 2648. Re: APOGEE = Sore Losers 2649. RE: 214 Doom Players... PLEASE!!!! 2650. Are FLOATing CUBEs possible? 2651. Doom II HELP! 2652. Re: People who are screwing us over - DOOM II 2653. Re: Help with E4M8 in Quake 2654. Re: This is a BINARIES group! 2655. Please post to a.b.d 2656. Merging sprite pwads? 2657. Re: weapons in doom 2 2658. Re: 1.666 patch----Just what is a pirate? 2659. Hackers 2660. Multiple skys per episode? 2661. Doom 1.6 use more RAM? 2662. Re: Getting Enchanted Axe: QUAKE Lvl 1 ? (was DOOM II) 2663. Re: Binaries through newsgroups. 2664. Re: doom, what's that? 2665. Re: hahahahhaha 2666. Re: where trinity wad? 2667. Doom on the net..... 2668. WADS - replacing orig music while playing new episodes??? 2669. Denver DOOMers: I need hardware 2670. Re: Are FLOATing CUBEs possible? 2671. Re: 1.666 patch (iD lies again..) 2672. Re: ID? or ID? 2673. Re: Patch for doom=640x480 res. 2674. DOOM II: worth the money ? 2675. Re: Help with E4M8 in Quake 2676. Re: DOOM II Thoughts 2677. Init String 2678. DOOM ][ HAS WOLFENSTEIN!!! !!! 2679. Re: Doom II editors 2680. Drone for target practise? 2681. Re: DOOM ][ HAS WOLFENSTEIN!!! !!! 2682. DOOM Tournament Forming! 2683. Re: DOOM leaves X-Com in the Dust, again 2684. 1.666 to be uploaded Monday/Tuesday 2685. Re: DOOM II Screenshots 2686. Re: Doom II Questions 2687. Modem Doom in Houston Area? (713) 2688. Re: DOOM II: worth the money ? 2689. Re: Denver DOOMers: I need hardware 2690. Re: Nazi Imagary in Doom 2691. DOOM II + SOUND FX + MUSIC + GUS ? 2692. Re: Doom II HELP! 2693. 'Dalism' in Doom ][? 2694. Re: MAKE.MONEY.FAST 2695. Re: DOOM II out 2696. Re: DOOM II out 2697. Re: Doom ][ -Installation failure- 2698. Re: MAKE.MONEY.FAST 2699. Re: doom II 2700. Re: DOOM II out 2701. Wolf3D in Doom II! 2702. Doom 1.2 Sounds Doesn't Work! 2703. Re: MAKE.MONEY.FAST 2704. finger id: DOOM ][ profits will fund QUAKE - dont pirate! 2705. Re: 1.666 patch 2706. Re: Doom II editors 2707. DOOM 1.6bt+Ethernet+GUS rev 3.4 2708. Re: INFANT2 is back up. 2709. Doom with cyrix 2710. Doom and accelerated video? 2711. Re: The Pirate Debate 2712. Re: 1.666 patch (iD lies again..) 2713. Re: Best place to find wads? 2714. Re: Get TRINITY.WAD 2715. ** USR 28.8 and doom ** 2716. Re: DOOM II SVGA [I think not] 2717. DOOM's FPS 2718. DOOM][ CD-ROM 2719. Last level of Doom 2 2720. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2721. Re: 1.666 to be uploaded Monday/Tuesday 2722. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2723. Re: TRINITY.WAD is the best looking ever. 2724. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2725. Re: DOOM II Thoughts 2726. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2727. Re: DOOM][ CD-ROM 2728. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2729. Re: From ID- Those who have DOOM II 2730. Re: Wolf3D in Doom II! 2731. Wad Updating program? 2732. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2733. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2734. HELP: NetDoom and OS/2 TCP/IP 2735. Re: We need barrel frags.. 2736. Re: SGI Doom 2737. Re: Doom II editors 2738. Ethics--If Someone offered me a free copy, Would I Really Refuse 2739. Re: cyber- and spiderdemon inactive 2740. Re: What causes the HOM effect ? (PWADs) 2741. Re: People who are screwing us over - DOOM II 2742. ipx looking for a node... 2743. Re: People who are screwing us over - DOOM II 2744. Re: Q: copyrighting and/o 2745. Where is Doom Music Editor? 2746. DOOM Mail List? 2747. Re: HELP: NetDoom and OS/2 TCP/IP 2748. DOOM Graphics 2749. Re: DOOM the MOVIE! 2750. Re: complete DOOM 2751. Re: Q: copyrighting and/o 2752. Pseudo-DOOM II. Strategy? 2753. Re: complete DOOM 2754. Re: Nazi Imagary in Doom 2755. DOOM ][ 2756. Re: Will it ever come? 2757. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2758. Legend 1442FX external fax/modem init string needed 2759. Re: Last level of Doom 2 2760. Proposal: To Id Software. 2761. Re: IPX driver for 3Com?? 2762. Re: ** USR 28.8 and doom ** 2763. Re: Any non-game WADs? 2764. Importing graphics: the palette 2765. Re: How to kill cyberdemon (E2M8) 2766. Re: MAKE.MONEY.FAST 2767. Re: 1.666 patch 2768. Re: Proposal: To Id Software. 2769. Re: Atari 2770. Pirate Doom ][ is stealing (was Re: Getting Enchanted Axe:)( 2771. Re: People who are screwing us over - DOOM II 2772. Re: People who are screwing us over - DOOM II 2773. Re: The Pirate Debate 2774. Re: DOOM MANIA CD-ROM DISK NOW OUT! 2775. Re: 3DBENCH TESTS 2776. Re: People who are screwing us over - DOOM II 2777. Re: DOOM II out 2778. Re: From ID- Those who have DOOM II 2779. looking 2780. Machine Speed or Video card 2781. Re: complete DOOM 2782. Re: complete DOOM 2783. Re: APOGEE = Sore Losers 2784. Re: DOOM ][ pirated 2785. Re: SPLIT DOOM GROUP: proposal (Let's move 2786. Re: Hackers 2787. Beta Shareware Versions - Where? 2788. Re: If you have Disney.wad, READ THIS 2789. AVG lmps hang my computer? 2790. Re: DOOM ][ HAS WOLFENSTEIN!!! !!! 2791. Re: Q: copyrighting and/o 2792. Re: doom2 a bomb? 2793. Re: If you have Disney.wad, READ THIS 2794. Re: DOOM II Thoughts 2795. Re: DOOM Mail List? 2796. Re: Ethics--If Someone offered me a free copy, Would I Really Ref 2797. SOUND problems w/1.4 +.... 2798. Modem AGONY with Doom! 2799. Re: Do you know what Phobos and Deimos mean?!?!?!? 2800. help with joy 2801. To:moGame APCI 2802. Re: Getting Enchanted Axe: QUAKE Lvl 1 ? (was DOOM II) 2803. Re: Cosmetic Quake suggestion 2804. Re: Regarding the Super-shotgun... 2805. Re: 1.666 to be uploaded Monday/Tuesday 2806. Re: Disney WAD Banned!! 2807. Re: looking 2808. Re: trinity.wad 2809. Re: SGI Doom 2810. Re: DOOM 1.6bt+Ethernet+GUS rev 3.4 2811. Re: How to kill cyberdemon (E2M8) 2812. Re: DOOM II Thoughts 2813. Re: Doom on the net..... 2814. Re: Help with E4M8 in Quake 2815. Re: finger id: DOOM ][ profits will fund QUAKE - dont pirate! 2816. Re: How to kill the Cyberdemon (E2M8) 2817. Re: doom FAQ request... 2818. So, 1.666 is out in 2 weeks. What kind of a week is this? A defin 2819. Spare a thought for Magellan on Doom's day. :'( ... 2820. Beta and Regular? 2821. Re: HANK- Suggestion for the DOOMfaq 2822. Is someone cancelling posts out there? (unavailable articles show 2823. Re: Fastest 3dbench score ever 2824. What's the internet address to finger ID software? 2825. Re: IPX driver for 3Com?? 2826. Re: wad 2 postscript converter 2827. Sound Effects and SB16 2828. Re: Help with E4M8 in Quake 2829. Re: The Pirate Debate 2830. -=| TOP 50 BEST WADS |=- 2831. Re: Help-- Lost in Doom 2832. Piracy Lawsuit 2833. Re: What's the internet address to finger ID software? 2834. wanted-barney code-doom 2835. Re: ftp sites 2836. Re: just a couple of stup 2837. Re: Piracy Lawsuit 2838. DOOM II 2839. Re: People who are screwing us over - DOOM II 2840. Where is Barney the Dinosaur WaD? 2841. Re: Doom and Windows 2842. DOOM II: deleted 2843. Re: Piracy Lawsuit 2844. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2845. Re: Beta Shareware Versions - Where? 2846. Re: Last level of Doom 2 2847. Re: GT is really Apogee 2848. Need a command string... for a Scout Plus 2849. Linux version of Doom anyone 2850. Re: ID is losing control... 2851. Games at work 2852. Re: 1.666 patch (iD lies again..) 2853. Re: SOUND problems w/1.4 +.... 2854. Re: We need barrel frags a REALLY COOL FRAG/BUG! 2855. Re: Disgraceful DOOM 2 leak (was Doom II editors) 2856. Re: DOOM II Thoughts 2857. Re: DOOM II Thoughts 2858. doom 1.666 2859. Re: Piracy Lawsuit 2860. Re: ftp sites 2861. Re: ** RETURN TO CASTLE WOLFENSTEIN WAD UPDATE ** 2862. Doom II early release? 2863. Re: Your coolest frags ever! 2864. Re: Doom II editors 2865. Re: Proposal: To Id Software. 2866. Re: Doom II editors 2867. Re: Doom and Windows 2868. Re: Girls hate DOOOOOOOM 2869. MODEM HELP -- ZOOM 100 2870. Re: hahahahhaha 2871. Re: DOOM II Thoughts 2872. Re: DOOM patch v1.666 OUT!!! 2873. Re: DOOM ][ Cheat Codes 2874. Re: Doom II editors 2875. ** USR 28.8 and doom ** 2876. Re: DOOM the MOVIE! 2877. Re: Piracy Lawsuit 2878. Re: Do you know what Phobos and Deimos mean?!?!?!? 2879. Re: Cosmetic Quake suggestion 2880. modem play 2881. Re: What's the internet address to finger ID software? 2882. Re: DOOM patch v1.666 OUT!!! 2883. Re: ID is losing control... 2884. Re: DOOM patch v1.666 OUT!!! 2885. Re: Doom ][ Review 2886. Problems with 16regvr2.zip 2887. Re: Linux version of Doom anyone 2888. Re: Cosmetic Quake suggestion 2889. No...It CAN'T be! 2890. Re: IPX driver for 3Com?? 2891. Re: MAKE.MONEY.FAST 2892. Quake demo??? 2893. Re: DOOM patch v1.666 OUT!!! 2894. Re: Piracy Lawsuit 2895. Running DOOM under OS/2 2896. how do you uudecode an email zip file? HELP! 2897. Re: DOOM patch v1.666 OUT!!! 2898. Re: FSP now up on infant2. 2899. Help with Modems? 2900. Re: People who are screwing us over - DOOM II 2901. Re: DOOM patch v1.666 OUT!!! 2902. DOOM FAQ Request 2903. ()===== Alt.Games.Doom Resource Guide =====() 2904. ()======== Getting DOOM-related files via E-mail ========() 2905. ()=== Dealing with "Doom Sucks" and "Make.Money.Fast" ===() 2906. ()======== Restrictions on posting binary files =========() 2907. ()=== Primary DOOM FTP site and mirrors ===() 2908. Re: hahahahhaha 2909. Re: Piracy Lawsuit 2910. Re: Good Wad site other than infant2 ? (Whatsup with infant2??) 2911. FAQ not found 2912. Aaron Levison please reply! 2913. Re: DOOM patch v1.666 OUT!!! 2914. can anyone help me 2915. How do I get IRC?!?! 2916. Re: Is there a patch for more punch power 2917. Re: Flamerthrower could be done... 2918. Piracy Lawsuit 2919. Re: DOOM II + SOUND FX + MUSIC + GUS ? 2920. ANY info on DOOM ][ 2921. Re: How do I get IRC?!?! 2922. Re: Info on DOOM:The Movie from USAToday 2923. Re: People who are screwing us over - DOOM II 2924. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2925. Re: DOOM-td Benchmark - Post Your Scores! 2926. Doom II in Australia? 2927. Re: Wolf/Doom 3-D 2928. Re: Piracy Lawsuit 2929. mpu-401 emulator for sbpro2 (doom music) 2930. Re: People who are screwing us over - DOOM II 2931. Re: Shareware Modem DOOM 2932. Re: SGI Doom 2933. 1.666 patch 2934. ID does NOT DELIVER 2935. Re: DooM on a Power PC 2936. Re: Piracy Lawsuit 2937. Whoops 2938. Re: Piracy Lawsuit 2939. Re: LAME 2940. Re: People who are screwing us over - DOOM II 2941. Re: From ID- Those who have DOOM II 2942. Turbo Deathmatch .lmp! 2943. Re: AOL People - what's the deal with your newsreaders? 2944. Re: The Pirate Debate 2945. Re: DOOM II Thoughts 2946. doom ][ 2947. Quake 2948. Re: Running DOOM under OS/2 2949. Re: Ethics--If Someone offered me a free copy, Would I Really Ref 2950. DOOM 2: Hidden Levels 2951. Re: ANY info on DOOM ][ 2952. Re: Piracy Lawsuit 2953. Re: Help with E4M8 in Quake 2954. Re: People who are screwing us over - DOOM II 2955. Re: People who are screwing us over - DOOM II 2956. Re: Help with E4M8 in Quake 2957. Doom II 2958. Re: Doom II is OUT! 2959. Re: MAKE.MONEY.FAST 2960. Re: DOOM 2: Hidden Levels 2961. Re: Doom II 2962. ------doom icons 1/1--------- 2963. DOOM II CHEAT CODES 2964. Re: DooM on a Power PC 2965. Re: DMPS: The Doom PostScript Map Generator, Version 2.0 Released 2966. Wads of Wads 2967. ADD 2968. RMSsetup hints 2969. Realistic House in a WAD : ARKHAM 2970. 1st Episode, below par 2971. Re: Shareware WADS? 2972. Re: If you have Disney.wad, READ THIS 2973. AWE32 Wavetable and DOOM? HOW? 2974. PATCHING 1.1 to 1.2 problem! 2975. DOOM CD SOUNDTRACK? 2976. does DOOM 2 network? 2977. Re: why not quadra? 2978. DIE NIGERS DIE 2979. Re: If you've played modem, this is to YOU 2980. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2981. Re: Last level of Doom 2 2982. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2983. Re: DOOM patch v1.666 OUT!!! 2984. Re: Link to Wolfenstein (was Re: New Weapon) 2985. Re: A GUS challenge. 2986. Re: Disney wad:IMPORTANT 2987. Punishment for DOOM II pirates. 2988. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2989. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 2990. Re: If you have Disney.wad, READ THIS 2991. Re: If you have Disney.wad, READ THIS 2992. Cocademon? (Was Your coolest frags ever! 2993. This is news? (Was Dealing with "Doom Sucks" and "Make.Money.Fas 2994. DOOM II editors and QUAKE editors 2995. A very basic question. 2996. Re: Wad Updating program? 2997. Re: Doom II is OUT! 2998. The 1.6 Registered Patch really works! 2999. Re: dm1_4rpt.zip 3000. Re: Doom 1.4 3001. Re: The Pirate Debate 3002. NetWork Cheat codes 3003. Re: DOOM II editors and QUAKE editors 3004. Re: PWADS (music and graphics) 3005. Re: People who are screwing us over - DOOM II 3006. Re: People who are screwing us over - DOOM II 3007. Re: People who are screwing us over - DOOM II 3008. Re: Punishment for DOOM II pirates. 3009. Re: People who are screwing us over - DOOM II 3010. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 3011. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 3012. Re: Trinity.wad -- Absolutely fantastic!!! 3013. Re: Disney wad:IMPORTANT 3014. Re: Doom II is OUT! 3015. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 3016. Re: DOOM II editors and QUAKE editors 3017. Re: AOL Wads 3018. Re: Doom II editors 3019. Re: ROLLINS. Prototype f 3020. Re: Now we know: AJ's an 3021. Joshua Tree NM:Party on 3022. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 3023. 16REGVR2.ZIP 3024. Re: DOOM II: worth the money ? 3025. Re: doom ][ 3026. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 3027. Please, no more DOOM ][ posts 3028. Re: Piracy Lawsuit 3029. Re: doom 1.666 3030. Anyone having problems... 3031. Pirates will NOT buy DOOM ][ !!! 3032. Re: ROLLINS. Prototype f 3033. Re: Please, no more DOOM ][ posts 3034. Converting .MUS to .MID 3035. DOOM ][ Piracy Overblown 3036. Re: How do I get IRC?!?! 3037. PARSETUP - Play DOOM Over Parallel Ports! 3038. Doom II - Jealous people that don't have it 3039. Re: Allison and Dr. DOOM 3040. MAKE.MONEY.FAST 3041. doom ][ and id 3042. Re: JOB OFFER: Computer Game Artist 3043. Re: doom ][ 3044. Doom and PCI 3045. .. 3046. Re: MAKE.MONEY.FAST 3047. Appeal to Id !!! Please Read !!! 3048. Re: ID does NOT DELIVER 3049. Re: Pirates will NOT buy DOOM ][ !!! 3050. Looking for chicago area doom players 3051. Re: DOOM ][ Piracy Overblown 3052. Problem running Alien102.wad 3053. Extra Missions for Doom? 3054. Re: AOL Wads 3055. Re: doom ][ and id 3056. DOOM II CONTAINS VIRUS 3057. Re: SOUND problems w/1.4 +.... 3058. Cardinal Sound Card 3059. Re: AWE32 Wavetable and DOOM? HOW? 3060. 3 player doom with 2 IPX and 1 on modem ? 3061. Re: Importing graphics: the palette 3062. Re: Cyberspace & Virtual Reality 3063. Re: *MUSIC* extraction? 3064. test 3065. Re: Cyberspace & Virtual Reality 3066. *** VGC DOOM TOURNEY #2 - RESULTS! *** 3067. Looking for a wad author to build a small DM wad. 3068. Re: *** VGC DOOM TOURNEY #2 - RESULTS! *** 3069. Re: DOOM Registered v1.2 for sale. 3070. Re: Some thoughts on the meaning of Doom 3071. Re: Cyberspace & Virtual Reality 3072. Re: Cyberspace & Virtual Reality 3073. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 3074. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 3075. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 3076. Re: DOOM II Thoughts 3077. [Announce] PUEBLO.WAD 3078. Re: AOL Wads 3079. Re: DOOM II Thoughts 3080. Re: Wolf/Doom 3-D 3081. Have to ask.. 3082. Re: DOOM II CONTAINS VIRUS 3083. Re: DOOM II CONTAINS VIRUS 3084. Re: DOOM ][ Piracy Overblown 3085. Re: I HAVE DOOM 2 3086. Re: DOOM II Thoughts 3087. Re: DOOM II Thoughts 3088. Re: DOOM ][ pirated 3089. Re: DOOM ][ pirated 3090. Re: People who are screwing us over - DOOM II 3091. Re: SNES DOOM 3092. Re: DOOM ][ pirated 3093. Re: I HAVE DOOM 2 3094. Re: From ID- Those who have DOOM II 3095. Re: People who are screwing us over - DOOM II 3096. Request for 1.2 registered to 1.4 patch 3097. Re: doom2 a bomb? 3098. Re: DOOM II CONTAINS VIRUS 3099. Re: People who are screwing us over - DOOM II 3100. Re: People who are screwing us over - DOOM II 3101. looking for players in Portland oregon area 3102. RE: New Weapon: The MegaBlaster (BLASTER.ZIP) 3103. Re: DooM on a Power PC 3104. Re: People who are screwing us over - DOOM II 3105. Re: People who are screwing us over - DOOM II 3106. Re: DOOM's FPS 3107. Re: Trinity.wad -- Absolutely fantastic!!! 3108. Re: DOOM II Thoughts 3109. Re: People who are screwing us over - DOOM II 3110. Re: Questions from a newbie... 3111. Re: DOOM II Thoughts 3112. Re: DOOM ][ Piracy Overblown 3113. Re: doom ][ and id 3114. Re: DOOM II: worth the money ? 3115. Re: DOOM II + SOUND FX + MUSIC + GUS ? 3116. Re: DOOM ][ 3117. Re: Pirate Doom ][ is stealing (was Re: Getting Enchanted Axe:)( 3118. Re: Punishment for DOOM II pirates. 3119. Re: I HAVE DOOM 2 3120. Re: DOOM II CONTAINS VIRUS 3121. Re: DOOM II Thoughts 3122. Re: DOOM II Thoughts 3123. Re: DOOM ][ Piracy Overblown 3124. new PWAD 3125. kill icon of sin 3126. Re: People who are screwing us over - DOOM II 3127. Re: 1.666 patch (iD lies again..) 3128. New sub-groups 3129. Re: Nul modem cable for doom, how to make? 3130. Re: why not quadra? 3131. Re: DOOM the MOVIE! 3132. Gravis, the best!!! 3133. Re: Games at work 3134. Re: Subway.wad: How to get into Star Room? 3135. Doom Pirating 3136. Re: DOOM II CONTAINS VIRUS 3137. Re: 3 player doom with 2 IPX and 1 on modem ? 3138. Re: DOOM II editors and QUAKE editors 3139. Re: doom ][ and id 3140. Re: 1.666 patch (iD lies again..) 3141. Getting into the Warrens 3142. Re: Help with E4M8 in Quake 3143. Doom II?!?!?! Please update me I've been on vacation for 16 days 3144. cyber 3145. Re: doom ][ and id 3146. Re: AOL Wads 3147. Wad Entry Texture Vs Texture Names 3148. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 3149. Editors for DOOM][ - do/will they exist? 3150. Re: DOOM II CONTAINS VIRUS 3151. Re: DOOM II CONTAINS VIRUS 3152. Re: FTP FAQ 3153. CD's preventing piracy 3154. Re: ID? or ID? 3155. DOOM II: respect for ID 3156. Piracy & Doom II 3157. What Wad Maker is the Best? 3158. Re: Doom II?!?!?! Please update me I've been on vacation for 16 d 3159. Re: Punishment for DOOM II pirates. 3160. RE: Great single player wads 3161. RE: Great single player wads 3162. Re: DOOM II CONTAINS VIRUS 3163. WILL YOU SHUT UP ABOUT THE PIRATING ALREADY!!!!! 3164. Doom FTP Sites 3165. Got an idea about this pirating! 3166. REQUEST: 16regvr2.zip 3167. Re: DOOM II CONTAINS VIRUS 3168. Re: People who are screwing us over - DOOM II 3169. Re: Doom II?!?!?! Please update me I've been on vacation for 16 d 3170. Re: I HAVE DOOM 2 3171. Re: Cyberspace & Virtual Reality 3172. NETCRUISER and SLIP connection 3173. DOOM 2: y'all are chodes 3174. Re: MAKE.MONEY.FAST 3175. Re: Doom II is OUT! 3176. Help on Quake 3177. Re: Quake 3178. Re: Doom II is OUT! 3179. Re: DOOM II Thoughts 3180. Re: People who are screwing us over - DOOM II 3181. ************ HELP: NETWORK DOOM ************ 3182. Re: 1.666 patch (iD lies again..) 3183. Re: RRe: ****** SER5 Comming Soon ******** 3184. Re: upgrade 1.2 --> 1.6 3185. Re: DOOM 1.6bt+Ethernet+GUS rev 3.4 3186. Re: INFANT2 - Read This Now! 3187. Re: AVG lmps hang my computer? 3188. Re: Editors for DOOM][ - do/will they exist? 3189. Re: People who are screwing us over - DOOM II 3190. Re: Got an idea about this pirating! 3191. Re: Request for 1.2 registered to 1.4 patch 3192. Re: AOL Wads 3193. Any word on doom edit? 3194. Re: TRINITY.WAD 3195. Re: Gravis, the best!!! 3196. Re: DooM CD-RoM 3197. Re: APOGEE = Sore Losers 3198. Re: Girls hate DOOOOOOOM 3199. Re: A GUS challenge. 3200. Re: ID? or ID? 3201. Re: Help on Quake 3202. Games at work 3203. Re: my shareware doom just died!! 3204. Re: Shareware WADS? 3205. Re: Doom II in Australia? 3206. Re: AOL Wads 3207. Disney WAD 3208. Re: WILL YOU SHUT UP ABOUT THE PIRATING ALREADY!!!!! 3209. Doom Network Hardware??? 3210. DOOM II 3211. DOOM II is v1.666 3212. Suggested WAD Review Form 3213. Re: DOOM II out 3214. Re: AOL Wads 3215. Re: What Wad Maker is the Best? 3216. ()======= Welcome to Alt.Games.Doom =======() 3217. ()=== Primary DOOM FTP site and mirrors ===() 3218. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 3219. Re: TRINITY.WAD 3220. Doom v 1.666 is out 3221. Re: Editors for DOOM][ - do/will they exist? 3222. SCOTDOC1.WAD 3223. Re: ID is losing control... 3224. Re: MAKE.MONEY.FAST 3225. Re: DOOM II editors and QUAKE editors 3226. Re: does DOOM 2 network? 3227. .. 3228. Re: Subway.wad: How to get into Star Room? 3229. MAKDOOM3 RELEASED!!! 3230. Doom Pirates & Hypocrites 3231. -leftview -rightview 3232. Re: MAKE.MONEY.FAST 3233. Re: Request for 1.2 registered to 1.4 patch 3234. Re: DOOM II out 3235. RE: DOOM and PCI 3236. Re: People who are screwing us over - DOOM II 3237. Re: kill icon of sin 3238. Re: 1.666 patch (iD lies again..) 3239. Re: DOOM II CONTAINS VIRUS 3240. Re: 1.666 patch (iD lies again..) 3241. Re: New Weapon: The MegaBlaster (BLASTER.ZIP) 3242. Re: People who are screwing us over - DOOM II 3243. Re: Doom ][ -Installation failure- 3244. Re: DOOM II out 3245. Re: INFANT2 - Read This Now! 3246. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 3247. Re: DOOM II out 3248. Gato Gaming Guide (was re: Gaming Systems) 3249. Re: dm1_4rpt.zip 3250. Re: Doom v 1.666 is out 3251. Re: Trinity.wad -- Absolutely fantastic!!! 3252. Re: Doom II editors 3253. Re: Q: copyrighting and/o 3254. Re: JOB OFFER: Computer Game Artist 3255. Re: JOB OFFER: Computer Game Artist 3256. Re: MAKE.MONEY.FAST 3257. Re: Doom MIDI Music 3258. Re: Piracy Lawsuit 3259. Re: The much maligned Eric "Doom God" Leung 3260. Re: Help on Quake 3261. Re: MAKE.MONEY.FAST 3262. Re: MAKE.MONEY.FAST 3263. Re: MAKE.MONEY.FAST 3264. Re: MAKE.MONEY.FAST 3265. Re: MAKE.MONEY.FAST 3266. Re: *>*> DOOM DURING SEX <*<* 3267. Re: complete DOOM 3268. Re: Getting Enchanted Axe: QUAKE Lvl 1 ? (was DOOM II) 3269. Re: The much maligned Eric "Doom God" Leung 3270. Suggested WAD Review Form 3271. Re: Doom v 1.666 is out 3272. DOOM 1.666 REAL - WORKS! - UWP 3273. Re: From ID- Those who have DOOM II 3274. Re: Ethics--If Someone offered me a free copy, Would I Really Ref 3275. Re: DOOM v1.666 Is OUT!! 3276. Re: Disney WAD 3277. Re: DOOM II CONTAINS VIRUS 3278. Where to get DOOM 2 3279. Re: If you have Disney.wad, READ THIS 3280. Re: DOOM II CONTAINS VIRUS 3281. Re: What are good 3dBench scores? 3282. Re: How do you store graphics in PWADS????????? 3283. Re: Romero getting Stomped... 3284. Re: DOOM II 3285. DOOM v1.666 Is OUT!! 3286. Re: Getting Enchanted Axe: QUAKE Lvl 1 ? (was DOOM II) 3287. Re: NetDoom on Toshiba 4700/4800 notebooks 3288. Deathmatch rules? 3289. Re: Doom v 1.666 is out 3290. Re: Doom v 1.666 is out 3291. DooM 1.666: sound problems 3292. deathmatch wad ratings 3293. doom 1.666 os/2 3294. Not Complaining, but... 3295. Re: DOOM II out 3296. *PLEASE - more pirate* 3297. Re: Help on Quake 3298. DOOM 1.6 : Found it on infant ! 3299. ANONYMOUS POSTINGS!!! 3300. MAKE.MONEY.FAST.on DOOM ] [ 3301. Re: Gato Gaming Guide (was re: Gaming Systems) 3302. Visplanes ERROR in homemade WAD 3303. Re: Shareware WADS? 3304. Re: Editors for DOOM][ - do/will they exist? 3305. Re: DOOM v1.666 Is OUT!! 3306. Aussie Modem troubles ? Anyone else ? 3307. Re: Doom 1.666 : Can┤t find it ? 3308. Re: Help on Quake 3309. Re: Help on Quake 3310. DOOM FOR *VIC-20* 3311. 1.666 patch available 3312. Re: DOOM II: respect for ID 3313. Re: Piracy & Doom II 3314. Re: Fast Quake Server 3315. Re: Quake ... 3-d! 3316. Re: Punishment for DOOM II pirates. 3317. Re: DOOM 2: y'all are chodes 3318. Re: finger id: DOOM ][ profits will fund QUAKE - dont pirate! 3319. Re :MAKE.MONEY.FAST!! 3320. Re: ANONYMOUS POSTINGS!!! 3321. Re: Gravis, the best!!! 3322. DOOM on a GATEWAY 2000 P5-60 3323. A recent article about doom.. 3324. Re: Doom ][ Review 3325. Re: Stuck in DOOM II 3326. Re: DOOM II Thoughts 3327. Re: DOOM II Thoughts 3328. Re: From ID- Those who have DOOM II 3329. Re: DOOM II Hell on Earth is 3330. Re: Piracy Lawsuit 3331. Re: Appeal to Id !!! Please Read !!! 3332. Problem trying to write a PWAD 3333. re: how do you uudecode an email zip file? HELP! 3334. Re: DOOM FOR *VIC-20* 3335. Re: 1.666 patch (iD lies again..) 3336. WAD kicks me out... 3337. Re: MAKE.MONEY.FAST 3338. Re: DOOM II + SOUND FX + MUSIC + GUS ? 3339. Re: RFD - rec.games.id.{announce,misc,editing,gameplay,matches} 3340. DOOM & OS/2? 3341. Doom 1.666 available on ftp2.montefiore.ulg.ac.be 3342. Re: DOOM on a GATEWAY 2000 P5-60 3343. Re: This is news? (Was Dealing with "Doom Sucks" and "Make.Money 3344. Re: Doom 1.4 3345. NEW DOOM UTILITY! - dstacked.zip [1/1] 3346. Re: Nazi Imagary in Doom 3347. DOOM 1.666 BUG!!! 3348. DCK for 1.666 - When??? 3349. Re: Some Quake stuff... 3350. zoltrix modem & D00m 3351. Re: DOOM ][ Piracy Overblown 3352. 1.666 Internet opponents 3353. Re: DOOM II Thoughts 3354. Re: The much maligned Eric "Doom God" Leung 3355. DeathMatch warm ups/Searching for Tokyo Deathmatchers 3356. Re: DOOM ][ pirated 3357. Re: Any non-game WADs? 3358. Re: doom 1.666 os/2 3359. Re: DooM on a Power PC 3360. Re: NEW DOOM UTILITY! - dstacked.zip [1/1] 3361. Re: A recent article about doom.. 3362. Re: People who are screwing us over - DOOM II 3363. Re: Doom II piracy 3364. DOOM 1.666 IS OUT! VERIFIED BY ID! 3365. Re: 1.666 patch (iD lies again..) 3366. Re: DOOM II Thoughts 3367. Re: Help on Quake 3368. DSTACKED addendum (documentation) 3369. Re: DOOM II CONTAINS VIRUS 3370. Re: Got an idea about this pirating! 3371. Re: DOOM II Thoughts 3372. Re: Doom and accelerated video? 3373. Trinity.wad w/ 1.666, also 1.2 saved games? 3374. 412 Modem Doom 3375. Re: Getting Enchanted Axe: QUAKE Lvl 1 ? (was DOOM II) 3377. Re: doom 1.666 3378. Re: RFD - rec.games.id.{announce,misc,editing,gameplay,matches} 3379. Re: DOOM 2: y'all are chodes 3380. Re: The much maligned Eric "Doom God" Leung 3381. Re: DOOM 1.666 bugs???? 3382. Re: A GUS challenge. 3383. Alt site to get Doom 1.666 3384. Re: Gravis, the best!!! 3385. Don't you hate it when... 3386. of cabbages and kings... (long) 3387. Dehacked not working with V1.666 3388. Doom 1.666 SW patch problems... 3389. Re: People who are screwing us over - DOOM II 3390. Re: DOOM II Thoughts 3391. Re: WILL YOU SHUT UP ABOUT THE PIRATING ALREADY!!!!! 3392. Re: New Weapon 3393. Re: New Weapon 3394. Disappointment re DOOM II 3395. Re: doom ][ and id 3396. INFO: DeHackEd release news 3397. Re: DOOM & OS/2? 3398. Re: DOOM II Thoughts 3399. Re: DOOM 1.666 BUG!!! 3400. doom 1.666 os/2 3401. Undead IMP in Doom II - Doom ][ 3402. Re: People who are screwing us over - DOOM II 3403. a 3404. 1.666 Problems 3405. Doom v1.2 -> v1.666 changes 3406. RE: Doom and accelerated video? 3407. Re: Help on Quake 3408. Re: Fast Quake Server 3409. Re: Wad Entry Texture Vs Texture Names 3410. Re: 1.666 patch not working HELP! 3411. Re: Help on Quake 3412. Re: Punishment for DOOM II pirates. 3413. Re: Punishment for DOOM II pirates. 3414. ATTN: ASSHOLES 3415. Piracy of DOOM II does hurt ... don't try to feel better 3416. Re: New Weapon 3417. ****BERKELEY DEATHMATCHERS**** 3418. Re: doom 1.666 3419. Re: ROLLINS. Prototype for DOOM Hero? 3420. Re: New Weapon 3421. E3M1 E3M9 "glitch" is in 1.2 also, but no crash... 3422. 06 Sep 1994 auto finger of HELP@IDSOFTWARE.COM 3423. Re: 1.666 patch + modem 3424. Do I want the patch? 3425. Action Replay 3426. Re: Help on Quake 3427. DOOM 2 -- Level 30 HELP!! 3428. Re: From ID- Those who have DOOM II 3429. Re: Voodoo Dolls in Doom... 3430. Re: Problem trying to write a PWAD 3431. 1.666 patch not working HELP! 3432. Re: Piracy Lawsuit 3433. Re: DOOM II Hell on Earth is 3434. I have decided. Doom PAS support sucks. 3435. Re: New sub-groups 3437. DOOM 1.666 bugs???? 3438. Re: DOOM II Thoughts 3439. Re: The speed of the 1.666 exe 3440. DOOM II 3441. Re: People who are screwing us over - DOOM II 3442. FIXED sound code. *shyeah RIGHT!* HELP! 3443. Re: TRINITY.WAD 3444. Re: 1.666 patch (iD lies again..) 3445. Re: Doom v1.2 -> v1.666 changes 3446. Re: A GUS challenge. 3447. Will ID please talk to us about the piracy debate?!? 3448. Re: DOOM & OS/2? 3449. Doom Music Editor 3450. Re: doom ][ and id 3451. Re: People who are screwing us over - DOOM II 3452. Re: Piracy Lawsuit 3453. Re: deathmatch wad ratings 3454. Re: Proposal: To Id Software. 3455. Disney WAD 3456. Re: WAD AUTHORS - READ THIS - DOOM WAD CD response 3457. Re: A GUS challenge. 3458. Re: DOOM 1.666 BUG!!! 3459. DOOM 1.666 PATCH IS OUT 9-6-94 3460. Re: Grenade Patch 0/1 3461. DOOM v1.666 Is OUT!! 3462. Re: DOOM & OS/2? 3463. Re: Gravis, the best!!! 3464. Re: Will ID please talk to us about the piracy debate?!? 3465. Re: Sound Effects and SB16 3466. Re: 1.666 patch (iD lies again..) 3467. Dosen't Anyone Else Have it? 3468. Re: DOOM II Thoughts 3469. Re: IN YOUR FACES!!! 3470. Re: DOOM 1.666 BUG!!! 3471. Re: 1.666 patch not working HELP! 3472. Re: DOOM v1.666 Released 3473. Re: Getting into the Warrens 3474. Re: DeathMatch warm ups/Searching for Tokyo Deathmatchers 3475. Re: doom2 a bomb? 3476. Re: DOOM II CONTAINS VIRUS 3477. Re: DOOM ][ pirated 3478. Re: RFD - rec.games.id.{announce,misc,editing,gameplay,matches} 3479. GAMES AT WORK 3480. Re: DOOM & OS/2? 3481. Re: Help on Quake 3482. Re: Punishment for DOOM II pirates. 3483. Re: Doom Sprite Animation Question