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goose.txt
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1997-02-08
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7KB
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234 lines
Walkthrough
Marisa and Mark Davis
Dec 31, 1996
This lists steps necessary to
rescue everybody and get out of the
park. It does not explore every
nook and cranny, nor does it
collect all the coins, most of
which are in the underground
tunnels, require dealing with the
monsters there, and are apparently
otherwise unnecessary.
After the opening video, you are
in Werewolf Village.
Go into the cafe and catch a
roach, put in pouch. Exit cafe.
Proceed past fire station, down
path, to Horrorland Plaza (movie
theater).
Go into Museum. Take mop, put in
guillotine, chop off mop head. Take
mop handle, put in Vampire Eyeware
display, take both pairs of
sunglasses, put in pouch. Proceed
to twin statues with red eye rays.
Put one pair sunglasses on each
statue. Take scarab between
statues, put in pouch. Exit museum.
Go back to Werewolf Village. To
put out fire, go to control wheels
behind fire station, click in quick
succession left wheel, right wheel,
middle wheel.
Proceed to middle of Werewolf
Village plaza. Go into the butcher
shop. Open freezer door on left to
free Lizzy.
Werewolf attacks. Chase ensues.
When Lizzy says "Run to me", click
upward mouse hand, "Over here"
means to the right, "This way"
means to the left. After Werewolf
is trapped upside down, move mouse
hand around either side of screen
to bottom of screen, grab dangling
Mummy Hand, put in pouch. Click on
waiting Lizzy to go back to
Horrorland Plaza. Lizzy captured
again.
Proceed to Bat Barn. Click on
pumpkins on right so they say "The
scarecrow walks at midnight". Bat
Barn door opens. Go into Bat Barn.
Take roach from pouch, click on
flying bats, they will go away and
exit door to Bar Barn will
appear. Return roach to pouch and
proceed on out of Bat Barn.
Go to Valley of the Lost Kings.
Proceed to pyramid entrance. Click
on handprint in stone on left. Take
hand+scarab from pouch, click on
handprint with it, then return hand
to pouch. Go to pyramid door, which
will open. Proceed into pyramid.
Adjust stone wheels on left/right
columns as necessary. (1 click,
left wheel 2; 4 clicks left wheel
3; 2 clicks right wheel 1; 3 clicks
right wheel 2; 5 clicks right wheel
4).
Proceed into Sand Room. Move
symbols on 4 columns so each
column, top to bottom, has fire
(red) symbol, eye, blank eye, and
"equals sign". Then click on
Indiana Jones hat, which will
capture whip in pouch and open door
to Mummy room.
Turn around, open mummy case
containing crow bar, take crow bar,
use on first mummy case, and out
pops Luke. Follow Luke out opening
into tunnel. After dog drops bone,
turn around and run through tunnel
to avoid following mummy. (Cursor
keys may be better than mouse for
making sharp turns.) Eventually,
Mummy gives up and you are
deposited in Mummy-fighting room.
To kill Mummy, take torch from
wall, click on mummy repeatedly. If
torch goes out, relight by turning
around and clicking on fireplace,
then turn back to continue
attacking mummy. After a minute or
so of this, mummy will die. Click
on dead mummy's hand to get ruby
ring, put in pouch. Proceed through
stone door back to pyramid entrance
hall. Exit pyramid. Proceed through
covered bridge back to far side of
Bat Barn.
Turn and head for Vampire
Village. Kill phantom tennis player
by clicking with whip from pouch.
Proceed to Vampire Village. Put CD
#2 in drive, hit Enter.
Proceed directly across Vampire
Village plaza, enter coffin-shaped
door on left to Chem Lab. Go to
experiment table on right. Enter
colors Red, Red, Blue, click on
switch on table to restore Lizzy.
Exit Chem Lab.
Turn around and proceed back
across Vampire Village plaza, enter
Firepit room through door on left.
Take tongs from tool rack, right
rear. Proceed to fire pit. Take
ruby ring from pouch, put in tongs.
Click tongs-ring on fire pit.
Watch. Put blinking ruby ring in
pouch. Exit Firepit room.
Turn and proceed back across
Vampire Village plaza, to end of
street with single gated arch. Turn
around once and re-face arch to
reveal gate guard. Click blinking
ruby ring from pouch on guard to
open gate. Proceed to Dracula's
Castle. Return blinking ring to
pouch.
Enter Castle main hall. Enter
door on left to Dining room, click
on aluminum cover to reveal Clay,
trapped in table. You will then be
left outside Dining room door. Turn
around and go through open archway
up stairs to Bedroom. Trap Count's
Lady by dropping wall bed, on left,
on her. Exit bedroom.
Watch Lizzy dance with Jeff
Goldblum, as the Count. Click on
glowing parts of his coat until you
get the gold Handle. Then watch
Lizzy zap Jeff. You will be
returned to the Dining room to free
Clay.
Click on the gizmo under the
table, then put Handle from pouch
into right side of gizmo's door.
Click on Handle.
Picture combination: consider
picture boxes numbered 1,2,3 top
row; 4,5,6 bottom row. Click on 2,
1, 5, 3, 2. Clay escapes.
Proceed to Coffin Ride by
clicking on tunnel a few times.
Click on group of coffins, then one
remaining coffin to enter ride.
Spend ride squishing spiders and
roaches. You are left at entrance
to Monster Zoo.
Click on skeleton at right, take
ticket, put in pouch. Click on
stone door to left of skeleton,
then red button, to turn on Zoo.
Proceed to burning statue on left
of walkway, give it ticket from
pouch; opens door to Zoo. Enter
Zoo.
Follow passage to left of kids to
Spider. Feed Spider the roach from
pouch. Take rope under Spider, put
in pouch. Return to kids, follow
passage to right of kids to
2-headed Gator. Click on left neck
and Gator will giggle. While it is
giggling, take magnet from behind
left Gator head, put in pouch.
Return to kids. Follow passage
behind kids to Octopus. Put
rope-magnet from pouch into Octopus
tank, snare gold key (good
magnet!), put in pouch. Return to
kids. Use key from pouch to open
locked door to left of barred
passage. Put can of Eat-Away in
pouch, throw switch in closet to
open barred passage on right.
Proceed down that passage to
another barred door.
Use can of Eat-Away on lock at
left, then throw switch to open
this barred door. Watch the show.
When done, turn and proceed down
arched hallway to elevator, taking
elevator to Monster Attractor
control room. Turn to left, click
on panel, play Simon, win 4 times.
Watch endgame.