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Secret Service 38
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beneatso.txt
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1996-06-21
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11KB
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189 lines
(complete walkthrough in English for Beneath A Steel Sky)
In the beginning ....
Get metal rod on left of screen. Use rod (crow bar) to open
the door on right. Go through door. After ditching the cop go
back downstairs and exit to the right. Put the circuit board in
the robot shell (the middle piece of junk at the bottom of the
screen). Look at the transporter robot. Step on lift and quickly
go to the room on the right. Open the cabinet and get the
spanner before the man comes back. Talk to the man and talk to
Joey. Go back to left. Talk to Joey and have him give the
transporter robot a jump start. When the transport robot brings
a barrel and activates the lift go down the hole. Look at the
lock next to the door. Talk to Joey and have him open the door.
That camera sure was helpful. Search the body and get his ID.
Go through the door. Go down the walkway to the right. Go in
the door on the right. Talk to the girl (Anita). If Lamb kicks
you out, just go back in. Go to the right. Put the spanner in
the cogs. Take the spanner back. Go back to the left. Use the
spanner to loosen the welder shell. Talk to Joey to give him a
new shell. Go right again. Try to go in the room on the upper
left. Talk to Joey and send him in the store room. You can watch
him through the window if you want to. Talk to Joey and have him
weld the fuse box. When Joey comes back, go into the storeroom
and open the gangway. The WD-40 and key are not needed. Get the
putty from the floor where the gangway was. Leave the storeroom.
Go to the electric plant (left, left, left, left, left door) Use
the spanner to loosen both buttons on the right control panel.
Have Joey help you push both buttons at once. Shut the switch
off on the left section of control panel. Take the light bulb
and put the putty (plastic explosive) in the socket and turn
power back on. Make sure both switches are down!
Go back to the lift (right, right, right) Look at the red
cable and have Joey weld it. Use the id in the slot on the lift
to go down a level. Congrats. You're now getting somewhere.
First thing to do is pick up that cable you just cut. Then go to
Reich's room (left, green door, id in left slot) and get the
magazine under his pillow. Go to the travel agency (down, right,
right, up) and talk to the man. Give him the magazine and he
will trade it for a ticket. Go find Lamb. Outside the apartments
is a good place. (exit left, bottom left, left, green door) Talk
to Lamb. Give him the ticket. He will give you a tour of the
factory as a reward. Go to the factory (down, right, lift, upper
right door). Wait for Lamb, talk to him and get your tour from
him. Go to the reactor area (right) and talk to Anita. Give her
your id card and she will give you the jammer. You can now get
more information from the terminals. You must also get Anita to
tell you about the Schriebmann port.
The next stop is the implant office. (left, left, left, lift
(make sure Joey comes along), left, left, left) Talk to the
projector. Have Joey talk to the hologram so you can get in. Go
left and see the doctor and barter for your port implant. Talk
to the doc again until he tells you to go see his friend and
this time go see Anchor (right, right, right, right, right,
right). When you ask for the special insurance tell him the
doctor sent you. When anchor goes out back to make a phone call
have Joey weld off the anchor. Combine the anchor and the cable
and you have a grappling hook. Go back up to the fire escape
(left, left, lift, left, left, upper right, stairs, right) and
attach the grappling hook onto the Security sign. Forget the
lockers and go right to the interface in the next room. Put your
id through the slot and use the interface.
Welcome to VR. Pick up the ball. Exit right. Open the carpet
bag (use the doorknob in your inventory). Pick up the magnifying
glass and the birthday surprise. Use the decompress program on
the compressed data. (in your inventory) Exit right. Use the
passwords you obtained on the floor spots. It shouldn't be much
trouble. Just basically put one in the closest hole and then
pick up the other. Eventually exit up. Get the bust and the
book. Use the magnifying glass on the three documents.
Now disconnect and use the terminal (with your id card).
Activate phoenix so you have unlimited access and screw over
Lamb by taking his credit and access. Also, be sure to read the
first two documents in the security services. Go talk to Lamb
again (he should be next to the elevator going down) (lift,
left, right) (if he isn't there wander around and come back, he
will show up). Talk to him and get access to his apartment. Go
down to the next level and go to Lamb's apartment. (lift, left,
green door, id in right slot, right door) Feed his cat if you
feel like it and get the video tape off the bookshelf. Now you
can go down to the next level. (exit left, down, lift) First
thing you should do is go talk to the doorman. (left) You are
then going to need a sponsor so go find Mrs Pierdman and talk to
her. When she goes back to her apartment buzz her so you can get
in. (private lift on rightmost screen) Ask her about sponsorship
again and she will go use the phone.
Go play the video tape you got from Lamb's apartment to
distract the dog. Take the dog biscuits and leave. Go back the
the elevator and the bricks. (exit lift, left) When Miss P and
her mutt come around again put the dog biscuits on the plank and
pull the rope. Time for the mutt to take a bath. You can now get
into the cathedral. There isn't much to do in there but you will
find that Anita is dead. (exit upper right(where the guard was
standing), up through middle door, open middle locker) Time to
go back to the reactor and investigate. (left, left, lift,
right, lift, upper right, right) Open the middle locker and put
on the radiation suit. Go right. Use the control panel to open
the reactor and go get Anita's card from the reactor. Leave the
reactor. Exit left. Put your clothes back on.
Go back to the Security building. (left, left, left, left,
upper right, lift) Use the interface with Anita's card. This
part is time dependant, you may want to slow down the speed. Use
blind on the first eye, go right, use blind on the second eye
and go up immediately. Go up, right, and pick up the tuning
fork. Did you make it in time? Go left again. Use the playback
on the well. Disconnect. Go down to the park. (lift, left,
right, lift, left, lift, right) Talk to the gardener/Eduardo.
Talk to the boy. Talk to Eduardo again. Head to the courthouse
next to the club. (left, left) Defend Hobbins.
B After you help him out, go to the club (exit right by the
doorman) and play the first song on the jukebox. When the owner
gets up take his glass from the table and head to the implant
doctor. (exit left, upper right, lift, left, left, left) Give
the glass to him and he will copy the fingerprints onto you.
Time to pick up something before you go to the wine cellar. Go
to the shed. (exit right, right, lower right, lift, right, lower
left) Look at the door. Use an id card on the lock. Go in and
get the clippers (secateurs). Head back to the club (exit left,
left, club door) Put your thumb on the metal plate next to the
door in the upper right corner. Use the crow bar to pry open the
lid of the packing case and place it on the smaller box. Climb
up on the box and use your crow bar on the grill. After you make
the hole use the clippers to gain entrance.
Go through the narrow passage. Go right. Follow the diagonal
track. Right again. Now put the light bulb in the socket on the
left side of the hole. Make sure you don't get in front of the
hole or a monster will get you. Go right. Right again. You might
want to slow the game down again. Run down the tunnel or the
ceiling will fall on you. Use the metal bar on the plaster above
the swelling in the vein. Use the bar on the bricks you just
exposed. Pick up the brick. Use the metal bar on the swelling,
then hit the bar with the brick. Pull the bar out again.
Go through the door when the repair robot comes. Go through
the door in the center of the screen. Use the control unit to
decrease the temperature. Pull the metal bar in the ceiling
before the cover opens again. Go back upstairs. Go to the right.
Go through the door. Put Joey's circuit board in the slot in the
back of the medical robot. Have a complete conversation. Exit
through the lower left door. Go to the left. Look through the
grill on the wall. Tell Joey to check out the tank room. You can
watch him through the grill. Wait for Joey to come back. Talk to
Joey until you can tell him to open the tap on the nutrient
tank. You can watch him through the grill again. Once he opens
the tap, go to the right, through the door, and through the
upper left door. The android will fall through the grate.
Exit to the upper right. Go through the door to the upper
right. Use your id card in the terminal to open the access door.
Leave the room. Search the corpse and take Joey's board. Go back
through the upper right door. Use the red link card to access
the interface. Go right, blind the eye and go up. Use the devine
wrath to knock out the crusader. Disconnect. Use Anita's card to
access the interface. Go back to where the crusader was and go
right. Use the oscillator to break the crystal. Pick up the
helix and disconnect. Exit the room. Go through the lower right
door. Use Anita's card on the console.
Use the tongs (next to the right door) to get a piece of
tissue out of the rectangular huge tank. Quickly, use the tongs
on the frozen huge tank. You should end up with a piece of
frozen tissue. Exit to the right. Open the cabinet under the
console for the middle android. Put Joey's board in the cabinet.
Use the console to download the character data. Run the startup
program. Have a complete conversation. Go to the right. Tell Ken
to put his hand on the sensor. Put your hand on the other sensor
at the same time. Joey will get stuck. Go through the door. Go
to the right. Tie the cable to the pipe support. Go down the
rungs. Use the tongs on the orifice. Grab the cable. When your
father falls out of the chair you will regain control for a
short time. Tell Ken to sit in the chair.
Now wasn't that fun?
FOURTYoz, Hitiek, Red, OLiVER