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Quake 2 Mission Packs Collection
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Zaero.zip
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zaero
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pak0.pak
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default.cfg
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Text File
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1998-08-17
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4KB
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184 lines
//
// KEY BINDINGS
//
unbindall
bind ' "inven_drop"
bind 1 "use Blaster"
bind 2 "use Shotgun"
bind 3 "use Super Shotgun"
bind 4 "use Machinegun"
bind 5 "use Chaingun"
bind 6 "use Grenade Launcher"
bind 7 "use Rocket Launcher"
bind 8 "use HyperBlaster"
bind 9 "use Railgun"
bind 0 "use BFG10K"
//
// Zaero Weapons
//
bind y "use Sniper Rifle"
bind r "use Sonic Cannon"
bind x "use Flare Gun"
bind HOME "use Push"
//
// Zaero Items
//
bind l "use IRED"
bind o "use A2K"
bind v "use Visor"
bind PGUP "use EMPNuke"
bind f "use Plasma Shield"
//
// CHARACTER CONTROLS
//
bind CTRL +attack
bind ALT +strafe
bind , +moveleft
bind . +moveright
bind DEL +lookdown
bind PGDN +lookup
bind END centerview
bind z +lookdown
bind a +lookup
bind c +movedown
bind TAB inven
bind ENTER invuse
bind [ invprev
bind ] invnext
bind ' invdrop
bind BACKSPACE invdrop
bind / weapnext
bind g use grenades
bind s use silencer
bind q use quad damage
bind b use rebreather
bind e use environment suit
bind i use invulnerability
bind p use power shield
//waves
bind h "wave 0"
bind j "wave 1"
bind k "wave 2"
bind d "wave 3"
bind u "wave 4"
bind SHIFT +speed
bind UPARROW +forward
bind DOWNARROW +back
bind LEFTARROW +left
bind RIGHTARROW +right
bind SPACE +moveup
//
// MOUSE OPTIONS
//
bind \ +mlook
//
// CLIENT ENVIRONMENT COMMANDS
//
bind PAUSE "pause"
bind ESCAPE "togglemenu"
bind ~ "toggleconsole"
bind ` "toggleconsole"
bind F1 "cmd help"
bind F2 "menu_savegame"
bind F3 "menu_loadgame"
bind F4 "menu_keys"
bind F5 "menu_startserver"
bind F6 "echo Quick Saving...; wait; save quick"
bind F9 "echo Quick Loading...; wait; load quick"
bind F10 "menu_quit"
bind F12 "screenshot"
bind t "messagemode"
bind + "sizeup"
bind = "sizeup"
bind - "sizedown"
bind INS +klook
//
// MOUSE BUTTONS
//
bind MOUSE3 +forward
bind MOUSE1 +attack
bind MOUSE2 +strafe
//
// DEFAULT CVARS
//
set viewsize 100
set vid_fullscreen 1
set win_noalttab 0
set sensitivity 3
set crosshair 1
set cl_run 0
set hand 0
set m_pitch 0.022
set m_yaw 0.022
set m_forward 1
set m_side 0.8
set lookspring 1
set lookstrafe 0
//----------------------------------------------
//
// userinfo
//
set name Player
set skin male/grunt
//----------------------------------------------
//
// DEMO STUFF
//
alias d1 "demomap idlog.cin; set nextserver d2"
alias d2 "demomap elogo.cin; set nextserver d3"
alias d3 "demomap zdemo1.dm2 ; set nextserver d4"
alias d4 "demomap idlog.cin; set nextserver d5"
alias d5 "demomap elogo.cin; set nextserver d6"
alias d6 "demomap zdemo2.dm2 ; set nextserver d7"
alias d7 "demomap idlog.cin; set nextserver d8"
alias d8 "demomap elogo.cin; set nextserver d9"
alias d9 "demomap zdemo3.dm2 ; set nextserver d10"
alias d10 "demomap idlog.cin; set nextserver d11"
alias d11 "demomap elogo.cin; set nextserver d12"
alias d12 "demomap zdemo4.dm2 ; set nextserver d1"
//
// newgame command
//
alias newgame " killserver ; maxclients 1 ; deathmatch 0 ; map *elogo.cin+intro.cin+zlogo.cin+zbase1"
//
// quake2 +set dedicated 1
// will run this command if no other +map is included
//
alias dedicated_start "map zbase1"