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Quake 2 Mission Packs Collection
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Wanted.rar
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wanted
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default.cfg
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1999-03-25
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5KB
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228 lines
//
// KEY BINDINGS
//
unbindall
bind ' "inven_drop"
bind 1 "use Frontier"
bind 2 "use Colt"
bind 3 "use Rifle"
bind 4 "use Bow & Arrows"
bind 5 "use Bison Rifle"
bind 6 "use Chaingun"
bind 7 "use Dynamite"
bind 8 "use Hand Cannon"
bind 9 "use IndianWitch's Fire"
bind 0 "inven"
//
// CHARACTER CONTROLS
//
bind CTRL +attack
bind ALT +strafe
bind , +moveleft
bind . +mlook
bind DEL +lookdown
bind PGDN +lookup
bind END centerview
bind z +lookdown
bind a +lookup
bind q +movedown
bind TAB inven
bind ENTER invuse
bind [ invprev
bind ] invnext
bind ' invdrop
bind BACKSPACE invdrop
bind / weapnext
bind d use Dynamite
bind p use Pillow
bind h use Horse Shoe
bind l use Leather Mask
bind b use Crocket's Boots
bind c use Card-sharper's Watch
bind m use Ancient Magic
//waves
bind h "wave 0"
bind j "wave 1"
bind k "wave 2"
bind l "wave 3"
bind u "wave 4"
bind SHIFT +speed
bind UPARROW +forward
bind DOWNARROW +back
bind LEFTARROW +left
bind RIGHTARROW +right
bind SPACE +moveup
//
// MOUSE OPTIONS
//
bind \ +mlook
//
// CLIENT ENVIRONMENT COMMANDS
//
bind PAUSE "pause"
bind ESCAPE "togglemenu"
bind ~ "toggleconsole"
bind ` "toggleconsole"
bind F1 "cmd help"
bind F2 "menu_savegame"
bind F3 "menu_loadgame"
bind F4 "menu_keys"
bind F5 "menu_startserver"
bind F6 "echo Quick Saving...; wait; save quick"
bind F9 "echo Quick Loading...; wait; load quick"
bind F10 "menu_quit"
bind F12 "screenshot"
bind t "messagemode"
bind + "sizeup"
bind = "sizeup"
bind - "sizedown"
bind INS +klook
//
// MOUSE BUTTONS
//
bind MOUSE3 +forward
bind MOUSE1 +attack
bind MOUSE2 +strafe
//
// DEFAULT CVARS
//
set viewsize 100
set vid_fullscreen 1
set win_noalttab 0
set sensitivity 3
set crosshair 1
set cl_run 0
set hand 0
set m_pitch 0.022
set m_yaw 0.022
set m_forward 1
set m_side 0.8
set lookspring 1
set lookstrafe 0
set mlook 1
set g_select_empty "0"
set cl_vwep "1"
set gender_auto "1"
set gender "male"
set fov "90"
set adr8 ""
set sv_reconnect_limit "3"
set allow_download_maps "0"
set allow_download_sounds "0"
set allow_download_models "0"
set allow_download_players "0"
set allow_download "0"
set hostname "noname"
set vid_xpos "857"
set vid_ypos "282"
set vid_gamma "0.600000"
set sw_stipplealpha "0"
set s_volume "0.400000"
set s_khz "22"
set s_loadas8bit "0"
set s_mixahead "0.2"
set s_primary "1"
set cd_nocd "0"
set adr0 ""
set adr1 ""
set adr2 ""
set adr3 ""
set adr4 ""
set adr5 ""
set adr6 ""
set adr7 ""
set cl_stereo_separation "0.4"
set freelook "0"
set rate "5000"
set msg "1"
set in_joystick "0"
set in_mouse "1"
set vid_ref "gl"
set gl_driver "opengl32"
set gl_mode "3"
set gl_ext_palettedtexture "1"
set gl_finish "0"
set gl_particle_min_size "2"
set gl_particle_max_size "40"
set gl_particle_size "40"
set gl_particle_att_a "0.01"
set gl_particle_att_b "0.0"
set gl_particle_att_c "0.01"
set gl_modulate "1"
set gl_shadows "0"
set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
set gl_texturealphamode "default"
set gl_texturesolidmode "default"
set gl_vertex_arrays "0"
set gl_ext_swapinterval "1"
set gl_ext_multitexture "1"
set gl_ext_pointparameters "1"
set gl_ext_compiled_vertex_array "1"
set gl_swapinterval "1"
set gl_3dlabs_broken "1"
set skin "male/rogan"
set name "Player"
set lookstrafe "0"
set lookspring "1"
set m_pitch "0.022"
set hand "0"
set cl_run "0"
set crosshair "1"
set sensitivity "3"
set win_noalttab "0"
set vid_fullscreen "1"
set viewsize "100"
//----------------------------------------------
//
// userinfo
//
set name Player
set skin male/rogan
//----------------------------------------------
//
// DEMO STUFF
//
alias d1 "demomap logo.cin ; set nextserver d2"
alias d2 "demomap intro.dm2 ; set nextserver d1"
//
// newgame command
//
alias newgame " killserver ; maxclients 1 ; deathmatch 0 ; map *wlhnv.cin+demo1"
//
// quake2 +set dedicated 1
// will run this command if no other +map is included
//
alias dedicated_start "map demo1"