home *** CD-ROM | disk | FTP | other *** search
- //
- // BME (Blasphemous Multimedia Engine) mouse module
- //
-
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <SDL/SDL.h>
-
- #include "bme_main.h"
- #include "bme_cfg.h"
- #include "bme_win.h"
- #include "bme_gfx.h"
- #include "bme_io.h"
- #include "bme_err.h"
-
- void mou_init(void);
- void mou_uninit(void);
- void mou_getpos(unsigned *x, unsigned *y);
- void mou_getmove(int *dx, int *dy);
- unsigned mou_getbuttons(void);
-
- void mou_init(void)
- {
- win_mousebuttons = 0;
- }
-
- void mou_uninit(void)
- {
- }
-
- void mou_getpos(unsigned *x, unsigned *y)
- {
- if (!gfx_initted)
- {
- *x = win_mousexpos;
- *y = win_mouseypos;
- }
- else
- {
- *x = win_mousexpos * gfx_virtualxsize / gfx_windowxsize;
- *y = win_mouseypos * gfx_virtualysize / gfx_windowysize;
- }
- }
-
- void mou_getmove(int *dx, int *dy)
- {
- *dx = win_mousexrel;
- *dy = win_mouseyrel;
- win_mousexrel = 0;
- win_mouseyrel = 0;
-
- }
-
- unsigned mou_getbuttons(void)
- {
- return win_mousebuttons;
- }
-
-