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- on mouseDown
- global glThisLevel, gnThisFrame
- if CheckForPopup() then
- exit
- end if
- ClickButton(the clickOn)
- if gnThisFrame = count(glThisLevel) then
- GoFrame(getAt(glThisLevel, 1))
- else
- GoFrame(getAt(glThisLevel, gnThisFrame + 1))
- end if
- end
-