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PC-Online 1998 February
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stupd190.exe
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UPDATE.TXT
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1996-10-14
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18KB
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297 lines
v1.90 - Added ">>" to RUNGAMES.BAT, to pipe most output to RUNGAMES.LOG
(optional)
*** - Fixed HOSTFIX call to HSTFIX... Everybody rename it back...
- Added "Who hasn't sent in turns" to Turns-In-Log in Host menu
- Added Host option to unzip backups of games
- VP-MAINT /Egamename now creates TIY, TIYDAT, OPTIONS and DESCLINE
(if they don't already exist)
- Player can now have CPlayer play for him after 1-3 missed turns,
(instead of 1)
- I think I've fixed locked baudrates over 38400...
- Made change to how REF.EXE is called (checks now for mission, not
just for if "MISSION" file exists in game directory)
- Fixed occasional problem with phantom game packets in DLOAD directory
after user has already downloaded them
- Fixed bug with listing remote games
- Fixed bug with editing "Archive Packet Y/N" causing havok...
- Added /W to VP-MAINT to allow creation of "Who is in what game"
bulletin, ASC & ANS, in Game Directory & full list in Door Directory
- Host can now set the maximum number of turns skipped due to people
not getting their .TRNs in, after which the turn is forced
- Rewrote HCONFIG.HST output routine - Faster, prettier & more accurate
*** - Fixed StupidFix MsgAreaID... I had left some test code in that hard-
coded it to my own MsgAreaID ("FC:\FD\MAIL")... Oops...
- "Who's Playing" now displays player Registered/Unregistered/Unknown
v1.81 - Changed internal message function so that people can't impersonate
other races (Sorry Wil!)... Old #.MSG files now obsolete...
- Added "timestamp" to stale .TRN messages (so player can figure
out what went wrong)
- Put /FORCE into docs (rather than just into this UPDATE.TXT <g>)
(also updated docs about other command line options, like -RA...)
- Added -G{gamelist} so people could have completely different LISTS
of games available (You can now have, say, Novice & Pro games with
different batch files from the BBS... See docs for details.)
- Added "UseHostFix" keyword to allow automatic use of HOSTFIX.EXE
- Changed "E"dit Settings to "@"Edit Settings in main menu
- So massively sped up the "Other BBS List" search it SCARED ME!
- Fixed Other BBS list to work with "+" European area code searches
- Fixed STARS! upload bug
- Added option to have separate STARS! title page
- Added %1 (Game Name) and %2 (CPlayer players) to calls to BEFORE.BAT,
GAME.BAT, and AFTER.BAT (See docs)
- Added "StayInRipMode" to VP-DOOR.CFG for Rip BBSs
- Fixed bug where VP-MAINT /Egamename wouldn't use the RACE.NM in
the new game when it creates GAME.REC
- VP-MAINT will send mail to all ex-players when a game ends, while
making RUNGAMES.BAT
- Fixed "Phantom Game Name" Bug... I hope...
- Made VP-MAINT /Egamename *not* allow full path (ie /EC:\STUPID\GAME1)
because it uses the name you pass to create GAME.REC
- Now support TacCom, with it's alternate .TRN format <GRRRRR!!>
(Still need to run new CHKTRN yourself)
- StupidFix now supports STARSFIX commands (send mail to STARSFIX
instead of STUPIDFIX to get help/join Stars! games)
- Added READALL keyword to VP-DOOR.CFG, to force StupidFix to skip
it's built-in "New Message Only" scan...
- Fixed bug with Racename Edit on 11'th race... (Don't know how tho...)
- StartGame now allows graphical MASTER program in *local* mode
v1.80 - STUPIDFIX is born! "Internet <-> STUPID Mail Interface"
- Added "CALL" to RUNGAMES.BAT before CPLAYER (so that you can
make CPLAYER batch files... see docs)
- Spinny cursor removed until I can get it to stop interfering with
typing!
- SUSPEND & SKIPTURN flag files added (see docs)
- Created /FORCE command line to force game to run regardless of
if all the .TRNs are in, in "?" games...
- Added support for RAGNAROK (the Armageddon program)
- Added "Are you sure" to GoodBye command
- Fixed call to RCONFIG.EXE to support small but signifigant changes
in Tim's programming... <sigh>
- Made mail for "New Game Starting" tell user what days it plays
- fixed small bug where door was checking carrier in local mode (was
causing problems on OS/2 systems...)
- fixed some color problems in the message editor
- FINALLY fixed missed turn counter! (I hope)
v1.72 - Since there is now a VPC.EXE (CPlayer Clone), the code to look for
┌─┐ the VPMovie compiler will only allow the NEW filename for
│N│ it: VPMC.EXE (it was called VPC.EXE in the original release)
│o│ (VPC.EXE is now ignored.)
│t│ - If the race is available, it shows "Available!" instead of "()"
│ │ - Slowed down the fancy cursor (it was going so fast at 28.8 that
│R│ nobody could type anything!)
│e│ - Took out the fancy window in Uploading
│l│ - Added help for uploading to "Q&A.TXT" for some terminal setups
│e│ - Host can make door send mail to all players when .RST is available,
│a│ each turn... For odd play-days...
│s│ - Fixed bug in VP-MAINT where it wasn't removing the temp directory
│e│ - Created "MULTIBACKUP" keyword in VP-DOOR.CFG, to allow automatic
│d│ creation of 6 days of backups
└─┘ - Fixed typo in EXRECIEVE (EXRECEIVE... either will now work) in .CFG
v1.71 - Fixed bug in message Reply
- Fixed bug in File Grab where last file listed was unavailable
- Sped up startup; user gets to "welcome" screen quicker
- made "*" command line switch in CPlayer optional
- Fixed bug(s) in backing up/using custom *SPEC.DATs (Sorry all!)
- New "colorful" sound in Install Program (plus Integrity checker <g> )
v1.70 - Language file support.... 99.9% of text is now configurable
- Fixed bug in KillRace; if KILLRACE.EXE not available, player name
is not changed to "*" (and rendered unplayable)
- Fixed bug in "?" (help) in starting a new game; if it was used,
the question being helped with would be skipped (oops!)
- Fixed bug(s) in AutoNuke - Would just keep nuking players every day
- Installed new ZModem routines; hopefully will fix download problems
with some terminal programs
- Fixed "DOOR.LOG" -> "VP-DOOR.LOG"...
- Improved Time-Slice sharing...
- Fixed "spinny cursor" so it would work with destructive backspaces
- Sped up viewing of HCONFIG.HST
- Fixed that USECPLAYER (from VP-DOOR.CFG) was not being checked
- Stars Menu - You can now only join one race
- "S"tatus command shows turns in & who's playing what
v1.62 - Fixed bug in "REPLY" to message from host
- Fixed lockup in "WHO'S PLAYING" (in main menu) (weird bug!)
- Added MASSIVE new Debug logging
- Made remote menu skip stale check on non-.RST games
v1.61 - Released only as .ZIP containing VP-DOOR.EXE & VP-DOOR.OVR
(plus this file...)
- FIXED DOOR.SYS BUG! NO MORE PROBLEMS WITH LOCKED BAUDRATES!
- The door was checking for the /L command line, THEN
reading DOOR.SYS (with the wrong baudrate!)
- Put slight pause at the end of RETURN.VP* (so people will see it!)
- Fixed bug in Player Editor in Host menu (wasn't saving changes)
v1.6 - Fixed stupid bug in INSTALL.EXE (oops!)
- Fixed *big* bug in Stars! download command - Works now... {sigh}
- Fixed bug in "ARCHIVE"/"UNARCHIVE" option in VP-DOOR.CFG
- Added fully featured Wormhole editor
- Added "Other BBS Listing" option; can read BBS1995.DOC (renamed),
with search for area code option
- Added ability to view your own passwords in game
- Added "Co-Sysop" listing, giving Co-Sysop in-door sysop access
- Updated HELP-?.* files
- "View Scores" now displays REF.LOG if it exists
- Added "Join" option to the Stars! menu
v1.5 - Recovered important unit lost in HD crash; some features from
previous updates might be lost; if you notice anything
let me know...
- Changed "You have not downloaded your .TRN(s)"... to
"You have not downloaded your .RST(s)"... (!!!!!)
- Fixed logic bug in displaying days played to players
(Sunday was being skipped if not all days were play days...)
- Fixed "Edit" option for RaceNames, Away Play & Team Password
(Just had to change an "=" to a "<>") (Grrrr!)
- Fixed possible bug where if the player had "Away Play" on & the
CPlayer is also turned on, CPlayer would run CPLevel*2 times
- Removed AUTONUKE keyword; I will put it back in if anyone wants it.
- Added full featured E-Mail system, including "Message to Host"
and "Message to Player(s)"
- Added support menu for Stars! (experimental)
- Added -D{path2dropfile} command line switch
- Added drive change to RUNGAMES.BAT and when calling .EXEs (so that
people with STUPID & VGAPlanets on separate drives
can use this door <g>)
- Added STARTCPLAYER keyword; if a player is "expired" for not playing
the CPlayer can be automatically started
- Added ability for player to turn off CPlayer when he joins in game
- Added capability for external transfer routines
- Added pauses after long screens when in Novice Mode
* - Added -C command line switch to VP-MAIL.EXE to force CRASH setting
on file-attach/request message
v1.4 - Fixed logic bug in deleting non-playing players (after X days)
- Fixed run-time error if remote .RST is not yet available and someone
tries to download it.
- Fixed "Mail to Users" when game starts not to send mail to CPU (Oops!)
- Fixed (I hope) user drop-carrier lockup
- Fixed bug in Get Files that goes into loop if user "Falls Asleep"
- Game Host can now download .VPM file (if exists) when game killed
- Added Date to list of Remote games (to see if .RST is new)
- Added NOVICEMODE CFG option (sends menus after every command)
- Added AUTONUKE to remove games >30 turns with no players
- Made the Make Batch File utility compatible with both possible names
of the VPMovie Turn Compiler (VPC.EXE or VPMC.EXE)
(Thanks Wil... NOT!)
- Added "AnsiClrAttrib" after every "AnsiBlink" in the program
- people were complaining that sometimes the blink wouldn't
be turned off when a new color is drawn
- Modified score routine to display +- difference from previous turn
- Once a player has downloaded a .RST in a game, if he quits, he
can't rejoin *THAT* game AT ALL unless the host puts him in manually
- Player editor (to put people into a game manually... 8) )
- Created VP-MAIL.EXE File Attach/Requester for remote games
- Sped up the searching of VP-DOOR.DAT prompts
- Configurable text file sent to user after "G"oodbye...
- Added Username & BBSName macros to "color macros"
- HCONFIG.LST now allows any order for entries
- if the particular config setting doesn't exist, it isn't
displayed...
v1.3 ** - Fixed bug in DOOR.SYS reading code ("COM2:" ????)
- Fixed bug in VP-MAINT Game Editor (Edit Race Name didn't work...)
- Fixed bug in Start Game where door wasn't asking for CPU Players'
"Wandering Tribes" fleet starting position
- Fixed bug in "CPU Only" races, where you could configure a game
with *NO* humans! (gaak!)
- Added more characters available for game name
- Added REMOTESTALE keyword to .CFG to toggle stale trn detect in
remote games
- Added ALTHOST keyword to allow alternate HOST.EXE in forced run
- Added full RIP compatiblility, along with ALLOWRIP keyword in CFG
- Added list of what other programs that might be needed for door
(If I were to INCLUDE them, the door would be 900+ K!)
- Added Q&A.TXT to (hopefully) help people with common questions
- Stream-lined the Remote menu to allow upload of multiple game .TRNs
- Updated PLAY.BAT to include keeping track of *SPEC.DAT (custom)
v1.2 - Fixed little cosmetic bug in "Whos playing" in Host menu
- Fixed logic error in Remote menu regarding overwriting .TRN file
- Fixed bug in Name Editor (it allowed Host to edit names of races not
playing...)
- Fixed bug with "File" menu in grabbing wildcard'd names
- Fixed occasional swap file not being removed
- Fixed bug in Remote Menu - "List Remote Games"
- Sped up "." and "," (switching between games)
- Added feature where game automatically starts when X players join
- Added CPlayer "Difficulty Level"
- Added "-DEBUG" command line option
- Added "Forced" HOST run
- Added ability to have separate Bulletins for each Remote game
**** - You MUST add the extra config line to your REMOTE.DAT - See docs
- Increased use of Overlays... In VP-DOOR & VP-MAINT...
- Stale .TRN detection in Remote games
- Game Host can now designate races as "CPU Only"
- -N{nodenumber} now says which DORINFO?.DEF to read (for multi-line)
- Added option to delete OLDFIG.HST (forces configuration messages
to be sent to players)
- Added viewing of REF.LOG (so host can keep track of "game points")
v1.1 - Fixed *MAJOR* bug in configuration reader routines... The door was
using the defaults on my own system instead of configurations
entered by Sysop. This caused major "Path Not Found"
errors by people trying to start new games.
- Added FileMode to all read-only disk access
- SHARE support
- .ANS and .ASC versions of TIY log and SCORE.LOG
- Added to Docs:- Forgot to tell everyone that FOSSIL is needed, there
is a 100 game maximum, ~! acts as "Press Any Key
To Continue" in text files...
Also, first 9 games can be selected with 1-9 keys
- "Fuzzy" logic- On specific days, HOST will run only if all "Joined",
non-CPU Players, have their .TRN in...
- Multiple *OR* Single HOST runs per day
- Combined with Fuzzy .TRN in logic, you can have turbo-games
- Starting a new game now takes care of "too long" map descriptions,
and limits maps to 20 max (to prevent scrolling) ( oops 8] )
- Time Left is now taken into account when downloading from the
"Grab Files" menu, and in the door. See VP-DOOR.CFG.
- "Goodbye" can now either create the GOODBYE.{nodenumber} file, or
drop DTR (hang up). See VP-DOOR.CFG.
- Time Left shown in status line
- To support just about any other Planets Utility that is out there,
or yet to be programmed, I have implemented BEFORE.BAT and
AFTER.BAT... Placed in the Game directory, they are called
DIRECTLY "Before" and "After" HOST.EXE.
- If BEAMSPEC.DAT, TRUEHULL.DAT, ENGSPEC.DAT, HULLSPEC.DAT &
TORPSPEC.DAT all exist in the game directory, they will be used
by the Host, and sent to all players in their game packets.
- Added "Team Passwords". If your PW matches any other passwords
for other players, you get their .RSTs. This allows people
playing in teams to download team-mates .RSTs to see what's
going on... This replaces "Seconds" in previous version.
- Moved Main, Host & Remote menus to M-MAIN.VP, M-HOST.VP and
M-REMOTE.VP respectively... Add .VPA if you want Ansi.
- Fixed Race Name Editor
- Created option in VP-MAINT to create game packets for specified user
- Whenever something is archived in the door, ZIP.LOG holds the
results of the run, to aid in debugging lack of memory
and path problems
- VP-DOOR.EXE and VP-MAINT.EXE now accept /C{configfile} (instead of
the default VP-DOOR.CFG)
v1.0 - First Release