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- on mousedown
- global whichSprite
- put the clickOn into whichSprite
- puppetSprite whichSprite, TRUE
- set the castnum of sprite whichSprite = ¬
- the number of cast (the name of cast (the castnum of sprite whichSprite) && "lit")
- updatestage
- end
- on mouseUp
- global whichSprite
- puppetSprite whichSprite, FALSE
-
- go to movie "support.dir"
- end