MacroModel follows conventions long established in CAD and illustration programs, it gives most traditional DTP and CAD users an easy way to cross-over from 2D to 3D graphics
¥ Familiar User Interface: Use your knowledge of popular illustration and CAD applications to draw, cut, join and edit 2D objects from which 3D objects are created
¥ Bezier Curves: Pull the direction and angle of tangent lines while drawing, just like in Illustrator or FreeHand
¥ Interactive Object Editing: After creating a 2D or 3D object, access that objectÕs spline-based control points simply by double-clicking on the object