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- on mouseUp
- global gMovieList, gWhichBullet, gQTMovieSprite, overQTstate
- set gWhichBullet to the clickOn - 8
- set the movieRate of sprite gQTMovieSprite to 0
- set the movieTime of sprite gQTMovieSprite to getAt(gMovieList, gWhichBullet + 4)
- if overQTstate = #play then
- set the castNum of sprite 18 to the number of cast "VidPlay"
- set the castNum of sprite 19 to the number of cast "VidPause lit"
- set overQTstate to #pause
- else
- exit
- end if
- end
-