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- on exitFrame
- global gPictureSprite, gCurrentSection, gNumOPics, gLaunchQTButton, gCurrentPicture
- puppetSprite(gPictureSprite, 1)
- set the castNum of sprite gPictureSprite to the number of cast (gCurrentSection & string(gCurrentPicture))
- repeat with x = 2 to getaProp(gPictureList, gCurrentSection)
- set whichCast to string(gCurrentSection) & string(x)
- if not (the loaded of cast whichCast) then
- preLoadCast(whichCast)
- put the result
- end if
- end repeat
- end
-