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- global gStopSprite, cDemoQT, gPauseSprite, gPlaySprite
-
- on mouseDown
- puppetSprite(the clickOn, 1)
- set the castNum of sprite gStopSprite to the number of cast "stopGallery lit"
- repeat while the stillDown
- updateStage()
- end repeat
- end
-
- on mouseUp
- set the movieTime of sprite cDemoQT to 0
- set the movieRate of sprite cDemoQT to 0
- set the castNum of sprite gStopSprite to the number of cast "stopGallery"
- set the castNum of sprite gPauseSprite to the number of cast "pauseGallery"
- set the castNum of sprite gPlaySprite to the number of cast "playGallery"
- updateStage()
- end
-