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- global cDemoQT, gPlaySprite
-
- on exitFrame
- go(the frame)
- end
-
- on idle
- if the movieTime of sprite cDemoQT = the stopTime of sprite cDemoQT then
- set the castNum of sprite gPlaySprite to the number of cast "playGallery"
- go(the frame + 1)
- end if
- end
-