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1995-10-10
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3KB
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81 lines
+-------------------------------------------------------------+
| Random Backgound Graphics - Riekeware is freeware |
+-------------------------------------------------------------+
Thank you for trying Random Background Graphics for OS/2.
This program will ask for VROBJ21C.DLL, but it should work fine
with older versions.
First let me get the legal stuff out of the way.
This program is freeware, and I'm not going to take the rap for you
claiming that it trashed your system. This program is copyright
1995 by H. Henry Rieke IV.
How to install RBG.
Put it in a directory, use the program template to create an icon so you
can run it from the PM (sorry no fancy smancy install code here). Copy
the RBG.ico and graybar.bmp to the same directory unless you want to
change them (just keep them named the same).
How to run RBG.
RBG's default directory is to C:\OS2\BITMAP\*.BMP
To change this, click on Settings, then choise Path (Ctrl+P is the
short cut). A text box will open up which will allow you to change
the directory. Include the filespec *.BMP, for that will tell the program
what files to load. Press enter after changing the directory.
The Timer will allow you to set the delay of changing the background
image. 5, 10, 15, 60 and random (5 to 60 minutes).
Image setting will allow you to customize the way RBG will display your
images on the screen. Normal will show the image in it's normal view (ie
it hasn't been streched or tiled). Tile will work best with images that
repeat themselfs, and Scale will fill the screen with the image. Also with
scale is you can select the number of times the image is repeated (like
tile but slightly different).
Click Start to begin the program.
Exit will close the program.
Known features:
This program will not work with the Lock-Up Feature. What this means is
that the lockup image will not change.
A note about Images and Memory.
My desktop runs at 1152 x 882 x 65536. A scalled bitmap will take
upto 2 megabytes of free memory. At 1600 x 1280 x 65k - it is
nearly double that. I suppose that at lower res that the memory issue
becomes less important, but I have yet to try this out.
There are a few things that can be done to lessen the memory
drain. First is to reduce the number of colors of the image to 256.
Second is to make the image smaller. Any good image program will
do, I personly use PMJpeg by the Yee brothers.
Where to get Images.
If you don't have access to a film recorder, any nice photo cds',
or have many images that you like here are a few urls to follow.
http://www.kodak.com/digitalImages/sample/imageIntro.shtml
Kodak has quite a few nice images that I use
http://wvnvaxa.wvnet.edu/~Hrieke/home.html
My home page with (what I would like to think) nice pictures
from Japan.
Please note that these images will need to be converted to BMP
format, color depth reduced and that these are copyrightd images.
To save on diskspace I also suggest that you save the images in with
RLE (a type of compession) enabled.
H. Henry Rieke IV
161 Poplar Dr
Morgantown, WV 26505
u6c16@wvnvm.wvnet.edu