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OS/2 Shareware BBS: Java
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OS/2 Help File
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1995-08-27
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38KB
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155 lines
ΓòÉΓòÉΓòÉ 1. Introduction ΓòÉΓòÉΓòÉ
Welcome to Just Another Version of Attacks (JAVA), a clone of a semi well-known
arcade game. JAVA was known as YOVA/2 in a past life, but it was ported from
Windoze, the interface upgraded, and was given a new life and a new name. The
upgraded interface/new graphics is the biggest revision to the game for v2.0
and will be IMMEDIATELY noticeable to my old fans. I got tired of seeing good
OS/2 programs suffer from ugliness. I decided to raise the bar and call in
some guys I know to soup up the graphics for JAVA. The game now will now
auto-detect the color-depth of your desktop and optimize itself for that color
palette. The game now supports 16, 256, 65,536 and 16,777,216 color palettes!
I have much more planned for the future, but I hope you like what you see.
Special thanks go out to Eben Stewart for writing the AI routines and general
consultation on the overall design of the program. Well, enough preamble! I
hope you enjoy the game, and don't forget to do other things like eat, sleep,
breath...
subchapters:
A Note About the AI Routines
next chapter:
Playing Instructions
ΓòÉΓòÉΓòÉ 1.1. A Note About the AI Routines ΓòÉΓòÉΓòÉ
A note about the AI (computer player) routines - this was my first attempt at
an 'intelligent' computer player - it turned out that it is much smarter than I
had intended - even the beginner is quite hard. As stated in the dialog box,
none of the routines release control to the system until a move is chosen (I
know, bad Windows Programmer, bad Windows Programmer). I am working on this
for the final release.
Eben Stewart
ΓòÉΓòÉΓòÉ 2. Playing Instructions ΓòÉΓòÉΓòÉ
Well, now that you have the game installed, the burning question on your mind
must be, "How do I play it?" At first the game might appear to be somewhat
confusing, but is really quite simple if you understand the two types of moves
available to you. Here are the instructions:
To play Select a piece, by clicking on it with the left button.
Select an empty place to put the the piece down and click on it. Any of the
enemies pieces that your piece touches, becomes yours.
Selecting any of the eight surrounding squares will place a new piece down and
leave the original piece. In example 1, to the right, picture the upper
left-most piece as the original piece. You then selected it and moved it down
diagonally to the right. You now have two pieces.
Selecting any 16 squares that are two squares away from the point of origin
will place a new piece down, but it will REMOVE the old piece. In examples 2a
and 2b, to the right, you have selected the same piece as in example 1,
however, you have moved it two squares away. With this type of move, you only
retain your original piece however, and it is moved to the new space on the
board.
These are the only valid moves. To win, have the most pieces or capture all of
you opponents pieces.
If you have no moves you can pass. (F9 or select pass from the menu)
If you beat the computer in single player mode, the board will clear and spaces
will be removed. You cannot put a piece on the squares.
subchapters:
Example
next chapter:
Registration
ΓòÉΓòÉΓòÉ 2.1. Examples ΓòÉΓòÉΓòÉ
Example 1 Example 2a Example 2b
ΓòÉΓòÉΓòÉ 3. Registration ΓòÉΓòÉΓòÉ
JAVA is shareware. This means that it is not free. The amount required to
register JAVA is $10 US. That's it. "What will it get me," you ask?
Well, first of all, it will give you a clear conscience. Second of all, it
will get you the newest version of the full game. The full game will have more
playing pieces to choose from and more levels. It will also entitle you to any
new revisions within the 2.x level for free, if you have an EMAIL address. If
not, a small shipping charge will be applied. Bulk orders (10 or more) are
available at a discounted rate. Please see ORDER.FRM for more information on
registration.
ΓòÉΓòÉΓòÉ 4. Future Plans ΓòÉΓòÉΓòÉ
Future plans for JAVA include better AI, MMPM/2 extensions (sound), and if
enough customer support is shown, network play. Please let me know what
features you would like to see in future versions.
ΓòÉΓòÉΓòÉ 5. Contacting the Author or His Associates ΓòÉΓòÉΓòÉ
The author of JAVA can be reached several ways...
EMAIL:
mbanks@dormnet.stu1.uconn.edu
SNAIL Mail:
Michael Banks
19 Hollowbrook Road
Windsor, Connecticut 06095
The AI Master can be reached at...
EMAIL:
estewart@dormnet.stu1.uconn
The graphics design team from Alternative Computer Solutions can be reached
at...
EMAIL:
nolan_chl@ccsua.ctstateu.edu
casey_rom@ccsua.ctstateu.edu
SNAIL Mail:
Christopher Nolan and/or Robert Casey
75 Webster Court
Newington, CT 06111
Phone:
(203) 666-2109
ΓòÉΓòÉΓòÉ 6. Goodbye ΓòÉΓòÉΓòÉ
Thanks for trying my game, I hope you enjoy playing it as much as I do! Have
Fun!
Michael Banks