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OS/2 Shareware BBS: 8 Other
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08-Other.zip
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bochs2.zip
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BOCHSRC.DOC
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1999-11-20
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9KB
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#=======================================================================
# NE2K:
# to be defined...
#=======================================================================
#=======================================================================
# CDROM:
# CDROM drive and status
# Examples:
# cdrom: dev=k:, status=inserted
#=======================================================================
#=======================================================================
# i440fxsupport:
# to be defined...
# Examples:
# i440fxsupport: enabled=0
#=======================================================================
#=======================================================================
# newharddrivesupport:
# to be defined...
# Examples:
# newharddrivesupport: enabled=1
#=======================================================================
#=======================================================================
# LPT1:
# Parallel port
# Examples:
# lpt1: file=prn
# lpt1: file=print.txt
#=======================================================================
#=======================================================================
# VIDEOMODE:
# Video mode for OS/2
# Examples:
# videomode: direct
# videomode: emulated
# videomode: text
#=======================================================================
#=======================================================================
# ROMIMAGE:
# You now need to load a ROM BIOS into F0000-FFFFF. I've wiped
# out most of the BIOS hooks, and replace them with real BIOS
# support. Normally, you can use a precompiled BIOS in the bios/
# directory, named BIOS-bochs-yymmdd. Use the latest one in there.
#=======================================================================
#=======================================================================
# MEGS
# set this to the default number of Megabytes of memory you want
# to emulate. You may also pass the '-megs xyz' option to bochs
#=======================================================================
#=======================================================================
# VGAROMIMAGE
# You now need to load a VGA ROM BIOS into C0000.
#=======================================================================
#=======================================================================
# FLOPPYA:
# Point this to pathname of floppy image file or device
# This should be of a bootable floppy(image/device) if you're booting from 'a'.
# You can set the initial status of the media to 'ejected' or 'inserted'.
# floppya: 1_44=path, status=inserted (1.44M 3.5" floppy)
#=======================================================================
#=======================================================================
# FLOPPYB:
# See FLOPPYA above
#=======================================================================
#=======================================================================
# DISKC: file=, cyl=, heads=, spt=
# Point this at a 10M, 20M, or 30M hard disk image file.
# Read INSTALL to create one.
# Examples:
# diskc: file=10M.sample, cyl=306, heads=4, spt=17
# diskc: file=20M.sample, cyl=615, heads=4, spt=17
# diskc: file=30M.sample, cyl=615, heads=6, spt=17
# diskc: file=46M.sample, cyl=940, heads=6, spt=17
# diskc: file=62M.sample, cyl=940, heads=8, spt=17
# diskc: file=112M.sample, cyl=900, heads=15, spt=17
# diskc: file=483M.sample, cyl=1024, heads=15, spt=63
#=======================================================================
#=======================================================================
# BOOT:
# This defines your boot drive. You can either boot from 'a' or 'c'.
# Examples:
# boot: c
# boot: a
#=======================================================================
#=======================================================================
# LOG:
# Give the path of the log file you'd like Bochs debug and misc. verbage
# to be written to. If you really don't want it, make it /dev/null. :^(
#
# This directive corresponds to the '-log pathname' command line option.
# Examples:
# log: ./bochs.out
# log: /dev/tty
#=======================================================================
#=======================================================================
# VGA_UPDATE_INTERVAL:
# Video memory is scanned for updates and screen updated every so many
# virtual seconds. The default is 300000, about 3Hz. This is generally
# plenty. Keep in mind that you must tweak BX_PROCESSOR_IPS in
# config.h to be as close to the number of emulated instructions-per-second
# your workstation can do, for this to be accurate.
#
# This directive corresponds to the '-vga_update_interval xyz'
# command line option.
# Examples:
# vga_update_interval: 250000
#=======================================================================
#=======================================================================
# KEYBOARD_SERIAL_DELAY:
# Approximate time in microseconds that it takes one character to
# be transfered from the keyboard to controller over the serial path.
# Examples:
# keyboard_serial_delay: 200
#=======================================================================
#=======================================================================
# FLOPPY_COMMAND_DELAY:
# Time in microseconds to wait before completing some floppy commands
# such as read/write/seek/etc, which normally have a delay associated.
# I had this hardwired to 50,000 before.
#
# Examples:
# floppy_command_delay: 50000
#=======================================================================
#=======================================================================
# IPS:
# Emulated Instructions Per Second. This is the number of IPS that bochs
# is capable of running on your machine. Read the note in config.h
# on how to find this. Make sure to recompile after.
#
# Examples:
# ips: 500000 # on my Linux 200Mhz Pentium
# ips: 750000 # on my Solaris 2.x 166Mhz superscalar 64bit Sparc
#=======================================================================
#=======================================================================
# mouse: Not used in any of the GUI specific modules, but the option
# bx_options.mouse_enabled is set to this value. The idea,
# is that the GUI code should not generate mouse events when
# not enabled. The hardware emualation itself is not disabled
# by this. This is to facilitate deterministic runs of bochs.
#
# Examples:
# mouse: enabled=1
# mouse: enabled=0
#=======================================================================
#=======================================================================
# private_colormap: Request that the GUI create and use it's own
# non-shared colormap. This colormap will be used
# when in the bochs window. If not enabled, a
# shared colormap scheme may be used. Not implemented
# on all GUI's.
#
# Examples:
# private_colormap: enabled=1
# private_colormap: enabled=0
#=======================================================================
#=======================================================================
# SB16:
# This defines the SB16 sound emulation. It can have several of the
# following properties.
# All properties are in the format sb16: property=value
# midi: The filename is where the midi data is sent. This can be a
# device or just a file if you want to record the midi data.
# midimode:
# 0=no data
# 1=output to device (system dependent. midi denotes the device driver)
# 2=SMF file output, including headers
# 3=output the midi data stream to the file (no midi headers and no
# delta times, just command and data bytes)
# wave: This is the device/file where wave output is stored
# wavemode:
# 0=no data
# 1=output to device (system dependent. wave denotes the device driver)
# 2=VOC file output, incl. headers
# 3=output the raw wave stream to the file
# log: The file to write the sb16 emulator messages to.
# loglevel:
# 0=no log
# 1=only midi program and bank changes
# 2=severe errors
# 3=all errors
# 4=all errors plus all port accesses
# 5=all errors and port accesses plus a lot of extra info
#
# For an example look at the next line:
#=======================================================================