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ANSI Art File  |  1995-10-12  |  2KB  |  640x240  |  4-bit (6 colors)
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OCR: ARANDOMO . UTL - ANSI Random Messages 0-9 and A-Z You can post messages on your "Utilities" sub-board to pseudo-account codes "ARANDOMO" through "ARANDOM9" and "ARANDOMA" through "ARANDOM2". These messages are chosen at random by the system and displayed to the user when he returns to the main system prompt. You can also prepare non-ANSI graphic versions of the "ARANDOMx" messages, addressing them to "RANDOMO" through "RANDOM9" "RANDOMA" through "RANDOM2". The RIP versions would be "RRANDOMO" through "RRANDOM9" and "RRANDOMA" through "RRANDOM2". You might use these messages to remind users of helpful hints for using the system, such as "Use N to change your password", or "Be sure to check out the D&D door!"