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1996-08-24
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Readme.TXT for AudioSim virtual synthesizer software.
------------------------------------------------------
Contents;
Chapter I ......................System requirements
Chapter II ....................Troubleshooting tips
Chapter III ................AudioSim and Windows 95
Chapter IV ...................AudioSim parametering
Chapter V .........AudioSim sounds and reusing them
Original AudioSim pack contains;
VR_SYNTH.EXE AudioSim virtual synthesizer
DEFAULT .BNK Default instrument bank
LICENSE .TXT Software license agreement
MANUAL .TXT Users manual file
ORDERING.TXT Ordering information (addresses)
README .TXT This README file.
I. System requirements (for running AudioSim)
----------------------------------------------
1. Properly installed 16bit Sound Blaster or Gravis Ultrasound soundcard
2. Installed mouse driver (in DOS mode)
3. Installed XMS/EMS memory manager (f.eg EMM386, QEMM, etc. in DOS mode)
4. At least 580k free conventional memory
5. MS-DOS/Windows 95 (full size window mode) environment
II. Troubleshooting tips
-------------------------
- All requirements are available, but the program doesn't want to run.
1. Possible speed detection failure.
In this case, execute AudioSim in DOS as the following;
VR_SYNTH /1 for 486dx2/66 processored machines*
VR_SYNTH /2 for 486dx2/80 processored machines*
VR_SYNTH /3 for 486dx4/100, or better processored machines*
Execute AudioSim in Windows 95 as the following;
VR_SYNTH /1 for 486dx4/120 processored machines*
VR_SYNTH /2 for 5x86/133 processored machines*
VR_SYNTH /3 for Pentium 90, or better processored machines*
(* = Notice, that computers with Gravis Ultrasound cards needs 15% more
processing power!!!)
2. Bad (old) Environment in autoexec.bat.
Environment for Sound Blasters must contain : BLASTER=A2x0 I? D? H? P3x0
Environment for Gravis Ultrasound must contain: ULTRASND=2x0,1,1,5,7(f.eg)
3. Memory manager failure.
Try to optimize or reconfigure your memory management.
4. Illegal copy or damaged file.
Registered users should have a backup version, non registered users must
order it! See Ordering.TXT
- No sound is coming from the speakers, but AudioSim works (VU meter moves).
1. Boost the volume on your amplifier/mixer.
2. Initialize your soundcard before running AudioSim. (ultrinit, iwinit,...)
- Gravis Ultrasound is used, and AudioSim sounds hoarse (especially when moving
mouse or pressing keys), or some MIDI message seems to be lost.
Possibly AudioSim eats all the processortime (due to slow/overloaded machine)
and cannot forward/get data to/from the card properly. Decrease the rate of
anti-aliasing/get a faster machine/or quit other applications.
III. AudioSim and Windows 95
-----------------------------
AudioSim V1.90+ is now fixed to run with Windows 95, however there are some
rules you must follow for the proper running.
As Windows 95 is supposed to be a multitasking operation system, more
applications can be run at the same time which should reserve the sound engine.
It is a requirement to quit (or at least pause) the other application which is
taking the control over the soundcard, otherwise a DSP INITIALIZATION FAILURE
or an INTERRUPT LINE FAILURE message will appear.
Since AudioSim is using XMS memory to store the captured audio, it will use the
default settings of Windows 95, 2Mb for sampling memory. This means, that the
largest wave file can be only 2Mb. If you need bigger, then set it in the
Properties of Windows 95.
Avoid to running Windows 95 with virtual memory, or at least do not overload it
with applications, because when Windows is about to move the sampling memory of
AudioSim to the HD, the program will slow down even won't be able to record
samples.
Try to use AudioSim as the one and only running application in Windows 95. Even
Pentium processors should be inadequate when running multiple tasks at the same
time.
We encountered soundcard setting problem when using the interrupt line 9.
Please avoid to use IRQ9, even the 'Automatic Settings' option of Windows 95.
Since AudioSim incorporates with lowest level drivers and IO ports, check the
resources/settings, even the manual of your other cards (such as additional
soundcard(s), videocard/(3D)accelerator, modem, etc..) for troubleshooting I/O
conflicts.
If you couldn't get AudioSim to run under your Windows 95 platform, then
restart the computer, press F8 when booting Windows 95 to skip it, and launch
your computer in plain MS-DOS (Installed soundcard, memory manager, mouse
driver, 580k conventional memory are required).
AudioSim V1.90 and Gravis Ultrasound's Win95 drivers are under beta test now.
According to our experiences, there should be problems with the GUS's Win95
drivers and AudioSim running together. If you can't get AudioSim to run with
those drivers (distorted sound/even program failure occours), then disable the
drivers (but insert Ultrasound initializer to the autoexec.bat) and run
AudioSim, or quit to MS-DOS environment. We don't suggest to use AudioSim
with Ultrasound cards and Windows 95.
Sound Blaster's Windows drivers and AudioSim are compatible.
IV. AudioSim parametering
--------------------------
You can parameter AudioSim as the following;
VR_SYNTH.EXE /<switch> /<switch>
Switches are; /1 /2 /3 - for CPU performance selection
/MIDI - to enable MIDI IN feature when using SB cards.
See Manual.TXT for more information!!!
V. AudioSim sounds and reusing them
------------------------------------
The sounds of AudioSim are freely reusable in any form, such in amateur/
semi-professional/professional recordings, live performance, etc...
No money should be charged for them, they cannot be sold, however the samples
may feature in recordings, which are for commercial purposes.
Sample collection and Sample CD designers must contact Audio Simulation for
permission of releasing AudioSim material! We would be highly honoured, if you
would mention us (AudioSim) in your production by mentioning the origin of the
samples. Thank You!
(Windows 95, MS-DOS are trademarks of the Microsoft Corporation, Sound Blaster
is a trademark of Creative Labs., Ultrasound is a trademark of Advanced Gravis,
Pentium and 486 are trademarks of Intel Corporation.)
Copyright 1997 Audio Simulation, Budapest.
All Rights Reserved.