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- on exitFrame
- repeat while (the mouseH > 249) and (the mouseH < 409) and ((the mouseV > 259) and (the mouseV < 342))
- cursor(3)
- set the locH of sprite 15 to 330
- puppetSound("diid.wav")
- updateStage()
- startTimer()
- repeat while the timer < 5
- set the locH of sprite 10 to 253
- updateStage()
- if the mouseDown then
- go("st_expl")
- abort()
- end if
- end repeat
- set the locH of sprite 10 to -500
- updateStage()
- startTimer()
- repeat while the timer < 5
- set the locH of sprite 11 to 309
- updateStage()
- if the mouseDown then
- go("st_expl")
- abort()
- end if
- end repeat
- set the locH of sprite 11 to -500
- updateStage()
- startTimer()
- repeat while the timer < 5
- set the locH of sprite 12 to 363
- updateStage()
- if the mouseDown then
- go("st_expl")
- abort()
- end if
- end repeat
- set the locH of sprite 12 to -500
- updateStage()
- startTimer()
- repeat while the timer < 5
- set the locH of sprite 13 to 407
- updateStage()
- if the mouseDown then
- go("st_expl")
- abort()
- end if
- end repeat
- set the locH of sprite 13 to -500
- updateStage()
- startTimer()
- repeat while the timer < 5
- set the locH of sprite 14 to 329
- updateStage()
- if the mouseDown then
- go("st_expl")
- abort()
- end if
- end repeat
- set the locH of sprite 14 to -500
- updateStage()
- updateStage()
- if the mouseDown then
- go("st_expl")
- abort()
- end if
- end repeat
- cursor(-1)
- cleft("91", 0, 100, 200, 400, 80, 350)
- cright("109", 540, 640, 200, 400, 560, 350)
- go(the frame)
- end
-