home *** CD-ROM | disk | FTP | other *** search
- Brief Description of Hearts
- Hearts 1.1 for Windows is a four player card game in
- which the goal is to get as few points as possible. Cards
- of the heart suit are worth 1 point and the queen of spades
- is worth 13 points. You want to avoid these 14 cards. The
- highest card of the lead suit takes the four cards in the
- trick and the player that does this gets to lead for the
- next trick. You must play the lead suit if you have it,
- or else you can play any card. After 13 tricks are played,
- the points are added up and cards are dealt again. The game
- is over when a player gets 100 points (he is the loser).
-
-
-
- Running Hearts for Windows v1.1
- Hearts requires Windows 3.0 or later and runs in any Windows
- mode and in as little as ~45K. However, it runs much faster if
- you have 300K or more of free memory. You must have a mouse to
- select and play the cards. If you cannot afford a mouse, then
- you probably won't have enough money to give me any for all the
- trouble I went through to make this program, so I don't feel so
- bad about not having keyboard support for the cards in Ver 1.1.
- Sorry.
- Hearts also works on monochrome monitors, but due to the low
- resolution of many monochrome monitors, you may not be able to
- see the entire play space at one time. If this is the case,
- simply use the arrow keys to scroll around the play space if
- you want or need to see a different part of the play space. The
- 'HOME' key can bring you back to the center.
- To install Hearts on your system, simply use the Windows
- 'Program Manager' 'New... Item' menu function to install the
- program 'hearts.exe' as part of the games directory. You may
- use the 'browse' button to find the 'hearts.exe' program if you
- cannot find it. It is best (very desirable for Hearts and all
- windows programs) if you copy Hearts.exe to you hard drive if
- it is not already there; Any Windows program will run very slowly
- if you run it from the floppy drive. Note that only 'hearts.exe'
- is truly needed to play the game; this file and the possibly
- included file 'cards.ad' are not needed and you may not want
- them if you are low on space.
- The 'cards.ad' file is an 'AFTER DARK' screen saver module
- that you may copy to your After Dark directory if you have that
- program. Other screen savers are now able to run After Dark
- '.ad' files themselves. 'Cards.ad' will be changed periodically
- by me to do different things, and eventually play card games
- themselves. Different versions will have different names.
-
-
-
- Game Options and Menu Items.
- Upon starting Hearts, you will be given a choice of who to
- play against. You can choose the default players (good players
- but not the best), or you can choose 'custom' player selection.
- If you choose the 'custom' players, the player selection
- window expands to show many buttons with player names on them.
- The best players are on the right and the weakest on the left.
- Every time you select a player, the box goes to the next player
- for selection. You can keep selecting players in circles until
- you hit the 'OK' button. Please note that if you want to play
- against the computer, you must make sure at least one of the
- players is 'Human'. Also note that any or all of players may
- be human or computer players, so if you want, you can have the
- computer play itself, or you can somehow tape cardboard to the
- screen or something and have two or more people play against the
- computer players at once.
- On-line help is available by selecting the 'Options' menu item
- and selecting the 'How To Play...' item. This will bring up a box
- that will give the exact rules of the game, how to select cards,
- and some hints for new players. The 'F1' key will also bring up
- the help box.
- Card backings for Hearts are selected with the 'Options' menu
- and may also be selected with the 'F2'-'F5' (F2-F9 in the
- registered version) keys.
- Game speed may be changed by selected that item form the
- 'Options' menu or may also be changed by striking the keys '1'-'5'.
- 5 is fastest (no delay).
- Players will say things that appear in cartoon-like quote boxes.
- These may be turned off with the 'Options' item. Other menu items
- in the 'Options' menu will be more or less obvious.
- Other options exist in the registered version. Some of these
- are hidden in the 'non-registered' version through elaborate
- tricky key sequences that are revealed upon registration!
- The 'scorecard' is a window that may be moved which shows two
- things for every player: his score for this round and his total
- score for the game. You may get more information on a given
- player by clicking with the mouse on him in the scorecard.
- You may select for a new game with the 'Game' menu item, or
- you may quit with 'quit' option. Also, at the end of a game,
- you are prompted for whether to play again.
- There are a number of improvements in Ver. 1.1 over Ver 1.0.
- Some of these pertain to bug fixes, others are new additions. Among
- other things, there are new card backings (gumby for instance;
- the registered version has 8 cool backings-all better than
- 'Solotaire'!). Options to throw all cards in when all points
- are out is included, as well as new quotes and new interesting
- actions by the game.
-
- Game Play
- At the start of the game, the players must select three
- cards to pass. The cards are selected with the left mouse button
- and passed/played with the right mouse button. When all have
- passed, the passes are completed with the 3 cards passed to you
- in the 'up' position. You can strike a key or mouse button to put
- them in your hand, or you can wait a few seconds for this to be
- done for you.
- The player with the two of clubs must then play it. If you
- have it, you can play it (or any other card when it's your turn)
- by selecting it with the left button and then playing it with the
- right button, or by directly playing it with the right button.
- The winner of the trick is shown by the cards sliding towards him
- after all cards are played. It's now the winner's turn to play the
- first card of the next trick. Scores are continually updated on the
- scorecard so you can see who's winning.
- If you play a card illegally, a box comes up that says why the
- card was illegal with a beep. You must click on the box or strike
- a key to make it go away.
-
-
-
- The Author of Hearts
- Paul Pedriana
- PO Box 271551
- Concord, CA 94527
- Compuserve ID: 70541,3223
-
- I am presently a poor biologist living in northern
- California in Pleasant Hill, a city 20 miles east of Oakland
- (I got a bad case of poison oak in the Oakland hills the night
- of that bad fire in October 1991). I do this computer work on
- the side as a hobby and race bicycles in the spring and summer
- (cyclists in the 'Bay Area' might recognize me as the guy on the
- bike with the stars and moons (like card design #1). I have a B.A.
- degree from U.C. Berkeley in biochemistry (1989). I program in
- C/C++ and assembly when needed (also have done FORTRAN), and
- would like someday to move into the computer world full-time
- (I would appreciate any notice of job openings or offerings from
- anyone interested in an experienced programmer like myself).
- The version of Hearts I am distributing has no eliminated
- parts or other 'demo' traits. This is the complete 'unprotected'
- version. Why is this? Because I don't like those incomplete
- programs; If I really like a program, I pay the author for it
- even if I have an already final version of it. I've even payed a
- couple authors 5$ for their programs that I never really used,
- simply because I wanted to support them and encourage them to
- write more. But I can't expect everyone to be like this.
- Nevertheless, Hearts took considerable time to develop to its
- present state. I did the programming (C++ and ASM) and Brian
- Mallari and I (old Hearts buddies) worked together to create the
- playing styles of the different players you find here.
-
-
-
- Owner Registration
- The registered version of Hearts has a number of improvements
- over the unregistered version. It has twice as many card
- backings, more quotes, and better opponents. Also, it will not
- fool with your player 'quote' like the unregestired version.
- Also, the players in general won't nag you as much, though
- some people have said they like it.
- If you send me, Paul Pedriana, 10$,I will register you as
- a permanent owner of Hearts and will entitle you the future
- registered versions of Hearts (see below) free and as well as
- future Windows programs I do as well (I'm working on it!). I've
- done other programs for DOS and Windows, but they probably will
- not be of interest to you.
- As a registered owner, you may ask to make changes in Hearts
- that are not completely unreasonable free of charge (e.g., You
- may want a player that has the comments that you supply, or
- plays a way that you specify. You can send me any number of 71x96
- 16 color bitmaps to be your card back designs. (The next version of
- Hearts will allow you to simply put the bitmap in the same
- directory as Hearts, and Hearts will pick it up itself. Or else
- you may want different opponent names, background colors, or
- menu options). Also please give suggestions for new Windows
- programs (games or not). I will do the ones that are most
- feasible and likely to generate interest. On the other hand,
- you may want to fool with the HEARTS.INI file to change the
- player's names that are default.
- Any suggestions and found bugs are always welcome from anyone.
- Very Good suggestions get free registration if they can be
- implemented for Hearts or any other game that may be similar.
- All correspondence will be answered by me.
- I am continuously working on new projects, with time as my
- only obstacle. It's hard to get anyone to commit the necessary
- time to help me with these things.
-
-
-
- Future Direction
- Hearts version 1.0 doesn't do everything anyone could ever
- want, so there will be a version 2.0. Some of the new things
- to be in version 2 will be even tougher opponents, new card designs,
- and an option for programmers to create their own players in much
- the same way as 'After Dark' allows screen savers to be added as
- '.AD' files in the same directory as the program itself.
- Suggestions for new Windows and OS/2(1992) programs are
- welcome whether they pertain to Hearts or any other ideas.
-
-