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911_Turbo_readme.txt
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Text File
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1998-12-01
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4KB
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90 lines
Add on car for Need For Speed III
Title : Porsche 911 Turbo
Files included : 911t.viv, 911_Turbo_readme.txt, 911_Turbo_readme.doc, 911_turbo_install.bat
Version : 1.0
Releasedate : 01.12.1998
Author : Thomas Egelkraut
E-mail : thomas.egelkraut@ecs.steyr.com
Homepage : none
* Installation *
Unzip the 911_turbo.zip in your main NFS3 directory (this directory includes the NFS3.exe file).
Start the 911_Turbo_install.bat batchfile which installs all necessary files.
Start NFS3, select the mode you want to play (Single Race, Hot Pursuit, Ghost, Multiplay), goto Car s
election and scroll down until you see the Porsche 911 Turbo. Choose it, and that┤s it.
Start Racing and have a lot of fun.
If you want to play online, or give someone a replay, or a ghost file they MUST have this car on
their computer in the NFS3 directory.
* Updates *
- First Release
* Planned Updates*
- Showcase with history and slideshow
- It would be possible to create also the 3D-cockpit for the showcase. So if there is somebody out
there, who owns a Porsche, all I need are 5 pictures made inside the cockpit. If you can help me
please E-mail me.
* Construction *
This is the second car I modeled. I used the original EA - Mercedes CLK and redesigned it.
This means:
- I changed the car shape for all bodys (high, medium, small and tiny) completly
- I created new textures for the car
- I changed the textures of the cockpit (is based on the Mercedes 600)
- I changed the carp.txt to get a realistic car setup (I hope it┤s realistic)
The Build time for this version 1.0 car was about 5 days.
If you have any comments about the work I did (improvements, bugs) please send me an E-mail.
* Sites for download *
This file, coming updates and new cars can be downloaded from the following sites:
- Hacked Speed III (http://www.nfscheats.com/hs3)
- 3D Racing Mania (http://edracing.allgames.com/just-for-fun/nfs3cars)
- NFS3 Cars (http://www.geocities.com/TimesSquare/Arena/6225/nfs3)
- The Racing Simulation Site (http://nfs.sports-gaming.com)
* Credits *
- Thanks to EA for making the game an adding the cartool.
- Thanks to Alisson ┤bocao┤Guedes for writing the Fedata Editor.
- Thanks to Espen Grimsgaard for writing the VIV Extractor/Builder.
- Thanks to Denis Auroux for writing the QFS Editing Suite.
- Thanks to all the gamers who sent me their comments about the car.
- Thanks to Heinz Brandl who made the beta-testing for this file.
* Copyright / Permissions *
This program and all files within the 911_turbo.zip are copyright 1998 by the author, Egelkraut
Thomas. You do not have permission to put it on any CD-ROM or other media (including magazine
cover cd┤s, and compilations) that is to be retailed, without the authors prior written conscent.
The file itself, 911_turbo.zip in its ORIGINAL STATE, may be distributed at no cost to anyone!
Please feel free to send it to your friends.
You can use it as a base for your work, but you have to credit me for this and notify me before
you release it.
If you put this 911_turbo.zip on your homepage for download, be so kind an inform me. In this
case I am able to send you coming updates and new files.
Porsche, the Porsche shield and the distinctive design of Porsche cars are trademarks and
trade dress of Porsche AG.
Electronic Arts is Copyright 1998
All Need For Speed Titles are Copyright of Electronic Arts
Need For Speed 3 is Copyright of Electronic Arts 1998