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UdpLink.uc
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2003-10-22
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//=============================================================================
// UdpLink: An Internet UDP connectionless socket.
//=============================================================================
class UdpLink extends InternetLink
native
transient;
cpptext
{
AUdpLink();
void PostScriptDestroyed();
UBOOL Tick( FLOAT DeltaTime, enum ELevelTick TickType );
FSocketData GetSocketData();
}
//-----------------------------------------------------------------------------
// Variables.
var() const int BroadcastAddr;
//-----------------------------------------------------------------------------
// Natives.
// BindPort: Binds a free port or optional port specified in argument one.
native function int BindPort( optional int Port, optional bool bUseNextAvailable );
// SendText: Sends text string.
// Appends a cr/lf if LinkMode=MODE_Line .
native function bool SendText( IpAddr Addr, coerce string Str );
// SendBinary: Send data as a byte array.
native function bool SendBinary( IpAddr Addr, int Count, byte B[255] );
// ReadText: Reads text string.
// Returns number of bytes read.
native function int ReadText( out IpAddr Addr, out string Str );
// ReadBinary: Read data as a byte array.
native function int ReadBinary( out IpAddr Addr, int Count, out byte B[255] );
//-----------------------------------------------------------------------------
// Events.
// ReceivedText: Called when data is received and connection mode is MODE_Text.
event ReceivedText( IpAddr Addr, string Text );
// ReceivedLine: Called when data is received and connection mode is MODE_Line.
event ReceivedLine( IpAddr Addr, string Line );
// ReceivedBinary: Called when data is received and connection mode is MODE_Binary.
event ReceivedBinary( IpAddr Addr, int Count, byte B[255] );
defaultproperties
{
bAlwaysTick=True
BroadcastAddr=-1;
}