home *** CD-ROM | disk | FTP | other *** search
/ Game Level Design / GLDesign.bin / Software / UnrealEngine2Runtime / UE2Runtime-22262001_Demo.exe / Gameplay / Classes / Impact.uc < prev    next >
Text File  |  2003-12-11  |  157b  |  8 lines

  1. class Impact extends DamageType
  2.     abstract;
  3.  
  4. defaultproperties
  5. {
  6.      DeathString="%o got smeared by %k's piston."
  7.      DamageWeaponName="Impact Hammer"
  8. }