home *** CD-ROM | disk | FTP | other *** search
/ Game Level Design / GLDesign.bin / Software / UnrealEngine2Runtime / UE2Runtime-22262001_Demo.exe / Gameplay / Classes / EFFECT_Psychotic.uc < prev    next >
Text File  |  2003-12-11  |  669b  |  28 lines

  1. //=============================================================================
  2. // EFFECT_Psychotic
  3. //=============================================================================
  4.  
  5. class EFFECT_Psychotic extends I3DL2Listener
  6.     editinlinenew;
  7.  
  8. defaultproperties
  9. {
  10.     EnvironmentSize=1.0;
  11.     EnvironmentDiffusion=0.50;
  12.     Room=-1000;
  13.     RoomHF=-151;
  14.     DecayTime=7.56;
  15.     DecayHFRatio=0.91;
  16.     Reflections=-626;
  17.     ReflectionsDelay=0.02;
  18.     Reverb=774;
  19.     ReverbDelay=0.03;
  20.     RoomRolloffFactor=0.0;
  21.     AirAbsorptionHF=-5;
  22.     bDecayTimeScale=true;
  23.     bReflectionsScale=true;
  24.     bReflectionsDelayScale=true;
  25.     bReverbScale=true;
  26.     bReverbDelayScale=true;
  27.     bDecayHFLimit=true;
  28. }