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UE2Runtime-22262001_Demo.exe
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ACTION_TriggerEvent.uc
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Text File
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2003-12-11
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386b
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21 lines
class ACTION_TriggerEvent extends ScriptedAction;
var(Action) name Event;
function bool InitActionFor(ScriptedController C)
{
// trigger event associated with action
C.TriggerEvent(Event,C.SequenceScript,C.GetInstigator());
return false;
}
function string GetActionString()
{
return ActionString@Event;
}
defaultproperties
{
ActionString="trigger event"
}