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Game Level Design
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UnrealEngine2Runtime
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UE2Runtime-22262001_Demo.exe
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Gameplay
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Classes
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ACTION_ChangeLevel.uc
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Text File
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2003-12-11
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460b
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25 lines
class ACTION_ChangeLevel extends ScriptedAction;
var(Action) string URL;
var(Action) bool bShowLoadingMessage;
function bool InitActionFor(ScriptedController C)
{
if( bShowLoadingMessage )
C.Level.ServerTravel(URL, false);
else
C.Level.ServerTravel(URL$"?quiet", false);
return true;
}
function string GetActionString()
{
return ActionString;
}
defaultproperties
{
ActionString="Change level"
bShowLoadingMessage=False
}