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UnrealEngine2Runtime
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UE2Runtime-22262001_Demo.exe
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fntDefaultFont.uc
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2003-09-03
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392b
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15 lines
// ====================================================================
// (c) 2002, Epic Games, Inc. All Rights Reserved
// ====================================================================
class fntDefaultFont extends GUIFont;
#exec OBJ LOAD File=EM_Fonts_T.utx
defaultproperties
{
KeyName="DefaultFont"
FontArrayNames=("EM_Fonts_T.FontNeuzeit9")
bFixedSize=true
}