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WaveTexture.uc
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Text File
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2003-10-22
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523b
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18 lines
//=============================================================================
// WaveTexture: Simple phongish water surface.
// This is a built-in Unreal class and it shouldn't be modified.
//=============================================================================
class WaveTexture extends WaterTexture
native
noexport;
var(WaterPaint) byte BumpMapLight;
var(WaterPaint) byte BumpMapAngle;
var(WaterPaint) byte PhongRange;
var(WaterPaint) byte PhongSize;
defaultproperties
{
}