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VoicePack.uc
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2003-06-23
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835b
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29 lines
//=============================================================================
// VoicePack.
//=============================================================================
class VoicePack extends Info
abstract;
/*
ClientInitialize() sets up playing the appropriate voice segment, and returns a string
representation of the message
*/
function ClientInitialize(PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageIndex);
static function PlayerSpeech(name Type, int Index, string Callsign, Actor PackOwner);
static function byte GetMessageIndex(name PhraseName)
{
return 0;
}
static function int PickRandomTauntFor(controller C, bool bNoMature, bool bNoHumanOnly)
{
return 0;
}
defaultproperties
{
bStatic=false
LifeSpan=+10.0
RemoteRole=ROLE_None
}