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UE2Runtime-22262001_Demo.exe
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ParticleMaterial.uc
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2003-06-23
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704b
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26 lines
class ParticleMaterial extends RenderedMaterial
native
noteditinlinenew;
struct ParticleProjectorInfo
{
var bitmapmaterial BitmapMaterial;
var matrix Matrix;
var int Projected;
var int BlendMode;
};
var const int ParticleBlending;
var const int BlendBetweenSubdivisions;
var const int RenderTwoSided;
var const int UseTFactor;
var const bitmapmaterial BitmapMaterial;
var const int AlphaTest;
var const int AlphaRef;
var const int ZTest;
var const int ZWrite;
var const int Wireframe;
var transient bool AcceptsProjectors;
var transient const int NumProjectors;
var transient const ParticleProjectorInfo Projectors[8];