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Text File  |  2003-06-23  |  227b  |  9 lines

  1. //
  2. // OpacityModfifer - used to override a shader's opacity channel (eg for shaders on terrain).
  3. //
  4. class OpacityModifier extends Modifier
  5.     noteditinlinenew
  6.     native;
  7.  
  8. var Material Opacity;
  9. var bool bOverrideTexModifier;