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- //=============================================================================
- // MatObject
- //
- // A base class for all Matinee classes. Just a convenient place to store
- // common elements like enums.
- //=============================================================================
-
- class MatObject extends Object
- abstract
- native;
-
- struct Orientation
- {
- var() ECamOrientation CamOrientation;
- var() actor LookAt;
- var() float EaseIntime;
- var() int bReversePitch;
- var() int bReverseYaw;
- var() int bReverseRoll;
-
- var int MA;
- var float PctInStart, PctInEnd, PctInDuration;
- var rotator StartingRotation;
- };
-
- defaultproperties
- {
- }
-