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UE2Runtime-22262001_Demo.exe
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MatObject.uc
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2003-06-23
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662b
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29 lines
//=============================================================================
// MatObject
//
// A base class for all Matinee classes. Just a convenient place to store
// common elements like enums.
//=============================================================================
class MatObject extends Object
abstract
native;
struct Orientation
{
var() ECamOrientation CamOrientation;
var() actor LookAt;
var() float EaseIntime;
var() int bReversePitch;
var() int bReverseYaw;
var() int bReverseRoll;
var int MA;
var float PctInStart, PctInEnd, PctInDuration;
var rotator StartingRotation;
};
defaultproperties
{
}