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UE2Runtime-22262001_Demo.exe
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Keypoint.uc
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Text File
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2003-06-23
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569b
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21 lines
//=============================================================================
// Keypoint, the base class of invisible actors which mark things.
//=============================================================================
class Keypoint extends Actor
abstract
placeable
native;
// Sprite.
#exec Texture Import File=Textures\Keypoint.pcx Name=S_Keypoint Mips=Off MASKED=1
defaultproperties
{
bStatic=True
bHidden=True
SoundVolume=0
CollisionRadius=+00010.000000
CollisionHeight=+00010.000000
Texture=S_Keypoint
}