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Amiga Format 88
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af088a.adf
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GFX.lzx
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Script
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DEMO_WIND.script
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Text File
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1989-10-29
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1KB
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50 lines
#X-DVE 1
#SCR 640 512 3 167940
#PAL 0 8519 13619151 10197915 6776679 3355443 0 16720418 9633792
#LAMP 0 0 300 8421504
#OBJECT
#OBJ_OBJTYPE 1
#OBJ_FRAMES 0 50 50 50
#OBJ_DVEPAUSE 159 40
#OBJ_FLAGS 2
#DVI_EFX "Sea1" 3 5 0 0 0 1 1.2 200 200 5 0 0 0 0
#DVO_EFX "Fly4" 3 19 0 0 0 3 .8 -.25 .25 9 0 0 0 0
#TXT_NAME "Wind Effects"
#TXT_TEXTSTRING "Wind Effects"
#TXT_FONT "XScript.font" 75 0
#TXT_DEPTH 3
#TXT_RENDER 4 2 0
#TXT_SIZE 0 -53 317 21
#TXT_COLOR 6 5 0 0
#END_OBJECT
#OBJECT
#OBJ_OBJTYPE 2
#OBJ_FRAMES 20 50 50 50
#OBJ_DVEPAUSE 258 121
#OBJ_FLAGS 3
#DVI_EFX "Vortex2" 3 13 0 0 0 2 250 .5 -.5 5 0 0 0 0
#DVO_EFX "Cylinder Y" 3 35 0 0 0 5 3 3.75 1 5 0 0 0 0
#BRS_NAME "Vertscroll.b"
#BRS_PATH "Brush/" "Vertscroll.brush"
#BRS_SIZE 124 300 5
#END_OBJECT
#OBJECT
#OBJ_OBJTYPE 3
#OBJ_FRAMES 40 50 50 50
#OBJ_DVEPAUSE 268 216
#OBJ_FLAGS 3
#DVI_EFX "Vortex2" 3 13 0 0 0 2 250 -.5 .25 5 0 0 0 0
#DVO_EFX "Vortex2" 3 13 0 0 0 2 250 .5 -1.25 5 0 0 0 0
#ABR_NAME "Hearth.anbr"
#ABR_PATH "AnimBrush/" "Hearth.anbr"
#ABR_SIZE 104 89 3 19 1
#END_OBJECT
#END