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harpie_1.int
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2000-08-18
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42 lines
// DH INTERACTIVE LLC, COPYRIGHT (C) 1999
//
// harpie_1.int written at Tue Dec 22 13:32 1998
//
27 // file_type
105 // file_version
// harpie_1 // Session name
// *** This first section has personality indices
100 // Bravery
500 // tenacity
0.6 // irritability
4 // mobility type (biped w/no jump or run)
20 // damage done by standard attack type 1
10 // damage done by standard attack type 2
10 // damage done by standard attack type 3
5 // standard attack resistance. (i.e. subtract this nubmer from damage incurred)
0 // melee attack resistance.
0 // projectile attack resistance.
harpie_1_die // this is the name of the script to play when the entity dies
// default goal
0 // sleep
//
// *** This second section contains attack_sector_structs (describes the criteria
// for selecting an attack.
//
1 // Number of entries
// First entry
0 65 // inner and outer radius
-20 20 // left and right angle
STANDARD_1 // type of weapon to use
0 // Number of entries